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	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_6_Versions&amp;diff=47096</id>
		<title>Keen 6 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_6_Versions&amp;diff=47096"/>
		<updated>2023-04-09T14:02:48Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Version 1.4 */ TED -&amp;gt; TED5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the known versions of [[Keen 6: Aliens Ate My Baby Sitter!]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 6 is the only game based on the [[Goodbye, Galaxy!]] engine that received a revision that bumped the version number to 1.5. This ended up being necessary as the previous patch introduced a bug making the game somewhat easier to complete than intended. A demo version of the game was also produced which later on also received a small update.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
[[Image:Keen6c_title.png|frame|Title screen from the CGA version of Keen 6]]&lt;br /&gt;
&lt;br /&gt;
=== Version 1.0 ===&lt;br /&gt;
*Released November, 1991&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by [[Wikipedia:FormGen|FormGen Corporation]]&lt;br /&gt;
*Initial release&lt;br /&gt;
*Versions available:&lt;br /&gt;
**[[Wikipedia:Color Graphics Adapter|CGA]] (4-color)&lt;br /&gt;
**[[Wikipedia:Enhanced Graphics Adapter|EGA]] (16-color)&lt;br /&gt;
&lt;br /&gt;
=== Version 1.4 ===&lt;br /&gt;
*Released February, 1992&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by FormGen Corporation&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA&lt;br /&gt;
**EGA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
* [[Keen: Galaxy Cheats|B+A+T cheat]] added giving you 99 shots, all the keys and an extra life&lt;br /&gt;
* Added [[Wikipedia:Gravis PC GamePad|Gravis Gamepad]] support&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/JOYPAD&amp;lt;/tt&amp;gt; added&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/NOPAN&amp;lt;/tt&amp;gt;, which disables panning of EGA registers, added &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;quot;Fix jerky motion&amp;quot; menu option under the Configure/Options menu to make movement smoother on certain computers &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/JERK&amp;lt;/tt&amp;gt;, which enables the jerky motion fix, added &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* [[Keen: Galaxy Cheats#F10 Cheats|Debug cheats]] now need to be activated by pressing A+2+Enter&lt;br /&gt;
* All the gameplay demos (not including the high score one) have been re-recorded&lt;br /&gt;
* Improved sound card detection&lt;br /&gt;
* Pressing a key during the introduction will now take you to the title screen instead of going straight to the control panel &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The options in the options menu have been reorganized (EGA)&lt;br /&gt;
* Now includes the sprite substitution tile graphics used by [[TED5|TED]] &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
* The portrait graphic of [[Commander Keen]] thinking now has a thicker right arm and the left arm is no longer visible &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The portrait of [[Molly McMire|Molly]] now has a different dress and a slightly smaller head &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The title screen graphic is slightly different &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The red building present in the background of [[Bloogbase Recreational District]] has had its shadow by the entrance slightly altered &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The text screens now have a new coloring scheme &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
* The doorway by the start and the pole hole in [[Guard Post Two]] now have a one-colored background&lt;br /&gt;
* The pole holes in [[Bloog Aeronautics and Space Administration]] now have a one-colored background&lt;br /&gt;
* The doorways and the pole holes in [[Guard Post Three]] now have a one-colored background&lt;br /&gt;
* The pole holes in Bloogbase Recreational District now have a one-colored background&lt;br /&gt;
&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
* [[Gems]] no longer stay in your inventory if you end a game and then start a new one&lt;br /&gt;
* The F10+P cheat now works correctly&lt;br /&gt;
* [[Keen 6 Bugs#Typo entering Bloogfoods, Inc.|Typographical error]] fixed in the level transition screen to [[Bloogfoods, Inc.]]&lt;br /&gt;
* If [[Keen 6 Bugs#Eyeball confuses camera|restoring a game saved on top of an eyeball]], the camera-view no longer gets confused&lt;br /&gt;
* The steep left-upper corner ledges of the metallic blocks can no longer be grabbed onto; one wasn&#039;t able to pull oneself up properly previously either and could end up in an endless loop&lt;br /&gt;
* The leftmost left-upper corner tile of the metallic &amp;quot;circles&amp;quot; has had its tile properties modified so that Keen properly appears behind the tile&lt;br /&gt;
&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
* Changes in the properties of Molly&#039;s sprite now result in her being positioned too low and this makes her slide out of her cage&lt;br /&gt;
* The flashing arrow in the ending sequence still has a gray background &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* EGA and VGA video modes are now listed as a combined option at the initializing screen&lt;br /&gt;
* Copyright date on the initializing screen has been updated to 1992&lt;br /&gt;
&lt;br /&gt;
=== Version 1.5 ===&lt;br /&gt;
*Released May, 1993&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by FormGen Corporation&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA&lt;br /&gt;
**EGA&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
* The [[Keen 6 Hazards|Glowing Orbs]] that used to be present at the very top of [[Bloogbase Management District]] have been removed&lt;br /&gt;
&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
* Molly is now correctly positioned in her cage and will also stay inside&lt;br /&gt;
* The flashing arrow in the ending sequence now has the correct background color &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
* The F10+P cheat now once again freezes the game&lt;br /&gt;
* Half of the level border block is missing in Bloogbase Management District at the top from where the Glowing Orbs were removed, causing the game to slow down if one oversteps the border&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* Includes unused extra files:&lt;br /&gt;
**&amp;lt;tt&amp;gt;AUDIOHED.CK6&amp;lt;/tt&amp;gt;&lt;br /&gt;
**&amp;lt;tt&amp;gt;CGADICT.CK6&amp;lt;/tt&amp;gt;&lt;br /&gt;
**&amp;lt;tt&amp;gt;CGAHEAD.CK6&amp;lt;/tt&amp;gt;&lt;br /&gt;
**&amp;lt;tt&amp;gt;EGADICT.CK6&amp;lt;/tt&amp;gt;&lt;br /&gt;
**&amp;lt;tt&amp;gt;EGAHEAD.CK6&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Demo versions ==&lt;br /&gt;
[[Image:K6yorp_big.png|frame|A [[Yorp]] sign in the demo version]]&lt;br /&gt;
&lt;br /&gt;
=== Special Demo Version ===&lt;br /&gt;
*Released November 22, 1991&amp;lt;ref&amp;gt;As per the last-modified date of &amp;lt;tt&amp;gt;K6DEMO.ZIP&amp;lt;/tt&amp;gt; from http://cd.textfiles.com/megagames2/GAMES/APOGEE/&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by FormGen Corporation&lt;br /&gt;
*EGA version only – [http://zapzot.net/collective/keen6-1.0-ega-demo.zip download (331 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to version 1.0&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences:&#039;&#039;&#039;&lt;br /&gt;
* Only four levels are available:&lt;br /&gt;
**[[Bloogwaters Crossing]]&lt;br /&gt;
**[[Guard Post One]]&lt;br /&gt;
**[[Bloogton Manufacturing]]&lt;br /&gt;
**[[Bean-with-Bacon Megarocket (Keen 6 Level)|Bean-with-Bacon Megarocket level]]&lt;br /&gt;
* Keen starts with the [[Grappling Hook|grappling hook]] already in his inventory&lt;br /&gt;
* The game contains only four demo files&lt;br /&gt;
* The demo files have been rerecorded&lt;br /&gt;
* No document check when starting a new game&lt;br /&gt;
&#039;&#039;&#039;Level design differences:&#039;&#039;&#039;&lt;br /&gt;
* Many areas on the world map are blocked off and there are signs that say &amp;quot;DEMO&amp;quot; with [[Yorp]]s sitting on them near these areas&lt;br /&gt;
* Parts of the world map that will never be seen by the player have been removed&lt;br /&gt;
&#039;&#039;&#039;Bugs:&#039;&#039;&#039;&lt;br /&gt;
* The E+N+D cheat restarts the current level&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* After quitting the game, instructions on how to order from FormGen Corporation are listed&lt;br /&gt;
* The main game EXE is called &amp;lt;tt&amp;gt;K6DEMO.EXE&amp;lt;/tt&amp;gt; (in the original release) or &amp;lt;tt&amp;gt;ALIENS.EXE&amp;lt;/tt&amp;gt; (in the re-release on April 24, 1992&amp;lt;ref&amp;gt;As per the last-modified date of &amp;lt;tt&amp;gt;ALIENS.ZIP&amp;lt;/tt&amp;gt; from http://cd.textfiles.com/megmonster/GAMES_AM/&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
=== Promotional Release Version ===&lt;br /&gt;
*Released January 17, 1992&amp;lt;ref&amp;gt;As per the last-modified date of the game files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by Precision Software Applications in the United Kingdom&lt;br /&gt;
*EGA version only – [http://zapzot.net/collective/keen6-1.0-ega-promo.zip download (329 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to the Special Demo Version&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* Pressing a key during the introduction will now take you to the title screen instead of going straight to the control panel&lt;br /&gt;
* The demo files have been rerecorded&lt;br /&gt;
&#039;&#039;&#039;Text changes:&#039;&#039;&#039;&lt;br /&gt;
* [[Jason Blochowiak]] has been removed from the high scores and Mitzi ([[John Carmack]]&#039;s cat) has been added to the bottom&lt;br /&gt;
&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
* The E+N+D cheat has been removed&lt;br /&gt;
&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
* The Yorp signs now say &amp;quot;????&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* After quitting the game, instructions on how to order from Precision Software Applications are listed&lt;br /&gt;
* The main game EXE is called &amp;lt;tt&amp;gt;KEEN6.EXE&amp;lt;/tt&amp;gt; (in the original release) or &amp;lt;tt&amp;gt;BABYSIT.EXE&amp;lt;/tt&amp;gt; (in the re-release on February 24, 1993&amp;lt;ref&amp;gt;As per the last-modified date of &amp;lt;tt&amp;gt;ALIENS.EXE&amp;lt;/tt&amp;gt; from http://cd.textfiles.com/silvercollection/disc1/APOGEE/&amp;lt;/ref&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 6]]&lt;br /&gt;
[[Category:Versions]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Versions&amp;diff=45344</id>
		<title>Keen 4 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Versions&amp;diff=45344"/>
		<updated>2021-12-13T22:18:41Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Version 1.4 (GT Interactive Software) */ has removed been removed -&amp;gt; has been removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the known versions of [[Keen 4: Secret of the Oracle|Keen 4]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 4 is special in the case that a version of the game was released for promotional purposes when the game was still a good deal away from completion. And like [[Keen 1: Marooned on Mars|Keen 1]], there were also a few publisher specific versions developed of this game. The actual updates to the game had some quite minor bugs fixed. The exception is version 1.1 where the bug with gems not getting properly saved was fixed, the bug which in the worst case scenario could cause you to get stuck in a level.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
[[Image:Keen4c_title.png|frame|Title screen from the CGA version of Keen 4]]&lt;br /&gt;
&lt;br /&gt;
=== Version 1.0 ===&lt;br /&gt;
*Initial release&lt;br /&gt;
*Released November 22, 1991&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by [[Wikipedia:3D Realms|Apogee Software]]&lt;br /&gt;
*Versions available:&lt;br /&gt;
**[[Wikipedia:Color Graphics Adapter|CGA]] (4-color) – [http://zapzot.net/collective/keen4-1.0-cga.zip download (450 kB)]&lt;br /&gt;
**[[Wikipedia:Enhanced Graphics Adapter|EGA]] (16-color) – [http://cd.textfiles.com/nightowl/pdsi006/003A/_1GALAXY.ZIP download (576 kB)]&lt;br /&gt;
&lt;br /&gt;
=== Version 1.1 ===&lt;br /&gt;
*Released November 23, 1991&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by Apogee Software&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA – [http://www.knightsandmerchants.net/Litude/Private/1galxyc.zip download (450 kB)]&lt;br /&gt;
**EGA – [http://cd.textfiles.com/nightowl/pdsi006/002A/1GALAXY.ZIP download (577 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
* The game now looks for &amp;lt;tt&amp;gt;EGA1.CK4&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;EGA2.CK4&amp;lt;/tt&amp;gt; and combines them into &amp;lt;tt&amp;gt;EGAGRAPH.CK4&amp;lt;/tt&amp;gt; if the file is not already present &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
* [[Gems]] now get properly saved and restored&lt;br /&gt;
&lt;br /&gt;
=== Version 1.2 ===&lt;br /&gt;
*Released December 18, 1991&amp;lt;ref&amp;gt;As per the last-modified date of included Apogee product catalog&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by Apogee Software&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA&lt;br /&gt;
**EGA – download [http://www.knightsandmerchants.net/Litude/Private/1galaxy.zip (588 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/NOPAN&amp;lt;/tt&amp;gt;, which disables panning of EGA registers, added &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* The help menu key legend is now present on all pages&lt;br /&gt;
* The first demo has been rerecorded&lt;br /&gt;
* &amp;quot;About Id&amp;quot; help section layout has changed slightly&lt;br /&gt;
* &amp;quot;[[ComputerWrist]]&amp;quot; section information regarding the main menu has had the enter button graphic relocated&lt;br /&gt;
* &amp;quot;Order Info&amp;quot; section now has two additional pages featuring teaser screenshots from &amp;quot;The Armageddon Machine&amp;quot; and &amp;quot;Aliens Ate My Baby Sitter!&amp;quot;, respectively&lt;br /&gt;
* Includes a new thin line graphic used in the story text screen of [[Keen 5: The Armageddon Machine|Keen 5]]&lt;br /&gt;
&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
* The text screens now have a border surrounding the screen&lt;br /&gt;
* The help menu page number is now surrounded by a border&lt;br /&gt;
* The help menu key legend has been completely changed and relocated&lt;br /&gt;
* The flashing arrow that appears in the winning screen is thinner&lt;br /&gt;
* The text screens now have a new coloring scheme &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The help menu main logo now has an extra gray border surrounding it inside the black one &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* The help menu end of text logo now has an extra gray border surrounding it inside the black one &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Text changes:&#039;&#039;&#039;&lt;br /&gt;
* [[Jason Blochowiak]] has been removed from the high scores and Mitzi ([[John Carmack]]&#039;s cat) has been added to the bottom&lt;br /&gt;
* The key legend on the bottom of the main menu now includes the fact that pressing F1 opens up the help menu&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section now has the &amp;quot;Quiet&amp;quot; part of the [[wikipedia:Ad Lib, Inc.|Adlib]] option written in non-capital letters&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section no longer explains why the Quiet Adlib/[[wikipedia:Sound Blaster|Sound Blaster]] setting is available&lt;br /&gt;
* &amp;quot;About Id&amp;quot; section now simply says &amp;quot;Soundtrack composed by [[Robert Prince]]&amp;quot; instead of having his name under yet another sub title&lt;br /&gt;
* &amp;quot;Order Info&amp;quot; section text now simply tells one to refer to &amp;quot;Ordering Around the World&amp;quot; in regards to foreign orders&lt;br /&gt;
* &amp;quot;Order Info&amp;quot; section text now mentions just one number for the [[wikipedia:Software Creations (US)|Software Creations BBS]]&lt;br /&gt;
* &amp;quot;Order Info&amp;quot; section contact information for Precision Software Applications has been updated&lt;br /&gt;
&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text claims the start command is &amp;lt;tt&amp;gt;KEEN5&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text claims the episode is called &amp;quot;The Armageddon Machine&amp;quot;&lt;br /&gt;
* &amp;quot;Order Info&amp;quot; section text page numbers to refer to for information regarding &amp;quot;[[Keen 6: Aliens Ate My Baby Sitter!|Aliens Ate My Baby Sitter!]]&amp;quot; have not been updated to compensate for the added pages&lt;br /&gt;
* Titles in text screens are now also written in black text &#039;&#039;&#039;(CGA)&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;The Game&amp;quot; section [[Shikadi Soda]] graphic still has some gray pixels in it &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;The Game&amp;quot; section [[Shikkers Candy Bar]] graphic has one miscolored pixel &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;The Game&amp;quot; section [[Lifewater Flask]] graphic still has some gray pixels in it &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=== Version 1.4 ===&lt;br /&gt;
*Released February 27, 1992&amp;lt;ref&amp;gt;As per the last-modified date of &amp;lt;tt&amp;gt;#1GALAXY.ZIP&amp;lt;/tt&amp;gt; from http://cd.textfiles.com/nightowl/nopv08/033A/ALL_APG.ZIP&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by Apogee Software&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA – [http://www.knightsandmerchants.net/Litude/Private/_1galxyc.zip download (477 kB)]&lt;br /&gt;
**EGA – [http://www.knightsandmerchants.net/Litude/Private/_1galaxy.zip download (619 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
* Added [[Wikipedia:Gravis PC GamePad|Gravis Gamepad]] support&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/JOYPAD&amp;lt;/tt&amp;gt; added&lt;br /&gt;
* Added &amp;quot;Fix jerky motion&amp;quot; menu option under the Configure/Options menu to make movement smoother on certain computers &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* New command line parameter &amp;lt;tt&amp;gt;/JERK&amp;lt;/tt&amp;gt;, which enables the jerky motion fix, added &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* Improved sound card detection&lt;br /&gt;
* The options in the options menu have been reorganized &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
* Now includes the sprite substitution tile graphics used by [[TED5|TED]] &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
* The sleeping worm graphic is slightly different &#039;&#039;&#039;(CGA)&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Text changes:&#039;&#039;&#039;&lt;br /&gt;
* Mitzi has been removed from the high scores and Jason Blochowiak has been added back to the top&lt;br /&gt;
* The mention that pressing F1 opens up the help menu has been removed from the key legend on the bottom of the main menu&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text regarding options has a paragraph regarding &amp;quot;Fix Jerky Motion&amp;quot; added and the paragraphs have been reorganized according to the order they now appear in the options&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section now has a new page regarding Gravis Gamepad support&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text has been updated to add the &amp;lt;tt&amp;gt;/JERK&amp;lt;/tt&amp;gt; command line parameter to enable the jerky motion fix&lt;br /&gt;
&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text no longer claims the start command is &amp;lt;tt&amp;gt;KEEN5&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &amp;quot;ComputerWrist&amp;quot; section text no longer claims the episode is called &amp;quot;The Armageddon Machine&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* Copyright date on the initializing screen has been updated to 1992&lt;br /&gt;
&lt;br /&gt;
=== Version 1.4 (FormGen Corporation) ===&lt;br /&gt;
*Released February 12, 1992&amp;lt;ref&amp;gt;As per the last-modified date of the game files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by [[Wikipedia:FormGen|FormGen Corporation]]&lt;br /&gt;
*Versions available:&lt;br /&gt;
**CGA – [http://www.zapzot.net/collective/keen4-1.4-cga-formgen.zip download (422 kB)]&lt;br /&gt;
**EGA – [http://www.zapzot.net/collective/keen4-1.4-ega-formgen.zip download (561 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* Order info section cut down to just three pages with only FormGen Corporation listed as a company to order the game from&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* Both the EGA and the CGA version of the game is available in the same distribution&lt;br /&gt;
* The main game &amp;lt;tt&amp;gt;.EXE&amp;lt;/tt&amp;gt; files (both EGA and CGA) have been renamed to &amp;lt;tt&amp;gt;KEEN4.EXE&amp;lt;/tt&amp;gt;&lt;br /&gt;
* The exit screen is completely different and it tells you how to order [[Keen 5: The Armageddon Machine|The Armageddon Machine]] directly from FormGen&lt;br /&gt;
&lt;br /&gt;
=== Version 1.4 (GT Interactive Software) ===&lt;br /&gt;
*Released September, 1993&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by [[Wikipedia:GT Interactive Software|GT Interactive Software]] in North America at retail&lt;br /&gt;
*EGA version only – [http://zapzot.net/collective/keen45-1.4-ega-goodtimes-disk1.zip download (587 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;Order info&amp;quot; section removed&lt;br /&gt;
&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
* The &amp;quot;Distributed by Apogee&amp;quot; text has been removed from the title screen&lt;br /&gt;
&#039;&#039;&#039;Text changes:&#039;&#039;&#039;&lt;br /&gt;
* &amp;quot;About Id&amp;quot; section updated&lt;br /&gt;
* The high scores list has been changed, a year is no longer mentioned and Jason Blochowiak has been removed; instead [[Kevin Cloud]], [[Shawn Green]] and [[Jay Wilbur]] have been added&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* A line promoting GT Interactive Software has been added to the bottom of the initializing screen&lt;br /&gt;
* The exit screen is based on the one used in version 1.4&lt;br /&gt;
* The exit screen no longer mentions [[Invasion of the Vorticons|Commander Keen: Invasion of the Vorticons]]&lt;br /&gt;
* The exit screen no longer includes ordering information&lt;br /&gt;
* The initializing message on the bottom of the screen has changed from &amp;quot;Initializing...Please Wait&amp;quot; to &amp;quot;Initializing...please wait&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Demo versions ==&lt;br /&gt;
[[Image:k4specialdemo.png|thumb|320px|The explanatory screen that appears when attempting to enter levels not available in the Keen 4 special demo version]]&lt;br /&gt;
&lt;br /&gt;
=== Special Demo Version ===&lt;br /&gt;
*Released October 9, 1991&amp;lt;ref&amp;gt;As per the last-modified date of the game files&amp;lt;/ref&amp;gt;&lt;br /&gt;
*Distributed by FormGen Corporation as part of a Keen 6 promotional package&lt;br /&gt;
*EGA version only – [http://cd.textfiles.com/nightowl/pdsi006/002A/1KEEN4.ZIP download (526 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to version 1.0&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General differences:&#039;&#039;&#039;&lt;br /&gt;
* Only six levels are available ([[Border Village]], [[Slug Village]], [[Hillville]], [[Lifewater Oasis]], [[Pyramid of Shadows]] and the [[Bean-with-Bacon Megarocket (Keen 4 Level)|Bean-with-Bacon Megarocket]])&lt;br /&gt;
* When trying to enter an unavailable level, an explanatory screen appears&lt;br /&gt;
* Pressing a key during the introduction will take you straight to the control panel instead of the title screen&lt;br /&gt;
* Joystick options can be altered even if a joystick has not been detected&lt;br /&gt;
* Some textual differences in the ComputerWrist section in the help screen&lt;br /&gt;
* Does not require you to use A+2+Enter to activate the [[Keen: Galaxy Cheats#F10 Cheats|debug cheats]]&lt;br /&gt;
&#039;&#039;&#039;Graphical differences:&#039;&#039;&#039;&lt;br /&gt;
* The main control panel screen lacks the writing on the bottom informing of the help screen that is available by pressing F1&lt;br /&gt;
* The &amp;quot;Distributed by Apogee&amp;quot; text does not appear on the title screen&lt;br /&gt;
&#039;&#039;&#039;Audio differences:&#039;&#039;&#039;&lt;br /&gt;
* Different music on the [[Shadowlands|world map]]&lt;br /&gt;
* Collecting a [[Lifewater Flask]] does not trigger the 1-UP sound, instead using the same sound as when collecting any normal point&lt;br /&gt;
&#039;&#039;&#039;Engine differences:&#039;&#039;&#039;&lt;br /&gt;
* Uses a lot more files than the actual release as many of the files have yet to be merged into the game [[wikipedia:DOS MZ Executable|EXE]]&lt;br /&gt;
&#039;&#039;&#039;Level design differences:&#039;&#039;&#039;&lt;br /&gt;
* There are fewer points to collect in the underground part of [[Border Village]]&lt;br /&gt;
* There are no sleeping slugs in the [[Slug Village]]&lt;br /&gt;
&#039;&#039;&#039;Bugs:&#039;&#039;&#039;&lt;br /&gt;
* The [[Paddle War]] minigame does not have a speed limit, making the game unplayable on faster computers&lt;br /&gt;
* The F10+P cheat that is supposed to pause the game triggers the 1-UP sound and freezes game&lt;br /&gt;
&#039;&#039;&#039;Missing features:&#039;&#039;&#039;&lt;br /&gt;
* No music is played in the levels&lt;br /&gt;
* The quiet AdLib/SoundBlaster sound effects option is unavailable&lt;br /&gt;
* The firing button cannot be changed&lt;br /&gt;
* There&#039;s no order info section available in the help screen&lt;br /&gt;
* The E+N+D cheat has not yet been implemented&lt;br /&gt;
* The B+A+T cheat has not yet been implemented&lt;br /&gt;
* The F10+Y debugging cheat has not yet been implemented&lt;br /&gt;
&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
* There&#039;s a line on top of the initializing screen informing that this is the special demo version&lt;br /&gt;
* The episode name is not mentioned in the initializing screen&lt;br /&gt;
* EGA and VGA video modes are listed separately at initializing screen&lt;br /&gt;
* No version number is displayed at the usual place in the initializing screen&lt;br /&gt;
* Incomplete &amp;lt;tt&amp;gt;OASIS.IMF&amp;lt;/tt&amp;gt; can be found from the files&lt;br /&gt;
* The main game EXE is called &amp;lt;tt&amp;gt;KEEN.EXE&amp;lt;/tt&amp;gt;&lt;br /&gt;
* &amp;lt;tt&amp;gt;KEEN.EXE&amp;lt;/tt&amp;gt; is compressed using PKLite instead of LZEXE&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 4]]&lt;br /&gt;
[[Category:Versions]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Bmenace2_gorp.png&amp;diff=37922</id>
		<title>File:Bmenace2 gorp.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Bmenace2_gorp.png&amp;diff=37922"/>
		<updated>2018-08-28T19:32:38Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Category: Cameo images added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two Gorps in Bio Menace 2&lt;br /&gt;
[[Category:Cameo images]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=37921</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=37921"/>
		<updated>2018-08-28T19:24:30Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Bio Menace */ Garg + Yorp = Gorp&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant [[Yorp]] statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, Yorps and [[Keen Dreams]] score items.&lt;br /&gt;
* There&#039;s a creature in Episode 2 and 3 that looks like a [[Garg]], but smaller like a Yorp, that is called Gorp.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
[[Image:Bmenace2 gorp.png|frame|left|Two Gorps]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.  This was originally done to poke fun at Commander Keen while Crystal Caves was being developed by a competing company.  The company later became part of Apogee while Crystal Caves was still under development, and Keen&#039;s helmet was left in as an inside joke.&amp;lt;ref&amp;gt;[http://www.rinkworks.com/apogee/s/2.8.4.shtml Apogee FAQ section 2.8.4 - Crystal Caves and Secret Agent]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* [http://doom.wikia.com/wiki/Commander_Keen Commander Keen] can be found at the end of [http://doom.wikia.com/wiki/MAP32:_Grosse_(Doom_II) Doom II map 32] as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, Billy Blaze.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== JumpJet Rex==&lt;br /&gt;
&lt;br /&gt;
* One of the costumes in the game has Rex dressed like Mario, with the letter on the cap being the [[SGA]] letter &#039;A&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jumpjet_ck_ref.jpg|thumb|640px|left|The SGA letter &#039;A&#039;, found on the cap Rex is wearing.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Minecraft ==&lt;br /&gt;
&lt;br /&gt;
* The [[Standard Galactic Alphabet]] is used as the mystic text for the enchanting tables in Minecraft.&lt;br /&gt;
&lt;br /&gt;
[[Image:ImagesCAG0R74G.jpg|frame|left|Example text from in-game. Text reads as follows:&lt;br /&gt;
&amp;quot;ignite klaatu hot&amp;quot;,&lt;br /&gt;
&amp;quot;bless fire berata fresh&amp;quot;,&lt;br /&gt;
&amp;quot;galvanize spirit xyzzy&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A [[yorp]] is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pagayorp.png|frame|left|A yorp appears in Paganitzu Episode 2 Level 15.]]&lt;br /&gt;
[[Image:Pagahigh.png|frame|left|Commander Keen is on the default high score list of Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen is mentioned in the story in Level 10 of Episode 1.&lt;br /&gt;
&lt;br /&gt;
[[Image:PickleKeen1.png|frame|left|Part 1 of 3.]]&lt;br /&gt;
[[Image:PickleKeen2.png|frame|left|Part 2 of 3.]]&lt;br /&gt;
[[Image:PickleKeen3.png|frame|left|Part 3 of 3. Benny Bookworm is a character from Word Rescue. Word Rescue and Pickle Wars are both made by Redwood Games.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rochigh.png|frame|left|Goodbye Galaxy is in the default Hall of Heroes.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Starhigh.png|frame|left|Not only the hero from the Commander Keen games is on this list, it also contains the heroes from Duke Nukem, Rise of the Triad, Halloween Harry, Wolfenstein 3D, Blake Stone, Bio Menace, Monster Bash, Crystal Caves and Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4–6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Bmenace2_gorp.png&amp;diff=37920</id>
		<title>File:Bmenace2 gorp.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Bmenace2_gorp.png&amp;diff=37920"/>
		<updated>2018-08-28T19:11:58Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Two Gorps in Bio Menace 2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two Gorps in Bio Menace 2&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Second_Dome_of_Darkness&amp;diff=19879</id>
		<title>Talk:Second Dome of Darkness</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Second_Dome_of_Darkness&amp;diff=19879"/>
		<updated>2012-06-24T16:16:33Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Hidden lift */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I found another hidden way across this level - there&#039;s a tile with no clipping on the left wall of the dome that you can pogo through.  This drops you down to the exit without the need to find all the keys... -- [[User:DHeadshot|DHeadshot]] 16:37, 3 January 2010 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Hidden lift ==&lt;br /&gt;
&lt;br /&gt;
Why is the well-hidden secret lift that&#039;s on the right-hand side of the level not shown in the map? [[User:Calvero|Calvero]] 16:16, 24 June 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_5_Versions&amp;diff=15806</id>
		<title>Keen 5 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_5_Versions&amp;diff=15806"/>
		<updated>2010-08-12T22:12:23Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Version 1.4 (GT Interactive Software) */ Fixed the Fuse Structure Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen 5]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 5, despite not having that many revisions still has quite some interesting history. Firstly, it is one of the two Keen games (the other one being [[Keen 3]]) that had a relatively critical bug in the initial release. Entering the [[Korath III Base]] secret level when playing with easy as the level of difficulty in the initial release of the game lead to a crash. Secondly, Keen 5 is also the only game in the series where something got censored in a later revision. The [[Keen 5 Easter eggs#Swastika|swastika]] that appeared in the [[Energy Flow Systems]] level ended up changed.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
==== Version 1.0 ====&lt;br /&gt;
&#039;&#039;Released December 15, 1991&#039;&#039;&amp;lt;ref&amp;gt;Release date of Keen: Galaxy v1.0 from http://www.3drealms.com/history.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:3D Realms|Apogee Software]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Wikipedia:Color Graphics Adapter|CGA]] and [[Wikipedia:Enhanced Graphics Adapter|EGA]] versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 ====&lt;br /&gt;
&#039;&#039;Released February 27, 1992&#039;&#039;&amp;lt;ref&amp;gt;As per the last-modified date of #1GALAXY.ZIP from http://cd.textfiles.com/nightowl/nopv08/033A/ALL_APG.ZIP&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Apogee Software&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;CGA and EGA versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* Added [[Wikipedia:Gravis Gamepad|Gravis Gamepad]] support&lt;br /&gt;
:* Added &amp;quot;Fix jerky motion&amp;quot; menu option under the Configure/Options menu to make movement smoother on certain computers &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:* Using the [[Keen 5 Cheats|F10+Y debug cheat]] now surrounds tiles with collision with a border, instead of showing corrupt graphics &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Better soundcard detection&lt;br /&gt;
:* [[Shelley]]s push [[Commander Keen|Keen]] instead of turning around when colliding&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Korath III Base no longer crashes when playing with Easy as difficulty&lt;br /&gt;
:&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
:* The background just before the exit of Korath III Base is slightly changed.&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Copyright date on the initializing screen has been updated to 1992&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 (GT Interactive Software) ====&lt;br /&gt;
&#039;&#039;Released September, 1993&#039;&#039;&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:GT Interactive Software|GT Interactive Software]] in [[Wikipedia:North America|North America]] at retail&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;EGA version only&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Order info section removed from help menu&lt;br /&gt;
:* id Software section in help menu updated&lt;br /&gt;
:&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
:* The main control panel screen now has writing on the bottom informing of the help screen that is available by pressing F1&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Fixed the [[Keen_5_Bugs#Fuse_Structure_Typo|Fuse Structure Typo]]&lt;br /&gt;
:&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
:* The swastika in the Energy Flow Systems level has been censored.&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* A line promoting GT Interactive Software has been added to the bottom of the initializing screen&lt;br /&gt;
:* KEEN5E.EXE has been renamed to KEEN5.EXE&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 5]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_5_Versions&amp;diff=15805</id>
		<title>Keen 5 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_5_Versions&amp;diff=15805"/>
		<updated>2010-08-12T22:05:44Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Version 1.4 */ the background just before the exit of the secret level is slightly changed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen 5]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 5, despite not having that many revisions still has quite some interesting history. Firstly, it is one of the two Keen games (the other one being [[Keen 3]]) that had a relatively critical bug in the initial release. Entering the [[Korath III Base]] secret level when playing with easy as the level of difficulty in the initial release of the game lead to a crash. Secondly, Keen 5 is also the only game in the series where something got censored in a later revision. The [[Keen 5 Easter eggs#Swastika|swastika]] that appeared in the [[Energy Flow Systems]] level ended up changed.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
==== Version 1.0 ====&lt;br /&gt;
&#039;&#039;Released December 15, 1991&#039;&#039;&amp;lt;ref&amp;gt;Release date of Keen: Galaxy v1.0 from http://www.3drealms.com/history.html&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:3D Realms|Apogee Software]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Wikipedia:Color Graphics Adapter|CGA]] and [[Wikipedia:Enhanced Graphics Adapter|EGA]] versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 ====&lt;br /&gt;
&#039;&#039;Released February 27, 1992&#039;&#039;&amp;lt;ref&amp;gt;As per the last-modified date of #1GALAXY.ZIP from http://cd.textfiles.com/nightowl/nopv08/033A/ALL_APG.ZIP&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Apogee Software&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;CGA and EGA versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* Added [[Wikipedia:Gravis Gamepad|Gravis Gamepad]] support&lt;br /&gt;
:* Added &amp;quot;Fix jerky motion&amp;quot; menu option under the Configure/Options menu to make movement smoother on certain computers &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:* Using the [[Keen 5 Cheats|F10+Y debug cheat]] now surrounds tiles with collision with a border, instead of showing corrupt graphics &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Better soundcard detection&lt;br /&gt;
:* [[Shelley]]s push [[Commander Keen|Keen]] instead of turning around when colliding&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Korath III Base no longer crashes when playing with Easy as difficulty&lt;br /&gt;
:&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
:* The background just before the exit of Korath III Base is slightly changed.&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Copyright date on the initializing screen has been updated to 1992&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 (GT Interactive Software) ====&lt;br /&gt;
&#039;&#039;Released September, 1993&#039;&#039;&amp;lt;ref&amp;gt;As per the last-modified date of the installer files&amp;lt;/ref&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:GT Interactive Software|GT Interactive Software]] in [[Wikipedia:North America|North America]] at retail&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;EGA version only&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Order info section removed from help menu&lt;br /&gt;
:* id Software section in help menu updated&lt;br /&gt;
:&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
:* The main control panel screen now has writing on the bottom informing of the help screen that is available by pressing F1&lt;br /&gt;
:&#039;&#039;&#039;Level design changes:&#039;&#039;&#039;&lt;br /&gt;
:* The swastika in the Energy Flow Systems level has been censored.&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* A line promoting GT Interactive Software has been added to the bottom of the initializing screen&lt;br /&gt;
:* KEEN5E.EXE has been renamed to KEEN5.EXE&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 5]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_6_Versions&amp;diff=15773</id>
		<title>Keen 6 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_6_Versions&amp;diff=15773"/>
		<updated>2010-07-31T23:04:46Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Promotional Release Version */ different default high score list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen 6]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 6 is the only game based on the [[Goodbye Galaxy]] engine that received a revision that bumped the version number to 1.5. This ended up being necessary as the previous patch introduced a bug making the game somewhat easier to complete than intended. A demo version of the game was also produced which later on also received a small update.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
==== Version 1.0 ====&lt;br /&gt;
&#039;&#039;Released November, 1991&#039;&#039;{{citation needed}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:FormGen|FormGen Corporation]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Wikipedia:Color Graphics Adapter|CGA]] and [[Wikipedia:Enhanced Graphics Adapter|EGA]] versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 ====&lt;br /&gt;
&#039;&#039;Released February, 1992&#039;&#039;{{citation needed}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by FormGen Corporation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;CGA and EGA versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* Added [[Wikipedia:Gravis Gamepad|Gravis Gamepad]] support&lt;br /&gt;
:* B+A+T cheat added giving you 99 shots, all the keys and an extra life&lt;br /&gt;
:* Added &amp;quot;Fix jerky motion&amp;quot; menu option under the Configure/Options menu to make movement smoother on certain computers &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Better soundcard detection&lt;br /&gt;
:* [[Keen: Galaxy Cheats#F10 Cheats|Debug cheats]] now need to be activated by pressing A+2+Enter&lt;br /&gt;
:* Pressing a key during the introduction will now take you to the title screen instead of going straight to the control panel &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
:* Ending sequence background color changed to dark-red and the text is now yellow &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:* Modified [[Molly McMire|Molly&#039;s]] portrait that is used in the end sequence &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Gems now get properly saved and restored&lt;br /&gt;
:* The F10+P cheat now works correctly&lt;br /&gt;
:&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Molly is positioned one pixel too low in her cage which results into her sliding out of the cage&lt;br /&gt;
:* The flashing arrow in the ending sequence still has a gray background &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* EGA and VGA video modes are now listed as a combined option at the initializing screen&lt;br /&gt;
:* Copyright date on the initializing screen has been updated to 1992&lt;br /&gt;
&lt;br /&gt;
==== Version 1.5 ====&lt;br /&gt;
&#039;&#039;Released May, 1993&#039;&#039;{{citation needed}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by FormGen Corporation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;CGA and EGA versions available&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Code optimizations, now reports more memory available&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Molly is now correctly positioned in her cage and will also stay inside &#039;&#039;(Bug introduced in v1.4)&#039;&#039;&lt;br /&gt;
:* The flashing arrow in the ending sequence now has a correctly colored dark-red background  &#039;&#039;(Bug introduced in v1.4)&#039;&#039; &#039;&#039;&#039;(EGA)&#039;&#039;&#039;&lt;br /&gt;
:* Typo fixed when Keen &amp;quot;hungily&amp;quot; enters [[Bloogfoods, Inc.]]&lt;br /&gt;
:&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
:* The F10+P cheat now once again freezes the game&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Includes unused extra files AUDIOHED.CK6, EGADICT.CK6 and EGAHEAD.CK6&lt;br /&gt;
&lt;br /&gt;
== Demo versions ==&lt;br /&gt;
[[Image:K6yorp_big.png|frame|A [[Yorp]] sign in the demo version]]&lt;br /&gt;
==== Special Demo Version ====&lt;br /&gt;
&#039;&#039;Released November 22, 1991&#039;&#039;{{citation needed}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by FormGen Corporation&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;EGA version only&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Download [http://www.bipship.com/collective/keen6-1.0-ega-demo.zip EGA (331 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to version 1.0&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;General differences:&#039;&#039;&#039;&lt;br /&gt;
:* Only four levels are available ([[Bloogwaters Crossing]], [[Guard Post One]], [[Bloogton Manufacturing]] and the [[Bean-with-Bacon Megarocket (Keen 6 Level)|Bean-with-Bacon Megarocket]] level)&lt;br /&gt;
:* Keen starts with the [[Grappling Hook|grappling hook]] already in his inventory&lt;br /&gt;
:&#039;&#039;&#039;Level design differences:&#039;&#039;&#039;&lt;br /&gt;
:* Many areas on the world map are blocked off and there are signs that say &amp;quot;DEMO&amp;quot; with Yorps sitting on them near these areas&lt;br /&gt;
:* Parts of the world map that will never be seen by the player have been removed&lt;br /&gt;
:&#039;&#039;&#039;Bugs:&#039;&#039;&#039;&lt;br /&gt;
:* The E+N+D cheat restarts the current level&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* After quitting the game, instructions on how to order from FormGen Corporation are listed&lt;br /&gt;
:* The main game EXE is called K6DEMO.EXE (in the original release) or ALIENS.EXE (in the re-release on April 24, 1992)&lt;br /&gt;
&lt;br /&gt;
==== Promotional Release Version ====&lt;br /&gt;
&#039;&#039;Released January 17, 1992&#039;&#039;{{citation needed}}&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Precision Software Applications in the [[Wikipedia:United Kingdom|United Kingdom]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;EGA version only&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Download [http://www.bipship.com/collective/keen6-1.0-ega-promo.zip EGA (329 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to the Special Demo Version&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Pressing a key during the introduction will now take you to the title screen instead of going straight to the control panel&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* The E+N+D cheat has been removed&lt;br /&gt;
:&#039;&#039;&#039;New bugs:&#039;&#039;&#039;&lt;br /&gt;
:* The [[Yorp]] signs now say &amp;quot;????&amp;quot;&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* After quitting the game, instructions on how to order from Precision Software Applications are listed&lt;br /&gt;
:* The main game EXE is called KEEN6.EXE (in the original release) or BABYSIT.EXE (in the re-release on February 24, 1993)&lt;br /&gt;
:* On the default high score list, Jason Blochowiak is removed, but Mitzi (John Carmack&#039;s cat) is added&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 6]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Development&amp;diff=15193</id>
		<title>Keen Dreams Development</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Development&amp;diff=15193"/>
		<updated>2010-06-01T22:35:20Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Keen Meets the Meals */ Meals -&amp;gt; Meats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to have information regarding events that led to the development of [[Keen Dreams]] and some interesting insights into what happened during the development.&lt;br /&gt;
== Gamer&#039;s Edge Contract ==&lt;br /&gt;
==== id Software&#039;s obligation to Softdisk ====&lt;br /&gt;
After [[Wikipedia:John D. Carmack|John Carmack]], [[Wikipedia:John Romero|John Romero]], [[Wikipedia:Tom Hall|Tom Hall]], [[Wikipedia:Adrian Carmack|Adrian Carmack]] and Jay Wilbur had left [[Wikipedia:Softdisk|Softdisk]] and founded [[Wikipedia:id Software|id Software]], they had left their former company in quite a tricky position as the [[Wikipedia:Softdisk#Standalone programs and Gamer&#039;s Edge|Gamer&#039;s Edge]] disk was relatively new yet they were about to abandon it already. Their contract with Softdisk however stated that they were still bound to developing games to the Gamer&#039;s Edge product at Softdisk and so they worked the next year and a half to fulfill this part of their contracts.&lt;br /&gt;
&lt;br /&gt;
==== Fulfilling the contract ====&lt;br /&gt;
In order to achieve this, the team decided that they would be working on Softdisk projects on the side while simultaneously working on their own projects. It was some quite intense work, as the team pumped out games at the pace of about a game a month.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;As part of leaving, we agreed to do games so the Gamer&#039;s Edge product could continue. [...] We were doing this game and some other game at the same time. It was kinda crazy. But doing all those different types of games (puzzle, shooter, platform, and so on) was incredible training. You&#039;d have to work for a decade on normal-sized games to get that experience. We did it in a year.&amp;quot;&#039;&#039; — Tom Hall&lt;br /&gt;
&lt;br /&gt;
The titles id Software developed during this period include [[Wikipedia:Shadow Knights|Shadow Knights]], [[Wikipedia:Hovertank 3D|Hovertank 3D]] and [[Wikipedia:Dangerous Dave in the Haunted Mansion|Dangerous Dave in the Haunted Mansion]]. Even when working under such intense pressure the guys at id Software still managed to develop quite decent titles and some quite interesting projects also ended up getting released including [[Wikipedia:Catacomb 3-D|Catacomb 3-D]] (one of the first [[Wikipedia:First-person shooter|FPS]] computer games) and [[Wikipedia:Rescue Rover|Rescue Rover]]. Despite Tom Hall&#039;s initial resistance, he soon also got convinced that a Commander Keen game could be developed for Softdisk as a ramp-up for the next trilogy of games (back then [[Goodbye Galaxy]] was still planned to be a trilogy).&lt;br /&gt;
&lt;br /&gt;
== Developing Keen Dreams ==&lt;br /&gt;
==== Getting started ====&lt;br /&gt;
And so [[Keen Dreams]] entered development. The engine used in the game is based on the engine used in an earlier title by id Software that they also published through Softdisk, [[Wikipedia:Dangerous Dave in the Haunted Mansion|Dangerous Dave in the Haunted Mansion]] (which used an engine based on the Shadow Knights engine, which in turn was based on the engine used in [[Invasion of the Vorticons]]).&lt;br /&gt;
&lt;br /&gt;
==== Finalising the game ====&lt;br /&gt;
During development the game engine evolved to a stage where it was very similar to the engine used in Goodbye Galaxy, with the graphics being in a nearly identical format and the levels also ended up being in a quite similar format to that of Goodbye Galaxy. Likewise, the levels also used the tilted view that also got used in the second series of the games. Keen Dreams was finished in late summer 1991.&lt;br /&gt;
&lt;br /&gt;
== Post-release ==&lt;br /&gt;
==== Shareware release ====&lt;br /&gt;
Despite initially being released solely as a commercial product, the full game was released as [[Wikipedia:Shareware|shareware]] in September, 1992. This was most likely an attempt at making the so far very much overlooked episode a bit more known in the eye of the public in the hopes of making a few extra bucks.&lt;br /&gt;
&lt;br /&gt;
==== Keen Meets the Meats ====&lt;br /&gt;
In the originally released version of the game, after finishing the game a mention of a possible sequel called &#039;&#039;Commander Keen in Keen Meets the Meats&#039;&#039; was made. This planned sequel never made it into any serious development stage and all mentions of the sequel were removed in subsequent releases of the game.&lt;br /&gt;
&lt;br /&gt;
== Removed features ==&lt;br /&gt;
[[Image:Keen nightmare.gif|frame|right|This ending animation ended up being cut from the final game.]]&lt;br /&gt;
==== Extended ending ====&lt;br /&gt;
Originally, the quite crude ending that is featured in Keen Dreams was significantly more interesting. Instead of having just the box of text at the end explaining the following events, there were also plans to include a sequence in which [[Commander Keen|Keen]] woke up and no doubt a few more pictures/animations to spruce it up, however the animation seen here on the right is all of the extended ending that survives.&lt;br /&gt;
&lt;br /&gt;
Why the ending ended up like it is now is not known, but it was probably either due to time constraints or due to the limited disk space capacity that was available to them (Softdisk insisted that all titles published through them had to fit on a single 360 kB disk).&lt;br /&gt;
&lt;br /&gt;
==== Music ====&lt;br /&gt;
There were also plans to include music in Keen Dreams, in fact the tune [[You&#039;ve Got to Eat Your Vegetables!]] was originally composed to be used as the title screen music in the game. However the previously mentioned strict policy of not having games exceed the size of a 360 kB disk meant the end for the music in Keen Dreams.&lt;br /&gt;
&lt;br /&gt;
==== CGA version ====&lt;br /&gt;
A fact mentioned in the shareware versions of the game when looking through the ordering screens of Keen Dreams is that a [[Wikipedia:Color Graphics Adapter|CGA]] version of the game would be available. This version of the game was never released. Softdisk probably planned to have some of their employees port the game over to CGA (they had access to the game source code), but due to the display standard slowly becoming obsolete, this idea was dropped.&lt;br /&gt;
&lt;br /&gt;
==== Kumquat Chasm ====&lt;br /&gt;
When looking at the back side of the retail Keen Dreams box, it questions whether you can &amp;quot;survive the perils of the Kumquat Chasm&amp;quot;. Yet there isn&#039;t any level in the final game called &#039;&#039;Kumquat Chasm&#039;&#039;. This indicates that there either was an error on the box, or more likely, Kumquat Chasm was a planned level in the game that either got renamed or removed during development.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Broccolash early.gif|Earlier version of the [[Broccolash]] creature.&lt;br /&gt;
File:Squash early.gif|Earlier version of the [[Squash]] creature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Keen Dreams]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Versions&amp;diff=15192</id>
		<title>Keen Dreams Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Versions&amp;diff=15192"/>
		<updated>2010-06-01T22:34:29Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Version 1.92 REV 0 */  Meals -&amp;gt; Meats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen Dreams]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
There are both registered and shareware versions available of Keen Dreams. Initially, Keen Dreams was released solely as a commercial product, but about a year later a shareware release of the game was made. The shareware version of the game had been updated a bit from the original registered version, including e.g. the new title screen that also appeared in later registered versions of the game and it also had the [[Level 6|removed debug level(s)]] added back in. It also included a start-up screen that you were forced to read every time you started the game. The start-up screen included info regarding ordering the game and some notices regarding compatibility problems and system requirements.&lt;br /&gt;
&lt;br /&gt;
== Registered versions ==&lt;br /&gt;
==== Version 1.0 ====&lt;br /&gt;
&#039;&#039;Released 1991&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:Softdisk|Softdisk Publishing]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.92 REV 0 ====&lt;br /&gt;
&#039;&#039;Released August, 1993&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Softdisk Publishing&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* Debug level(s) added into the files&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Credits will no longer start rolling when idle on the title screen&lt;br /&gt;
:* Game instructions and game controls help texts have been updated&lt;br /&gt;
:* The mention of [[Keen Dreams Development#Keen Meets the Meats|Keen Meets the Meats]] has been removed from the ending text&lt;br /&gt;
:&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
:* Title screen updated, a [[Broccolash|broccolash]] has been added to the picture and stripes have been added to the background&lt;br /&gt;
:&#039;&#039;&#039;Engine changes:&#039;&#039;&#039;&lt;br /&gt;
:* The title screen is now stored in a separate file (KDREAMS.CMP) from the main graphics file&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Most of the game files have been renamed&lt;br /&gt;
:* The disclaimer reminding not to distribute the game that appeared before launching the actual game has been removed&lt;br /&gt;
:* Initializing screen completely changed, no longer resembles the initializing screens used by the [[Goodbye Galaxy]] engine&lt;br /&gt;
:* KDREAMS.EXE is now compressed using LZEXE instead of PKLite&lt;br /&gt;
&lt;br /&gt;
==== Version 1.93 REV 1 ====&lt;br /&gt;
&#039;&#039;Released November, 1993&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Softdisk Publishing&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* Added start-up screen which includes important notices regarding the game, game hints and solutions&lt;br /&gt;
:* Added /? command-line parameter to list all available command-line parameters&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Output of /VER command changed, overhauled and now also includes system requirements&lt;br /&gt;
:&#039;&#039;&#039;Graphical changes:&#039;&#039;&#039;&lt;br /&gt;
:* Title screen copyright date changed to 1991-93&lt;br /&gt;
&lt;br /&gt;
== Shareware versions ==&lt;br /&gt;
==== Version 1.01 ====&lt;br /&gt;
&#039;&#039;Released August, 1992&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Softdisk Publishing&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keend-1.01.zip Download (349 kB)]&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.13 ====&lt;br /&gt;
&#039;&#039;Released September, 1992&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Softdisk Publishing&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keend-1.13.zip Download (370 kB)]&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* The in-game help&#039;s controls section now also mentions joystick buttons for actions when applicable&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* The start-up screen help&#039;s controls section now also mentions joystick buttons for actions when applicable&lt;br /&gt;
:* A note has been added to the start-up screen information informing of the fact that music is unavailable&lt;br /&gt;
:* The order form printable via the start-up screen has been updated&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen Dreams]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_1_Versions&amp;diff=15158</id>
		<title>Keen 1 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_1_Versions&amp;diff=15158"/>
		<updated>2010-05-27T10:42:52Z</updated>

		<summary type="html">&lt;p&gt;Calvero: more on /LEVEL parameter which is present in every version up to and including version 1.1 and which is removed in version 1.3 and all later versions. Same applies to Keen 2 and 3.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen 1]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
Keen 1 has quite a diverse version history, partly because of the publisher specific versions. These versions were most likely produced because at this point [[Wikipedia:id Software|id Software]] wasn&#039;t that big of a name yet in the market and any possibilities to get some cheap or free advertising was jumped right into.&lt;br /&gt;
&lt;br /&gt;
Changes listed in &#039;&#039;italics&#039;&#039; are specific to that version and are absent in subsequent releases of the game.&lt;br /&gt;
&lt;br /&gt;
== Full versions ==&lt;br /&gt;
==== Version 1.1 ====&lt;br /&gt;
&#039;&#039;Released December 14, 1990&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:3D Realms|Apogee Software]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.1.zip Download (154 kB)]&lt;br /&gt;
:* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.3 ====&lt;br /&gt;
&#039;&#039;Released January, 1991&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:3D Realms|Apogee Software]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.3.zip Download (153 kB)]&lt;br /&gt;
:&#039;&#039;&#039;Engine differences:&#039;&#039;&#039;&lt;br /&gt;
:* /LEVEL command-line parameter removed&lt;br /&gt;
:&#039;&#039;&#039;Fixed bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Scrolling speed when reading text screens now has a limit on faster computers&lt;br /&gt;
:* The [[Keen 1 Bugs#F8 Crash|broken F8 screenshot function]] has been removed&lt;br /&gt;
&lt;br /&gt;
==== Version 1.31 ====&lt;br /&gt;
&#039;&#039;Released January 23, 1991&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:3D Realms|Apogee Software]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.31.zip Download (143 kB)]&lt;br /&gt;
:&#039;&#039;&#039;New features:&#039;&#039;&#039;&lt;br /&gt;
:* New command-line parameter /K, that prevents keystrokes from being passed to the [[Wikipedia:BIOS|BIOS]], fixing problems with beeping keyboards&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Note added about graphics being decompressed at start-up&lt;br /&gt;
:* Compile date added after version number at start-up&lt;br /&gt;
&lt;br /&gt;
==== Version 1.32 ====&lt;br /&gt;
[[Image:Keen 1 Preview.png|frame|right|The contents of the mysterious PREVIEW1.CK1 file included in version 1.32 of the game.]]&lt;br /&gt;
&#039;&#039;Released May 21, 1991&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by [[Wikipedia:Advanced Gravis Computer Technology|Advanced Gravis Computer Technology]]&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.32-gravis.zip Download (145 kB)]&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Clears screen at start-up&lt;br /&gt;
:* Added text &amp;quot;Copyright 1990 by Id Software&amp;quot; to the bottom of the title screen&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Displays a splash screen before loading the game telling you how to get a 30% discount when ordering&#039;&#039;&lt;br /&gt;
:* &#039;&#039;Includes an extra unused file, PREVIEW1.CK1, which contains a picture of [[Keen 1]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== Version 1.34 ====&lt;br /&gt;
&#039;&#039;Released August 7, 1991&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Distributed by Precision Software Applications in the United Kingdom&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.34-precision.zip Download (142 kB)]&lt;br /&gt;
:&#039;&#039;&#039;General changes:&#039;&#039;&#039;&lt;br /&gt;
:* Information about &amp;quot;Fight for Justice&amp;quot; replaced with information about [[Goodbye Galaxy|Goodbye, Galaxy!]]&lt;br /&gt;
:* Ordering information section removed from main menu&lt;br /&gt;
:* Ordering instructions removed from the text that appears after winning the game&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* Initial loading text now has a cyan background&lt;br /&gt;
:* After quitting the game, instructions on how to order from Precision Software Applications are listed&lt;br /&gt;
&lt;br /&gt;
== Beta versions ==&lt;br /&gt;
==== November Beta ====&lt;br /&gt;
&#039;&#039;Compiled November 20, 1990&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Found from an old [[Wikipedia:Softdisk#Standalone programs and Gamer&#039;s Edge|Gamer&#039;s Edge]] game sample disk when restoring deleted data&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://aoebeta.110mb.com/Private/keennovb.zip Download (116 kB)] &amp;lt;!-- another mirror is preferred, but the previous one linked to an old extract of the game files (having a faulty TEDLEVEL.CK1 and lacking the actual modify dates of the files --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to version 1.1&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;Gameplay differences:&#039;&#039;&#039;&lt;br /&gt;
:* The story screen features a short cutscene with a [[Vorticon Guard]] stealing the vital ship parts&lt;br /&gt;
:* [[Commander Keen|Keen]] will slide off tiles if stopping close to an edge&lt;br /&gt;
:&#039;&#039;&#039;General differences:&#039;&#039;&#039;&lt;br /&gt;
:* The text boxes that appear when approaching a Yorp statue are narrower&lt;br /&gt;
:* Game is not winnable — nothing happens when you collect all the [[Keen 1 Items#Collectables|collectables]]&lt;br /&gt;
:* The introduction sequence makes no mention of [[Wikipedia:id Software|id Software]]&lt;br /&gt;
:* You will not get a high scores entry if quitting to the title screen from the game&lt;br /&gt;
:* The message that appears after saving a game reminding you that you can continue later doesn&#039;t appear&lt;br /&gt;
:&#039;&#039;&#039;Engine differences:&#039;&#039;&#039;&lt;br /&gt;
:* The save file format is slightly different&lt;br /&gt;
:* Includes /LEVEL command-line parameter which reads the level number stored in TEDLEVEL.CK1, loads this level and then quits the game when the level is finished&lt;br /&gt;
:&#039;&#039;&#039;Level design differences:&#039;&#039;&#039;&lt;br /&gt;
:* Yorp statue message in [[First Red Rock Shrine]] is completely different&lt;br /&gt;
:* You can get pushed out of the level boundaries by a [[Yorp]] in [[Fifth Red Rock Shrine]]&lt;br /&gt;
:* The [[Pizza]] in [[Ice City]] that is being guarded by a [[Tank Robot]] close to the start also has a block of ice next to it&lt;br /&gt;
:* The world map is different, [[Red Maze City]] is not optional&lt;br /&gt;
:* The area by the exit in [[Secret City]] is completely different&lt;br /&gt;
:* The [[Soda]] cans next to the ones that spell out &amp;quot;ID&amp;quot; in [[Vorticon Commander&#039;s Castle]] are [[Teddy Bear]]s instead&lt;br /&gt;
:&#039;&#039;&#039;Bugs:&#039;&#039;&#039;&lt;br /&gt;
:* The Yorp statue message in Fifth Red Rock Shrine clips the text box&lt;br /&gt;
:&#039;&#039;&#039;Missing features:&#039;&#039;&#039;&lt;br /&gt;
:* There&#039;s no previews section in the menu&lt;br /&gt;
:* No [[God mode|god mode]] cheat code&lt;br /&gt;
:* F8 screenshot function not implemented&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* No version number is displayed at start-up&lt;br /&gt;
:* The game doesn&#039;t report whether it has detected that you have a VGA or EGA card or a joystick&lt;br /&gt;
:* The error message that is printed if you don&#039;t have a compatible card is different and it doesn&#039;t allow you to force to start the game&lt;br /&gt;
:* The ordering information screen that appears after quitting the game has a slightly different layout&lt;br /&gt;
&#039;&#039;Note: The graphic and help text files of the November Beta aren&#039;t available and are therefore taken from the December Beta&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== December Beta ====&lt;br /&gt;
&#039;&#039;Compiled December 3, 1990&#039;&#039;&amp;lt;br&amp;gt; &amp;lt;!-- Date not confirmed, but likely --&amp;gt;&lt;br /&gt;
&#039;&#039;Found from a [[Wikipedia:Peer-to-peer|peer-to-peer]] file sharing network but how the file ended up there is unknown&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[http://www.bipship.com/collective/keen1-1.0.zip Download (136 kB)]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Changes compared to version 1.1&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:&#039;&#039;&#039;General differences:&#039;&#039;&#039;&lt;br /&gt;
:* Earlier preview shots of [[Keen 2]] and [[Keen 3]]&lt;br /&gt;
:* [[Keen 1 Cheats|God mode]] doesn&#039;t allow walking through solid tiles on the world map&lt;br /&gt;
:* Pressing F8 takes a screenshot of the game and doesn&#039;t corrupt the game&lt;br /&gt;
:&#039;&#039;&#039;Graphical differences:&#039;&#039;&#039;&lt;br /&gt;
:* Some jumping frames of the Vorticon Guard are slightly different&lt;br /&gt;
:&#039;&#039;&#039;Bugs:&#039;&#039;&#039;&lt;br /&gt;
:* Grammatical errors and erroneous information in the help text&lt;br /&gt;
:&#039;&#039;&#039;Miscellaneous:&#039;&#039;&#039;&lt;br /&gt;
:* No version number is displayed at start-up&lt;br /&gt;
&#039;&#039;Note: This version is also known as version 1.0 because an official 1.0 was never released and the compile date fits well in&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 1]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Development&amp;diff=15116</id>
		<title>Keen Dreams Development</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_Dreams_Development&amp;diff=15116"/>
		<updated>2010-05-24T18:29:16Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Fulfilling the contract */ Removed Paragon, added Dangerous Dave 2. Paragon is not created by the id Software guys, they only supplied the tools to create that game.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is intended to have information regarding events that led to the development of [[Keen Dreams]] and some interesting insights into what happened during the development.&lt;br /&gt;
== Gamer&#039;s Edge Contract ==&lt;br /&gt;
==== id Software&#039;s obligation to Softdisk ====&lt;br /&gt;
After [[Wikipedia:John D. Carmack|John Carmack]], [[Wikipedia:John Romero|John Romero]], [[Wikipedia:Tom Hall|Tom Hall]], [[Wikipedia:Adrian Carmack|Adrian Carmack]] and Jay Wilbur had left [[Wikipedia:Softdisk|Softdisk]] and founded [[Wikipedia:id Software|id Software]], they had left their former company in quite a tricky position as the [[Wikipedia:Softdisk#Standalone programs and Gamer&#039;s Edge|Gamer&#039;s Edge]] disk was relatively new yet they were about to abandon it already. Their contract with Softdisk however stated that they were still bound to developing games to the Gamer&#039;s Edge product at Softdisk and so they worked the next year and a half to fulfill this part of their contracts.&lt;br /&gt;
&lt;br /&gt;
==== Fulfilling the contract ====&lt;br /&gt;
In order to achieve this, the team decided that they would be working on Softdisk projects on the side while simultaneously working on their own projects. It was some quite intense work, as the team pumped out games at the pace of about a game a month.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;quot;As part of leaving, we agreed to do games so the Gamer&#039;s Edge product could continue. [...] We were doing this game and some other game at the same time. It was kinda crazy. But doing all those different types of games (puzzle, shooter, platform, and so on) was incredible training. You&#039;d have to work for a decade on normal-sized games to get that experience. We did it in a year.&amp;quot;&#039;&#039; — Tom Hall&lt;br /&gt;
&lt;br /&gt;
The titles id Software developed during this period include [[Wikipedia:Shadow Knights|Shadow Knights]], [[Wikipedia:Hovertank 3D|Hovertank 3D]] and [[Wikipedia:Dangerous Dave in the Haunted Mansion|Dangerous Dave in the Haunted Mansion]]. Even when working under such intense pressure the guys at id Software still managed to develop quite decent titles and some quite interesting projects also ended up getting released including [[Wikipedia:Catacomb 3-D|Catacomb 3-D]] (one of the first [[Wikipedia:First-person shooter|FPS]] computer games) and [[Wikipedia:Rescue Rover|Rescue Rover]]. Despite Tom Hall&#039;s initial resistance, he soon also got convinced that a Commander Keen game could be developed for Softdisk as a ramp-up for the next trilogy of games (back then [[Goodbye Galaxy]] was still planned to be a trilogy).&lt;br /&gt;
&lt;br /&gt;
== Developing Keen Dreams ==&lt;br /&gt;
==== Getting started ====&lt;br /&gt;
And so [[Keen Dreams]] entered development. The engine used in the game is based on the engine used in an earlier title by id Software that they also published through Softdisk, [[Wikipedia:Dangerous Dave in the Haunted Mansion|Dangerous Dave in the Haunted Mansion]] (which used an engine based on the Shadow Knights engine, which in turn was based on the engine used in [[Invasion of the Vorticons]]).&lt;br /&gt;
&lt;br /&gt;
==== Finalizing the game ====&lt;br /&gt;
During development the game engine evolved to a stage where it was very similar to the engine used in Goodbye Galaxy, with the graphics being in a nearly identical format and the levels also ended up being in a quite similar format to that of Goodbye Galaxy. Likewise, the levels also used the tilted view that also got used in the second series of the games. Keen Dreams was finished in late summer 1991.&lt;br /&gt;
&lt;br /&gt;
== Post-release ==&lt;br /&gt;
==== Shareware release ====&lt;br /&gt;
Despite initially being released solely as a commercial product, the full game was released as [[Wikipedia:Shareware|shareware]] in September, 1992. This was most likely an attempt at making the so far very much overlooked episode a bit more known in the eye of the public in the hopes of making a few extra bucks.&lt;br /&gt;
&lt;br /&gt;
==== Keen Meets the Meals ====&lt;br /&gt;
In the originally released version of the game, after finishing the game a mention of a possible sequel called &#039;&#039;Commander Keen in Keen Meets the Meals&#039;&#039; was made. This planned sequel never made it into any serious development stage and all mentions of the sequel were removed in subsequent releases of the game.&lt;br /&gt;
&lt;br /&gt;
== Removed features ==&lt;br /&gt;
[[Image:Keen nightmare.gif|frame|right|This ending animation ended up being cut from the final game.]]&lt;br /&gt;
==== Extended ending ====&lt;br /&gt;
Originally, the quite crude ending that is featured in Keen Dreams was significantly more interesting. Instead of having just the box of text at the end explaining the following events, there were also plans to include a sequence in which [[Commander Keen|Keen]] woke up and no doubt a few more pictures/animations to spruce it up, however the animation seen here on the right is all of the extended ending that survives.&lt;br /&gt;
&lt;br /&gt;
Why the ending ended up like it is now is not known, but it was probably either due to time constraints or due to the limited disk space capacity that was available to them (Softdisk insisted that all titles published through them had to fit on a single 360 kB disk).&lt;br /&gt;
&lt;br /&gt;
==== Music ====&lt;br /&gt;
There were also plans to include music in Keen Dreams, in fact the tune [[You&#039;ve Got to Eat Your Vegetables!]] was originally composed to be used as the title screen music in the game. However the previously mentioned strict policy of not having games exceed the size of a 360 kB disk meant the end for the music in Keen Dreams.&lt;br /&gt;
&lt;br /&gt;
==== CGA version ====&lt;br /&gt;
A fact mentioned in the shareware versions of the game when looking through the ordering screens of Keen Dreams is that a [[Wikipedia:Color Graphics Adapter|CGA]] version of the game would be available. This version of the game was never released. Softdisk probably planned to have some of their employees port the game over to CGA (they had access to the game source code), but due to the display standard slowly becoming obsolete, this idea was dropped.&lt;br /&gt;
&lt;br /&gt;
==== Kumquat Chasm ====&lt;br /&gt;
When looking at the back side of the retail Keen Dreams box, it questions whether you can &amp;quot;survive the perils of the Kumquat Chasm&amp;quot;. Yet there isn&#039;t any level in the final game called &#039;&#039;Kumquat Chasm&#039;&#039;. This indicates that there either was an error on the box, or more likely, Kumquat Chasm was a planned level in the game that either got renamed or removed during development.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Broccolash early.gif|Earlier version of the [[Broccolash]] creature.&lt;br /&gt;
File:Squash early.gif|Earlier version of the [[Squash]] creature.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Keen Dreams]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_2_Bugs&amp;diff=11215</id>
		<title>Keen 2 Bugs</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_2_Bugs&amp;diff=11215"/>
		<updated>2009-05-24T14:20:23Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Hey, architect, my corner has a probem! */ left of Keen -&amp;gt; right of Keen, and there should be a black line.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all the bugs, odd behaviors and unexpected actions that have been discovered in [[Keen 2]].&lt;br /&gt;
&lt;br /&gt;
==== Shoot through the roof ====&lt;br /&gt;
&lt;br /&gt;
See the [[Keen 1]] [[Keen_1_Bugs#Shoot through the roof|Shoot through the roof]] bug, which applies to Keen 2 as well.&lt;br /&gt;
&lt;br /&gt;
==== F8 Crash ====&lt;br /&gt;
&lt;br /&gt;
See the [[Keen 1]] [[Keen_1_Bugs#F8 Crash|F8 Crash]] bug, which applies to Keen 2 as well, in version 1.0.&lt;br /&gt;
&lt;br /&gt;
==== Extra levels ====&lt;br /&gt;
&lt;br /&gt;
See the Keen 1 [[Keen_1_Bugs#Extra_levels|Extra levels]] bug, which applies to Keen 2 as well.&lt;br /&gt;
&lt;br /&gt;
==== Swapped levels ====&lt;br /&gt;
&lt;br /&gt;
The [[Vorticon Mothership]] (the world map) has text on written in [[SGA]] to indicate which levels the player will be entering.  Unfortunately the levels for [[Moscow Tantalus Center|Moscow]] and [[Rome Tantalus Center|Rome]] must have been mixed up during the game&#039;s development, as entering the level marked as Rome actually loads the Moscow level, and entering the level marked as Moscow loads the Rome level.&lt;br /&gt;
&lt;br /&gt;
Steps to reproduce:&lt;br /&gt;
&lt;br /&gt;
* Go to the top of the world map&lt;br /&gt;
* Enter the level marked as &amp;quot;[[Wikipedia:Rome|Rome]]&amp;quot;&lt;br /&gt;
* Observe that the picture near the Tantalus Ray is of [[Wikipedia:Saint Basil&#039;s Cathedral|Saint Basil&#039;s Cathedral]] in the [[Wikipedia:Red Square|Moscow Red Square]]&lt;br /&gt;
* Enter the level marked as &amp;quot;[[Wikipedia:Moscow|Moscow]]&amp;quot;&lt;br /&gt;
* Observe the Tantalus picture is of the [[Wikipedia:Colosseum|Roman Colosseum]]&lt;br /&gt;
&lt;br /&gt;
==== Anti-Hero ====&lt;br /&gt;
&lt;br /&gt;
Keen can leave [[Rome Tantalus Center|Rome&#039;s Tantalus Ray]] still active if he goes as far right as possible at the beginning, and hopping up the little hole. This is not actually a bug, but leaves the player in a situation where they can&#039;t complete the game.&lt;br /&gt;
&lt;br /&gt;
==== Vortikids with Talent ====&lt;br /&gt;
&lt;br /&gt;
When there is a group of [[Vortikid]]s running around in a small room, sometimes one or two of them can actually jump right through walls. This bug is most common in [[Home A]] in the room with the 5 [[Stuffed Toy Vorticon]]s and 7 Vortikids.  &lt;br /&gt;
&lt;br /&gt;
==== Hey, architect, my corner has a probem! ====&lt;br /&gt;
&lt;br /&gt;
[[Image:K2_error.png]]&lt;br /&gt;
&lt;br /&gt;
In the [[Moscow Tantalus Center]], there is a corner missing off a block. See the above picture. Look to the right of [[Keen]], and you won&#039;t see a black line where there should be one! Someone, call the architect!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--  Use this template for a new bug:&lt;br /&gt;
&lt;br /&gt;
==== Bug title ====&lt;br /&gt;
&lt;br /&gt;
[[Image:keenX_bugname.png]]  &amp;lt;-- a screenshot of the bug if it produces a strange visual effect&lt;br /&gt;
&lt;br /&gt;
(Brief description of bug here)&lt;br /&gt;
&lt;br /&gt;
Steps to reproduce:&lt;br /&gt;
&lt;br /&gt;
* Step one to reproduce the bug&lt;br /&gt;
* Step two, etc.&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Keen 2]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Versions&amp;diff=11130</id>
		<title>Keen 4 Versions</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Versions&amp;diff=11130"/>
		<updated>2009-04-30T20:12:26Z</updated>

		<summary type="html">&lt;p&gt;Calvero: separawtely -&amp;gt; separately&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
This page lists the known versions of [[Keen 4]] and any differences discovered between the versions.&lt;br /&gt;
&lt;br /&gt;
==== Version 1.0 demo ====&lt;br /&gt;
[[Image:k4specialdemo.png|thumb|320px|Screen for levels not available in Keen 4 special demo version]]&lt;br /&gt;
* EGA version&lt;br /&gt;
* Limited number of levels available&lt;br /&gt;
* Keen 4 seems to have been originally planned to be a commercial game and not shareware in this demo&lt;br /&gt;
* When an unavailable level is selected from world-map, an explanatory screen appears, the same screen which text was left in the EGA Graphics file (EGAGRAPH.CK4) of later versions.&lt;br /&gt;
* Sound that comes from collecting Lifewater flash is the same as collecting normal score&lt;br /&gt;
* Different music on world map&lt;br /&gt;
* No music in levels (Incomplete OASIS.IMF can be found from the files)&lt;br /&gt;
* Less score in the underworld part in level 1&lt;br /&gt;
* There are no sleeping worms in the second village level&lt;br /&gt;
* No ordering info in help screen&lt;br /&gt;
* Has a lot more files than the actual release (The files have not yet been merged into the exe)&lt;br /&gt;
* The paddle war minigame doesn&#039;t have a speed limit (Game is unplayable on faster computers)&lt;br /&gt;
* No E+N+D cheat&lt;br /&gt;
* Doesn&#039;t require you to use A+2+Enter to use debug cheats&lt;br /&gt;
* EGA and VGA video modes listed separately at initializing screen&lt;br /&gt;
* No B+A+T cheat&lt;br /&gt;
* Game version number is written in a different place at the initializing screen&lt;br /&gt;
* The F10+P cheat triggers 1-UP sound and freezes game&lt;br /&gt;
* Quiet Adlib music mode added&lt;br /&gt;
* Firing button can not be changed&lt;br /&gt;
* Joystick options can be altered even if a joystick has not been detected&lt;br /&gt;
* No F10+Y debugging cheat&lt;br /&gt;
* Some differences in the ComputerWrist section at help screen&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen4c_title.png|frame|CGA version of [[Keen 4]]]]&lt;br /&gt;
&lt;br /&gt;
==== Version 1.0 ====&lt;br /&gt;
* EGA and CGA version&lt;br /&gt;
* Initial release&lt;br /&gt;
&lt;br /&gt;
==== Version 1.1 ====&lt;br /&gt;
* EGA and CGA version&lt;br /&gt;
* Gems now get properly saved and restored&lt;br /&gt;
&lt;br /&gt;
==== Version 1.2 ====&lt;br /&gt;
* Major changes to help screen&lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 ====&lt;br /&gt;
* EGA and CGA version&lt;br /&gt;
* Added &amp;quot;Fix Jerky Motion&amp;quot; option to make movement smoother on certain computers (EGA only)&lt;br /&gt;
* Better soundcard detection&lt;br /&gt;
* Added Gravis Gamepad support&lt;br /&gt;
* Fixed last page in computer wrist help section which erroneously said The Armageddon Machine&lt;br /&gt;
* Copyright date on the initializing screen now 1992 &lt;br /&gt;
&lt;br /&gt;
==== Version 1.4 (Goodtimes) ====&lt;br /&gt;
* EGA version only&lt;br /&gt;
* Added Gravis Gamepad support&lt;br /&gt;
* Order info section removed&lt;br /&gt;
* A line about Goodtimes software has been added to the bottom of the initializing screen&lt;br /&gt;
* Title screen has distributed by Apogee removed&lt;br /&gt;
* ID software section updated&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* Different versions can be downloaded from [http://dosclassics.com/keen/dl.php?id=of Beyond the Pogo]&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 4]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Berkeloid&amp;diff=11129</id>
		<title>Berkeloid</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Berkeloid&amp;diff=11129"/>
		<updated>2009-04-26T18:19:16Z</updated>

		<summary type="html">&lt;p&gt;Calvero: origin of name added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Appears = [[Keen 4]], [[Keen GBC]]&lt;br /&gt;
| Shots = Immortal (Keen 4) / 1 (GBC)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Berkeloid-ingame.png|frame|A [[Berkeloid]] in [[Keen 4]]]]&lt;br /&gt;
&lt;br /&gt;
The [[Berkeloid]]s are a race of fire creatures found only on the [[Isle of Fire]] in [[Three-Tooth Lake]] on [[Gnosticus IV]]. They have blank white eyes and they&#039;re legless, floating about half a foot off of the ground and throwing huge fireballs at all who annoy them. They cannot be [[Neural Stunner|stunned]].&lt;br /&gt;
&lt;br /&gt;
These creatures are named after Ryan Berke, a fan who wrote id Software. &lt;br /&gt;
&lt;br /&gt;
The [[Keen 4]] help text states:&lt;br /&gt;
&lt;br /&gt;
{{Box|This fiery fella is not to be toyed with. He throws big fireballs!}}&lt;br /&gt;
&lt;br /&gt;
See also [[Keen 4 Creatures|List of Keen 4 Creatures]].&lt;br /&gt;
&lt;br /&gt;
=== Appearance in Keen GBC ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:Berkeloid.gif|68px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Berkeloid are also found on the [[Shikadi World]] in [[Keen GBC]], where they are smaller, brighter and throw smaller fireballs. [[Keen]] can kill these Berkeloids with shots from his [[Neural Ray Blaster]].&lt;br /&gt;
&lt;br /&gt;
The Keen GBC manual states:&lt;br /&gt;
&lt;br /&gt;
{{Box|This fiery fella is not to be toyed with. He throws big fireballs, and is tough to kill.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 4 enemies]]&lt;br /&gt;
[[Category:Keen GBC enemies]]&lt;br /&gt;
[[Category:Invincible creatures]]&lt;br /&gt;
[[Category:Enemies]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Princess_Lindsey&amp;diff=11128</id>
		<title>Princess Lindsey</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Princess_Lindsey&amp;diff=11128"/>
		<updated>2009-04-26T18:16:05Z</updated>

		<summary type="html">&lt;p&gt;Calvero: added origin of her name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox&lt;br /&gt;
| Image = Princess_lindsey.png&lt;br /&gt;
| Appears = [[Keen 4]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Lindsey_floating_big.png_|frame|&#039;&#039;&#039;Princess Lindsey&#039;&#039;&#039; in Keen 4]]&lt;br /&gt;
&lt;br /&gt;
[[Princess Lindsey]] is a mysterious princess living in the [[Shadowlands]], and from her title would appear to be some sort of ruler, possibly of the [[Gnosticenes]] that live on the planet. She gives Keen some guidance on his quest. She can be seen in two [[Keen 4]] levels, the [[Chasm of Chills]] and [[Hillville]].&lt;br /&gt;
&lt;br /&gt;
She wears a golden crown with diamonds on it, and a cyan dress. She looks older than [[Keen]], but her age is unknown nonetheless. She might be immortal like the [[Council Member]]s, suggested by the fact that she can&#039;t be [[Neural Stunner|shot]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Lindsey_talking_big.png|frame|Lindsey giving Keen a word of advice.]]&lt;br /&gt;
&lt;br /&gt;
She has the ability to float in air and to teleport. The abilities may be because of some sort of magic. She will leave immediately after giving Keen advice. Allegations that she is the tooth fairy remain ungrounded.&lt;br /&gt;
&lt;br /&gt;
Princess Lindsey is named after Lindsey Velez, a fan who wrote id Software.&lt;br /&gt;
&lt;br /&gt;
The in-game help states of the Princess:&lt;br /&gt;
&lt;br /&gt;
{{Box|The Princess is here to help you out. If you can find her, she will give you valuable information that will help you complete your quest}}&lt;br /&gt;
&lt;br /&gt;
=== Hints ===&lt;br /&gt;
Lindsey&#039;s hints are:&lt;br /&gt;
* In [[Chasm of Chills]]: &#039;&#039;The way to the [[Pyramid of the Forbidden]] lies under the [[Pyramid of the Moons|Pyramid of Moons]].&#039;&#039; (The level is actually called the Pyramid of &#039;&#039;the&#039;&#039; Moons in the rest of the game.)&lt;br /&gt;
* In [[Hillville]]: &#039;&#039;There&#039;s gear to help you swim in [[Three-Tooth Lake]]. It is hidden in [[Miragia]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
See also [[Keen 4 Creatures|List of Keen 4 Creatures]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 4]]&lt;br /&gt;
[[Category:Keen 4 creatures]]&lt;br /&gt;
[[Category:Creatures]]&lt;br /&gt;
[[Category:Human and humanlike beings]]&lt;br /&gt;
[[Category:Invincible creatures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen:_Vorticons_Cheats&amp;diff=11121</id>
		<title>Keen: Vorticons Cheats</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen:_Vorticons_Cheats&amp;diff=11121"/>
		<updated>2009-04-11T22:06:41Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Basic Cheats */ Shift -&amp;gt; Left Shift&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This section lists all the cheat codes used in the [[Invasion of the Vorticons]] series of Commander Keen.&lt;br /&gt;
&lt;br /&gt;
== Basic Cheats ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Keys !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;C + T + Space&amp;lt;/tt&amp;gt; || Full ammo, all [[keycard|keys]] (and in [[Keen 1]], the [[pogo stick]]).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;G + O + D&amp;lt;/tt&amp;gt; || God mode - invincibility, can fly when jumping with the pogo on, enables no-clipping on the world map. In [[Keen 3]], when used in a level, it is seen as a protective bubble, like the one provided by an [[ankh]] but permanent. In Keen 3 this mode protects from the [[Vortikid]] stun, while on [[Keen 2]] it doesn&#039;t.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;tt&amp;gt;Left Shift + Tab&amp;lt;/tt&amp;gt; || Hold down on the map level, allows you to walk through a level blocking your path (so you can skip levels).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 1]]&lt;br /&gt;
[[Category:Keen 2]]&lt;br /&gt;
[[Category:Keen 3]]&lt;br /&gt;
[[Category:Cheats]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_GBC_Story&amp;diff=9341</id>
		<title>Keen GBC Story</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_GBC_Story&amp;diff=9341"/>
		<updated>2008-04-18T14:03:11Z</updated>

		<summary type="html">&lt;p&gt;Calvero: an -&amp;gt; can&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Having recently defeated the [[Shikadi]] in [[Keen 5]] and the [[Bloog]]s in [[Keen 6]], Commander Keen is just settling down to have his favorite meal of the day (breakfast, followed by morning cartoons), when he receives information that he has just been very stupid.&lt;br /&gt;
&lt;br /&gt;
It appears that a subspace anomaly has appeared above [[Earth]] and has caused technology to go haywire. Clouds have turned blue, radios are going crazy, phones ring randomly and morning cartoons are no more. This is more than Keen can bear, and, if the anomaly is not destroyed in a few hours, Earth will be obliterated. But what has this to do with Keen&#039;s stupidity?&lt;br /&gt;
&lt;br /&gt;
Everything. By not destroying the [[Omegamatic]] when he had the chance. Now his old enemies have gathered against him, with the help of some new ones. The sacred [[Plasma Crystal]]s have been mined on the [[Shikadi World]] and placed in the [[Omegamatic Warp Drive]], which can destroy subspace stability. As per usual Keen hops into his [[Bean-with-Bacon Megarocket]] and heads off toward the rebuilt Omegamatic.&lt;br /&gt;
&lt;br /&gt;
Keen is now equipped with a [[Neural Ray Blaster]], possibly related to his [[Neural Stunner]]. This gun has unlimited ammunition, though Keen can only shoot one bullet at a time. (He can also injure and/or kill enemies with his pogo; most creatures only being temporarily stunned by the blaster.)&lt;br /&gt;
&lt;br /&gt;
There are three worlds he must visit and whose occupants he must defeat, the first is [[Fribbulus Xax]], home of the Bloogs. (And strangely enough, [[Dopefish]]!) The second is the Shikadi home world and the third is [[Droidiccus Prime]], home of Keen&#039;s newest foes and masterminds of the whole mess, the [[Droidiccus]]. However, after Keen has defeated these foes it is revealed that who else is behind it? [[Mortimer McMire]].&lt;br /&gt;
&lt;br /&gt;
There appears to be some confusion between the planets Fribbulus Xax and [[Gnosticus IV]], many of the enemies found in the [[Shadowlands]] being found there, perhaps due to confusion by the developers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen GBC]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=9140</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=9140"/>
		<updated>2008-04-11T22:39:28Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Pickle Wars */ Images added, needs better text under pictures.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A [[yorp]] is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pagayorp.png|frame|left|A yorp appears in Paganitzu Episode 2 Level 15.]]&lt;br /&gt;
[[Image:Pagahigh.png|frame|left|Commander Keen is on the default high score list of Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen is mentioned in the story in Level 10 of Episode 1.&lt;br /&gt;
&lt;br /&gt;
[[Image:PickleKeen1.png|frame|left|Part 1 of 3.]]&lt;br /&gt;
[[Image:PickleKeen2.png|frame|left|Part 2 of 3.]]&lt;br /&gt;
[[Image:PickleKeen3.png|frame|left|Part 3 of 3. Benny Bookworm is a character from Word Rescue. Word Rescue and Pickle Wars are both made by Redwood Games.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rochigh.png|frame|left|Goodbye Galaxy is in the default Hall of Heroes.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Starhigh.png|frame|left|Not only the hero from the Commander Keen games is on this list, it also contains the heroes from Duke Nukem, Rise of the Triad, Halloween Harry, Wolfenstein 3D, Blake Stone, Bio Menace, Monster Bash, Crystal Caves and Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen3.png&amp;diff=9139</id>
		<title>File:PickleKeen3.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen3.png&amp;diff=9139"/>
		<updated>2008-04-11T22:33:23Z</updated>

		<summary type="html">&lt;p&gt;Calvero: &amp;quot;We need heroes like Commander Keen&amp;quot;, says Coast Guard Commander, Jodi Crowther. &amp;quot;Heck, at this point I&amp;#039;d even welcome Benny Bookworm!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;We need heroes like Commander Keen&amp;quot;, says Coast Guard Commander, Jodi Crowther. &amp;quot;Heck, at this point I&#039;d even welcome Benny Bookworm!&amp;quot;&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen2.png&amp;diff=9138</id>
		<title>File:PickleKeen2.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen2.png&amp;diff=9138"/>
		<updated>2008-04-11T22:32:21Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Historians report that the helpful apparition with the initials C.K. may be the illustrious Commander Keen dredged up from the mysterious reaches of racial memory.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Historians report that the helpful apparition with the initials C.K. may be the illustrious Commander Keen dredged up from the mysterious reaches of racial memory.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen1.png&amp;diff=9137</id>
		<title>File:PickleKeen1.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:PickleKeen1.png&amp;diff=9137"/>
		<updated>2008-04-11T22:31:18Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Rumors abound that a figure from Arcadia&amp;#039;s distant earthly past with the initials C.K. has been spotted as a ghostly presence aiding the Coast Guard in their effort to protect our fair planet.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rumors abound that a figure from Arcadia&#039;s distant earthly past with the initials C.K. has been spotted as a ghostly presence aiding the Coast Guard in their effort to protect our fair planet.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8998</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8998"/>
		<updated>2008-04-05T21:15:16Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Stargunner */ image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A [[yorp]] is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pagayorp.png|frame|left|A yorp appears in Paganitzu Episode 2 Level 15.]]&lt;br /&gt;
[[Image:Pagahigh.png|frame|left|Commander Keen is on the default high score list of Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* There are some references to Commander Keen in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rochigh.png|frame|left|Goodbye Galaxy is in the default Hall of Heroes.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Starhigh.png|frame|left|Not only the hero from the Commander Keen games is on this list, it also contains the heroes from Duke Nukem, Rise of the Triad, Halloween Harry, Wolfenstein 3D, Blake Stone, Bio Menace, Monster Bash, Crystal Caves and Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Starhigh.png&amp;diff=8997</id>
		<title>File:Starhigh.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Starhigh.png&amp;diff=8997"/>
		<updated>2008-04-05T21:11:11Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Stargunner default high score list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stargunner default high score list.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8996</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8996"/>
		<updated>2008-04-05T21:04:32Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Realms of Chaos */ image added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A [[yorp]] is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pagayorp.png|frame|left|A yorp appears in Paganitzu Episode 2 Level 15.]]&lt;br /&gt;
[[Image:Pagahigh.png|frame|left|Commander Keen is on the default high score list of Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* There are some references to Commander Keen in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rochigh.png|frame|left|Goodbye Galaxy is in the default Hall of Heroes.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Rochigh.png&amp;diff=8995</id>
		<title>File:Rochigh.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Rochigh.png&amp;diff=8995"/>
		<updated>2008-04-05T21:03:12Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Realms of Chaos default Hall of Heroes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Realms of Chaos default Hall of Heroes.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8992</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8992"/>
		<updated>2008-04-05T20:49:29Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Paganitzu */ 2 images added&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A [[yorp]] is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pagayorp.png|frame|left|A yorp appears in Paganitzu Episode 2 Level 15.]]&lt;br /&gt;
[[Image:Pagahigh.png|frame|left|Commander Keen is on the default high score list of Paganitzu.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* There are some references to Commander Keen in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Pagayorp.png&amp;diff=8991</id>
		<title>File:Pagayorp.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Pagayorp.png&amp;diff=8991"/>
		<updated>2008-04-05T20:46:47Z</updated>

		<summary type="html">&lt;p&gt;Calvero: A yorp in Paganitzu 2 level 15.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A yorp in Paganitzu 2 level 15.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Pagahigh.png&amp;diff=8990</id>
		<title>File:Pagahigh.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Pagahigh.png&amp;diff=8990"/>
		<updated>2008-04-05T20:46:10Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Paganitzu 1 default high score list.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Paganitzu 1 default high score list.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8879</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8879"/>
		<updated>2008-03-28T16:07:14Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Monuments of Mars */ pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Marsgarg.png|frame|left|With two eyes on stalks, two legs and no arms, this creature looks like a Garg.]]&lt;br /&gt;
[[Image:Marshigh.png|frame|left|Commander Keen is on the default high score list of Monuments of Mars.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A yorp is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* There are some references to Commander Keen in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Marsgarg.png&amp;diff=8878</id>
		<title>File:Marsgarg.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Marsgarg.png&amp;diff=8878"/>
		<updated>2008-03-28T16:01:30Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Monuments of Mars Episode 1 Level 5.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monuments of Mars Episode 1 Level 5.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Marshigh.png&amp;diff=8877</id>
		<title>File:Marshigh.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Marshigh.png&amp;diff=8877"/>
		<updated>2008-03-28T16:01:05Z</updated>

		<summary type="html">&lt;p&gt;Calvero: list in Monuments -&amp;gt; list of Monuments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Default high score list of Monuments of Mars.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Marshigh.png&amp;diff=8876</id>
		<title>File:Marshigh.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Marshigh.png&amp;diff=8876"/>
		<updated>2008-03-28T16:00:22Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Default high score list in Monuments of Mars.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Default high score list in Monuments of Mars.&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8875</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=8875"/>
		<updated>2008-03-28T15:48:09Z</updated>

		<summary type="html">&lt;p&gt;Calvero: /* Crystal Caves */ specified in which levels Keen&amp;#039;s helmet appears&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Crystal Caves ==&lt;br /&gt;
&lt;br /&gt;
* Keen&#039;s helmet appears hidden in slime in Episode 2 Level 8, Episode 2 Level 10 and Episode 3 Level 2.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in Episode 3 Level 2 of &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Doom II ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
&lt;br /&gt;
[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
&lt;br /&gt;
* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Guild Wars ==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Jill of the Jungle ==&lt;br /&gt;
&lt;br /&gt;
* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monuments of Mars ==&lt;br /&gt;
&lt;br /&gt;
* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Paganitzu ==&lt;br /&gt;
&lt;br /&gt;
* A yorp is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Pickle Wars ==&lt;br /&gt;
&lt;br /&gt;
* There are some references to Commander Keen in this game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Point One ==&lt;br /&gt;
&lt;br /&gt;
* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
&lt;br /&gt;
[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Realms of Chaos ==&lt;br /&gt;
&lt;br /&gt;
* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Secret Agent ==&lt;br /&gt;
&lt;br /&gt;
* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Stargunner ==&lt;br /&gt;
&lt;br /&gt;
* Billy is one of the names on the default high score list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Wolfenstein 3D and Spear of Destiny ==&lt;br /&gt;
&lt;br /&gt;
* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
&lt;br /&gt;
[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear:both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Music&amp;diff=8872</id>
		<title>Keen 4 Music</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_4_Music&amp;diff=8872"/>
		<updated>2008-03-27T22:52:02Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Too Hot is also used in Catacomb 3-D.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the music in [[Keen 4]]. All these songs were composed by [http://www.bpmusic.com Robert &amp;quot;Bobby&amp;quot; Prince, III]&lt;br /&gt;
&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 01&lt;br /&gt;
| IMFName = shadows.imf&lt;br /&gt;
| Title = Shadows&lt;br /&gt;
| UsedIMFTitle = Yes&lt;br /&gt;
| Length = 0:20&lt;br /&gt;
| Level1 = Shadowlands&lt;br /&gt;
}}&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 02&lt;br /&gt;
| IMFName = veggies.imf&lt;br /&gt;
| Title = You&#039;ve Got to Eat Your Vegetables!&lt;br /&gt;
| Length = 0:53&lt;br /&gt;
| Level1 = Lifewater Oasis&lt;br /&gt;
| Level2 = Miragia&lt;br /&gt;
| Level3 = Sand Yego&lt;br /&gt;
| Level4 = Well of Wishes&lt;br /&gt;
| UsedBPTitle = Yes&lt;br /&gt;
| Notes =&lt;br /&gt;
* This song has become the official [[Dopefish]] song.&lt;br /&gt;
* This song has lyrics released by Bobby Prince. It is the only place where [[The Blaze Family|Keen&#039;s sister]] is mentioned.&lt;br /&gt;
* This song was originally intended to appear in [[Keen Dreams]], hence the vegetables theme.&lt;br /&gt;
}}&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 03&lt;br /&gt;
| IMFName = toohot.imf&lt;br /&gt;
| Title = Too Hot&lt;br /&gt;
| Length = 0:16&lt;br /&gt;
| Level1 = Cave of the Descendents&lt;br /&gt;
| Level2 = Chasm of Chills&lt;br /&gt;
| Level3 = Pyramid of the Moons&lt;br /&gt;
| Level4 = Pyramid of Shadows&lt;br /&gt;
| Level5 = Pyramid of the Gnosticene Ancients&lt;br /&gt;
| Level6 = Isle of Tar&lt;br /&gt;
| Level7 = Isle of Fire&lt;br /&gt;
| Level8 = Pyramid of the Forbidden&lt;br /&gt;
| UsedBPTitle = Yes&lt;br /&gt;
| Notes =&lt;br /&gt;
* This track is played in more levels than any other song in the series; it is played in nearly half of the levels in Keen 4.&lt;br /&gt;
* It is also used for the Star Wars style [[Keen 4 Story|scrolling text story]].&lt;br /&gt;
* This song is also used in Catacomb 3-D.&lt;br /&gt;
}}&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 04&lt;br /&gt;
| IMFName = oasis.imf&lt;br /&gt;
| Title = Oasis&lt;br /&gt;
| UsedIMFTitle = Yes&lt;br /&gt;
| Length = 0:45&lt;br /&gt;
| Level1 = Slug Village&lt;br /&gt;
| Level2 = The Perilous Pit&lt;br /&gt;
| Level3 = Hillville&lt;br /&gt;
| Level4 = Bean-with-Bacon Megarocket (Keen 4 Level)&lt;br /&gt;
| Notes =&lt;br /&gt;
* This track is also played during the ending sequence.&lt;br /&gt;
}}&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 05&lt;br /&gt;
| IMFName = kickpant.imf&lt;br /&gt;
| Title = Welcome to a Kick in the Pants in Good Old Hillville&lt;br /&gt;
| UsedBPTitle = Yes&lt;br /&gt;
| Length = 0:32&lt;br /&gt;
| Level1 = Border Village&lt;br /&gt;
| Level2 = Crystalus&lt;br /&gt;
| Notes =&lt;br /&gt;
* This track is sometimes referred to as &amp;quot;Welcome to a Good Old Kick in the Pants in Hillville.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
{{Song&lt;br /&gt;
| Game = Keen 4&lt;br /&gt;
| Track = Track 06&lt;br /&gt;
| Title = A World of Wonderment&lt;br /&gt;
| UsedBPTitle = Yes&lt;br /&gt;
| Length = 0:12&lt;br /&gt;
| Notes =&lt;br /&gt;
* This song is played when [[Keen]] saves a [[Council Member]], while they are talking.&lt;br /&gt;
* This is the shortest of all the Keen songs, counting all episodes.&lt;br /&gt;
* This is the only Keen song played in two episodes. It also appears in the [[Keen 6 Music|Keen 6 soundtrack]].&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 4]]&lt;br /&gt;
[[Category:Keen Music]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Dangerous_Dave_in_Copyright_Infringement&amp;diff=8286</id>
		<title>Dangerous Dave in Copyright Infringement</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Dangerous_Dave_in_Copyright_Infringement&amp;diff=8286"/>
		<updated>2008-01-20T21:00:24Z</updated>

		<summary type="html">&lt;p&gt;Calvero: an recreation -&amp;gt; a recreation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:ddici.png|thumb|320px|&amp;quot;Dangerous Dave in Copyright Infringement&amp;quot; level of [[User:Flaose|Flaose&#039;s]] mod. Fairly longer than the actual level of the original tech demo.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dangerous Dave in Copyright Infringement&#039;&#039;&#039; refers to:&lt;br /&gt;
* A small tech demo made by the early [[id Software]]&lt;br /&gt;
* The one-level Keen 1 mod made by [[User:Flaose|Flaose]]&lt;br /&gt;
&lt;br /&gt;
[[Dangerous Dave in Copyright Infringement]] is a one-level Keen 1 mod made by [[User:Flaose|Flaose]]. It is supposed to be a recreation of what [[John Carmack]] and [[Tom Hall]] would have given [[John Romero]] as a demonstration of a new game engine for DOS games, the first ever made, that imitated the smooth scrolling engine used by the Nintendo Entertainment System platform. The original was a remake of the first Super Mario Bros. 3 level that used Dangerous Dave&#039;s sprites instead of Mario&#039;s sprites.&lt;br /&gt;
&lt;br /&gt;
Some two years after the release of this mod, John Romero released the original Dangerous Dave in Copyright Infringement on his website [http://rome.ro //ROME.RO] letting the world see for the first time the game that precipitated the creation of [[id software]].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://rome.ro/games_ddici.php The Birth of id], by John Romero (includes tech demo game download and level editor TED1)&lt;br /&gt;
* [http://dosclassics.com/download/13 Download &#039;Dangerous Dave in Copyright Infringement&#039; Keen 1 mod]&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 1 mods]]&lt;br /&gt;
[[Category:One-level Mods]]&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=7915</id>
		<title>Cameo Appearances</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cameo_Appearances&amp;diff=7915"/>
		<updated>2007-08-02T20:09:28Z</updated>

		<summary type="html">&lt;p&gt;Calvero: Added more games, but it still needs more pictures as proof.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists the cameo appearances made by [[Commander Keen]] in other unrelated games.  It also includes other characters in the [[:Category:Keeniverse|Keeniverse]] appearing in unrelated games, with the exception of the [[Dopefish]], which has its [http://www.dopefish.com own web site] listing all known cameos.&lt;br /&gt;
&lt;br /&gt;
== Bio Menace ==&lt;br /&gt;
&lt;br /&gt;
* In Episode 2, Level 6 (Trash Dump), Keen appears as a hostage, who must be rescued by the player in order to exit the level.&lt;br /&gt;
* In the same episode, Level 10, there is a giant Yorp statue.  Later in the level, there are many Keen-related objects in a secret room, such as [[Boobus Bomb]]s, [[Yorp]]s and [[Keen Dreams]] score items.&lt;br /&gt;
&lt;br /&gt;
[[Image:Biokeen1.png|frame|left|Keen about to be rescued in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Biokeen2.png|frame|left|Keen thanking Snake Logan for rescuing him]]&lt;br /&gt;
[[Image:Bioyorp.png|frame|left|The Yorp exhibit in &#039;&#039;&#039;Bio Menace&#039;&#039;&#039;]]&lt;br /&gt;
[[Image:Bioapogeetxt1.png|frame|left|Entering the secret area in E2L10]]&lt;br /&gt;
[[Image:Bioapogee.png|frame|left|The secret area in E2L10]]&lt;br /&gt;
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== Crystal Caves ==&lt;br /&gt;
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* In several places in Episode 2 and 3, Keen&#039;s helmet appears hidden in slime.&lt;br /&gt;
* &amp;quot;Yorp herding&amp;quot; is mentioned in the story.&lt;br /&gt;
* B. Blaze is one of the names on the default high score list.&lt;br /&gt;
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[[Image:Crystalkeen.png|thumb|left|320px|Keen&#039;s helmet hidden in a slime pool in &#039;&#039;&#039;Crystal Caves&#039;&#039;&#039;]]&lt;br /&gt;
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== Doom II ==&lt;br /&gt;
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* Commander Keen can be found at the end of Doom II map 32 as an easter egg. Four Keens are hanging on ropes in the final room. You must kill all of them in order to be able to exit the level.&lt;br /&gt;
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[[Image:Map32_commander_keen.png|320px|left|thumb|Commander Keen in &#039;&#039;&#039;Doom II&#039;&#039;&#039; - MAP32: Grosse]]&lt;br /&gt;
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== Duke Nukem ==&lt;br /&gt;
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* In Episode 1, in the Mercury Mines, Dr. Proton mentions Commander Keen.&lt;br /&gt;
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[[Image:Keen_nukum.png|frame|left|Are you sure, Dr. Proton?]]&lt;br /&gt;
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== Duke Nukem 3D - High Resolution Pack ==&lt;br /&gt;
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* Commander Keen makes many cameos in this fan-made enhancement pack, in the form of several high-resolution textures containing Keen-related elements, such as [[SGA]] signs and boxes of cereal with Keen and the [[Dopefish]] on them.&lt;br /&gt;
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== Guild Wars ==&lt;br /&gt;
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* &amp;quot;Keen Commander&amp;quot; is the fourth rank of the commander title track.&lt;br /&gt;
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== Jill of the Jungle ==&lt;br /&gt;
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* In a news bulletin (seen on the world map in episode one, when collecting the apple after completing the first level), Commander Keen is mentioned by his real name, [[Billy Blaze]].&lt;br /&gt;
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[[Image:Jillblaze.png|frame|left|[[ModdingWiki:Category:Epic Megagames|Epic]] poking fun at Keen in [[ModdingWiki:Jill of the Jungle|Jill of the Jungle]]]]&lt;br /&gt;
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== Monuments of Mars ==&lt;br /&gt;
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* One of the enemies of Monuments of Mars closely resembles the [[Garg]]s from Keen 1, which also takes place on [[Mars]].&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
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== Paganitzu ==&lt;br /&gt;
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* A yorp is in Episode 2 Level 15.&lt;br /&gt;
* Commander Keen is one of the names on the default high score list.&lt;br /&gt;
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== Pickle Wars ==&lt;br /&gt;
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* There are some references to Commander Keen in this game.&lt;br /&gt;
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== Point One ==&lt;br /&gt;
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* [[Yorp]]s make an appearance in the Jump-and-Run game [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One], where the hero of the game must prevent the closure of a popular disco by local authorities.  They have been included by the authors to explicitly pay tribute to the Commander Keen series.  The Yorps appear occasionally in the second level of the game, which is set in the town&#039;s sewer (as appearing here interferes least with the game&#039;s non-fictional setting.)&lt;br /&gt;
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[[Image:Yorp-PointOne.png|frame|left|Yorps in the sewer in [http://www.deskwork.de/FOTOS/POINTONE.HTM Point One]]]&lt;br /&gt;
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== Realms of Chaos ==&lt;br /&gt;
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* [[Goodbye Galaxy]] is one of the names on the default high score list.&lt;br /&gt;
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== Secret Agent ==&lt;br /&gt;
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* The [[Teddy Bear]] from Keen 1 is a score item in this game. In the help text it is mentioned as &amp;quot;the bonus of choice with Commander Keen.&amp;quot;&lt;br /&gt;
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[[Image:Secret_agent_teddy_bear.png|frame|left|The help text in Secret Agent]]&lt;br /&gt;
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== Spear of Destiny and Wolfenstein 3D ==&lt;br /&gt;
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* The B + A + T [[KeenGalaxy Cheats|cheat code]] used in Keen 4-6 produces a message mentioning Commander Keen.&lt;br /&gt;
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[[Image:Wolfbat.png|frame|left|The message displayed when using a Keen cheat in Wolf3D]]&lt;br /&gt;
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== Stargunner ==&lt;br /&gt;
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* Billy is one of the names on the default high score list.&lt;br /&gt;
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[[Category:Keeniverse]]&lt;br /&gt;
[[Category:Need pictures]]&lt;/div&gt;</summary>
		<author><name>Calvero</name></author>
	</entry>
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