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	<id>https://keenwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Illidan5</id>
	<title>KeenWiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://keenwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Illidan5"/>
	<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/wiki/Special:Contributions/Illidan5"/>
	<updated>2026-05-04T21:07:39Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL4.png&amp;diff=39515</id>
		<title>File:CK1GSL4.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL4.png&amp;diff=39515"/>
		<updated>2019-06-23T12:14:22Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Illidan5 uploaded a new version of File:CK1GSL4.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)&amp;diff=39514</id>
		<title>Commander Keen - Marooned on Mars (Galaxy Style)</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)&amp;diff=39514"/>
		<updated>2019-06-23T11:38:23Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: added maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Fangame Infobox&lt;br /&gt;
| TitleImage = CK1GSTitleScreen.png&lt;br /&gt;
| GameplayImage = CK1GSScreenshot03.png‎&lt;br /&gt;
| Status = Completed&lt;br /&gt;
| Authors = [[User:DrColossus|DrColossus]]&lt;br /&gt;
| ReleaseDate = 29. July 2012&lt;br /&gt;
| Genre = Platform&lt;br /&gt;
| Levels = 15 + Map&lt;br /&gt;
| SecretLevels = 1&lt;br /&gt;
| Download = [http://www.shikadi.net/wiki/files/Fangames/CommanderKeen1-GalaxyStyleV1.exe Full Download]&lt;br /&gt;
}}&lt;br /&gt;
[[Image:CK1GSMap.png|thumb|328px|Map of [[Mars]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Commander Keen - Marooned on Mars (Galaxy Style)&#039;&#039;&#039; is a fan game made in Game Maker. It is a remake of [[Keen 1]].&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
Aliens from the planet [[Vorticon VI]] find out about the eight year-old genius and plan his destruction.  While Keen is out exploring the mountains of Mars, the [[Vorticon]]s steal vital parts of his ship and take them to [[Mars|distant Martian cities]]! The four parts are the &#039;&#039;&#039;Joystick&#039;&#039;&#039; (for manual flight control), the &#039;&#039;&#039;Car Battery&#039;&#039;&#039; (for electrical systems power), the &#039;&#039;&#039;Vacuum Cleaner&#039;&#039;&#039; (reworked as an ion propulsion unit) and the &#039;&#039;&#039;Everclear&#039;&#039;&#039; (alcohol for fuel) — see [[Bean-with-Bacon Megarocket]] for details. Keen must explore the planet, fight the [[Martian]]s and their [[Butler Robot|rob]][[Tank Robot|ots]], find the members of this Vorticon outpost and wrest the parts back from their wicked, clawed hands!&lt;br /&gt;
&lt;br /&gt;
== Game Play ==&lt;br /&gt;
Gameplay Video: http://www.youtube.com/watch?v=y5RksP5nwfc&lt;br /&gt;
&lt;br /&gt;
== Enemies == &amp;lt;!-- &lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:YorpGS.png‎]]&amp;lt;/center&amp;gt; ||[[Yorp]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:ButlerRobotGS.png‎]]&amp;lt;/center&amp;gt; ||[[Butler Robot]] &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:PatPatGS.png‎]]&amp;lt;/center&amp;gt; ||[[Pat Pat]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:GargGS.png]]&amp;lt;/center&amp;gt; ||[[Garg]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:TankRobotGS.png]]&amp;lt;/center&amp;gt; ||[[Tank Robot]]&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:VorticonGS.png]]&amp;lt;/center&amp;gt; ||[[Vorticon Guard]]&lt;br /&gt;
|-&lt;br /&gt;
|} --&amp;gt;&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Yorp           | Desc1 =   | Link1 = Yorp         | Image1 = YorpGS.png&lt;br /&gt;
| Object2 = Garg           | Desc2 =   | Link2 = Garg         | Image2 = GargGS.png&lt;br /&gt;
| Object3 = Butler Robot   | Desc3 =   | Link3 = Butler Robot | Image3 = ButlerRobotGS.png&lt;br /&gt;
| Object4 = Pat Pat        | Desc4 =   | Link4 = Pat Pat      | Image4 = PatPatGS.png&lt;br /&gt;
| Object5 = Tank Robot     | Desc5 =   | Link5 = Tank Robot   | Image5 = TankRobotGS.png&lt;br /&gt;
| Object6 = Vorticon       | Desc6 =   | Link6 = Vorticon     | Image6 = VorticonGS.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Screenshots==&lt;br /&gt;
&amp;lt;gallery widths=210px heights=160px perrow=4&amp;gt;&amp;gt;&lt;br /&gt;
Image:CK1GSScreenshot02.png‎|World Map&lt;br /&gt;
Image:CK1GSScreenshot04.png‎|Capital City&lt;br /&gt;
Image:CK1GSScreenshot05.png‎|Capital City&lt;br /&gt;
Image:Red Rock Shrine.png|Red Rocks Shrine&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Levels ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
CK1GSL1.png&lt;br /&gt;
CK1GSL2.png&lt;br /&gt;
CK1GSL3.png&lt;br /&gt;
CK1GSL4.png&lt;br /&gt;
CK1GSL5.png&lt;br /&gt;
CK1GSL6.png&lt;br /&gt;
CK1GSL7.png&lt;br /&gt;
CK1GSL8.png&lt;br /&gt;
CK1GSL9.png&lt;br /&gt;
CK1GSL10.png&lt;br /&gt;
CK1GSL11.png&lt;br /&gt;
CK1GSL12.png&lt;br /&gt;
CK1GSL13.png&lt;br /&gt;
CK1GSL14.png&lt;br /&gt;
CK1GSL15.png&lt;br /&gt;
CK1GSL16.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Fan_games]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL16.png&amp;diff=39513</id>
		<title>File:CK1GSL16.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL16.png&amp;diff=39513"/>
		<updated>2019-06-23T11:37:59Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL15.png&amp;diff=39512</id>
		<title>File:CK1GSL15.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL15.png&amp;diff=39512"/>
		<updated>2019-06-23T11:37:51Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL14.png&amp;diff=39511</id>
		<title>File:CK1GSL14.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL14.png&amp;diff=39511"/>
		<updated>2019-06-23T11:37:45Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL13.png&amp;diff=39510</id>
		<title>File:CK1GSL13.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL13.png&amp;diff=39510"/>
		<updated>2019-06-23T11:37:32Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL12.png&amp;diff=39509</id>
		<title>File:CK1GSL12.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL12.png&amp;diff=39509"/>
		<updated>2019-06-23T11:37:25Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL11.png&amp;diff=39508</id>
		<title>File:CK1GSL11.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL11.png&amp;diff=39508"/>
		<updated>2019-06-23T11:37:19Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL10.png&amp;diff=39507</id>
		<title>File:CK1GSL10.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL10.png&amp;diff=39507"/>
		<updated>2019-06-23T11:37:01Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL9.png&amp;diff=39506</id>
		<title>File:CK1GSL9.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL9.png&amp;diff=39506"/>
		<updated>2019-06-23T11:36:36Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL8.png&amp;diff=39505</id>
		<title>File:CK1GSL8.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL8.png&amp;diff=39505"/>
		<updated>2019-06-23T11:36:31Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL7.png&amp;diff=39504</id>
		<title>File:CK1GSL7.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL7.png&amp;diff=39504"/>
		<updated>2019-06-23T11:36:25Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL6.png&amp;diff=39503</id>
		<title>File:CK1GSL6.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL6.png&amp;diff=39503"/>
		<updated>2019-06-23T11:36:15Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL5.png&amp;diff=39502</id>
		<title>File:CK1GSL5.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL5.png&amp;diff=39502"/>
		<updated>2019-06-23T11:36:07Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL4.png&amp;diff=39501</id>
		<title>File:CK1GSL4.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL4.png&amp;diff=39501"/>
		<updated>2019-06-23T11:35:55Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL3.png&amp;diff=39500</id>
		<title>File:CK1GSL3.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL3.png&amp;diff=39500"/>
		<updated>2019-06-23T11:35:47Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL2.png&amp;diff=39499</id>
		<title>File:CK1GSL2.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL2.png&amp;diff=39499"/>
		<updated>2019-06-23T11:35:41Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL1.png&amp;diff=39498</id>
		<title>File:CK1GSL1.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSL1.png&amp;diff=39498"/>
		<updated>2019-06-23T11:34:50Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: Level from Commander Keen - Marooned on Mars (Galaxy Style)
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Level from [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Category:Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)_level_maps&amp;diff=39497</id>
		<title>Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Category:Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)_level_maps&amp;diff=39497"/>
		<updated>2019-06-23T11:32:29Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category lists maps of each [[Commander Keen - Marooned on Mars (Galaxy Style)]] level.  &lt;br /&gt;
&lt;br /&gt;
[[Category:All fan game level maps]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSMap.png&amp;diff=39496</id>
		<title>File:CK1GSMap.png</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:CK1GSMap.png&amp;diff=39496"/>
		<updated>2019-06-23T11:30:07Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: World map for Commander Keen - Marooned on Mars (Galaxy Style)
Category:worldmaps
Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;World map for [[Commander Keen - Marooned on Mars (Galaxy Style)]]&lt;br /&gt;
[[Category:worldmaps]]&lt;br /&gt;
[[Category:Commander Keen - Marooned on Mars (Galaxy Style) level maps]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Redfish_Elder&amp;diff=32597</id>
		<title>Redfish Elder</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Redfish_Elder&amp;diff=32597"/>
		<updated>2017-04-01T22:05:02Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: emphasis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[The Sqeek Battle]]&lt;br /&gt;
| Shots = 1&lt;br /&gt;
| Harmful = Not directly, yes with poison clouds&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Redfish Elders&#039;&#039;&#039; are the oldest of all of the [[Redfish]] that are found during [[The Sqeek Battle]]. They lose their spikes, but gain a mouth and tentacles. They resemble jellyfish.&lt;br /&gt;
&lt;br /&gt;
Their body is weaker than all of the younger Redfish, meaning that they can now be shot. They&#039;ll sometimes cough out clouds of poison. Only 6 of them are found in the whole game, possibly meaning that Redfish rarely survive to the elder stage, although it is unknown what threatens them during their first two stages.&lt;br /&gt;
&lt;br /&gt;
Redfish Elders are [[Meep]] replacements.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=NetKeen&amp;diff=30398</id>
		<title>NetKeen</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=NetKeen&amp;diff=30398"/>
		<updated>2016-05-24T13:49:35Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: /* List of Maps */ probably intended this way&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This article refers to the 2011 fangame [[NetKeen]].  For the 1997 fangame of the same name, see [[NetKeen (1997)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[NetKeen]] is a multiplayer fangame created by [[User:Lemm|Lemm]] by reverse engineering the Keen Galaxy/ Wolf3D code and combining it with the Doom IPX network code. The game supports LAN play and Internet play using DOSBox IPX tunneling for up to 4 players.&lt;br /&gt;
&lt;br /&gt;
=Game Modes=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Deathmatch&#039;&#039;&#039;: 2-4 players compete for a specified number of kills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Team Deathmatch&#039;&#039;&#039;: 3-4 players compete as a team for a specified number of kills.  Teams can be either 2v2, 1v2, or 1v3.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Treasure Race&#039;&#039;&#039;: Players compete to collect the highest point value first.  Players can still kill each other, but these do not count directly toward winning.  Currently only 2 maps (&#039;&#039;&#039;Candy Dash&#039;&#039;&#039; in Keen 5, and &#039;&#039;&#039;Vertical Landing&#039;&#039;&#039; in keen 6 have point items for this type of game).&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
Players can choose between 8 different characters.  Due to strict memory constraints, additional characters cannot be introduced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Commander Keen    | Desc1 = |  Image1 = Keen-r.png&lt;br /&gt;
| Object2 = Princess Lindsey      | Desc2 = |  Image2 = NK_Princess_Lindsey.png&lt;br /&gt;
| Object3 = Spot                          | Desc3 = |  Image3 = NK_Spot.png&lt;br /&gt;
| Object4 = Mortimer McMire    | Desc4 = |  Image4 = NK_Mortimer_McMire.png&lt;br /&gt;
| Object5 = Lt. Barker                 | Desc5 = |  Image5 = NK_lt_Barker.png&lt;br /&gt;
| Object6 = Council Member      | Desc6 = |  Image6 = NK_Council_Member.png&lt;br /&gt;
| Object7 = Council Page            | Desc7 = |  Image7 = NK_Council_Page.png&lt;br /&gt;
| Object8 = Pajama Keen            | Desc8 = |  Image8 = Keen-dreams-r.png | Link8 = Keen Dreams&lt;br /&gt;
| }}&lt;br /&gt;
&lt;br /&gt;
==Netkeen Vorticons Characters==&lt;br /&gt;
In episodes 1-3, the characters Mortimer McMire, the Council Page, the Council Member, and Pajama Keen are swapped out for the following characters:&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Android Dummy    | Desc1 = |  Image1 = NK_Android_Dummy.png&lt;br /&gt;
| Object2 = Vorticon Elite  | Desc2 = |  Image2 = NK_Vorticon_Elite.png&lt;br /&gt;
| Object3 = VortiNinja  | Desc3 = |  Image3 = NK_Vorticon_Ninja.png&lt;br /&gt;
| Object4 = Vorticon Woman  | Desc4 = |  Image4 = NK_Vorticon_Woman.png&lt;br /&gt;
| }}&lt;br /&gt;
&lt;br /&gt;
= Items =&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=3&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:NK_Guns.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Gun&#039;&#039;&#039; – Gives five shots dealing 40 points of damage each.  Spawns every 30 seconds.  Players start with 5 and max out at 99.  The [[Neural Stunner]] is featured in episodes 4-6 and Dreams.  The [[Raygun]], [[Vorticon HyperPistol]], and [[Pistol_(Keen_3)|Vorticon Pistol]] are featured in episodes 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:KD_Boobus_Bomb.png]][[Image:NK_Foob.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Bomb&#039;&#039;&#039; –  Gives three bombs dealing 50 points of damge each.  Spawns every 30 seconds.  Players start with 0 and max out at 9.  The [[Boobus Bomb]] is featured in episodes 4-6 and Dreams.  The [[Foob|Foobus Bomb]] is featured in episodes 1-3.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:NK_Life_Items.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Life Item&#039;&#039;&#039; – Restore 5 hit points each.  Spawn every minute.  Players start with 100 hit points and max out at 200.  Each episode has a unique life item.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hazards=&lt;br /&gt;
Hazards or bottomless pits will kill players immediately.  By default this results in -1 to the player&#039;s kill count.  This can be toggled off through the game setup&#039;s extra options.&lt;br /&gt;
&lt;br /&gt;
Gun Turret shots deal 60 points of damage.&lt;br /&gt;
&lt;br /&gt;
= List of Maps =&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table bgcolor=&amp;quot;#FFFFFF&amp;quot; width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&lt;br /&gt;
==Keen 4 maps==&lt;br /&gt;
#&#039;&#039;The Tar Pit&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Pyramid of Peril&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Mirage&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Crescent Cave&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Gnosticene Brawl&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Sand Yego Arena&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Suburbs&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Azure Cave&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bubble Dome&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Tropica&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Sluggy Arena&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Madness Mountain&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Four Corners&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Tiki Tower&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Domefucl&#039;&#039; by Commander Spleen&lt;br /&gt;
#&#039;&#039;Icing Shelf&#039;&#039; by Commander Spleen&lt;br /&gt;
#&#039;&#039;FigurativeSpeakn&#039;&#039; by Commander Spleen&lt;br /&gt;
#&#039;&#039;Tube Story&#039;&#039; by Commander Spleen&lt;br /&gt;
#&#039;&#039;Twin Towers&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Limbalja&#039;&#039; by LTCP&lt;br /&gt;
#&#039;&#039;Crystal Mine&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Forrestal Pit&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Pub Fight&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Frungyville&#039;&#039; by LTCP&lt;br /&gt;
#&#039;&#039;Sandswept&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Pell&#039;s Resort&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Jungle Gym&#039;&#039; by Ceilick&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&lt;br /&gt;
==Keen 5 Maps==&lt;br /&gt;
#&#039;&#039;QED Arena&#039;&#039; by Mink&lt;br /&gt;
#&#039;&#039;Korath Towers&#039;&#039; by Mink&lt;br /&gt;
#&#039;&#039;Backdoor&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Goplat Zone&#039;&#039; by Lemm&lt;br /&gt;
#&#039;&#039;Juggernaut&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Green Machine&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Hazardous&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Goplat Horizon 2&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Gravity Well&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Robo Red Arena&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Candy Dash&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Red Machine&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bridge Drop&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Pole Palace&#039;&#039; by Shikadi&lt;br /&gt;
#&#039;&#039;Tech Center&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Inverted S&#039;&#039; by Shikadi&lt;br /&gt;
#&#039;&#039;Omegamatrix&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Scout Vessel&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Synergy&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Forever Doors&#039;&#039; by GargApplesauce&lt;br /&gt;
#&#039;&#039;Freak Out&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Gemini&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Shivonia Isle&#039;&#039; by Shikadi&lt;br /&gt;
#&#039;&#039;Shikkers&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Shikadi Gunship&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Captain&#039;s Office&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Energy Motivator&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Police Station&#039;&#039; by Ceilick&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&lt;br /&gt;
==Keen 6 maps==&lt;br /&gt;
#&#039;&#039;Bloog Dome&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Fribbulus Forest&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Guard Post 9001&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Fleex Network&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Rec Arena&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Tunnels Royale&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Doom Pit&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vertical Landing&#039;&#039; by BBalazs&lt;br /&gt;
#&#039;&#039;Storage Bay 84&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Space Base&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Trash Compactor&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bips Ahoy&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Training Arena&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Starbase Hub&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Siege&#039;&#039; by Pellaeon&lt;br /&gt;
#&#039;&#039;Fribbs River&#039;&#039; by BBalazs&lt;br /&gt;
#&#039;&#039;Radioactive&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Dome of Disaster&#039;&#039; by Ceilick&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&lt;br /&gt;
==Keen Dreams maps==&lt;br /&gt;
#&#039;&#039;Keen Dreams Isle&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bridge Battle&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Swamp Romp&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Tuberia Tower&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Apple Core&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Melon Rind&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Forts&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;River Ride&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Isle in the Sky&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Mosquito Pit&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bombardiers&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Lumberjacks&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Onion Outpost&#039;&#039; by Ceilick&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;vertical-align:top;&amp;quot; width=&amp;quot;20%&amp;quot;&amp;gt;&lt;br /&gt;
==Keen Vorticons maps==&lt;br /&gt;
#&#039;&#039;Border Town&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Red Rock Shrine&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Martian Rumble&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Ice Rink&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vort Command&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Cosmic Cavern&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Bottom Galley&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Cairo&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;London&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Reactor Core&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Paris&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Sydney&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Washington DC&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vortiville&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Mangling Machine&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Lower Vortiville&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Canavorta&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Schoolhouse Rock&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Fort Cavort&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Mirror Lair&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Toxin Tubes&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Capital City&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Candy Climb&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Sugar Storage&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Melty Mountainspt&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Weaponry B&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Engine Room&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Grand Intellect&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Control District&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Nature&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;High Noon&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Lost Tantalus&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vorticon Oil Rig&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vorticon Bowl&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Cargo Pit&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Emerald Arena&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vorti Valley&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Vorticon Mansion&#039;&#039; by Ceilick&lt;br /&gt;
#&#039;&#039;Hal&#039;s Kitchen&#039;&#039; by Gridlock&lt;br /&gt;
#&#039;&#039;Staggered Eight&#039;&#039; by Lemm&lt;br /&gt;
#&#039;&#039;Fork&#039;&#039; by Lemm&lt;br /&gt;
#&#039;&#039;Vortitemple&#039;&#039; by Mink&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=How to use Netkeen=&lt;br /&gt;
There are three steps for starting Netkeen: A) Enabling IPX networking in DosBox; B) Connecting the DosBoxen; and, C) Starting NetKeen&lt;br /&gt;
&lt;br /&gt;
==Enabling IPX Networking==&lt;br /&gt;
&lt;br /&gt;
In Windows, go to your DosBox installation folder (default Program Files\DosBox v x.xx) and look for a file named DosBox x.xx Options.bat (where x.xx is the version number).  Running this batch file opens the dosbox configuration file.  Find &amp;quot;ipx&amp;quot; and change ipx=false to ipx=true, then save and exit the text editor.  You only need to perform this steps once.&lt;br /&gt;
&lt;br /&gt;
Under Linux, the DosBox configuration file is found in ~/.dosbox/&lt;br /&gt;
&lt;br /&gt;
==Connecting the DosBoxes==&lt;br /&gt;
&lt;br /&gt;
For network play, one person must start an IPX server with dosbox.  Other players will be clients that connect to the server.  &lt;br /&gt;
&lt;br /&gt;
===Online Games===&lt;br /&gt;
&lt;br /&gt;
For online games the server must first forward a UDP port that is to be used for DosBox.  On a home network, this is accomplished by logging into the router control panel and forwarding a UDP port between 1024 and 65536 (3140 in this example).  For more information on port forwarding for your router, please visit http://www.portforward.com/.  &lt;br /&gt;
&lt;br /&gt;
Once you have forwarded UDP port 3140, mount your Netkeen folder in Dosbox.  An easy way to do this is to drag and drop a file from your Netkeen folder onto the dosbox icon (do not drag and drop Netkeen.exe, use another file such as egagraph.ck5).      &lt;br /&gt;
&lt;br /&gt;
Once dosbox loads, enter at the command line:&lt;br /&gt;
&lt;br /&gt;
 ipxnet startserver 3140&lt;br /&gt;
&lt;br /&gt;
Other players can connect to the server by typing at the DosBox command line (after mounting their Netkeen folder):&lt;br /&gt;
&lt;br /&gt;
 ipxnet connect &amp;lt;host ip address&amp;gt; 3140&lt;br /&gt;
&lt;br /&gt;
The host can find their ip address on websites such as http://www.whatismyip.com/.&lt;br /&gt;
&lt;br /&gt;
In choosing a server for a 3 or 4 player internet game, the computer which is geographically central is usually the best choice.  Server choice can have a dramatic impact on lag, so make sure to try all possibilities.&lt;br /&gt;
&lt;br /&gt;
Visit the DosBox Wiki for more information on IPX networking&lt;br /&gt;
&lt;br /&gt;
===Lan Setup===&lt;br /&gt;
&lt;br /&gt;
For Lan games, port forwarding is not necessary.  The server will enter the same text at the Dosbox command line, excluding the port number:&lt;br /&gt;
&lt;br /&gt;
 ipxnet startserver&lt;br /&gt;
	&lt;br /&gt;
Other players can connect to the server by typing at the Dosbox command line:&lt;br /&gt;
&lt;br /&gt;
 ipxnet connect &amp;lt;host ip address&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
In windows, the host&#039;s ip address can be found by running a command prompt and typing &amp;quot;ipconfig&amp;quot;.  The host&#039;s ip will be the IPv4 Address in the Local Area Connection section.&lt;br /&gt;
&lt;br /&gt;
==Starting Netkeen==&lt;br /&gt;
&lt;br /&gt;
Netkeen is started from the command line by typing:&lt;br /&gt;
&lt;br /&gt;
 netkeen &amp;lt;switches&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are several switches required for operation:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-server&#039;&#039;&#039; : Tells the dosbox to act as a game host.  ONE, and ONLY ONE player MUST specify this switch!  The game host starts the games from the lobby and controls all of the game settings such as victory conditions and levels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-nodes &amp;lt;number of nodes&amp;gt;&#039;&#039;&#039; : Signifies that you want to play a network game where the number of nodes equals the number of players.  By default, a 2 player game is started if the number of nodes is left out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-ext &amp;lt;game extension&amp;gt;&#039;&#039;&#039; :  The extension of the game data (i.e. which episode) you want to play.  All parties must use the same extension, or the game will not start.  By default, CK5 is used as the extension.  Extensions are: CK4, CK5, CK6, and KDR.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example: play a local game (no opponents) using episode keen 4 files:&lt;br /&gt;
&lt;br /&gt;
 netkeen -ext ck4&lt;br /&gt;
&lt;br /&gt;
Example: host a 3 player game for keen 6:&lt;br /&gt;
&lt;br /&gt;
 netkeen -server -ext ck6 -nodes 3&lt;br /&gt;
&lt;br /&gt;
Example: join a 3 player game for keen 5:&lt;br /&gt;
&lt;br /&gt;
 netkeen -ext ck5 -nodes 3&lt;br /&gt;
&lt;br /&gt;
=Creating your own levels=&lt;br /&gt;
Due to strict memory constraints, levels over 70x70 or containing too many different tiles will not be playable in 4 player games in which each player uses a unique character.&lt;br /&gt;
&lt;br /&gt;
Download the [http://dl.dropbox.com/u/3654819/Netkeen/Netkeen%20Modding%20and%20Levelling%20Package.zip Netkeen Modding and Levelling Package].  Then use [[The Omegamatic]] to open the gamemaps file and the corresponding tilesets for the episode you wish to mod.  &lt;br /&gt;
&lt;br /&gt;
You will notice that despite the folder names, all files use the .ck5 extension.  This is because Netkeen uses the Keen 5 engine and file information.  Later, when you&#039;re ready to test your level, you will change the extension to correspond with the correct episode.  For level editing purposes, always make sure the files have the .ck5 extension.&lt;br /&gt;
&lt;br /&gt;
Level editing is basically the same as creating a level in Keen Galaxy.  Enemies cannot be placed except for gun turrets, and spawn points can be placed with the numbered helmet sprites (for team 1 and team 2, which act as normal spawners if not a team game).&lt;br /&gt;
&lt;br /&gt;
Important! When you complete your level and want to test it, you will need to combine the tileinfo with the mapfile. Make sure both your maphead.ck5 and keen5-nkX.tli file are in the same folder, where X is the episode number you are using. If you are using Windows, you can combine the files by navigating to your folder in a command prompt and typing: &lt;br /&gt;
 &lt;br /&gt;
 type maphead.ck5 Keen5-nkX.tli &amp;gt; maphead2.ck5 &lt;br /&gt;
&lt;br /&gt;
Then copy the &amp;quot;gamemaps.ck5&amp;quot; and the &amp;quot;maphead2.ck5&amp;quot; to another location to rename.  Rename &amp;quot;gamemaps.ck5&amp;quot; to &amp;quot;gamemaps.ckX&amp;quot; where X corresponds to the game episode.  Then rename &amp;quot;mapead2.ck5&amp;quot; to &amp;quot;maphead.ckX&amp;quot;, again, where X corresponds to the game episode.  You can then move these two files to your netkeen game folder to test your levels.  All players who wish to test your level will need the gamemaps and maphead files.&lt;br /&gt;
&lt;br /&gt;
For assigning songs to levels, open episode.ckX in a hex editor.  The value of the n&#039;th byte will set that song number to the n&#039;th level.  Use the music table provided with the editing package to find which values correlate with which song.&lt;br /&gt;
&lt;br /&gt;
=Download=&lt;br /&gt;
* [http://www.shikadi.net/wiki/files/Fangames/NETKEEN-2013-03-26.zip Download NetKeen: Vorticons (2013/03/26)]&lt;br /&gt;
&lt;br /&gt;
=External Links=&lt;br /&gt;
&lt;br /&gt;
* [http://www.pckf.com/viewtopic.php?t=1856 Netkeen Release Topic]&lt;br /&gt;
&lt;br /&gt;
* [http://netkeen.nfshost.com/ Netkeen Homepage]&lt;br /&gt;
&lt;br /&gt;
* [irc://irc.foonetic.net/netkeen Netkeen IRC Channel] Play matches with other Keeners online&lt;br /&gt;
&lt;br /&gt;
* [http://www.pckf.com/viewtopic.php?p=43709#43709 NKLaunch] is a tool made for launching Netkeen without command lines.&lt;br /&gt;
&lt;br /&gt;
*For usage on the [http://en.wikipedia.org/wiki/Pandora_%28console%29 Pandora] handheld, [http://pandorawiki.org/How_to_get_NetKeen_working_on_the_Pandora read this] (instructions also work, for the most part, if you&#039;re on any other computer using the DOSBox frontend DBoxFE - just ignore the parts about mapping controls, and ignore the Pandora-specific directories)&lt;br /&gt;
&lt;br /&gt;
[[Category:Completed fan games]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Illidan5&amp;diff=30397</id>
		<title>User talk:Illidan5</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Illidan5&amp;diff=30397"/>
		<updated>2016-05-24T13:45:43Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: sections not really needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Illidan5&amp;diff=30396</id>
		<title>User:Illidan5</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Illidan5&amp;diff=30396"/>
		<updated>2016-05-24T13:43:58Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: simple signature&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&amp;amp;ndash; [[User:Illidan5|Illidan5]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&amp;lt;!-- {{User:Illidan5}} ~~~~~ --&amp;gt;&lt;br /&gt;
See my [[Special:Contributions/Illidan5|contributions]]!&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Dort&amp;diff=25349</id>
		<title>Dort</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Dort&amp;diff=25349"/>
		<updated>2014-01-21T17:29:29Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Dort is a creature that was planned to be in Keen 4, but was replaced by the [[Poison Slug]].&lt;br /&gt;
Although it debuted in Szemigi&#039;s [[The Grand Intelligence IV: Intelligent Intellect]].&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Dangerous_Dave_in_Copyright_Infringement&amp;diff=20942</id>
		<title>Dangerous Dave in Copyright Infringement</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Dangerous_Dave_in_Copyright_Infringement&amp;diff=20942"/>
		<updated>2013-02-24T14:10:45Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: link fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Infobox&lt;br /&gt;
|TitleImage = DDICITitle.png&lt;br /&gt;
|GameplayImage = ddici.png&lt;br /&gt;
|Episode = 1&lt;br /&gt;
|Authors = [[User:Flaose|Flaose]]&lt;br /&gt;
|ReleaseDate = 2003-08&lt;br /&gt;
|Homepage = N/A&lt;br /&gt;
|Levels = 1&lt;br /&gt;
|SecretLevels = None&lt;br /&gt;
|NewGfx = Yes&lt;br /&gt;
|NewSfx = No&lt;br /&gt;
|NewMusic = N/A&lt;br /&gt;
|Download = [http://www.shikadi.net/wiki/files/Mods/Keen1/m.flaose.dangerous_dave_in_copyright_infringement.k1.2003-08-30.zip full version]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dangerous Dave in Copyright Infringement&#039;&#039;&#039; refers to:&lt;br /&gt;
* A small tech demo made by the early [[Wikipedia:id Software|id Software]]&lt;br /&gt;
* The one-level Keen 1 mod made by [[User:Flaose|Flaose]]&lt;br /&gt;
&lt;br /&gt;
[[Dangerous Dave in Copyright Infringement]] is a one-level Keen 1 mod made by [[User:Flaose|Flaose]]. It is supposed to be a recreation of what [[John Carmack]] and [[Tom Hall]] would have given [[John Romero]] as a demonstration of a new game engine for DOS games, the first ever made, that imitated the smooth scrolling engine used by the Nintendo Entertainment System platform. The original was a remake of the first Super Mario Bros. 3 level that used Dangerous Dave&#039;s sprites instead of Mario&#039;s sprites.&lt;br /&gt;
&lt;br /&gt;
Some two years after the release of this mod, John Romero released the original Dangerous Dave in Copyright Infringement on his website [http://rome.ro/downloads/ddici/ddici.zip rome.ro] letting the world see for the first time the game that precipitated the creation of [[Wikipedia:id Software|id Software]].&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://rome.ro/games_ddici.php The Birth of id], by John Romero (includes tech demo game download and level editor TED1)&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 1 mods]]&lt;br /&gt;
[[Category:One-level Mods]]&lt;br /&gt;
[[Category:Mods]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Imposs.gif&amp;diff=20440</id>
		<title>File:Imposs.gif</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Imposs.gif&amp;diff=20440"/>
		<updated>2012-11-24T12:32:51Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: uploaded a new version of &amp;amp;quot;File:Imposs.gif&amp;amp;quot;: Better quality.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The impossible pogo jump&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=File:Normal.gif&amp;diff=20439</id>
		<title>File:Normal.gif</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=File:Normal.gif&amp;diff=20439"/>
		<updated>2012-11-24T12:32:34Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: uploaded a new version of &amp;amp;quot;File:Normal.gif&amp;amp;quot;: Better quality.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Animated version of the normal pogo jump&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Patch:Keygem_door&amp;diff=20252</id>
		<title>Patch:Keygem door</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Patch:Keygem_door&amp;diff=20252"/>
		<updated>2012-10-13T10:13:20Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: link fix&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gem doors require a [[Patch:Keygems|keygem]] to open and work in a similar way to switches, by animating tiles with an animate property, but no animation time. While doors can be any height, they must be made of three different tiles by default and will animate four frames. Door sprites control the number of door frames and animation speeds.&lt;br /&gt;
&lt;br /&gt;
There are three kinds of door in Galaxy that Keen can enter. The most common kind are [[Patch:Doors (Galaxy)|&#039;passage&#039; doors]], allowing Keen to move between two points in the level, found in all Keen Galaxy games. The second kind are keygem doors found in all galaxy games. The third type are [[Patch:V Card Door|V card doors]] which require a [[Patch:Keycard (Galaxy)|V card]] to open and usually exit the level.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Number of different tiles in door ==&lt;br /&gt;
&lt;br /&gt;
As stated above a door is made of three tiles, a top tile, of which there can be as many as desired, a middle and a bottom tile. If a door is made of more or less different tiles &#039;static tile&#039; errors will occur. It is however possible to patch this. By default a door animates as many top tiles as it find in a vertical column, then will animate two more tiles below it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 4&amp;quot;&amp;gt;&lt;br /&gt;
#Number of different tiles in door -1&lt;br /&gt;
%patch $E8D2 [$0002W]&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 5&amp;quot;&amp;gt;&lt;br /&gt;
#Number of different tiles in door -1&lt;br /&gt;
%patch $E002 [$0002W]&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Doors of any (fixed) height or width in Keen 4 ==&lt;br /&gt;
&lt;br /&gt;
This patch alters the door code so that rather than animating special tiles, it copies a block of the level (Both foreground and background) from another location onto the door, much like how [[Patch:Miragia|Miragia]] works. It relies on using the [[Patch:EGAGRAPH|EGAGRAPH check skip]] and so is incompatible with any other patches that use this.&lt;br /&gt;
&lt;br /&gt;
This means that doors can be of any height or width, not just a single column. It also means any tiles may be used in a door, including animating ones and switches. The disadvantage is that &#039;&#039;all&#039;&#039; doors in a level will use the same tiles at the same location and so will do the same thing. This means that while doors can do more things, all doors in a level must do the same thing.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 4&amp;quot;&amp;gt;&lt;br /&gt;
#Disable EGAGRAPH check (Frees 389 bytes at $3CF6) 037D0H&lt;br /&gt;
%patch $3CE5 $90 $90&lt;br /&gt;
&lt;br /&gt;
#Doors use new behaviors below&lt;br /&gt;
%patch $3066C $037D0526RL #Door opens&lt;br /&gt;
%patch $3068A $037D054ERL #Door opens&lt;br /&gt;
%patch $306A8 $037D0576RL #Door opens&lt;br /&gt;
&lt;br /&gt;
#Door tile replacement code, 2x4 block starting at 0,0 in the level&lt;br /&gt;
#Door 1, 2x4 at 0,0 in level&lt;br /&gt;
%patch $3CF6  $55 $8B $EC $56 $8B $76 $06 $B8 [$0004W]  $50 $B8 [$0002W]  $50 $FF     #Block size is here&lt;br /&gt;
              $74 $0C $FF $74 $0A $B8 [$0000W]  $50 $B8 [$0000W]  $50 $9A $16540D78RL #Block location here&lt;br /&gt;
                      $83 $C4 $0C $5E $5D $CB&lt;br /&gt;
#Door 2, 2x4 at 4,0 in level&lt;br /&gt;
%patch $3D1E  $55 $8B $EC $56 $8B $76 $06 $B8 [$0004W]  $50 $B8 [$0002W]  $50 $FF     #Block size is here&lt;br /&gt;
              $74 $0C $FF $74 $0A $B8 [$0004W]  $50 $B8 [$0000W]  $50 $9A $16540D78RL #Block location here&lt;br /&gt;
                      $83 $C4 $0C $5E $5D $CB&lt;br /&gt;
#Door 2, 2x4 at 8,0 in level&lt;br /&gt;
%patch $3D46  $55 $8B $EC $56 $8B $76 $06 $B8 [$0004W]  $50 $B8 [$0002W]  $50 $FF     #Block size is here&lt;br /&gt;
              $74 $0C $FF $74 $0A $B8 [$0008W]  $50 $B8 [$0000W]  $50 $9A $16540D78RL #Block location here&lt;br /&gt;
                      $83 $C4 $0C $5E $5D $CB&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Door sprites ==&lt;br /&gt;
&lt;br /&gt;
Door sprites are invisible [[Patch:Meta sprites|metasprite]] that are created when Keen places a keygem. They animate the door tiles and are then removed. In this respect they are very similar to [[Patch:Miragia|Miragia sprites]]. The following is the default action data for all three sprites:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 4&amp;quot;&amp;gt;&lt;br /&gt;
#Door sprite actions:&lt;br /&gt;
%patch $3065C [$0000W $0000W] $0000W $0000W $0000W [$000AW] $0000W $0000W&lt;br /&gt;
              {$0D8F0F85RL}   $00000000L    $00000000L    {$180AW}&lt;br /&gt;
%patch $3067A [$0000W $0000W] $0000W $0000W $0000W [$000AW] $0000W $0000W&lt;br /&gt;
              {$0D8F0F85RL}   $00000000L    $00000000L    {$1828W}&lt;br /&gt;
%patch $30698 [$0000W $0000W] $0000W $0000W $0000W [$000AW] $0000W $0000W&lt;br /&gt;
              {$0D8F0F85RL}   $00000000L    $00000000L    {$0000W}&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
As can be seen each patch is one action and there are three of them. Four values per action are highlighted here as they are the most important. The first blue value is the sprite animation, door sprites do not have any, but they may be added if some sort of effect is desired along with the animating tiles. The second is the animation speed, this controls how fast each frame of the door animates (And thus controls the door opening speed.) This can be tweaked for some interesting effects.&lt;br /&gt;
&lt;br /&gt;
The first brown value is the door behavior, this is what makes the tile animate. The second brown value is the next action, by default the first two lead to the next action, the final one is zero or &#039;remove sprite&#039; This allows you to control the number of frames of door animation there are; making more actions then linking to them will allow more frames, it&#039;s even possible to link the last action back to the first in a  loop, if the door tiles also loop in their animation then when a gem is placed the door will start animating forever. This allows the use of gems as &#039;animation activators&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Door actions ===&lt;br /&gt;
&lt;br /&gt;
The following small patch is the action that is called when doors are opened. If this is set to zero, doors will not open. This can be modified to make custom door opening sequences.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 4&amp;quot;&amp;gt;&lt;br /&gt;
#Gem door first action:&lt;br /&gt;
%patch $C349  {$17ECW}&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 4&amp;quot;&amp;gt;&lt;br /&gt;
#Gem door first action:&lt;br /&gt;
%patch $B767 {$15B6W}&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sounds ==&lt;br /&gt;
&lt;br /&gt;
These are the sounds doors use in the games.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;patch title=&amp;quot;Keen 5&amp;quot;&amp;gt;&lt;br /&gt;
%patch $B6B9  $3C #Gem Door open&lt;br /&gt;
&lt;br /&gt;
#Don&#039;t play sounds&lt;br /&gt;
%patch $B6BC  $90 $90 $90 $90 $90 #Gem Door open&amp;lt;/patch&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PatchCategories|Keen 4|}}&lt;br /&gt;
{{PatchCategories|Keen 5|}}&lt;br /&gt;
{{PatchCategories|Keen 6|}}&lt;br /&gt;
{{PatchCategories|Sprite|}}&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)&amp;diff=19987</id>
		<title>Talk:Commander Keen - Marooned on Mars (Galaxy Style)</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Commander_Keen_-_Marooned_on_Mars_(Galaxy_Style)&amp;diff=19987"/>
		<updated>2012-08-03T12:10:59Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is there any chance you can make the graphical resources for this availible to download?  They would make great modding resources. [[User:Ceilick|Ceilick]] 19:45, 1 August 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Sure [[Keen 1 Creatures (Galaxy Style)]]. I will tomorrow continue to upload the sprites. [[User:DrColossus|DrColossus]]&lt;br /&gt;
&lt;br /&gt;
:: Awesome, thank you!  I&#039;m especially interested in the tiles; I have my own project for Keen 1-3 Galaxy style for netkeen, and some of these would be excellent to work with! [[User:Ceilick|Ceilick]] 08:24, 2 August 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
::: Please upload them externally if you can, and link to them from the main page instead.  To avoid excessive clutter, the KeenWiki has a policy of no fan artwork, except for that used to describe mods.  Sorry about that, but it helps to keep things neat and on-topic.  -- [[User:Malvineous|Malvineous]] 12:05, 2 August 2012 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::: I have exported some sprites, tiles and backgrounds: [http://31.31.77.202/storage/keen1g.zip keen1g.zip]. [[User:Illidan5|Illidan5]] 12:10, 3 August 2012 (GMT)&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Krodacia&amp;diff=19717</id>
		<title>Krodacia</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Krodacia&amp;diff=19717"/>
		<updated>2012-03-20T15:54:14Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Krodacia world map.png|thumb|A map of &#039;&#039;&#039;Krodacia&#039;&#039;&#039; as seen in [[The Keys of Krodacia]]]][[Image:Krodacia planet.png|thumb|Planet [[Krodacia]] as seen from [[Krodacian Genetics Station]] in [[Battle of the Brains]]]]&lt;br /&gt;
[[Image:Krodacia planet small.png|thumb|[[Krodacia]] as seen at the end of [[The Keys of Krodacia]]]]&lt;br /&gt;
&#039;&#039;&#039;Krodacia&#039;&#039;&#039; is a distant planet in the Milky Way that is the setting of the [[Keen 4]] mod, [[The Keys of Krodacia]]. It is three quarters the size of Earth and is the second out from its star. The majority of the surface is covered in purple grassland, forests of blue leafed trees  and jumbo mushrooms,  and freshwater lakes.  It is home to several intelligent races, most prominently the [[Krodacian|Krodacians]].  &lt;br /&gt;
&lt;br /&gt;
Krodacia has access to some technology familiar to both [[Earth]] and [[Vorticon VI]] which can be seen in the various fortifications, facilities, and residences.  Despite these advances, the Krodacians remain largely submerged in the ways of &#039;magic&#039; and mysticism.  This cultural tendency can be observed in the Krodacian temples and aerial cities.  During the events of [[Battle of the Brains]], a space station built for genetic experimentation lies in orbit around the planet.&lt;br /&gt;
&lt;br /&gt;
The Krodacians are the dominant race on the planet and divide themselves into two classes: the common Krodacians and the secretive [[Krodacian Magi]].  Other creatures of similar and lesser intelligence include the [[Fat Monk]]s, [[Magifly]], [[Patsy]]s, and [[Brombo]].  With the exception of the Brombo, all of these creatures play a part in Krodacian society.&lt;br /&gt;
&lt;br /&gt;
In The Keys of Krodacia, Mortimer McMire lured Commander Keen here as part of a ruse involving a device known as the Universal Toaster Canon to keep Keen busy while he prepared to destroy the universe.&lt;br /&gt;
&lt;br /&gt;
[[Category:The Keys of Krodacia]]&lt;br /&gt;
[[Category:Unofficial The Universe is Toast trilogy]]&lt;br /&gt;
[[Category:Mod Planets]]&lt;br /&gt;
[[Category:Keys of Krodacia Levels]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Calidune&amp;diff=19716</id>
		<title>Calidune</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Calidune&amp;diff=19716"/>
		<updated>2012-03-20T15:53:21Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Calidune World Map.png|thumb|840px|A map of &#039;&#039;&#039;Calidune&#039;&#039;&#039;, as seen in &#039;&#039;Dead in the Desert&#039;&#039;.]]&lt;br /&gt;
[[Image:Calidune planet.png|thumb|Planet [[Calidune]] as seen at the end of [[The Keys of Krodacia]]]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Calidune&#039;&#039;&#039; is the planet that [[Keen]] was shot to at the end of [[The Keys of Krodacia]], and where [[Dead in the Desert]] takes place. It is in a faraway corner of the universe, and is mainly Desert-like, with the exception of the &#039;&#039;Water District&#039;&#039; near the center of the planet.&lt;br /&gt;
&lt;br /&gt;
==Inhabitants==&lt;br /&gt;
There are various species that live on the planet &#039;&#039;&#039;Calidune&#039;&#039;&#039;, mostly Desert-Based on the surface, however in the water district many are based on water... and cleaning supplies. For more information on all of these, click [[Dead in the Desert#Creatures and other modifications|here]].&lt;br /&gt;
&lt;br /&gt;
==Topography (the land)==&lt;br /&gt;
On the western portion of the known surface of the planet, sand covers the land. Major land forms include large dunes, forests of Cacti, and a giant red mountain. The Center of the surface of the planet is covered by massive cone-shaped red rock formations. These are impassible and completely separate the Water Destrict from the Desert. The only way between the two is an underground passage filled with lava. It may be a reference to the underworld- this is especially supported by the level [[Devil&#039;s Cavern]]. The only way to access this passage is through entrances in some of the Cone formations. The Water District is located on the Eastern portion of the visible surface of the planet. It consists of a large body of water (probably freshwater) that cuts through the desert. Underwater is a massive structure that is likely the working portion of the Water District. To get around this area, elevators are used. Notably, a submarine service runs through the body of water to get to the entrance to the [[Devil&#039;s Cavern]]. This replaced the satelite used in [[Keen 6]] to get to the [[Blooglab Space Station]].&lt;br /&gt;
&lt;br /&gt;
For more information on these as Levels in the Game, click [[Dead in the Desert#Level List|here]].&lt;br /&gt;
==Buildings and Architecture==&lt;br /&gt;
There are few buildings on the planet except in the Water District, and these are modeled technollogically, except for the [[Hydro Palace]].&lt;br /&gt;
&lt;br /&gt;
==Flora and Fauna==&lt;br /&gt;
The only real Flora on the planet are cactii and seaweeds. The only fauna is mentioned above.&lt;br /&gt;
&lt;br /&gt;
==Other Significance==&lt;br /&gt;
&#039;&#039;&#039;Calidune&#039;&#039;&#039; was the planet that [[Keen]] was beamed to by [[Mortimer McMire]] from [[Krodacia]]. It was to distract (and/or kill) Keen while Mortimer blew up the Universe.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;br /&gt;
[[Category:Mod Planets]]&lt;br /&gt;
[[Category:Dead in the Desert Levels]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Mirbot&amp;diff=19715</id>
		<title>Mirbot</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Mirbot&amp;diff=19715"/>
		<updated>2012-03-20T15:48:58Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Mirbots are the armed maintainence of the 4 Hydro levels in [[Dead in the Desert]]. Because they have a powerful screen in front of them, they can reflect light or energy-based weapons, just like a [[Flect]]. Heck, they are the [[Flect]] replacement in [[Dead in the Desert]], but they are harmful upon touch.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Imposter_Commander_Keen&amp;diff=19714</id>
		<title>Imposter Commander Keen</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Imposter_Commander_Keen&amp;diff=19714"/>
		<updated>2012-03-20T15:48:53Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox&lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots =  16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Imposter Commander Keen]] is a [[Loquax]], probably brainwashed by [[Mortimer McMire]] to kill Commander Keen, (provided that the rest of Calidune didn&#039;t do so first). &lt;br /&gt;
&lt;br /&gt;
From the Official Help File:&lt;br /&gt;
{{box|This particular [[Loquax]] believes himself to be Commander Keen. He seems less than trustworthy, but he may hold the only means of escape for our hero.}}&lt;br /&gt;
&lt;br /&gt;
This boss monster is similar to the Loquaxes, but with one deadly exception, being that he kills Keen if he touches him. When shot, the ICK will charge in that direction for a period of time, and may stop abruptly, much to the dismay of... well, you!&lt;br /&gt;
This is the [[Nospike]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Dead in the Desert]]&lt;br /&gt;
&lt;br /&gt;
[[Galaxy Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Tumbleworm&amp;diff=19713</id>
		<title>Tumbleworm</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Tumbleworm&amp;diff=19713"/>
		<updated>2012-03-20T15:48:03Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Tumbleworm]]s are odd, two headed creatures, they move by tumbling around, in a Slinky-like fashion. By doing so, they gain enough momentum to push around characters such as 8-year old Defenders of the Universe.&lt;br /&gt;
&lt;br /&gt;
This is the Blue [[Blooglet]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Cactoid&amp;diff=19712</id>
		<title>Cactoid</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Cactoid&amp;diff=19712"/>
		<updated>2012-03-20T15:48:01Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Cactoid]]s are a race of mobile cacti that inhabit the sunny parts of [[Calidune]]. Their source of movement is their tentacled feet-analogues, used to climb hills, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From the Official Help File:&#039;&#039;&#039;&lt;br /&gt;
Another common desert creature, the cactoid wanders the desert dunes in search of prey.&lt;br /&gt;
&lt;br /&gt;
This is the [[Bloog]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Portable_Gem&amp;diff=19711</id>
		<title>Portable Gem</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Portable_Gem&amp;diff=19711"/>
		<updated>2012-03-20T15:47:33Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Portable Gem]]s are moving keys located in some of the Hydro Corps. They float by, allowing for collection on contact. &lt;br /&gt;
&lt;br /&gt;
This is the [[Orbatrix]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Squib&amp;diff=19710</id>
		<title>Squib</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Squib&amp;diff=19710"/>
		<updated>2012-03-20T15:47:32Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No, Yes when cranium is open&lt;br /&gt;
| Shots = Immortal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Squibs&#039;&#039;&#039; are minute creatures that inhabit the floors of laval caves. They have large, hard craniums , at least strong enough to support 8-year old humans. They hunt by jumping up very quickly, and unsheathing the blades hidden underneath it&#039;s skullcap. These blades can open on will, and jumping on one is a good way to end up in a hospital.&lt;br /&gt;
&lt;br /&gt;
This is the [[Gik]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Imposter_Commander_Keen_(world_map)&amp;diff=19709</id>
		<title>Imposter Commander Keen (world map)</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Imposter_Commander_Keen_(world_map)&amp;diff=19709"/>
		<updated>2012-03-20T15:47:29Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox&lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No (only blocks way)&lt;br /&gt;
| Shots =  N/A&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This is the Map appearance of the [[Imposter Commander Keen]]. It replaces the [[Grabbiter]] in [[Dead in the Desert]], [[User:Ceilick|Ceilick&#039;s]] [[Keen 6]] Mod. For more information on it, see [[Imposter Commander Keen]], the main article.&lt;br /&gt;
&lt;br /&gt;
The Imposter Commander Keen waits by [[Weird Bean-with-Bacon Megarocket|his ship]], so he may trick unwary travelers to &amp;quot;help&amp;quot; him in his &amp;quot;quest&amp;quot; to &amp;quot;escape Calidune&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Other than the fact that this is the only monster (even if it&#039;s unofficial) to appear in both the world map, and in a level.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
[[Dead in the Desert]]&lt;br /&gt;
&lt;br /&gt;
[[Galaxy Mods]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Giant_Cactoid&amp;diff=19708</id>
		<title>Giant Cactoid</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Giant_Cactoid&amp;diff=19708"/>
		<updated>2012-03-20T15:47:21Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Giant Cactoid]]s are powerful, more experienced versions of the [[Cactoid]]s that live on [[Calidune]]. Due to their experience, they have developed a way to &amp;quot;listen&amp;quot; in on other creatures.&lt;br /&gt;
&lt;br /&gt;
This is the [[Fleex]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Lavaworm&amp;diff=19707</id>
		<title>Lavaworm</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Lavaworm&amp;diff=19707"/>
		<updated>2012-03-20T15:46:47Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Not directly, yes with lava&lt;br /&gt;
| Shots = Immortal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lavaworms&#039;&#039;&#039; are little creatures that like to live in the crevices of celings of caves, who catch prey by spitting a stream of lava at anyone who happens below it.&lt;br /&gt;
&lt;br /&gt;
This is the [[Ceilick]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Snoz&amp;diff=19706</id>
		<title>Snoz</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Snoz&amp;diff=19706"/>
		<updated>2012-03-20T15:46:41Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = Immortal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Snoz]]zes are powerful monsters with no arms and no grace, hopping along, sneezing powerful chunks of snot at anything they see notable. It is currently unknown whether it&#039;s their thick hide, or little brain capacity that protects them from neural stunners.&lt;br /&gt;
&lt;br /&gt;
This is the [[Bobba]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Spikard&amp;diff=19705</id>
		<title>Spikard</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Spikard&amp;diff=19705"/>
		<updated>2012-03-20T15:46:39Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = Immortal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Spikard]]s are giant, spiked guardians that are located in the four hydro levels, ([[Hydro Palace]], [[Hydro Corp 1]], [[Hydro Corp 2]], [[Hydro Factory]]) and guard the high-security portions of the levels. They move very quickly, and bounce off of walls and floors, making them a force to be reckoned with.&lt;br /&gt;
&lt;br /&gt;
This is the [[Blorb]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Stomper&amp;diff=19704</id>
		<title>Stomper</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Stomper&amp;diff=19704"/>
		<updated>2012-03-20T15:46:35Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
| Shots = 3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Stomper]]s are armless behemoths who survive by stunning prey using their earthquakes, then engulfing the dazed creature (how this is done is not known, since they only have two legs. It is possible they do so in a giraffe-like way). They do not eat [[Squib]]s, probably because they have blades in their cranium.&lt;br /&gt;
&lt;br /&gt;
This is the [[Blooguard]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Bresh&amp;diff=19703</id>
		<title>Bresh</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Bresh&amp;diff=19703"/>
		<updated>2012-03-20T15:46:34Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Bresh]]es are the other maintainence bots located in the four Hydro Corperation levels, where they sweep floors and push intruders into spike pits and the like. They are unaware of dangers and have a hull strong enough to withstand the force of smash spikes.&lt;br /&gt;
&lt;br /&gt;
This is the Yellow [[Blooglet]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Scarab&amp;diff=19702</id>
		<title>Scarab</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Scarab&amp;diff=19702"/>
		<updated>2012-03-20T15:45:52Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Scarab]]s live under the hot sun of the mountains and underground, where they use their shell to push around other characters in the desert. They are not dangerous, and are likely herbivores... unless (Giant) [[Cactoid]]s are classified as plants.&lt;br /&gt;
&lt;br /&gt;
This is the Red [[Blooglet]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Sand_Wraith&amp;diff=19701</id>
		<title>Sand Wraith</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Sand_Wraith&amp;diff=19701"/>
		<updated>2012-03-20T15:45:50Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = Not directly, yes with venom&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Sand Wraith]]s live in the hot caves underneath the surface of [[Calidune]], and fly around, looking for small animals to eat. Their primary attack motion is to lob a cluster venom far away in a [[Cobrit]]-esque fashion, hoping to poison something edible. When the body of the Sand Wraith is destroyed, a [[Wraith Tadpole]] is immediatly ejected onto the cave floor (where it is subseq-- oh, I already did this joke).&lt;br /&gt;
&lt;br /&gt;
This is the [[Bipship]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Loquax&amp;diff=19700</id>
		<title>Loquax</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Loquax&amp;diff=19700"/>
		<updated>2012-03-20T15:45:49Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Loquax]]es are a race of tall, humanoid creatures that inhabit [[Calidune]]. They walk slowly compared to the rest of the non-lethal creatures on [[Calidune]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From the Official Help File:&#039;&#039;&#039;&lt;br /&gt;
These pesterous creatures seem to have some sort of civilization on Calidune, fostering among them an [[Imposter Commander Keen]].&lt;br /&gt;
&lt;br /&gt;
This is the Green [[Blooglet]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Wraith_Tadpole&amp;diff=19699</id>
		<title>Wraith Tadpole</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Wraith_Tadpole&amp;diff=19699"/>
		<updated>2012-03-20T15:45:44Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox &lt;br /&gt;
| Appears = [[Dead in the Desert]]&lt;br /&gt;
| Harmful = No&lt;br /&gt;
| Shots = Can be squashed&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Wraith Tadpole]]s are little worms that reside in the head-analogues of [[Sand Wraith|Sand Wraiths]]. When the Wraith body is destroyed, the Tadpoles eject themselves onto land (where they are subsequently smashed into a stain on the cave floors).&lt;br /&gt;
&lt;br /&gt;
This is the [[Bip]] replacement in [[Dead in the Desert]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod Monsters]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Dead_in_the_Desert&amp;diff=19698</id>
		<title>Dead in the Desert</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Dead_in_the_Desert&amp;diff=19698"/>
		<updated>2012-03-20T15:45:42Z</updated>

		<summary type="html">&lt;p&gt;Illidan5: categorised&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Infobox&lt;br /&gt;
| Episode = 6&lt;br /&gt;
| Authors = [[User:Ceilick|Ceilick]]&lt;br /&gt;
| ReleaseDate = 2009-07-21&lt;br /&gt;
| Homepage = ?&lt;br /&gt;
| Levels = 17&lt;br /&gt;
| SecretLevels = 1&lt;br /&gt;
| NewGfx = Yes&lt;br /&gt;
| NewMusic = Yes&lt;br /&gt;
| Download = [http://www.shikadi.net/wiki/files/Mods/Keen6/ditd-v2.zip v2 from KeenWiki]&amp;lt;br/&amp;gt;[http://www.shikadi.net/wiki/files/Mods/Keen6/ditd-v1.zip v1 from KeenWiki]&amp;lt;br/&amp;gt;[http://files.commanderkeen.org/users/ceilick/Keen8.2.zip v2 official]&amp;lt;br/&amp;gt;[http://files.commanderkeen.org/users/ceilick/Keen8.zip v1 official]&amp;lt;br/&amp;gt;[http://files.commanderkeen.org/users/ceilick/Keen%208%20Music.zip MIDIs of the game music]&lt;br /&gt;
|Series = [[The Keys of Krodacia]], [[Battle of the Brains]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Dead in the Desert]] is the first complete [[Keen 6]] mod, produced by [[User: Ceilick|Ceilick]] with music composed by [[User: Mr.M|Mr.M]] and [[User: ZidaneA|ZidaneA]]. It is the second episode of the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy, and is often referred to as Keen 8. It was released on July 21, 2009&amp;lt;ref&amp;gt;[http://www.pckf.com/viewtopic.php?t=762 Release Topic on PCKF]&amp;lt;/ref&amp;gt;, and a second version on Sept. 14, 2009&amp;lt;ref&amp;gt;[http://www.pckf.com/viewtopic.php?p=13736#13736 Release Post on PCKF]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The Story continues where [[The Keys of Krodacia]] left off.  After falling right into Mortimer McMire&#039;s hands, Commander Keen is transported across the universe to the desert planet Calidune.  Landing safely on the planet&#039;s surface, Keen meets an alien creature who believes himself to be Commander Keen.  After a brief argument over their identities, Commander Keen agrees to help the imposter by searching Calidune for a power source in order to power a fake Bean-with-Bacon Megarocket off the planet.  This seems to be the only way Keen can escape the planet and stop Mortimer McMire!&lt;br /&gt;
&lt;br /&gt;
== Level List ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Calidune_World_Map.png|thumb|320px|Map of Calidune]]&lt;br /&gt;
&lt;br /&gt;
* Keen wanders across [[Calidune]]&lt;br /&gt;
* Keen treads up the [[Dusty Dunes]]&lt;br /&gt;
* Keen crawls down the [[Arid Hills]]&lt;br /&gt;
* Keen clambers up [[Red Rock Mountain]]&lt;br /&gt;
* Keen blows through [[Tumbleworm Alley]]&lt;br /&gt;
* Keen dives into the [[Cobrit Pit]]&lt;br /&gt;
* Keen squirms through the [[Cactus Forest]]&lt;br /&gt;
* Keen crosses the [[Lava Lake]]&lt;br /&gt;
* Keen sweats through the [[Molten Passage]]&lt;br /&gt;
* Keen trips along the [[Rocky Road]]&lt;br /&gt;
* Keen scales [[Stalagmite Peak]]&lt;br /&gt;
* Keen bumps into [[The Boulder]]&lt;br /&gt;
* Keen blasts into the [[Hydro Palace]]&lt;br /&gt;
* Keen ducks into [[Hydro Corp 1]]&lt;br /&gt;
* Keen searches the [[Hydro Factory]]&lt;br /&gt;
* Keen investigates [[Hydro Corp 2]]&lt;br /&gt;
* Keen descends the [[Devil&#039;s Cavern]]&lt;br /&gt;
* Keen battles for the [[Battle for the Ship|Ship]]  &lt;br /&gt;
&lt;br /&gt;
== Creatures and other modifications ==&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Cobrit                               | Desc1 = [[Babobba]] replacement         | &lt;br /&gt;
| Object2 = Wraith Tadpole                       | Desc2 = [[Bip]] replacement             | &lt;br /&gt;
| Object3 = Sand Wraith                          | Desc3 = [[Bipship]] replacement         | &lt;br /&gt;
| Object4 = Cactoid                              | Desc4 = [[Bloog]] replacement           | &lt;br /&gt;
| Object5 = Tumbleworm                           | Desc5 = Yellow [[Blooglet]] replacement   | &lt;br /&gt;
| Object6 = Loquax                               | Desc6 = Green [[Blooglet]] replacement  | &lt;br /&gt;
| Object7 = Scarab                               | Desc7 = Red [[Blooglet]] replacement    | &lt;br /&gt;
| Object8 = Bresh                                | Desc8 = Blue [[Blooglet]] replacement | &lt;br /&gt;
| Object9 = Stomper                              | Desc9 = [[Blooguard]] replacement       | &lt;br /&gt;
| Object10 = Spikard                             | Desc10 = [[Blorb]] replacement          | &lt;br /&gt;
| Object11 = Snoz                                | Desc11 = [[Bobba]] replacement          | &lt;br /&gt;
| Object12 = Lavaworm                            | Desc12 = [[Ceilick]] replacement        | &lt;br /&gt;
| Object13 = Mirbot                              | Desc13 = [[Flect]] replacement          | &lt;br /&gt;
| Object14 = Giant Cactoid                       | Desc14 = [[Fleex]] replacement          | &lt;br /&gt;
| Object15 = Squib                               | Desc15 = [[Gik]] replacement            | &lt;br /&gt;
| Object16 = Imposter Commander Keen (world map) | Desc16 = [[Grabbiter]] replacement      | &lt;br /&gt;
| Object17 = Imposter Commander Keen             | Desc17 = [[Nospike]] replacement        | &lt;br /&gt;
| Object18 = Portable Gem                        | Desc18 = [[Orbatrix]] replacement       | &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;threecol&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Points ==&lt;br /&gt;
&lt;br /&gt;
{{ObjectList1Col&lt;br /&gt;
| Object1 = Lolly Twistpop  | Desc1 = 100 points  | Link1 = -&lt;br /&gt;
| Object2 = Pink Lemonade   | Desc2 = 200 points  | Link2 = -&lt;br /&gt;
| Object3 = Hotdog          | Desc3 = 500 points  | Link3 = -&lt;br /&gt;
| Object4 = Rainbow Sherbet | Desc4 = 1000 points | Link4 = -&lt;br /&gt;
| Object5 = Cake Slice      | Desc5 = 2000 points | Link5 = -&lt;br /&gt;
| Object6 = Ice Cream Tub   | Desc6 = 5000 points | Link6 = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
{{ObjectList1Col&lt;br /&gt;
| Object1 = Neural Stunner     | Desc1 = More ammo&lt;br /&gt;
| Object2 = Gems               | Desc2 = Unlock doors                          | Image2 = Gem.png&lt;br /&gt;
| Object3= Water Bottle  |Desc3 = Collect 100 to get an extra life  | Image3=- | Image3= Water_(keen8).png | Link3 = -&lt;br /&gt;
| Object4 = Water Pitcher      | Desc4 = Extra life                            | Link4 = -&lt;br /&gt;
| Object5 = Lantern            | Desc5 = Required to go through the dark cave  | Link5 = -&lt;br /&gt;
| Object6 = Keycard            | Desc6 = Activates the elevator in the factory | Link6 = -        | Image6 = Keycard (Krodacia).png&lt;br /&gt;
| Object7 = Battery            | Desc7 = Required to power up the [[weird Bean-with-Bacon Megarocket]] and&amp;lt;br/&amp;gt;escape from the desert | Link7 = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
{{ObjectList1Col&lt;br /&gt;
| Object1 = Cactus Spikes  | Desc1 = [[Keen 6 Hazards|Drill]]s    replacement | Link1 = - &lt;br /&gt;
| Object2 = Lava           | Desc2 = [[Keen 6 Hazards|Acid Pool]] replacement | Link2 = -&lt;br /&gt;
| Object3 = Factory Water  | Desc3 = [[Keen 6 Hazards|Acid Pool]] replacement | Link3 = -&lt;br /&gt;
| Object4 = Retractable Stalagmite| Desc4 = [[Keen 6 Hazards|Flame projector]]s replacement | Link4 = - |Image4 = Smash_Spike.png&lt;br /&gt;
| Object5 = Retractable Stalagtite| Desc5 = [[Keen 6 Hazards|Pounder]]s Replacement | Link5 = - | Image5 = Smash_Stalagmite.png&lt;br /&gt;
| Object6 = Spike          | Desc6 = [[Keen 6 Hazards|Spike]]s Replacement | Link6 = -&lt;br /&gt;
| Object7 = Hydro Cannon   | Desc7 = [[Keen 6 Hazards|Cannon]]s replacement | Link7 = - | Image7 = Laser_Cannon.png&lt;br /&gt;
| Object8 = Hydro Phaser | Desc8 = [[Keen 6 Hazards|Electrode]]s replacement | Link8 = - | Image8 = Smash_Teleport.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Track!!Length!!Title!!Composer!!Levels used&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1:28 || Carchase || Antone S. Walloch (Arranged by [[User: Mr.M|Mr.M]]) || Battle for the Ship, High Scores&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0:33 || Robotic Keenery || [[User: ZidaneA|ZidaneA]] || Hydro Palace, Hydro Factory&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1:42 || Brimstone Alley || [[User: Mr.M|Mr.M]] (ft. J. Greek) || Lava Lake, Rocky Road, Devil&#039;s Cavern&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0:46 || Water in the Desert || [[User: Mr.M|Mr.M]] || The Dusty Dunes, Cactus Forest&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1:55 || Vortiblue || [[User: Mr.M|Mr.M]] || The Molten Passage, Stalagmite Peak&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 0:48 || Snakes on a BwB Megarocket || [[User: ZidaneA|ZidaneA]] || Calidune&lt;br /&gt;
|-&lt;br /&gt;
| 7 || 1:43 || Ceilicked || [[User: Mr.M|Mr.M]] || Hydro Corp 1, Hydro Corp 2, ending sequence&lt;br /&gt;
|-&lt;br /&gt;
| 8 || 1:08 || Sun, Sol, Soleil || [[User: Mr.M|Mr.M]] || Red Rock Mountain, Cobrit Pit, The Boulder, Star Wars scrolling story text&lt;br /&gt;
|-&lt;br /&gt;
| 9 || 0:41 || Dunes || [[User: Mr.M|Mr.M]] || The Arid Hills, Tumbleworm Alley&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Technical Information ==&lt;br /&gt;
&lt;br /&gt;
* Graphics: custom graphics by Ceilick&lt;br /&gt;
* Levels: 17 levels, 1 secret level, 1 unreachable level (High Scores screen), new worldmap (Calidune) level&lt;br /&gt;
* Tools used: [[ModKeen]] 2.0.1, [[CKPatch]], [[Keen: Next]], MSPaint, Ck456Tli, KeenWave, KeenSCR, IMF Creator, Star Text, and The Neural Stunner&lt;br /&gt;
&lt;br /&gt;
== Version differences ==&lt;br /&gt;
A second version was released on Sept. 14, 2009 (actually earlier, but it took a few days for Ceilick to fix some bugs that he&#039;d accidentally introduced). List of differences:&lt;br /&gt;
&lt;br /&gt;
*SGA signs for bridges and elevators in the hydro levels for better coordination&lt;br /&gt;
*Slight hydro level adjustments&lt;br /&gt;
*Boss&#039; stunned body is no longer required to be shot to win&lt;br /&gt;
*Removed the giant boulder in boss level&lt;br /&gt;
*Lava lake no longer has the shortcut, but the lava falls is more spaced for easier crossing (easier, not easy)&lt;br /&gt;
*Giant Cactoid has shorter search period&lt;br /&gt;
*Menu now has a notice to look for external help file&lt;br /&gt;
*Stompers cause earthquakes, frequently&lt;br /&gt;
*The Ceilick replacement can now be found in the secret level&lt;br /&gt;
*New scorebox courtesy of Mr. M&lt;br /&gt;
*Removal of the Impossible Bullet trick (thanks to levellass&#039; hard work)&lt;br /&gt;
*Many minor graphical fixes&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[The Keys of Krodacia]] - The first episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe Is Toast&amp;quot;]] trilogy.&lt;br /&gt;
* [[Battle of the Brains]] - The third episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
[[Category:Unofficial The Universe is Toast trilogy]]&lt;br /&gt;
[[Category:Dead in the Desert]]&lt;/div&gt;</summary>
		<author><name>Illidan5</name></author>
	</entry>
</feed>