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	<id>https://keenwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Master</id>
	<title>KeenWiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://keenwiki.shikadi.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Shadow+Master"/>
	<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/wiki/Special:Contributions/Shadow_Master"/>
	<updated>2026-05-24T18:50:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.11</generator>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=37359</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=37359"/>
		<updated>2018-02-21T06:39:29Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=30426</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=30426"/>
		<updated>2016-06-11T08:51:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Update page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, better known in the Commander Keen community as Shadow Master.&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=18509</id>
		<title>User talk:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=18509"/>
		<updated>2011-03-26T16:07:09Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: oops...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Misc discussions ==&lt;br /&gt;
Hey, can you change the sprite sounds links on all the sprite pages, since you deleted the redirect most of them used? There are rather too many for me now, about 30 or so pages to be done. (The redirect was the linked page until the spelling error was noticed.) --[[User:Levellass|Levellass]] 11:57, 26 March 2011 (GMT)&lt;br /&gt;
&lt;br /&gt;
:My bad, I forgot to check whether it was linked directly from anywhere. It seems Illidan5 fixed the rest? --[[User:Shadow Master|Shadow Master]] 16:07, 26 March 2011 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hi Shadow Master - I just noticed you changing links from something like &amp;lt;nowiki&amp;gt;[[Vorticon]]s&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;[[Vorticon|Vorticons]]&amp;lt;/nowiki&amp;gt; - the first syntax is actually better, as it appears exactly the same in the article but with shorter wikicode. -- [[User:Malvineous|Malvineous]] 11:56, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Okay, in that case I&#039;ll change them back to the shorter syntax. -- [[User:Shadow Master|Shadow Master]] 10:11 PM, 26 January 2007 (GMT-03:00)&lt;br /&gt;
&lt;br /&gt;
::Thanks - I&#039;m still going through doing that to my original edits, as I didn&#039;t realise you could do it like that at first... -- [[User:Malvineous|Malvineous]] 12:01, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Admin user ==&lt;br /&gt;
SM- who is &amp;quot;Admin&amp;quot;?--[[User:Xterra1|Xterra1]] 23:06, 10 July 2007 (GMT)&lt;br /&gt;
:&amp;quot;Admin&amp;quot; is the generic administrator account, created along with the wiki.  It was only used to grant admin access to my account, and it is no longer used. -- [[User:Malvineous|Malvineous]] 02:58, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Greetings from Chile!==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say I&#039;m surprised to see someone else from Chile... I&#039;m chilean too, and I haven&#039;t met many people from Chile in international forums and such... So, nice to meet you! [[User:Sega381|Sega381]] 23:52, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Wow, the world seems to be smaller than I thought :P. It&#039;s strange anyways, as I didn&#039;t get to meet Keen till I was 9 years old, in an old computer at school. --[[User:Shadow Master|Shadow Master]] 12:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== I want to try modding ==&lt;br /&gt;
&lt;br /&gt;
Hey,SM,Xterra here. Do you know where a good Keen 1 sprite editor is? I want to make some modifications to Keen 1&#039;s tileset,mainly the [[Raygun]]&#039;s purple bolt.Sincerely,[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 19:46, 5 March 2008 (GMT)&lt;br /&gt;
:Good timing there. I had not checked the wiki until today. OK, there is no sprite editor for Keen 1. All you can do is use [[ModKeen]] to extract the sprites/tilesets to Windows Bitmaps, and edit them later with a tool such as MSPaint or The GIMP (which I use). --[[User:Shadow Master|Shadow Master]] 14:51, 6 March 2008 (GMT)&lt;br /&gt;
::OK. I use a VERY old version of Paint Shop Pro. Could that do?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:21, 6 March 2008 (GMT)&lt;br /&gt;
:::It ought to. The only way is to try, isn&#039;t it? --[[User:KeenRush|KeenRush]] 14:37, 7 March 2008 (GMT)&lt;br /&gt;
:::Simply put, any program which can edit Windows Bitmap files can be used for editing sprites and tilesets, as long as you used ModKeen to extract them. When finished editing, just tell ModKeen to reimport them into the game. ModKeen is shipped with a README file that should explain anything you need to know. --[[User:Shadow Master|Shadow Master]] 15:24, 7 March 2008 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=The_Mystery_of_Isis_II&amp;diff=18242</id>
		<title>The Mystery of Isis II</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=The_Mystery_of_Isis_II&amp;diff=18242"/>
		<updated>2011-03-10T08:07:03Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Remove dead link and empty section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[Image:isis2_demo1.png|thumb|320px|First demo of Isis II.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Mystery of Isis II&#039;&#039;&#039; is a Keen fan-game made by the Isis II team, started in 1998. Three demos were released, but the project was officially stopped and abandoned in 2003 (the last demo was released in August 2002). The sourcecode, however, was released, but nobody has yet taken up the challenge of continuing work on it.&lt;br /&gt;
&lt;br /&gt;
In November of 2010 ckGeoff, the original lead of the Isis II team, revealed that he has rewriten the original engine code and intends to make the game completely playable in the manner which the Isis II team had intended.  As of now, a new demo has been released and several former members of the Isis II team have resurfaced to work on the project.  The develoment can be followed [http://www.pckf.com/viewtopic.php?t=1676&amp;amp;start=0 here].&lt;br /&gt;
&lt;br /&gt;
== Technical Info ==&lt;br /&gt;
&lt;br /&gt;
The original Isis II game features a 256-color, smooth-scrolling engine written in C, which used the Allegro library. Originally designed for building in DJGPP environment, and running in [[Wikipedia:DPMI|Protected 32-bit Mode DOS (DPMI)]], its source code was released soon after the project was stopped.  The Isis II engine was originally by David Layne, AKA DML1001, with later modifications by Charles Byrd.&lt;br /&gt;
&lt;br /&gt;
Isis-IIa is the next generation Isis-II game engine in development. It is written in PyGame, a set of modules allowing the use of Python scripting as an interface to the cross-platform SDL library. It is inspired by the original Worminator/Isis-II engine, but has been completely re-written from scratch.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
In this fan-game, Keen has already turned 9 years old, the Universe has been finally saved from [[Mortimer McMire]], but it is not stated what happened, probably not to interfere with the unknown [[The Universe Is Toast]] storyline, in the hope that [[Wikipedia: id Software|id Software]] will someday make and release the game.&lt;br /&gt;
&lt;br /&gt;
The story involves Commander Keen learning of a plot by the mysterious Isonians to conquer Earth and eliminate Commander Keen if he tries to stop them.  Keen then travels to the planet Isis II in order to stop the Isonians before they can make their war on Earth.&lt;br /&gt;
&lt;br /&gt;
[[Image:isis2_demo2.png|thumb|320px|Second Isis II demo.]]&lt;br /&gt;
&lt;br /&gt;
== Creators ==&lt;br /&gt;
This is a list of people who worked on the game, [http://www.home.no/cknexus/ according to CKNexus]:&lt;br /&gt;
&lt;br /&gt;
* DML&lt;br /&gt;
* Geoff (AKA ckGeoff)&lt;br /&gt;
* pLeitorian&lt;br /&gt;
* Vertigo&lt;br /&gt;
* Ben Cruz (AKA eK)- main artist&lt;br /&gt;
* A.A.&lt;br /&gt;
* Chris Hendricks (Ilsoap)&lt;br /&gt;
* Corey&lt;br /&gt;
* Tony Gies&lt;br /&gt;
* Volte-Face&lt;br /&gt;
* Snaily&lt;br /&gt;
&lt;br /&gt;
Other known members include John Eubank, Charles Byrd, and MRC Marky.&lt;br /&gt;
 &lt;br /&gt;
== Reference Links ==&lt;br /&gt;
* [http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1190.topic PCKF thread about the source code]&lt;br /&gt;
&lt;br /&gt;
== Download Links ==&lt;br /&gt;
* [http://dosclassics.com/download/64 Download all three Isis II demo versions]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fan_games]]&lt;br /&gt;
[[Category:In_progress_fan_games]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Real_Keen_Player_III&amp;diff=18241</id>
		<title>Real Keen Player III</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Real_Keen_Player_III&amp;diff=18241"/>
		<updated>2011-03-10T08:06:11Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* See also */ Remove dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[Image:rkp3_title.png|thumb|320px|RKP 3 title screen.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Real Keen Player III&#039;&#039;&#039; (also known as &#039;&#039;&#039;RKP3&#039;&#039;&#039;) is the third game in the fan-game series made by Pieter Jordaan (also known as &amp;quot;The Real Dopefish&amp;quot;), [[Real Keen Player]], and the only storyline sequel to [[Real Keen Player II]].&lt;br /&gt;
&lt;br /&gt;
== Technical Info ==&lt;br /&gt;
&lt;br /&gt;
It is a [[Wikipedia:DPMI|Protected 32-bit mode DOS (DPMI)]] program built using Div32 game tools. Features 256-color isometric 2D graphics, the possibility of making and playing custom levels, and 3D mid-boss levels. It also had support for playing custom levels, but the level editor was never released, possibly due to lack of interest or time in part of the author or players.&lt;br /&gt;
&lt;br /&gt;
== Gameplay ==&lt;br /&gt;
[[Image:rkp3_level.gif|thumb|320px|RKP3 level shot]]&lt;br /&gt;
&lt;br /&gt;
Although many consider this fan-game one of the best in game engine aspects, the main downside of it is the difficulty level. Even though the game could be played in different difficulty levels like the original [[Keen: Galaxy]] games (Easy, Normal, Hard), and a player could use three save slots for storing their progress, it is incredibly hard, even in Easy difficulty, due to the amount of enemies per-level, their special stats and the length of the levels.&lt;br /&gt;
&lt;br /&gt;
One of the most notable features is the possibility to die in a level and, instead of going back to the world-map, resume from the last checkpoint of the level, if any. Otherwise, the player had to return to the start of the level. In Easy difficulty, in most levels the player could do this at most three times, while in Normal they had only two opportunities, before actually losing a life. In Hard, the player had unlimited chances to return to checkpoints or the start of the level, with the con of losing a life every time they died.&lt;br /&gt;
&lt;br /&gt;
== Windows Port ==&lt;br /&gt;
&lt;br /&gt;
In March 2007, the author published an announcement of some progress in a Windows port of the game, in the [[Public Commander Keen Forum]] (see Reference Links below). He stated that the current test builds are programmed using openGL with Glut and/or SDL.&lt;br /&gt;
&lt;br /&gt;
== Download ==&lt;br /&gt;
&lt;br /&gt;
* [http://dosclassics.com/download/31 Download from Beyond the Pogo]&lt;br /&gt;
&lt;br /&gt;
== Reference Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://p072.ezboard.com/fpubliccommanderkeenforumfrm17.showMessage?topicID=1182.topic Public Commander Keen Forum thread about Windows port of RKP3]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
* [[Real Keen Player]]&lt;br /&gt;
* [[Real Keen Player II]]&lt;br /&gt;
* [[Real Keen Player 4]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Fan_games]]&lt;br /&gt;
[[Category:Completed_fan_games]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Defense_Hall_M&amp;diff=18179</id>
		<title>Defense Hall M</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Defense_Hall_M&amp;diff=18179"/>
		<updated>2011-03-08T06:32:07Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: 14th level, not 13th&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| Game = [[Battle of the Brains]]&lt;br /&gt;
| Level = 14&lt;br /&gt;
| Collectibles = none&lt;br /&gt;
| Points = ?&lt;br /&gt;
| Ammo =  ? x [[Neural Stunner]]&lt;br /&gt;
| Lives = ?&lt;br /&gt;
| Location = above the Toast-Star &lt;br /&gt;
| Song = &amp;quot;Into the Reactor&amp;quot;&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Defense Hall M&#039;&#039;&#039; is (are?) the penultimate level of &#039;&#039;&#039;Battle of the Brains&#039;&#039;&#039;, a [[Keen 5]] mod by [[User:Ceilick|Ceilick]]. Keen has to face one of his greatest challenges yet; a massive tunnel filled with enemies that want to stop him from accessing [[The Warpcore]]. This stage consists of a fairly linear layout, with lots of turrets and crawlspaces. Nearly all the non-area specific enemies can be found in this level, namely the [[Krodacian (weak)]], the [[Krodacian Overlord]], the [[Service Droid]], the [[Cybloog]], and the [[Shikadi Aggrolyte]]s, who appear to have forged an uneasy truce with the Krodacians, for the goal of protecting their leader&#039;s reactor. This level features lots of pits in the ground to duck in, and many poles which the [[Shikadi Aggrolyte]]s take advantage of.&lt;br /&gt;
&lt;br /&gt;
An interesting side note, the song that plays in this level is used once again, in the end sequence. &lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=The_Krodacian_Overlabs&amp;diff=18178</id>
		<title>The Krodacian Overlabs</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=The_Krodacian_Overlabs&amp;diff=18178"/>
		<updated>2011-03-08T06:30:06Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: s/ninth/twelfth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| Game = [[Battle of the Brains]]&lt;br /&gt;
| Level = 12&lt;br /&gt;
| Collectibles = none&lt;br /&gt;
| Points = ?&lt;br /&gt;
| Ammo =  ? x [[Neural Stunner]]&lt;br /&gt;
| Lives = 4&lt;br /&gt;
| Location = the top of the Krodacian Genetics Station &lt;br /&gt;
| Song = &amp;quot;Alien Abduction&amp;quot;&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Krodacian Overlabs&#039;&#039;&#039; is (are?) the twelfth level of &#039;&#039;&#039;Battle of the Brains&#039;&#039;&#039;, a [[Keen 5]] mod by [[User:Ceilick|Ceilick]]. Here Keen travels to the satellite orbiting [[Krodacia]], where one of the security gates protecting the fifth teleporter resides. The only way to access this level is by crossing the appropriately named [[Elevator Access Station]]. This level appears macabre and creepy, as you can find various genetically engineered Krodacians swimming in tubs of what appear to be [[Vitalin]]. The many [[Krodacian Overlord]]s protect the stage, with many [[Krodacian (weak) | Krodacian]]s patrolling the grounds. Another enemy found in this laboratory is the [[Bio-Garg]], ever present, ever charging.   &lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=The_Krodacian_Overlabs&amp;diff=18177</id>
		<title>The Krodacian Overlabs</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=The_Krodacian_Overlabs&amp;diff=18177"/>
		<updated>2011-03-08T06:28:40Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: This is llevel 12, not 9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| Game = [[Battle of the Brains]]&lt;br /&gt;
| Level = 12&lt;br /&gt;
| Collectibles = none&lt;br /&gt;
| Points = ?&lt;br /&gt;
| Ammo =  ? x [[Neural Stunner]]&lt;br /&gt;
| Lives = 4&lt;br /&gt;
| Location = the top of the Krodacian Genetics Station &lt;br /&gt;
| Song = &amp;quot;Alien Abduction&amp;quot;&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Krodacian Overlabs&#039;&#039;&#039; is (are?) the ninth level of &#039;&#039;&#039;Battle of the Brains&#039;&#039;&#039;, a [[Keen 5]] mod by [[User:Ceilick|Ceilick]]. Here Keen travels to the satellite orbiting [[Krodacia]], where one of the security gates protecting the fifth teleporter resides. The only way to access this level is by crossing the appropriately named [[Elevator Access Station]]. This level appears macabre and creepy, as you can find various genetically engineered Krodacians swimming in tubs of what appear to be [[Vitalin]]. The many [[Krodacian Overlord]]s protect the stage, with many [[Krodacian (weak) | Krodacian]]s patrolling the grounds. Another enemy found in this laboratory is the [[Bio-Garg]], ever present, ever charging.   &lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Elevator_Access_Station&amp;diff=18176</id>
		<title>Elevator Access Station</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Elevator_Access_Station&amp;diff=18176"/>
		<updated>2011-03-08T06:25:25Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: This is really level 11, not 8; also, formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Level Infobox&lt;br /&gt;
| Game = [[Battle of the Brains]]&lt;br /&gt;
| Level = 11&lt;br /&gt;
| Collectibles = none&lt;br /&gt;
| Points = ?&lt;br /&gt;
| Ammo =  ? x [[Neural Stunner]]&lt;br /&gt;
| Lives = ?&lt;br /&gt;
| Location = Krodacian Genetics Station &lt;br /&gt;
| Song = &amp;quot;Void&amp;quot;&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Elevator Access Station&#039;&#039;&#039; is the eleventh level of &#039;&#039;&#039;Battle of the Brains&#039;&#039;&#039;, a [[Keen 5]] mod by [[User:Ceilick|Ceilick]]. Here Keen travels to the satellite orbiting [[Krodacia]], which is guarding the elevator accessing the [[The Krodacian Overlabs | Krodacian Overlabs]]. Enemies patrolling the grounds of the station are the [[Krodacian (weak) | Krodacians]], the [[Bio-Garg]], the menacing [[Cybloog]] and the insidious [[Krodacian Overlord]]s. In this level, [[Lt. Barker]] can be found, with some information about the location.&lt;br /&gt;
&lt;br /&gt;
{{Box|Lt. Barker says: Beware the Krodacian Overlords}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=KeenWave&amp;diff=17908</id>
		<title>KeenWave</title>
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		<updated>2011-02-08T05:08:30Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Fix markup of the links to the Commands section, convert caps to bold text, replace a non-path backslash&lt;/p&gt;
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&lt;div&gt;[[Image:Keenwave.PNG|320px|thumb|&#039;&#039;Keenwave&#039;&#039; 0.5 extracted sounds]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 1em solid white; float: right; clear: right; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox&amp;quot; style=&amp;quot;width: 24em; text-align: left; font-size: 90%; float: none; margin: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size: 120%;&amp;quot;&amp;gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 12em;&amp;quot;&amp;gt;Original developer&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Original developer|[[User: Levellord|Levellord]]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 12em;&amp;quot;&amp;gt;Current maintainer&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Current Maintainer|[[User: Levellass|Levellass]]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Last stable release&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Stable Release|0.6}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Last preview release&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Preview Release|0.2}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;OS&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{OS|[[Wikipedia: DOS|DOS]] ([[Wikipedia: DPMI|DPMI]]), [[Wikipedia: Windows|Win32]]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;KeenWave&#039;&#039;&#039; is a utility written by [[User:Levellass|Levellass]] to export and import sounds from several id/Apogee games, especially Commander Keen. It is written using QBASIC 4.5 and is thus primarily a DOS-based utility. The official releases are written for the DOS platform, using the &#039;&#039;DOS 32-bit Protected Mode programming Interface (DPMI)&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It comes bundled with [[KeenISF]], a simple AdLib/PC sound player for Keen Galaxy that allows a user to play extracted Keen Galaxy sounds. The program itself can play PC sounds from Keen Vorticons.&lt;br /&gt;
&lt;br /&gt;
It is based on, and an attempt to improve on [[KeenFX]] by [[User:Commander Spleen|Commander Spleen]]. Though currently a beta, it has the ability to export sounds from the Keen Vorticons and Keen Galaxy series as well as several other games that use the same sound format. It can also be used for basic IMF and sound editing. This page details how to use the program, doubling as online help.&lt;br /&gt;
&lt;br /&gt;
== Running KeenWave ==&lt;br /&gt;
&lt;br /&gt;
There are three basic ways of using KeenWave, that is, telling KeenWave what you want to do. They are:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Drag-and-drop&#039;&#039;&#039;: This works for individual files, especially exported sound/music files or Keen 1–3 sound archives. Simply drag the file onto the executable.&lt;br /&gt;
* &#039;&#039;&#039;Command line&#039;&#039;&#039;: Type in the [[KeenWave#Commands|Commands]] you want in the command line.&lt;br /&gt;
* &#039;&#039;&#039;Text file&#039;&#039;&#039;: This is the easiest option when modding games. The file &amp;lt;tt&amp;gt;KEENWAVE.TXT&amp;lt;/tt&amp;gt;, an example of which is supplied with this program, contains the same [[KeenWave#Commands|Commands]] as you would place on the command line. Just run KeenWave and it will automatically read the file. This saves having to retype everything every time you want to do something.&lt;br /&gt;
&lt;br /&gt;
=== Features ===&lt;br /&gt;
&lt;br /&gt;
* Extract sounds from games as raw data, bitmaps or playable wave files&lt;br /&gt;
* Create and import your own sounds and music&lt;br /&gt;
* Alter the number of sounds and songs you can play and use (with limits!)&lt;br /&gt;
* Comes with AdLib sound player&lt;br /&gt;
&lt;br /&gt;
== Functions ==&lt;br /&gt;
&lt;br /&gt;
There are several basic functions you can use KeenWave for. The most obvious is wholesale editing and replacement of sounds and music in a game, but other files can be utilized too.&lt;br /&gt;
&lt;br /&gt;
=== Extracting/Importing game sounds ===&lt;br /&gt;
&lt;br /&gt;
This is covered in greater detail in the tutorials and in other sections on this page. It is the most complex thing to do, due to the fact that so much is involved. As a beta, KeenWave cannot completely successfully import sounds for a lot of the games it &amp;quot;supports&amp;quot;, extraction is more complete. However, it is still useful for extracting sound and music from a variety of games.&lt;br /&gt;
&lt;br /&gt;
=== Working with sounds ===&lt;br /&gt;
&lt;br /&gt;
KeenWave can play the PC sounds from Keen Vorticons and other games that use this format. To do this, an [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#Exported_formats extracted sound] or game sound archive (e.g. &amp;lt;tt&amp;gt;SOUNDS.CK1&amp;lt;/tt&amp;gt; is drag-and-dropped onto the KeenWave executable. The controls are simple, enter plays a sound, and if there are multiple sounds the arrow keys will allow a user to pick one.&lt;br /&gt;
&lt;br /&gt;
It is also possible to play extracted bitmap and wave files by drag-dropping, to edit the played sound and to save the sound as data, bitmap or wave file. Again, editing in this manner is quite simple altering the sound&#039;s pitch, stretching or reversing the sound.&lt;br /&gt;
&lt;br /&gt;
At present, only [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#File_formats Keen Vorticons type sounds] are supported. [[KeenISF]] can be used to play extracted Galaxy-type PC/AdLib sounds in a similar manner.&lt;br /&gt;
&lt;br /&gt;
To play the AdLib sounds, use the included [[KeenISF]] program, which can play any &amp;lt;tt&amp;gt;AUDIO.CKx&amp;lt;/tt&amp;gt; sound (but not the IMF music). To play IMF music you will need a player such as Winamp and a plugin such as Adplug.&lt;br /&gt;
&lt;br /&gt;
=== Working with IMF music ===&lt;br /&gt;
&lt;br /&gt;
While IMF music cannot be played by KeenWave, it is possible to do a number of interesting things with them. New music can be made using IMFCreator, originally developed for Wolfenstein 3D, as well as a few other utilities. KeenWave is better used for tweaking music or if the modder does not have access to a tracker with which to create their own music for conversion to IMF. When working with an IMF file, the modder will be presented with a menu of commands to chose from.&lt;br /&gt;
&lt;br /&gt;
IMFs can be &amp;quot;cut&amp;quot;; data removed from the start or end of a file to make it a better length, to decrease file size or to remove parts of the song that are not wanted. Two values, in seconds, are need, the start of the segment wanted, and the end. Entering 0 means the start or the end of the song respectively. Values like 5.46 seconds are fine. KeenWave will also ask if the modder wants to use aggressive cutting, which minimizes file size. Entering &amp;quot;y&amp;quot; will chose this, anything else defaults to &amp;quot;no&amp;quot;. Aggressive cutting only needs to be chosen for the start of an IMF file, as ends are aggressively cut with no side effects. If file size is a concern, then aggressive cutting should be chosen, but it may have side effects, especially on IMF files with eight or less instruments. If problems occur, try again without aggressive cutting.&lt;br /&gt;
&lt;br /&gt;
It is possible to change the speed of an IMF file. Most IMFs are 560 ticks per second, but some games use 280 (Duke Nukum 2) and others 760 times this (Wolfenstein 3D). Changing the speed of a song can change its entire mood and feeling, and it is always interesting to experiment. The change is relative to the original, so a value of 2 will double the song length (halve the speed). Noticeable results occur with a 10% increase/decrease (1.1/0.9).&lt;br /&gt;
&lt;br /&gt;
It is possible to label an IMF file with ID style tags, the song name (max 15 chars) and a song comment (max 64 chars).&lt;br /&gt;
&lt;br /&gt;
When the modder has finished working with the file, it can be saved. If no name is entered, the default &amp;lt;tt&amp;gt;OUTPUT.IMF&amp;lt;/tt&amp;gt; will be produced.&lt;br /&gt;
&lt;br /&gt;
==== IMF Types ====&lt;br /&gt;
&lt;br /&gt;
There are two types of IMF file, type 0 and type 1. KeenWave allows you to switch between types since some games use one and some the other. Extracted IMFs can be in either format. IMFCreator files are always type 1. &#039;&#039;&#039;If&#039;&#039;&#039; your music causes crashes, the type may be the reason. All Keen games use type 1.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
Also known as switches, these tell KeenWave what to do. They are used exclusively when extracting or importing sounds to/from games, due to the complexity involved in doing this. As mentioned above, these cane be given via the command line or by writing them in KeenWave&#039;s configuration text file. It does not matter how many commands are entered, in what case, in what order or in how many lines. In this regard, it is very similar to [[ModKeen]].&lt;br /&gt;
&lt;br /&gt;
KeenWave will look for commands from the command line first. If it finds none, it will then look in its config file. If this cannot be found, it will create one and inform you that you need to tell it what to do. An example config file is included with the download at the bottom of this page. The following are valid commands:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;code&amp;gt;-export=???&amp;lt;/code&amp;gt;. This tells Keenwave you want to export sounds and also what [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#File_formats format] you want them in. By default, KeenWave will export sounds as raw data. The three options are &amp;lt;code&amp;gt;-export=raw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;-export=bmp&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;-export=wav&amp;lt;/code&amp;gt;. If no type is given, sounds will be exported as raw data.&lt;br /&gt;
* &amp;lt;code&amp;gt;-import&amp;lt;/code&amp;gt;. This tells KeenWave to import sounds. The format does not matter, KeenWave can import multiple filetypes. Be aware though that at present, some imports are buggy, especially wave import. Whether KeenWave imports or exports depends on what command it encounters last. If neither is given, KeenWave will export by default.&lt;br /&gt;
* &amp;lt;code&amp;gt;-episode=N&amp;lt;/code&amp;gt;. This tells KeenWave what [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#Supported_games &amp;quot;episode&amp;quot;] to work with. Episodes 1–3 are Keen Vorticons, 4–6 is Galaxy and 7 for Dreams. Other values are used for different games. If no episode is specified, KeenWave will search the files directory for the first game executable it can find to determine the episode.&lt;br /&gt;
* &amp;lt;code&amp;gt;-filedir=&amp;quot;DIR&amp;quot;&amp;lt;/code&amp;gt;. This is the directory that the game files are located/created in. If the full path is not specified, KeenWave will look for a subdirectory in its current directory. If no directory is specified, it will use its current directory. If the directory is not found, it will be created &#039;&#039;&#039;if&#039;&#039;&#039; KeenWave is exporting. (Creating an empty directory does not let you get sounds from it.)&lt;br /&gt;
* &amp;lt;code&amp;gt;-snddir=&amp;quot;DIR&amp;quot;&amp;lt;/code&amp;gt;. This is the directory extracted (sound) files are located/created in. The same rules apply as with the filedir. Notice both commands are separate, so it is possible to read game files off a USB and write them to a hard drive. To avoid clutter, it is recommended that the sounds directory be a subdirectory of the mod directory.&lt;br /&gt;
* &amp;lt;code&amp;gt;-list&amp;lt;/code&amp;gt;. When importing raw data for [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#File_formats Keen 4–6 type] games, this command tells KeenWave to rely on its &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; file for sound parameters instead of the files themselves. This lets a modder quickly tweak the AdLib parameters/priority of various sounds to experiment. On the downside, a sound copied from another game will sound warped, since its own, optimized AdLib/priority data will be overwritten.&lt;br /&gt;
* &amp;lt;code&amp;gt;-patch=&amp;quot;FILE&amp;quot;&amp;lt;/code&amp;gt;. The name of the patch file to work with. If this is used, KeenWave will create a patchfile with the required patches to patch modified sounds. If this is not used, or no patches are needed, the patch file will not be created.&lt;br /&gt;
* &amp;lt;code&amp;gt;-backup&amp;lt;/code&amp;gt;. Backs up files when importing. Currently not implemented.&lt;br /&gt;
* &amp;lt;code&amp;gt;-mod&amp;lt;/code&amp;gt;. This will write changed sounds directly to the game executable, meaning no patching is required. It is technically illegal modification and is currently not implemented.&lt;br /&gt;
&lt;br /&gt;
== LIST.TXT and game limits ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt;, and others like it, is the list file produced when sounds are exported. It contains information about the sound archive exported and all the sounds/music in it. This is used by KeenWave when importing sounds to correctly find and arrange all the sound data.&lt;br /&gt;
&lt;br /&gt;
If there is more than one sound archive for a game (e.g. Cosmo&#039;s Cosmic Adventure, which has two), several LIST files will be produced, one for each archive. LIST files need to &amp;quot;work&amp;quot; in Windows Notepad, that is, they need carriage returns AND line feeds to end each line. Other limits include the fact that file names cannot be longer than 13 characters, including extension, and that sound names cannot be longer than 15 characters and are enclosed in &#039; marks. Furthermore, you cannot use parentheses or square brackets for either.&lt;br /&gt;
&lt;br /&gt;
The start of the file has some basic information that limits you when importing. This is because games themselves often have limits as to what you can do and how you can do it. The main limits you may encounter are:&lt;br /&gt;
&lt;br /&gt;
* Size of sound file: For internally stored files, this is how much space you have to work with. Deleting this line or ignoring it means you may make a file too large, and overwrite other, vital, game data. Keen 1–3 type files have a maximum size of 64Kb, even if not stored in an executable.&lt;br /&gt;
&lt;br /&gt;
* Number of sounds: Many games limit how many sounds you can have. For Keen 1–3 type games, this is usually 64 sounds, though you can push yourself up to 255 in some cases. More sounds take up more space, even if they are small, the sound header data takes up room. You cannot change the number of sounds at all in Keen 4–6 type games, though you can add more songs (see tutorial below).&lt;br /&gt;
&lt;br /&gt;
* Extracted from...: This is used when patching executables, that is, reinserting extracted sound data from them or writing patch files. It has no effect on the sounds themselves.&lt;br /&gt;
&lt;br /&gt;
The rest of the LIST file consists of several sections of data. For Keen 1–3 type LISTs, there is only one section, PC Speaker sounds. Keen 4–6 type LISTs will have two other sections, AdLib sounds and IMF music. These will be labeled as such, and it is unwise to put a PC entry under the AdLib section or somesuch.&lt;br /&gt;
&lt;br /&gt;
Each section will have a number of entries, each a single line. Each line begins with the sound number it is for, followed by a colon. It is best practice to keep these entries in order (0, 1, 2, 3, 4..) since some sound files do not like having them out of order. Notice that the first sound is sound 0, not sound 1. There are several types of entry:&lt;br /&gt;
&lt;br /&gt;
=== PC Speaker entries ===&lt;br /&gt;
&lt;br /&gt;
   9: SND1-009.CK2 &#039;Wheeee!&#039;     [ 85]&lt;br /&gt;
&lt;br /&gt;
These entries are for PC Speaker sounds and are found in all LIST files, appearing first, just after the header. They have four &amp;quot;fields&amp;quot;, the sound number, the name of the file to use for sound data, the sound&#039;s name, and its priority. In the above entry, sound 9 is stored in the file &amp;lt;tt&amp;gt;SND1-009.CK2&amp;lt;/tt&amp;gt; and is called &amp;quot;Wheeee!&amp;quot;. While sounds can be named, names are not needed and are there only to help the modder.&lt;br /&gt;
&lt;br /&gt;
Priority, the last entry, in square brackets, is a measure of how &amp;quot;important&amp;quot; a sound is. When two sounds try to play at the same time (or one interrupts another), the sound that is more or equally important will play over the less important one. This is why things like the extra life bonus sound are not interrupted by dull things like Keen walking. It is suggested that modders adopt a &amp;quot;scale&amp;quot; of importance, such as low–med–hi or 1–10 to organize their sounds.&lt;br /&gt;
&lt;br /&gt;
=== AdLib entries ===&lt;br /&gt;
&lt;br /&gt;
 63: SND1-063.CK4 &#039;Blink&#039;       [ 50] ( 6, 196, 0, 0, 255, 248, 240, 181, 0, 0, 15, 0, 0, 0, 0, 0, 4)&lt;br /&gt;
&lt;br /&gt;
These appear much more complex, and they are. They consist of five fields instead of four, the first four being identical to their PC Speaker counterparts, number, filename, name and priority. The last field, enclosed in parentheses, consists of seventeen numbers separated by commas.&lt;br /&gt;
&lt;br /&gt;
These numbers are AdLib parameters. Basically, each AdLib sound is a single IMF instrument which needs to be defined. There are eight sets of two numbers and a seventeenth giving the octave to play the sound in. (Sort of like the pitch.) Unless you know about the AdLib sound format and OPLH registers, these are going to look like gibberish and can be treated as such. It is often interesting to randomly tweak the parameters to see how the sound changes. (More information can be found [http://www.shikadi.net/moddingwiki/Adlib_sound_effect here].) Otherwise these values can be left alone.&lt;br /&gt;
&lt;br /&gt;
=== IMF entries ===&lt;br /&gt;
&lt;br /&gt;
 157: SND1-157.IMF&lt;br /&gt;
&lt;br /&gt;
These are refreshingly simple; they consist of only two fields, sound number and filename. All other data is usually stored in the IMF file. They need little explanation.&lt;br /&gt;
&lt;br /&gt;
=== Blank entries ===&lt;br /&gt;
&lt;br /&gt;
  43:              &#039;__UnNamed__ &#039; [  1]&lt;br /&gt;
&lt;br /&gt;
Keen 1–3 type LISTs can have &amp;quot;blank&amp;quot; entries, or unused sounds. These are basically placeholders since many games had a predefined limit of 63 sounds which were gradually filled in. Sometimes, they can be deleted with no ill effect (Keen 1–3), at other times they are needed. You can see they have no file name specified, and that they have low priority and most games give them an &amp;quot;unamed&amp;quot; name. Note that if these entries are included, they will be compiled as &amp;quot;sounds&amp;quot; of a sort and the game will be able to use them.&lt;br /&gt;
&lt;br /&gt;
== File formats ==&lt;br /&gt;
&lt;br /&gt;
There are a number of file formats for both sounds and game files. Keeping tack of them can be important, it is not yet possible to mix and match all the various formats.&lt;br /&gt;
&lt;br /&gt;
=== Game formats ===&lt;br /&gt;
&lt;br /&gt;
These are the formats used by the games themselves, as well as the raw data exported by KeenWave. There are three broad categories, Keen Vorticons, Keen Galaxy and Crystal Caves.&lt;br /&gt;
&lt;br /&gt;
* [http://www.shikadi.net/moddingwiki/Inverse_Frequency_Sound_format Keen Vorticons]: This consists of a single sound file containing numerous sound chunks. They are basic PC Speaker sounds and there is no music. They are often stored in the executable or a group file. The earliest games will use this format. An example is Keen 1&#039;s &amp;lt;tt&amp;gt;SOUNDS.CK1&amp;lt;/tt&amp;gt;.&lt;br /&gt;
* [http://www.shikadi.net/moddingwiki/Crystal_Caves_Sound_format Crystal Caves]: Based on Keen Vorticons, this is almost identical and only used by [http://www.shikadi.net/moddingwiki/Crystal_Caves Crystal Caves]. There is currently no support for it. Again, it is basic PC speaker sounds.&lt;br /&gt;
* [http://www.shikadi.net/moddingwiki/AudioT_Format AudioT]: This is used by later games and can be told apart from Keen Vorticons by its use of an AUDIO or AUDIOT file. Sounds may or may not be compressed and may or may not need data from the executable. (See the linked page for details.) There are three types of sound chunk in this type of file:&lt;br /&gt;
** [http://www.shikadi.net/moddingwiki/Inverse_Frequency_Sound_format PC Speaker sound]: Similar but even more simple than Keen Vorticons speaker sounds.&lt;br /&gt;
** [http://www.shikadi.net/moddingwiki/Adlib_sound_effect Adlib sound]: More complex and using the sound card, these are the hardest sounds to edit correctly.&lt;br /&gt;
** [http://www.shikadi.net/moddingwiki/IMF_Format IMF music]: Songs, playable with Winamp and Adplug. These also use the sound card. Games that do not use the AudioT format may also use IMF music (Cosmo&#039;s Cosmic Adventure) where these will be separate from the PC sounds.&lt;br /&gt;
&lt;br /&gt;
=== KeenWave formats ===&lt;br /&gt;
&lt;br /&gt;
These are files that KeenWave produces and uses when working with sounds.&lt;br /&gt;
&lt;br /&gt;
* Raw data: This is just raw data copied from the game files. It will have the exact same format as the game sounds and can only really be edited using a hex editor. IMF music is always exported in this manner. The advantage of these is that they can be swapped around, so if you hear a sound you like in a game you can just copy it wholesale into yours.&lt;br /&gt;
* Bitmaps: These are monochrome bitmaps 256 pixels tall. This is a visual representation of the sound&#039;s pitch; that is, it is what the sound looks like. This allows a modder to easily make sounds they have in their head, a rising tone is a / a beep is a - and so on. This is rather intuitive to use since you can often see the whole sound and how its pitch changes. Notice that it is ONLY the pitch data, for AdLib sounds there is also instrument data which controls a lot of what the sound actually sounds like.&lt;br /&gt;
* The sound is represented by a thin black &amp;quot;line&amp;quot; showing the pitch. The higher the line goes, the higher the frequency of the sound. Quiet segments either have no line, or have a pitch of 0 (Bottom of the bitmap). This can easily be seen in exported sounds.&lt;br /&gt;
* KeenWave wave files: these are playable wave files that also contain the sound data. Imported sounds will sound exactly like the wave file does. These are created by KeenWave. They are very much simpler than normal wave files. These files cannot be edited without changing format and are included only so a modder has a format of sound data that can be played in many players and converted to many other formats.&lt;br /&gt;
* Other wave files: These are any other wave files. KeenWave will have to convert them, which is difficult and buggy, since so much information must be discarded. At present this is not supported at all.&lt;br /&gt;
&lt;br /&gt;
== Extracting/Importing sounds ==&lt;br /&gt;
&lt;br /&gt;
This is the primary purpose of KeenWave. It is helpful to read the [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#Commands commands] section below for switches used when doing this. By default KeenWave, will export whatever game it finds the executable of in its current directory. Sounds can be exported as one of three basic types, raw sound data, bitmap (a visual representation of the sound&#039;s pitch) or wave file (raw data on the end of a playable wave file a user can listen to in their favorite media player).&lt;br /&gt;
&lt;br /&gt;
=== Preparation ===&lt;br /&gt;
&lt;br /&gt;
Depending on what game is being worked with, some preparation may be required. Any game that compresses its sound files or stores them in the executable will need to have that executable [[UNLZEXE]]&#039;d. This includes all Keen games except Keen 1. Since this is also required for [[CKPatch|patching]], this should not be too much trouble.&lt;br /&gt;
&lt;br /&gt;
When extracting sounds, KeenWave may have to extract files from a group file (e.g. Cosmo&#039;s Cosmic Adventure). These files will not be deleted afterwards.&lt;br /&gt;
&lt;br /&gt;
To actually extract or import sounds, simply run KeenWave with the right commands. To help you figure out what commands are &amp;quot;right&amp;quot;, tutorials are given below for modifying the sounds in the two basic types of game, Keen 1–3 and Keen 4–6.&lt;br /&gt;
&lt;br /&gt;
=== Tutorial: New sounds in Keen 2 ===&lt;br /&gt;
&lt;br /&gt;
This is a step-by-step tutorial about how to do the most basic of sound editing in Keen Vorticons, making Keen&#039;s death sound that of the shot Garg in Keen 1.&lt;br /&gt;
&lt;br /&gt;
The first thing required is a mod or level pack. This has the executable file decompressed so KeenWave can read it and it can be patched, and a patch file to put the sound file patches in. To extract the sounds, KeenWave is placed in the directory and run with the following switches:&lt;br /&gt;
&lt;br /&gt;
 KeenWave.exe -episode=2 -export=raw -snddir=&amp;quot;out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you check the [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#Switches switches] section, you will see this tells KeenWave to look for and export Keen 2 sounds as raw sound data to the subdirectory &amp;quot;out&amp;quot;. KeenWave should blink a bit and be done, unless there is a problem. You may be able to see that it cannot find &amp;lt;tt&amp;gt;SOUNDS.CK2&amp;lt;/tt&amp;gt; and is thus searching &amp;lt;tt&amp;gt;KEEN2.EXE&amp;lt;/tt&amp;gt; for it. Note that the SOUNDS file will not be created, just exported. The directory &amp;quot;out&amp;quot; will be created if it does not already exist.&lt;br /&gt;
&lt;br /&gt;
When it is done and closes, the directory &amp;quot;out&amp;quot; will look like the picture at the top of this page. There will be a text document called &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; and a number of &amp;lt;tt&amp;gt;.CK2&amp;lt;/tt&amp;gt; files. &amp;lt;tt&amp;gt;SND1-007.CK2&amp;lt;/tt&amp;gt; is Keen&#039;s death sound, &amp;lt;tt&amp;gt;SND1-034.CK2&amp;lt;/tt&amp;gt; is the Garg death sound (yes, it is present in Keen 2!).&lt;br /&gt;
&lt;br /&gt;
There are two ways to do what we want. The first is simply to open Sound 34 and save it as sound 7, overwriting the original file. The second method is to open the &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; file and change the line&lt;br /&gt;
&lt;br /&gt;
   7: SND1-007.CK2 &#039;KEENDIESND  &#039; [ 14]&lt;br /&gt;
&lt;br /&gt;
to&lt;br /&gt;
&lt;br /&gt;
   7: SND1-034.CK2 &#039;KEENDIESND  &#039; [ 14]&lt;br /&gt;
&lt;br /&gt;
You will notice that you can also change the sound names there. Next, KeenWave is run with the following switches, which can be seen to be very similar to the export:&lt;br /&gt;
&lt;br /&gt;
 KeenWave.exe -episode=2 -import -snddir=&amp;quot;out&amp;quot; -patch=&amp;quot;PATCH.TXT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Again, it is likely you will not be able to see what KeenWave does before it shuts, unless there is a problem. When it is done, there will be two new files in the directory, &amp;lt;tt&amp;gt;SOUNDS.CK2&amp;lt;/tt&amp;gt;, which is our new sound archive, and &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt;, which is KeenWave&#039;s patch file.&lt;br /&gt;
&lt;br /&gt;
Playing the game now will have no effect, instead we must alter our patch file to accomodate the new sounds. Of course we could just use &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt; as our patch file, but that would only patch the sounds and it is rewritten every time sounds are imported. Instead, we can copy the patches in it to our patch file. Opening the file, we see a few lines of patch stuff. The one we are after, the one we will copy and paste into our own patch file is:&lt;br /&gt;
&lt;br /&gt;
 %patchfile $12730 &amp;quot;SOUNDS.CK2&amp;quot;		#Patch the new sounds&lt;br /&gt;
&lt;br /&gt;
This is added to our mod&#039;s patch file and now the game can be run. When Keen dies, he now uses the Garg sound, this is the only change. We can of course switch other sounds, or use sounds from other games or even make and edit or own, the process is the same each time.&lt;br /&gt;
&lt;br /&gt;
=== Tutorial: New music in Keen 4 ===&lt;br /&gt;
&lt;br /&gt;
[[Image:KWFolder.PNG|320px|thumb|2.) Successful import folder]]&lt;br /&gt;
&lt;br /&gt;
This is a step-by-step tutorial about how to do the most basic of sound editing in Keen Galaxy, replacing the map music file of Keen 4 with &amp;quot;Too hot&amp;quot; from the same game.&lt;br /&gt;
&lt;br /&gt;
The first thing required is a Keen 4 mod or level pack. This has the executable file decompressed so KeenWave can read it and it can be patched, and a patch file to put the sound file patches in. To extract the sounds, KeenWave is placed in the directory and run with the following switches:&lt;br /&gt;
&lt;br /&gt;
 KeenWave.exe -episode=4 -export=raw -snddir=&amp;quot;out&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you check the [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#Commands commands] section, you will see this tells KeenWave to look for and export Keen 4 sounds as raw sound data to the subdirectory &amp;quot;out&amp;quot;. KeenWave should then run for a few seconds, saying it is &amp;quot;Created directory OUT... Exporting 161 sounds from AUDIO.CK4...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When it is done and closes, the directory &amp;quot;out&amp;quot; will look like the picture at the top of this page. There will be a text document called &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt;, a number of &amp;lt;tt&amp;gt;.CK4&amp;lt;/tt&amp;gt; files and six &amp;lt;tt&amp;gt;.IMF&amp;lt;/tt&amp;gt; files. These last two are our sounds and music. The first IMF file, &amp;lt;tt&amp;gt;SND1-156.IMF&amp;lt;/tt&amp;gt; is the map music, as can be seen by playing it in Winamp using Adplug. The third music file, &amp;lt;tt&amp;gt;SND1-158.IMF&amp;lt;/tt&amp;gt; is &amp;quot;Too Hot&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
There are two ways to do what we want. The first is simply to open Too Hot and save it as &amp;lt;tt&amp;gt;SND1-156.IMF&amp;lt;/tt&amp;gt;, overwriting the original file. The second method is to open the &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; file and change the line &lt;br /&gt;
&lt;br /&gt;
 156: SND1-156.IMF&lt;br /&gt;
&lt;br /&gt;
to&lt;br /&gt;
&lt;br /&gt;
 156: SND1-158.IMF&lt;br /&gt;
&lt;br /&gt;
Next, KeenWave is run with the following switches, which can be seen to be very similar to the export:&lt;br /&gt;
&lt;br /&gt;
 KeenWave.exe -episode=4 -import -snddir=&amp;quot;out&amp;quot; -patch=&amp;quot;PATCH.TXT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This time, it is likely you will not be able to see what KeenWave does before it shuts, unless there is a problem. When it is done, there will be three new files in the directory, &amp;lt;tt&amp;gt;AUDIOHED.CK4&amp;lt;/tt&amp;gt;, &amp;lt;tt&amp;gt;AUDIODCT.CK4&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt;. The AUDIO file will also be larger, 40Kb instead of 30ish. This is because KeenWave does not bother with Huffman compression. (See picture 2.)&lt;br /&gt;
&lt;br /&gt;
Playing the game now will cause a crash. This is because changing the sounds requires some patching. The required patches are found in &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt;. In this case, we are after the following two lines, which we copy and paste into our own patchfile:&lt;br /&gt;
&lt;br /&gt;
 %patchfile $20DF0 &amp;quot;AUDIOHED.CK4&amp;quot;		#Patch the Audiohead&lt;br /&gt;
 %patchfile $354F6 &amp;quot;AUDIODCT.CK4&amp;quot;		#And the audio dict&lt;br /&gt;
&lt;br /&gt;
These are added to our mod&#039;s patch file and now the game can be run. The music for the map will be Too Hot. This will be the only change.&lt;br /&gt;
&lt;br /&gt;
This of course means that any IMF file can be imported into Keen 4 (provided it is the right [http://www.shikadi.net/wiki/keen/index.php?title=KeenWave&amp;amp;action=submit#IMF_Types type]) by simply changing the entries in the &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; file, or by saving them over existing files in the &amp;lt;tt&amp;gt;out&amp;lt;/tt&amp;gt; subdirectory. The same goes for sounds, and a savvy user can create their own sounds if they wish.&lt;br /&gt;
&lt;br /&gt;
=== Tutorial: Extra music in Keen 4 ===&lt;br /&gt;
&lt;br /&gt;
This is a step-by-step guide to adding an extra song into Keen 4. It is based on the previous tutorial where sounds were extracted then imported, and assumes the same setup. This setup is included in the download at the bottom of the page, complete with an extra song.&lt;br /&gt;
&lt;br /&gt;
It is assumed that all the sound file have been exported. Going to the &amp;lt;tt&amp;gt;LIST.TXT&amp;lt;/tt&amp;gt; file, we can see where the IMF music entries start, after the AdLib sounds. It is noticeable that there is a &amp;quot;gap&amp;quot; between the last AdLib sound (entry 103) and the first IMF song (entry 156). This is because part of the audio file is full of blank chunks, which we can use for extra songs, even enough for one per level if we want!&lt;br /&gt;
&lt;br /&gt;
The first thing to do is to add a new song entry. Songs must be entered &#039;&#039;before&#039;&#039; the other IMF songs, since there is only a limited amount of entries available. This means that adding a new song will &amp;quot;move&amp;quot; all the other songs &amp;quot;up a space&amp;quot; as far as the game is concerned, messing up the music for all levels. Thus, when putting new music in, it is wise to decide beforehand how many songs you want then fill them in with &amp;quot;placholder&amp;quot; songs until you have the music sorted. In this example, we are going to use the map song as a placeholder for any new song we might want to put in.&lt;br /&gt;
&lt;br /&gt;
We add the following entry below the line mentioning &amp;quot;IMF music:&amp;quot;, but above all the other IMF entries:&lt;br /&gt;
&lt;br /&gt;
 155: SND1-157.IMF&lt;br /&gt;
&lt;br /&gt;
Notice that here, we are using an existing extracted song as our &amp;quot;new&amp;quot; song. This new entry means that an unused &amp;quot;blank&amp;quot; chunk will now be a new song, giving us 7 songs (entries 155–162). We now import the sounds again by running KeenWave with these commands:&lt;br /&gt;
&lt;br /&gt;
 KeenWave.exe -episode=4 -import -snddir=&amp;quot;out&amp;quot; -patch=&amp;quot;PATCH.TXT&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Just like in the previous tutorial, the same things happen. However, we once again must look at the &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt; file, since there are some additional patches we need. The full list of patches now found in &amp;lt;tt&amp;gt;PATCH.TXT&amp;lt;/tt&amp;gt; is as follows, we copy them into our patchfile:&lt;br /&gt;
&lt;br /&gt;
 #Keenwave patch file; Patch sounds:&lt;br /&gt;
 %patchfile $20DF0 AUDIOHED.CK4	#Audio header&lt;br /&gt;
 %patchfile $354F6 AUDIODCT.CK4	#Audio dictionary&lt;br /&gt;
 #Change number of songs:&lt;br /&gt;
 %patch $8CEF $9B $00&lt;br /&gt;
 %patch $8C75 $C893W&lt;br /&gt;
 %patch $8C83 $C893W&lt;br /&gt;
 %patch $8D83 $C893W&lt;br /&gt;
&lt;br /&gt;
Notice that there are now patches to change the number of songs Keen 4 uses. These will be different and need changing every time we change the number of songs (but not the songs themselves) — another reason to sort out the number of songs you will be using first and not change it.&lt;br /&gt;
&lt;br /&gt;
When we run the game now, we will find that the map uses our &amp;quot;new&amp;quot; song, since it is the only level that uses &amp;quot;song 1&amp;quot;. We will also notice that the songs playing in all the other levels are mixed up. This is because when we added the new song, &amp;quot;song 1&amp;quot; became &amp;quot;song 2&amp;quot; and &amp;quot;song 2&amp;quot; &amp;quot;song 3&amp;quot; and so on. This means each level is now playing a song 1 &amp;quot;less&amp;quot; than it was before.&lt;br /&gt;
&lt;br /&gt;
To change this, simply go [http://www.shikadi.net/keenwiki/Patch:Music here] for song list patches and increase each level&#039;s value by one. Notice that this tutorial is only useful for Keen 4–6, other games are not yet supported (such as Biomenace).&lt;br /&gt;
&lt;br /&gt;
== Supported games ==&lt;br /&gt;
&lt;br /&gt;
This is a list of the various &amp;quot;episode&amp;quot; values given to games KeenWave works with, as well as the current level of support for them. (X=full support, x=partial support, E=full export support only, otherwise not yet supported or tested.)&lt;br /&gt;
&lt;br /&gt;
 (X) 1  Commander Keen 1		( ) 26 Rescue Rover&lt;br /&gt;
 (E) 2  Commander Keen 2		( ) 27 Slordax&lt;br /&gt;
 (E) 3  Commander Keen 3		( ) 28 Street Ball&lt;br /&gt;
 (x) 4  Commander Keen 4		( ) 29 Paragon&lt;br /&gt;
 (x) 5  Commander Keen 5		( ) 30 RESERVED&lt;br /&gt;
 (x) 6  Commander Keen 6		( ) 31 RESERVED&lt;br /&gt;
 ( ) 7  Commander Keen Dreams	(E) 32 Catacomb 3D&lt;br /&gt;
 ( ) 8  Dave 1			( ) 33 The Catacomb&lt;br /&gt;
 ( ) 9  Copyright Infringement	(E) 34 Biomenace 1&lt;br /&gt;
 ( ) 10 Dave 2			(E) 35 Biomenace 2&lt;br /&gt;
 ( ) 11 Shadow Knights		(E) 36 Biomenace 3&lt;br /&gt;
 (X) 12 Cosmo 1			( ) 37 Dangerous Dave 3&lt;br /&gt;
 (X) 13 Cosmo 2			( ) 38 Dangerous Dave 4&lt;br /&gt;
 (X) 14 Cosmo 3			( ) 39 The Catacomb Abyss 3D (Keen Dreams based)&lt;br /&gt;
 ( ) 15 Crystal Caves 1		( ) 40 Major Stryker&lt;br /&gt;
 ( ) 16 Crystal Caves 2		(E) 41 Wolfenstein 3D &lt;br /&gt;
 ( ) 17 Crystal Caves 3		(E) 42 Wolfenstein 3D 2&lt;br /&gt;
 ( ) 18 Duke Nukum 1.1		(E) 43 Wolfenstein 3D 3&lt;br /&gt;
 ( ) 19 Duke Nukum 1.2		( )  RESERVED&lt;br /&gt;
 ( ) 20 Duke Nukum 1.3		( )  RESERVED&lt;br /&gt;
 ( ) 21 Duke Nukum 2		( )  RESERVED&lt;br /&gt;
 ( ) 22 Word Rescue		( )  RESERVED&lt;br /&gt;
 ( ) 23 Math Rescue		( )  RESERVED&lt;br /&gt;
 ( ) 24 Hovertank 3D		( )  RESERVED&lt;br /&gt;
 ( ) 25 Pickle Wars		( )  RESERVED&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
&lt;br /&gt;
* [http://keenmodding.org/viewtopic.php?p=15610#15610 The KeenWave forum on K:M]&lt;br /&gt;
* [http://levellord.rewound.net/KEENWAVE.zip Download latest version, with Keen 4 setup and sample files]&lt;br /&gt;
* [http://www.shikadi.net/moddingwiki/Category:File_Formats Modding wiki, with information on various file types]&lt;br /&gt;
&lt;br /&gt;
[[Category:Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Modding Tools (Galaxy)]]&lt;br /&gt;
[[Category:Audio Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Audio Modding Tools (Galaxy)]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=17905</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=17905"/>
		<updated>2011-02-05T06:12:55Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, more known in the Commander Keen community as the Shadow Master. I&#039;m 21 years old as of this writing (2011-02-05), I live in Santiago de Chile and I like to do stuff with computers.&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;br /&gt;
* MSN Messenger: shadowm2k6 at hotmail dot com&lt;br /&gt;
* AIM: smcl2006&lt;br /&gt;
&lt;br /&gt;
== My Website ==&lt;br /&gt;
&lt;br /&gt;
[http://shadowm.rewound.net/ My website] is were you&#039;ll learn about my projects and other stuff I do.&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Battle_of_the_Brains&amp;diff=17902</id>
		<title>Battle of the Brains</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Battle_of_the_Brains&amp;diff=17902"/>
		<updated>2011-02-05T00:22:00Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Undo revision 17901 by Eros (talk) -- If you check the patchfile you&amp;#039;ll note that the Shikadi are Shikadi, and LAs are Yetis&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Infobox&lt;br /&gt;
| Episode = 5&lt;br /&gt;
| Authors = [[User:Ceilick|Ceilick]], [[User: Mink|Mink]], [[User: Tulip|Tulip]] &lt;br /&gt;
| ReleaseDate = February 1, 2011&lt;br /&gt;
| Homepage = [http://www.moddb.com/mods/commander-keen-9-battle-of-the-brains MODDB Page]&lt;br /&gt;
| Levels = 15 &lt;br /&gt;
| SecretLevels = 1&lt;br /&gt;
| NewGfx = Yes&lt;br /&gt;
| NewMusic = Yes&lt;br /&gt;
| NewSfx = Yes, along with edits/alterations to current sound effects&lt;br /&gt;
| Download = [http://files.commanderkeen.org/users/ceilick/Keen%209%20-%20Battle%20of%20the%20Brains.zip Version 1]&lt;br /&gt;
| Series = [[The Keys of Krodacia]], [[Dead in the Desert]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Battle of the Brains]] will be the third and final episode of the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy by [[User: Ceilick|Ceilick]], with the bulk of the modding done by Ceilick, [[User: Mink|Mink]], and [[User: Tulip|Tulip]], and with extensive patching by [[User: Levellass|Levellass]]. Work on it began shortly after the release of [[Dead in the Desert]]. It was released in February 2011.&lt;br /&gt;
&lt;br /&gt;
The story begins immediately where [[Dead in the Desert]] left off. After rendezvousing with his friends, who have piloted Commander Keen&#039;s Bean-with-Bacon Megarocket, Commander Keen learns of their very important discovery. &lt;br /&gt;
&lt;br /&gt;
In a seemingly empty quadrant of space lies a mysterious space station, a hub between worlds. Keen&#039;s friends have discovered that this hub is how Mortimer McMire travels around the universe so quickly and believe it will lead them straight to Mortimer himself! &lt;br /&gt;
&lt;br /&gt;
Unfortunately for Commander Keen, it isn&#039;t that simple. He must accomplish several tasks before he can even enter the portal leading to Mortimer. This requires that he travel to three different planets as well as a space station, all located in far flung areas of the universe. Luckily, he can use Mort&#039;s portal hub against him...&lt;br /&gt;
&lt;br /&gt;
== Level List ==&lt;br /&gt;
&lt;br /&gt;
*Keen determinedly searches the Universe!&lt;br /&gt;
*Keen lands in the [[HUB Command Center]]&lt;br /&gt;
*Keen charges into [[Shivonia City]]&lt;br /&gt;
*Keen investigates [[VitaCorp (Keen 9 Level)|VitaCorp]]&lt;br /&gt;
*Keen invades [[Defense Tower Surth]]&lt;br /&gt;
*Keen addresses [[Fort Yetisburg]]&lt;br /&gt;
*Keen storms up the [[Jotundra Mountains]]&lt;br /&gt;
*Keen chills out in [[Frosthool Station]]&lt;br /&gt;
*Keen combs the [[The Depleted Tunnels|Depleted Tunnels]]&lt;br /&gt;
*Keen falls into [[The Crater]]&lt;br /&gt;
*Keen barges into [[Altaire Station]]&lt;br /&gt;
*Keen captures the [[Elevator Access Station]]&lt;br /&gt;
*Keen raids [[The Krodacian Overlabs]]&lt;br /&gt;
*Keen races down [[Defense Hall M]]&lt;br /&gt;
*Keen battles Mortimer McMire in the [[Warpcore]]&lt;br /&gt;
&lt;br /&gt;
== Creatures and other modifications ==&lt;br /&gt;
&lt;br /&gt;
Two enemies have been revealed in a [http://files.commanderkeen.org/users/ceilick/keen9posterb.bmp teaser poster]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Robo Garg]]&#039;&#039;: The Robot Garg is a genetically enhanced Martian with a steady stream of Vitalin pumped into its veins, making it impossible to stun for more than a short period of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Cybloog]]&#039;&#039;: The Cybloog are the biomechanical shocktroopers in Mortimer&#039;s Army. They carry a Meep on their back attached to special blasters which fire deadly sound waves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Shikadi]]&#039;&#039;: Yes, these classic creatures from the original [[Keen 5]] are back! They can now actually climb down poles in addition to electrocuting Keen through them.&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Robo Garg                         | Desc1 = [[Sparky]] replacement              &lt;br /&gt;
| Object2 = Cybloog                           | Desc2 = [[Robo Red]] replacement?&lt;br /&gt;
| Object3 = Shikadi                           | Desc3 = [[Shikadi]] is replacing itself&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;threecol&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Points==&lt;br /&gt;
Currently There are very few items currently revealed. Sprites are currently unobtainable, and the only information we do have is from the YouTube Demo video made while the game was still in progress, and may also change.&lt;br /&gt;
&lt;br /&gt;
What we do have includes a corndog, a popcicle, and sugar stick, among a few others.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Currently There are very few items currently revealed. The only sprites that we have are the ones that have returned from the previous games. These include the [[Neural Stunner]] and [[Gems]], which, as far as we know, are returning.&lt;br /&gt;
&lt;br /&gt;
{{ObjectList1Col&lt;br /&gt;
| Object1 = Neural Stunner     |Desc1 = More Ammo&lt;br /&gt;
| Object2 = Gems               |Desc2 = Unlock Doors          |Image2 = Gem.png&lt;br /&gt;
| Object3 = Currently Unknown  |Desc3 = Extra Life            |Image3 = QM.png            |Link3 = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hazards==&lt;br /&gt;
The only hazard that we currently know of is an unnamed Bone-shaped replacement for the [[Fire Helix]]. It rotates and may be radioactive. They can float anywhere.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Not yet revealed...&lt;br /&gt;
&lt;br /&gt;
==Technical Information==&lt;br /&gt;
Currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
No versions are currently availible.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[The Keys of Krodacia]] - The first episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy&lt;br /&gt;
* [[Dead in the Desert]] - The second episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.pckf.com/viewtopic.php?t=774 Battle of the Brains at the Public Commander Keen Forum]&lt;br /&gt;
* [http://www.youtube.com/watch?v=uHtw0grNPBs Demo footage in YouTube]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;br /&gt;
[[Category:Unofficial The Universe is Toast trilogy]]&lt;br /&gt;
[[Category:Battle of the Brains]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Battle_of_the_Brains&amp;diff=17900</id>
		<title>Battle of the Brains</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Battle_of_the_Brains&amp;diff=17900"/>
		<updated>2011-02-04T04:29:40Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* Level List */ Some minor corrections (typos, The/the) -- not sure whether to add the name of the secret level though&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mod Infobox&lt;br /&gt;
| Episode = 5&lt;br /&gt;
| Authors = [[User:Ceilick|Ceilick]], [[User: Mink|Mink]], [[User: Tulip|Tulip]] &lt;br /&gt;
| ReleaseDate = February 1, 2011&lt;br /&gt;
| Homepage = [http://www.moddb.com/mods/commander-keen-9-battle-of-the-brains MODDB Page]&lt;br /&gt;
| Levels = 15 &lt;br /&gt;
| SecretLevels = 1&lt;br /&gt;
| NewGfx = Yes&lt;br /&gt;
| NewMusic = Yes&lt;br /&gt;
| NewSfx = Yes, along with edits/alterations to current sound effects&lt;br /&gt;
| Download = [http://files.commanderkeen.org/users/ceilick/Keen%209%20-%20Battle%20of%20the%20Brains.zip Version 1]&lt;br /&gt;
| Series = [[The Keys of Krodacia]], [[Dead in the Desert]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Battle of the Brains]] will be the third and final episode of the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy by [[User: Ceilick|Ceilick]], with the bulk of the modding done by Ceilick, [[User: Mink|Mink]], and [[User: Tulip|Tulip]], and with extensive patching by [[User: Levellass|Levellass]]. Work on it began shortly after the release of [[Dead in the Desert]]. It was released in February 2011.&lt;br /&gt;
&lt;br /&gt;
The story begins immediately where [[Dead in the Desert]] left off. After rendezvousing with his friends, who have piloted Commander Keen&#039;s Bean-with-Bacon Megarocket, Commander Keen learns of their very important discovery. &lt;br /&gt;
&lt;br /&gt;
In a seemingly empty quadrant of space lies a mysterious space station, a hub between worlds. Keen&#039;s friends have discovered that this hub is how Mortimer McMire travels around the universe so quickly and believe it will lead them straight to Mortimer himself! &lt;br /&gt;
&lt;br /&gt;
Unfortunately for Commander Keen, it isn&#039;t that simple. He must accomplish several tasks before he can even enter the portal leading to Mortimer. This requires that he travel to three different planets as well as a space station, all located in far flung areas of the universe. Luckily, he can use Mort&#039;s portal hub against him...&lt;br /&gt;
&lt;br /&gt;
== Level List ==&lt;br /&gt;
&lt;br /&gt;
*Keen determinedly searches the Universe!&lt;br /&gt;
*Keen lands in the [[HUB Command Center]]&lt;br /&gt;
*Keen charges into [[Shivonia City]]&lt;br /&gt;
*Keen investigates [[VitaCorp (Keen 9 Level)|VitaCorp]]&lt;br /&gt;
*Keen invades [[Defense Tower Surth]]&lt;br /&gt;
*Keen addresses [[Fort Yetisburg]]&lt;br /&gt;
*Keen storms up the [[Jotundra Mountains]]&lt;br /&gt;
*Keen chills out in [[Frosthool Station]]&lt;br /&gt;
*Keen combs the [[The Depleted Tunnels|Depleted Tunnels]]&lt;br /&gt;
*Keen falls into [[The Crater]]&lt;br /&gt;
*Keen barges into [[Altaire Station]]&lt;br /&gt;
*Keen captures the [[Elevator Access Station]]&lt;br /&gt;
*Keen raids [[The Krodacian Overlabs]]&lt;br /&gt;
*Keen races down [[Defense Hall M]]&lt;br /&gt;
*Keen battles Mortimer McMire in the [[Warpcore]]&lt;br /&gt;
&lt;br /&gt;
== Creatures and other modifications ==&lt;br /&gt;
&lt;br /&gt;
Two enemies have been revealed in a [http://files.commanderkeen.org/users/ceilick/keen9posterb.bmp teaser poster]:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Robo Garg]]&#039;&#039;: The Robot Garg is a genetically enhanced Martian with a steady stream of Vitalin pumped into its veins, making it impossible to stun for more than a short period of time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Cybloog]]&#039;&#039;: The Cybloog are the biomechanical shocktroopers in Mortimer&#039;s Army. They carry a Meep on their back attached to special blasters which fire deadly sound waves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Shikadi]]&#039;&#039;: Yes, these classic creatures from the original [[Keen 5]] are back! They can now actually climb down poles in addition to electrocuting Keen through them.&lt;br /&gt;
{{ObjectList2Col&lt;br /&gt;
| Object1 = Robo Garg                         | Desc1 = [[Sparky]] replacement              &lt;br /&gt;
| Object2 = Cybloog                           | Desc2 = [[Robo Red]] replacement?&lt;br /&gt;
| Object3 = Shikadi                           | Desc3 = [[Shikadi]] is replacing itself&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;table class=&amp;quot;threecol&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Points==&lt;br /&gt;
Currently There are very few items currently revealed. Sprites are currently unobtainable, and the only information we do have is from the YouTube Demo video made while the game was still in progress, and may also change.&lt;br /&gt;
&lt;br /&gt;
What we do have includes a corndog, a popcicle, and sugar stick, among a few others.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
Currently There are very few items currently revealed. The only sprites that we have are the ones that have returned from the previous games. These include the [[Neural Stunner]] and [[Gems]], which, as far as we know, are returning.&lt;br /&gt;
&lt;br /&gt;
{{ObjectList1Col&lt;br /&gt;
| Object1 = Neural Stunner     |Desc1 = More Ammo&lt;br /&gt;
| Object2 = Gems               |Desc2 = Unlock Doors          |Image2 = Gem.png&lt;br /&gt;
| Object3 = Currently Unknown  |Desc3 = Extra Life            |Image3 = QM.png            |Link3 = -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Hazards==&lt;br /&gt;
The only hazard that we currently know of is an unnamed Bone-shaped replacement for the [[Fire Helix]]. It rotates and may be radioactive. They can float anywhere.&lt;br /&gt;
&lt;br /&gt;
==Music==&lt;br /&gt;
Not yet revealed...&lt;br /&gt;
&lt;br /&gt;
==Technical Information==&lt;br /&gt;
Currently unknown.&lt;br /&gt;
&lt;br /&gt;
==Version Differences==&lt;br /&gt;
No versions are currently availible.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[The Keys of Krodacia]] - The first episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy&lt;br /&gt;
* [[Dead in the Desert]] - The second episode in the [[The Universe Is Toast (MOD Trilogy)|unofficial &amp;quot;The Universe is Toast&amp;quot;]] trilogy&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://www.pckf.com/viewtopic.php?t=774 Battle of the Brains at the Public Commander Keen Forum]&lt;br /&gt;
* [http://www.youtube.com/watch?v=uHtw0grNPBs Demo footage in YouTube]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mods]]&lt;br /&gt;
[[Category:Keen 5 mods]]&lt;br /&gt;
[[Category:Unofficial The Universe is Toast trilogy]]&lt;br /&gt;
[[Category:Battle of the Brains]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=10722</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=10722"/>
		<updated>2009-03-15T01:25:09Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Updated user page (that&amp;#039;s no longer my website...)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, more known in the Commander Keen community as the Shadow Master. I&#039;m 19 years old as of this writing (2009-03-14), I live in Santiago de Chile and I like to do stuff with computers.&lt;br /&gt;
&lt;br /&gt;
In Wikipedia, I am &amp;quot;Shadowm2006_cl&amp;quot;. I rarely do edits there; when I do, it&#039;s only to add additional unspotted information or proofreading stuff on the Windows System Architecture and PC Games areas.&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;br /&gt;
* MSN Messenger: shadowm2k6 at hotmail dot com&lt;br /&gt;
* AIM: smcl2006&lt;br /&gt;
&lt;br /&gt;
== My Website ==&lt;br /&gt;
&lt;br /&gt;
[http://shadowm.nfshost.com My website] is were you&#039;ll learn about my projects and other stuff I do.&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8543</id>
		<title>User talk:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8543"/>
		<updated>2008-03-07T15:25:55Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Clean-up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Misc discussions ==&lt;br /&gt;
Hi Shadow Master - I just noticed you changing links from something like &amp;lt;nowiki&amp;gt;[[Vorticon]]s&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;[[Vorticon|Vorticons]]&amp;lt;/nowiki&amp;gt; - the first syntax is actually better, as it appears exactly the same in the article but with shorter wikicode. -- [[User:Malvineous|Malvineous]] 11:56, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Okay, in that case I&#039;ll change them back to the shorter syntax. -- [[User:Shadow Master|Shadow Master]] 10:11 PM, 26 January 2007 (GMT-03:00)&lt;br /&gt;
&lt;br /&gt;
::Thanks - I&#039;m still going through doing that to my original edits, as I didn&#039;t realise you could do it like that at first... -- [[User:Malvineous|Malvineous]] 12:01, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Admin user ==&lt;br /&gt;
SM- who is &amp;quot;Admin&amp;quot;?--[[User:Xterra1|Xterra1]] 23:06, 10 July 2007 (GMT)&lt;br /&gt;
:&amp;quot;Admin&amp;quot; is the generic administrator account, created along with the wiki.  It was only used to grant admin access to my account, and it is no longer used. -- [[User:Malvineous|Malvineous]] 02:58, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Greetings from Chile!==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say I&#039;m surprised to see someone else from Chile... I&#039;m chilean too, and I haven&#039;t met many people from Chile in international forums and such... So, nice to meet you! [[User:Sega381|Sega381]] 23:52, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Wow, the world seems to be smaller than I thought :P. It&#039;s strange anyways, as I didn&#039;t get to meet Keen till I was 9 years old, in an old computer at school. --[[User:Shadow Master|Shadow Master]] 12:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== I want to try modding ==&lt;br /&gt;
&lt;br /&gt;
Hey,SM,Xterra here. Do you know where a good Keen 1 sprite editor is? I want to make some modifications to Keen 1&#039;s tileset,mainly the [[Raygun]]&#039;s purple bolt.Sincerely,[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 19:46, 5 March 2008 (GMT)&lt;br /&gt;
:Good timing there. I had not checked the wiki until today. OK, there is no sprite editor for Keen 1. All you can do is use [[ModKeen]] to extract the sprites/tilesets to Windows Bitmaps, and edit them later with a tool such as MSPaint or The GIMP (which I use). --[[User:Shadow Master|Shadow Master]] 14:51, 6 March 2008 (GMT)&lt;br /&gt;
::OK. I use a VERY old version of Paint Shop Pro. Could that do?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:21, 6 March 2008 (GMT)&lt;br /&gt;
:::It ought to. The only way is to try, isn&#039;t it? --[[User:KeenRush|KeenRush]] 14:37, 7 March 2008 (GMT)&lt;br /&gt;
:::Simply put, any program which can edit Windows Bitmap files can be used for editing sprites and tilesets, as long as you used ModKeen to extract them. When finished editing, just tell ModKeen to reimport them into the game. ModKeen is shipped with a README file that should explain anything you need to know. --[[User:Shadow Master|Shadow Master]] 15:24, 7 March 2008 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8542</id>
		<title>User talk:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8542"/>
		<updated>2008-03-07T15:24:39Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* I want to try modding */ reply to xterra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Inactivity? ==&lt;br /&gt;
In case anybody wonders why I have not done much lately, I am alive and I always wander around to make sure everything is in order. I plan to add some stuff when I get the time and &amp;quot;inspiration&amp;quot; for that, like the horribly lacking Tutorials section I made, and the fangames section (not horribly lacking, but it currently only has those fangames that I like or consider of good to high quality - feel free to add any other fangames, specially you fangame authors that wander around - yes I know there must be some! ;).&lt;br /&gt;
&lt;br /&gt;
== My To-Do List ==&lt;br /&gt;
Fix double redirects caused by recent moval of KeenGalaxy... and KeenVorticons article. See [[Special:DoubleRedirects]] for help. --[[User:Shadow Master|Shadow Master]] 16:32, 9 July 2007 (GMT)&lt;br /&gt;
:Done. I also removed unused DOUBLE redirects. They seem to be leftovers from the wiki birth or something. --[[User:Shadow Master|Shadow Master]] 13:19, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Misc discussions ==&lt;br /&gt;
Hi Shadow Master - I just noticed you changing links from something like &amp;lt;nowiki&amp;gt;[[Vorticon]]s&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;[[Vorticon|Vorticons]]&amp;lt;/nowiki&amp;gt; - the first syntax is actually better, as it appears exactly the same in the article but with shorter wikicode. -- [[User:Malvineous|Malvineous]] 11:56, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Okay, in that case I&#039;ll change them back to the shorter syntax. -- [[User:Shadow Master|Shadow Master]] 10:11 PM, 26 January 2007 (GMT-03:00)&lt;br /&gt;
&lt;br /&gt;
::Thanks - I&#039;m still going through doing that to my original edits, as I didn&#039;t realise you could do it like that at first... -- [[User:Malvineous|Malvineous]] 12:01, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Admin user ==&lt;br /&gt;
SM- who is &amp;quot;Admin&amp;quot;?--[[User:Xterra1|Xterra1]] 23:06, 10 July 2007 (GMT)&lt;br /&gt;
:&amp;quot;Admin&amp;quot; is the generic administrator account, created along with the wiki.  It was only used to grant admin access to my account, and it is no longer used. -- [[User:Malvineous|Malvineous]] 02:58, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Greetings from Chile!==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say I&#039;m surprised to see someone else from Chile... I&#039;m chilean too, and I haven&#039;t met many people from Chile in international forums and such... So, nice to meet you! [[User:Sega381|Sega381]] 23:52, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Wow, the world seems to be smaller than I thought :P. It&#039;s strange anyways, as I didn&#039;t get to meet Keen till I was 9 years old, in an old computer at school. --[[User:Shadow Master|Shadow Master]] 12:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== I want to try modding ==&lt;br /&gt;
&lt;br /&gt;
Hey,SM,Xterra here. Do you know where a good Keen 1 sprite editor is? I want to make some modifications to Keen 1&#039;s tileset,mainly the [[Raygun]]&#039;s purple bolt.Sincerely,[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 19:46, 5 March 2008 (GMT)&lt;br /&gt;
:Good timing there. I had not checked the wiki until today. OK, there is no sprite editor for Keen 1. All you can do is use [[ModKeen]] to extract the sprites/tilesets to Windows Bitmaps, and edit them later with a tool such as MSPaint or The GIMP (which I use). --[[User:Shadow Master|Shadow Master]] 14:51, 6 March 2008 (GMT)&lt;br /&gt;
::OK. I use a VERY old version of Paint Shop Pro. Could that do?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:21, 6 March 2008 (GMT)&lt;br /&gt;
:::It ought to. The only way is to try, isn&#039;t it? --[[User:KeenRush|KeenRush]] 14:37, 7 March 2008 (GMT)&lt;br /&gt;
:::Simply put, any program which can edit Windows Bitmap files can be used for editing sprites and tilesets, as long as you used ModKeen to extract them. When finished editing, just tell ModKeen to reimport them into the game. ModKeen is shipped with a README file that should explain anything you need to know. --[[User:Shadow Master|Shadow Master]] 15:24, 7 March 2008 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=ModKeen&amp;diff=8534</id>
		<title>ModKeen</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=ModKeen&amp;diff=8534"/>
		<updated>2008-03-06T14:53:31Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Removed link to LModkeen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border-left: 1em solid white; float: right; clear: right; margin-left: 1em;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;infobox&amp;quot; style=&amp;quot;width: 24em; text-align: left; font-size: 90%; float: none; margin: 0px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align:center; font-size: 120%;&amp;quot;&amp;gt;&#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div id=&amp;quot;level-infobox-image&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&amp;gt;[[Image:{{{Image|{{PAGENAME}}.png}}}]]&amp;lt;br /&amp;gt;{{#ifexist: Image:{{{Image|{{PAGENAME}}.png}}}||&#039;&#039;There is no picture of this program&#039;s main window or product logo - &amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[{{fullurl:Special:Upload|wpDestFile={{{Image|{{PAGENAMEE}}.png}}}}} upload one]&amp;lt;/span&amp;gt;!&#039;&#039;&amp;lt;includeonly&amp;gt;[[Category:Need pictures]]&amp;lt;/includeonly&amp;gt;}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 12em;&amp;quot;&amp;gt;Original developer&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Original developer|[[User: Adurdin|Andrew Durdin]]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th style=&amp;quot;width: 12em;&amp;quot;&amp;gt;Current maintainer&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Current Maintainer|[[User: Shadow Master|Shadow Master]] (?)}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Last stable release&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Stable Release|2.0.1}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Last preview release&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Preview Release|LModKeen 2a}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;OS&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{OS|[[Wikipedia: DOS|DOS]] ([[Wikipedia: DPMI|DPMI]]), [[Wikipedia: Windows|Win32]], [[Wikipedia: Linux|GNU/Linux]]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;License&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{License|BSD-style}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Website&amp;lt;/th&amp;gt;&amp;lt;td style=&amp;quot;vertical-align: middle;&amp;quot;&amp;gt;{{{Website|[http://www.keenmodding.org Keen: Modding forums]}}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ModKeen&#039;&#039;&#039; is a Keen graphics importing/exporting utility written by [[Andrew Durdin]]. Each version has been released under the terms of the [[Wikipedia:GNU General Public License|GNU General Public License (GPL)]]. The official releases are written for the DOS platform, using the &#039;&#039;DOS 32-bit Protected Mode programming Interface (DPMI)&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Its first version, 1.0, was an enhancement of the earlier [[ModLatch]] utility by Andrew Durdin. This first version was capable of importing and exporting [[Invasion of the Vorticons|Keen 1-3]] graphics, including the tileset bitmap, all the sprite animation frames, and miscellaneous bitmaps used by the engine, including the character set. All those are exported to the Windows Bitmap (BMP) format.&lt;br /&gt;
&lt;br /&gt;
Its second version, ModKeen 2.0, released in March 2004, added functionality for [[Goodbye Galaxy|Keen 4-6]] graphics and miscellaneous data importing/exporting. A revision, ModKeen 2.0.1, was released at the end of the same month, fixing several bugs in the Keen 1-3 data manipulation routines. Later, a unofficial revision with the same version number was released by [[User:Multimania|MultiMania]] in January 2005, adding support for [[Keen Dreams]] graphics and data importing/exporting. [http://www.keenmodding.org/viewtopic.php?t=452]&lt;br /&gt;
&lt;br /&gt;
An unofficial Win32 port of ModKeen version 1.0 was released in March 2006 by [[z-1]]. [http://www.keenmodding.org/viewtopic.php?t=881]&lt;br /&gt;
&lt;br /&gt;
[[Image:lmodkeen.png|250px|thumb|&#039;&#039;&#039;LModKeen&#039;&#039;&#039; running in a Linux console.]]&lt;br /&gt;
&lt;br /&gt;
In March 13, 2007, [[User:Shadow Master|Shadow Master]] released the first version of &#039;&#039;&#039;LModKeen&#039;&#039;&#039;, also known as &#039;&#039;&#039;LModKeen I&#039;&#039;&#039;, which is his unofficial ModKeen 2.0.1 port for GNU/Linux. The port added only one new feature (also called by him a &amp;quot;workaround&amp;quot;), which was the &amp;quot;-nowait&amp;quot; command line parameter. The application uses the ncurses library for console input/output operations.&lt;br /&gt;
&lt;br /&gt;
Several days later, he released the first beta to &#039;&#039;&#039;LModKeen II&#039;&#039;&#039;, which integrated [[Fin2Bmp]] code in the Keen 1-3 importing/exporting routines. It also included Keen Dreams importing/exporting code written by MultiMania, although not working. The second beta was the first to actually use the [[Fin2Bmp]] code when importing and exporting to and from Keens 1-3.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.keenmodding.org/viewforum.php?f=9 The ModKeen forum on K:M]&lt;br /&gt;
&lt;br /&gt;
[[Category:Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Modding Tools (Galaxy)]]&lt;br /&gt;
[[Category:Graphics Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Graphics Modding Tools (Galaxy)]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8533</id>
		<title>User talk:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8533"/>
		<updated>2008-03-06T14:51:29Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Inactivity? ==&lt;br /&gt;
In case anybody wonders why I have not done much lately, I am alive and I always wander around to make sure everything is in order. I plan to add some stuff when I get the time and &amp;quot;inspiration&amp;quot; for that, like the horribly lacking Tutorials section I made, and the fangames section (not horribly lacking, but it currently only has those fangames that I like or consider of good to high quality - feel free to add any other fangames, specially you fangame authors that wander around - yes I know there must be some! ;).&lt;br /&gt;
&lt;br /&gt;
== My To-Do List ==&lt;br /&gt;
Fix double redirects caused by recent moval of KeenGalaxy... and KeenVorticons article. See [[Special:DoubleRedirects]] for help. --[[User:Shadow Master|Shadow Master]] 16:32, 9 July 2007 (GMT)&lt;br /&gt;
:Done. I also removed unused DOUBLE redirects. They seem to be leftovers from the wiki birth or something. --[[User:Shadow Master|Shadow Master]] 13:19, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Misc discussions ==&lt;br /&gt;
Hi Shadow Master - I just noticed you changing links from something like &amp;lt;nowiki&amp;gt;[[Vorticon]]s&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;[[Vorticon|Vorticons]]&amp;lt;/nowiki&amp;gt; - the first syntax is actually better, as it appears exactly the same in the article but with shorter wikicode. -- [[User:Malvineous|Malvineous]] 11:56, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Okay, in that case I&#039;ll change them back to the shorter syntax. -- [[User:Shadow Master|Shadow Master]] 10:11 PM, 26 January 2007 (GMT-03:00)&lt;br /&gt;
&lt;br /&gt;
::Thanks - I&#039;m still going through doing that to my original edits, as I didn&#039;t realise you could do it like that at first... -- [[User:Malvineous|Malvineous]] 12:01, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Admin user ==&lt;br /&gt;
SM- who is &amp;quot;Admin&amp;quot;?--[[User:Xterra1|Xterra1]] 23:06, 10 July 2007 (GMT)&lt;br /&gt;
:&amp;quot;Admin&amp;quot; is the generic administrator account, created along with the wiki.  It was only used to grant admin access to my account, and it is no longer used. -- [[User:Malvineous|Malvineous]] 02:58, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Greetings from Chile!==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say I&#039;m surprised to see someone else from Chile... I&#039;m chilean too, and I haven&#039;t met many people from Chile in international forums and such... So, nice to meet you! [[User:Sega381|Sega381]] 23:52, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Wow, the world seems to be smaller than I thought :P. It&#039;s strange anyways, as I didn&#039;t get to meet Keen till I was 9 years old, in an old computer at school. --[[User:Shadow Master|Shadow Master]] 12:53, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== I want to try modding ==&lt;br /&gt;
&lt;br /&gt;
Hey,SM,Xterra here. Do you know where a good Keen 1 sprite editor is? I want to make some modifications to Keen 1&#039;s tileset,mainly the [[Raygun]]&#039;s purple bolt.Sincerely,[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xt&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;er&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;ra&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 19:46, 5 March 2008 (GMT)&lt;br /&gt;
:Good timing there. I had not checked the wiki until today. OK, there is no sprite editor for Keen 1. All you can do is use [[ModKeen]] to extract the sprites/tilesets to Windows Bitmaps, and edit them later with a tool such as MSPaint or The GIMP (which I use). --[[User:Shadow Master|Shadow Master]] 14:51, 6 March 2008 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_4_Bugs&amp;diff=8244</id>
		<title>Talk:Keen 4 Bugs</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_4_Bugs&amp;diff=8244"/>
		<updated>2007-12-18T16:19:55Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: New section: About the bug in Cave of the Descendants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;ve found a clipping bug in the Well Of Wishes-the doorway which the council member is behind-if Keen is halfway between the sides of the door,his sprite goes screwy and falls one tile into the floor.--[[User:Xterra1|Xterra1]] 15:51, 8 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Please add this!--[[User:Xterra1|Xterra1]] 20:41, 19 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Done -- [[User:Malvineous|Malvineous]] 07:45, 24 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Cool-please try registering on Wikipedia!--[[User:Xterra1|Xterra1]] 16:14, 24 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Huh?  Why would Wikipedia be interested in this?! -- [[User:Malvineous|Malvineous]] 00:38, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::Just a suggestion.--[[User:Xterra1|Xterra1]] 02:00, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::I don&#039;t understand what you&#039;re suggesting... -- [[User:Malvineous|Malvineous]] 03:26, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::I think the sugesstion was that Wikipedia is a nice wiki too, and as he likes contributing here and in Wikipedia, he was suggesting you to check out Wikipedia and help out there. However, I think this kind of conversation is exactly the kind that goes better in the Forums than here.... it has nothing to do with this article, and nothing to do with this wiki.[[User:Sega381|Sega381]] 03:29, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::::Well that&#039;s what I thought, but since I&#039;m already registered on Wikipedia under the same username, I thought he must have meant something else...but you&#039;re right, this sort of discussion belongs on a forum elsewhere. -- [[User:Malvineous|Malvineous]] 23:23, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== About the bug in Cave of the Descendants ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It&#039;s not a level-specific bug. It happens in any level where such a door mechanism in which Keen falls down after being teleported is present. As far as I can remember, those levels would be the Pyramid of Shadows, Pyramid of Moons (?), Cave of the descendants, Chasm of Chills and Pyramid of the Forbidden. However, I don&#039;t know what text put in the article to state that, nor I have the time to do that.--[[User:Shadow Master|Shadow Master]] 16:19, 18 December 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:EricMushroomWilson2&amp;diff=8219</id>
		<title>User talk:EricMushroomWilson2</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:EricMushroomWilson2&amp;diff=8219"/>
		<updated>2007-11-09T13:27:55Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Have you tried using the &#039;email me my password&#039; button with your [[User:EricMushroomWilson|other account]], in the login form? --[[User:Shadow Master|Shadow Master]] 13:27, 9 November 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Public_Commander_Keen_Forum&amp;diff=8217</id>
		<title>Public Commander Keen Forum</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Public_Commander_Keen_Forum&amp;diff=8217"/>
		<updated>2007-11-06T12:25:42Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Fixed intro facts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page contains historical information on the &#039;&#039;&#039;Public Commander Keen Forum&#039;&#039;&#039;. For the actual web-site, see the [http://www.pckf.com Public Commander Keen Forum (external website)].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:PCKF_banner.jpg|320px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Public Commander Keen Forum]] (PCKF) is currently the most active Keen community, thus it is often referred to as &#039;&#039;the Community&#039;&#039;. It is currently hosted by [[User:Adurdin|Andrew Durdin]] in the [http://www.keenmodding.org KeenModding.org domain], and its main URL domain, [http://www.pckf.com www.pckf.com] is provided by Vitamin Zach, Though he is not listed as an administrator on the forum&#039;s main page, [[User:Flaose|Flaose]] still maintains his administrative powers and is relatively active.&lt;br /&gt;
[[Image:PCKF-web.png|thumb|320px|The main page of the [http://www.pckf.com PCKF]]]&lt;br /&gt;
The PCKF originated as an InsideTheWeb message board, founded by Geoff Sims. Most discussion was about the original seven Keen games, and anticipation about [[The Universe Is Toast]].  Some early level editing for [[Keen: Vorticons]] was discussed there too.  The hub for the message board was [[Cerebral Cortex 314|Cerebral Cortex 314 (CC314)]], also founded by Geoff Sims.&lt;br /&gt;
&lt;br /&gt;
Around 2000, the forum switched to EzBoard, which was more robust than InsideTheWeb and allowed for graphic updates and layout changes. Cho&#039;gall has been paying for the Gold Membership since then, keeping the board ad-free.&lt;br /&gt;
&lt;br /&gt;
The original administrators were Cho&#039;gall and Thea Gregory, who was the [[Cerebral Cortex 314|CC314]] owner back then. The moderators were [[User:Flaose|Flaose]] and Snortimer.&lt;br /&gt;
&lt;br /&gt;
As Keen fan-made games became more prominent, an Unofficial Keen Games section was created. It was originally PimentoCheez&#039;s fan-game development forum, but it was later merged into the PCKF.&lt;br /&gt;
&lt;br /&gt;
Shortly after the first edition of [[ModKeen]] was released in 2002, the &amp;quot;Other Keen Stuff&amp;quot; sub-forum was flooded with modding questions, and [[User:Adurdin|Andrew Durdin]] decided to create the [http://www.keenmodding.org/ Keen: Modding forum] on his own site.&lt;br /&gt;
&lt;br /&gt;
In November 2007, the forum switched from its EzBoard hosting to phpBB, using [[User::adurdin|Andrew Durdin]]&#039;s hosting space at keenmodding.org, and [http://www.pckf.com] site address, provided by Vitamin Zach before for redirecting to the old EzBoard-based forum.&lt;br /&gt;
&lt;br /&gt;
The Public Commander Keen Forum attracts fans of the original Keen games, and provides a place for them to ask questions about secret areas, the [[Standard Galactic Alphabet]] and general Keen information.  It also offers a gateway to the wealth of fan-games and mods which have accumulated over the years.&lt;br /&gt;
&lt;br /&gt;
Interestingly enough, for a forum discussing a 15 year old series of games, a surprising number of newcomers regularly pass through asking for help to complete some part of the games, having only just discovered them for the first time.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Links ==&lt;br /&gt;
* [http://www.pckf.com The PCKF].&lt;br /&gt;
* [http://p072.ezboard.com/bpubliccommanderkeenforum Closed EzBoard forum]: the place where the forums used to be before November 2007.&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Public_Commander_Keen_Forum&amp;diff=8216</id>
		<title>Talk:Public Commander Keen Forum</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Public_Commander_Keen_Forum&amp;diff=8216"/>
		<updated>2007-11-06T12:21:07Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hmm, at the top of the page, it says it is hosted by EzBoard and financed by Cho&#039;gall. Shadow Master--was this an oversight on your part? ;-) Should this be changed to &amp;quot;hosted by Andrew Durdin&amp;quot; and &amp;quot;domain provided by Vitamin Zach&amp;quot;? -- [[User:CK Guy|CK Guy]] 21:18, 5 November 2007 (GMT)&lt;br /&gt;
: Obviously. Didn&#039;t have time, so I must have missed quite a lot of points.--[[User:Shadow Master|Shadow Master]] 12:21, 6 November 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Public_Commander_Keen_Forum&amp;diff=8214</id>
		<title>Public Commander Keen Forum</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Public_Commander_Keen_Forum&amp;diff=8214"/>
		<updated>2007-11-05T19:56:56Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Updated history and links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;This page contains historical information on the &#039;&#039;&#039;Public Commander Keen Forum&#039;&#039;&#039;. For the actual web-site, see the [http://www.pckf.com Public Commander Keen Forum (external website)].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Image:PCKF_banner.jpg|320px]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The [[Public Commander Keen Forum]] (PCKF) is currently the most active Keen community, thus it is often referred to as &#039;&#039;the Community&#039;&#039;. It is currently hosted by EzBoard, financed by [[User:Cho&#039;gall|Cho&#039;gall]] (re-founder of [[Cerebral Cortex 314]]) and administrated by eK, [[User:KeenRush|KeenRush]], Xtraverse and Yorpy. The current moderator is Snaily. Of these, the only active administrators are KeenRush and Xtraverse. Snaily and Yorpy are no longer active, eK appears rarely and Cho&#039;gall, although completely inactive in the community, still pays for the EzBoard subscription to keep the forums ad-free.  Though he is not listed as an administrator on the forum&#039;s main page, [[User:Flaose|Flaose]] still maintains his administrative powers and is relatively active.&lt;br /&gt;
[[Image:PCKF-web.png|thumb|320px|The main page of the [http://www.pckf.com PCKF]]]&lt;br /&gt;
The PCKF originated as an InsideTheWeb message board, founded by Geoff Sims. Most discussion was about the original seven Keen games, and anticipation about [[The Universe Is Toast]].  Some early level editing for [[Keen: Vorticons]] was discussed there too.  The hub for the message board was [[Cerebral Cortex 314|Cerebral Cortex 314 (CC314)]], also founded by Geoff Sims.&lt;br /&gt;
&lt;br /&gt;
Around 2000, the forum switched to EzBoard, which was more robust than InsideTheWeb and allowed for graphic updates and layout changes. Cho&#039;gall has been paying for the Gold Membership since then, keeping the board ad-free.&lt;br /&gt;
&lt;br /&gt;
The original administrators were Cho&#039;gall and Thea Gregory, who was the [[Cerebral Cortex 314|CC314]] owner back then. The moderators were [[User:Flaose|Flaose]] and Snortimer.&lt;br /&gt;
&lt;br /&gt;
As Keen fan-made games became more prominent, an Unofficial Keen Games section was created. It was originally PimentoCheez&#039;s fan-game development forum, but it was later merged into the PCKF.&lt;br /&gt;
&lt;br /&gt;
Shortly after the first edition of [[ModKeen]] was released in 2002, the &amp;quot;Other Keen Stuff&amp;quot; sub-forum was flooded with modding questions, and [[User:Adurdin|Andrew Durdin]] decided to create the [http://www.keenmodding.org/ Keen: Modding forum] on his own site.&lt;br /&gt;
&lt;br /&gt;
In November 2007, the forum switched from its EzBoard hosting to phpBB, using [[User::adurdin|Andrew Durdin]]&#039;s hosting space at keenmodding.org, and [http://www.pckf.com] site address, provided by Vitamin Zach before for redirecting to the old EzBoard-based forum.&lt;br /&gt;
&lt;br /&gt;
The Public Commander Keen Forum attracts fans of the original Keen games, and provides a place for them to ask questions about secret areas, the [[Standard Galactic Alphabet]] and general Keen information.  It also offers a gateway to the wealth of fan-games and mods which have accumulated over the years.&lt;br /&gt;
&lt;br /&gt;
Interestingly enough, for a forum discussing a 15 year old series of games, a surprising number of newcomers regularly pass through asking for help to complete some part of the games, having only just discovered them for the first time.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Links ==&lt;br /&gt;
* [http://www.pckf.com The PCKF].&lt;br /&gt;
* [http://p072.ezboard.com/bpubliccommanderkeenforum Closed EzBoard forum]: the place where the forums used to be before November 2007.&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Pogo_Shrine&amp;diff=8213</id>
		<title>Talk:Pogo Shrine</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Pogo_Shrine&amp;diff=8213"/>
		<updated>2007-11-05T15:27:49Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I don&#039;t think that this level is required to complete the game: isn&#039;t the only place a pogo is actually needed the Vorticon Commander&#039;s Castle? (I remember someone saying this once.) And it has its own pogo. [[User:CK Guy|CK Guy]] 19:58, 1 November 2007 (GMT)&lt;br /&gt;
:Yup, this is true. I just played through Keen 1 not using pogo at all until the last level. If you have the pogo going into it, you only need the pogo for one jump in it--because you can jump to skip over the whole black area below with the butler bots, fires, gargs, teddy bears, etc. But if you go in without the pogo, you&#039;ll need the pogo to get up out of that black area below. Either that or you could kill yourself, restart the level with the pogo, make the jump to skip over the black area below, and use the pogo only once the entire game to jump up onto the two little blue cans on the way up to the vorticon commander. I&#039;m not sure is this is comprehensible (and it&#039;s definitely slightly obsessive), but the final word is that, no the pogo shrine is not necessary to complete the game. -- [[User:CK Guy|CK Guy]] 17:18, 3 November 2007 (GMT)&lt;br /&gt;
::Great discovery. I guess I have never had enough patience to discover it by myself. But judging by the Keen 1 Level Competition, it seems you are not the only one to have found out the fact already. I guess I could play Keen 1 next time resisting the temptation to pick up the pogo, and then go play Keen Dreams without cheating. :P --[[User:Shadow Master|Shadow Master]] 15:27, 5 November 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_1_Level_Competition_Level_Pack&amp;diff=8144</id>
		<title>Talk:Keen 1 Level Competition Level Pack</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_1_Level_Competition_Level_Pack&amp;diff=8144"/>
		<updated>2007-10-29T17:10:56Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I never knew about this. I would&#039;ve liked to add a level. Oh well. Link please? -Stealthy71088 4:43 (GMT) 14 February 2007&lt;br /&gt;
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Could someone add a link to the level pack? I would myself, but I don&#039;t know where it is.&lt;br /&gt;
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:It&#039;s nowhere at the moment, as keengrid.net is gone (or nearly gone, there&#039;s nothing but a message on the main page left). I&#039;ll add a link once I have a new Keen site up and running. --[[User:KeenRush|KeenRush]] 15:25, 27 October 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::I&#039;ll provide a mirror tomorrow, for the time being. I still keep the .zip file in my HDD, although I&#039;m not sure if it&#039;s the last revision or not (the one that provided you infinite lives). --[[User:Shadow Master|Shadow Master]] 17:10, 29 October 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8132</id>
		<title>User talk:Malvineous</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8132"/>
		<updated>2007-10-16T15:05:03Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* Sysops too? */ Reply to Malvineous&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey,Malv? Check out the walkthrough on the [[Bloog Control Center]] page.--[[User:Xterra1|Xterra1]] 16:52, 10 July 2007 (GMT)PS-I wrote it,Sega381 did the links.&lt;br /&gt;
:Hey Xterra, yep, I saw those (I try to check each and every edit on the wiki.)  Good job!  I hope you&#039;ve got some time to do this for the other levels too! -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
I also moved &amp;quot;Gems&amp;quot; to &amp;quot;[[Keygems]]. And fixed the pages and links.--[[User:Xterra1|Xterra1]] 03:35, 11 July 2007 (GMT)&lt;br /&gt;
:Which you&#039;ll now have to undo, because you didn&#039;t discuss the proposed rename first (and so nobody had a chance to point out that the official name is in fact Gems, according to the in-game help and [http://cc314.classicgaming.gamespy.com/encyclopedia/info/mankeen6/man07.html the manual]) -- [[User:Malvineous|Malvineous]] 03:44, 11 July 2007 (GMT)&lt;br /&gt;
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Already undone.--[[User:Xterra1|Xterra1]] 17:28, 11 July 2007 (GMT)&lt;br /&gt;
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Hey,Malv-How do you do those vertical lines?--[[User:Xterra1|Xterra1]] 22:28, 19 July 2007 (GMT)&lt;br /&gt;
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:You&#039;ll have to be a bit more descriptive, Xt - what vertical lines, where?  If it&#039;s some wikicode you&#039;re after, just edit the page and copy the code. -- [[User:Malvineous|Malvineous]] 05:58, 24 July 2007 (GMT)&lt;br /&gt;
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::Uh,how do I copy wikicode?--[[User:Xterra1|Xterra1]] 23:52, 24 July 2007 (GMT)&lt;br /&gt;
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:::You don&#039;t know how to copy and paste things?!  Well, this isn&#039;t really the right place for discussing introductory PC concepts, so you&#039;re probably better off asking a friend how to &amp;quot;copy and paste&amp;quot; (no wonder you were having problems with those infoboxes, we just copy them into a new page in all of 10 seconds - I don&#039;t think anyone could remember how to type them in by hand...) -- [[User:Malvineous|Malvineous]] 00:36, 25 July 2007 (GMT)&lt;br /&gt;
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:::Anyway, you can just copy and paste wikicode in the same way you copy and paste regular text, in case that was the doubt.[[User:Sega381|Sega381]] 03:32, 25 July 2007 (GMT)&lt;br /&gt;
::::Forget it-I found the key to do it.--[[User:Xterra1|Xterra1]] 23:51, 27 July 2007 (GMT)&lt;br /&gt;
:::::And I customized my signature!!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:13, 1 August 2007 (GMT)&lt;br /&gt;
::::::Indeed. I can no longer see the &amp;quot;Xterra&amp;quot; in it, and just see the &amp;quot;1&amp;quot;. Ironic, I have problems with my eyes and I&#039;m programming with graphics. An interesting fact is that you (Xterra) learn incredibly fast once you get a purpose. --[[User:Shadow Master|Shadow Master]] 16:44, 1 August 2007 (GMT)&lt;br /&gt;
:::::::The &amp;quot;Xterra&amp;quot; in [[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] is gold.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:51, 1 August 2007 (GMT)&lt;br /&gt;
::::::::Try customizing yours!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:52, 1 August 2007 (GMT)&lt;br /&gt;
:::::::::I prefer to keep the common signature code, just to avoid making the wiki look too &amp;quot;casual&amp;quot;. --[[User:Shadow Master|Shadow Master]] 14:53, 2 August 2007 (GMT)&lt;br /&gt;
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==Spacing==&lt;br /&gt;
&lt;br /&gt;
Malvineous,I&#039;ve noticed that you put incorrect spacing in game names-like &amp;quot;Keen4&amp;quot;-try &amp;quot;Keen 4&amp;quot;.&lt;br /&gt;
Just friendly advice,[[User:Xterra1|Xterra1]] 00:40, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It depends on the purpose - I consider the full name as &amp;quot;Commander Keen 4&amp;quot; but I often informally abbreviate it as &amp;quot;Keen4&amp;quot;.  Maybe it&#039;s my programmer background, but having a space there makes me think &amp;quot;Keen&amp;quot; and &amp;quot;4&amp;quot; are not exactly related.  (And anyway, you&#039;re one to talk, never spacing your punctuation correctly ;-)) -- [[User:Malvineous|Malvineous]] 09:41, 17 July 2007 (GMT)&lt;br /&gt;
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::Cheeky.--[[User:Xterra1|Xterra1]] 16:03, 17 July 2007 (GMT)&lt;br /&gt;
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== GBC episode? ==&lt;br /&gt;
Hey Malvenineous, you forgot (I hope) to create a GBC Keen section. Will you still be making one? [[User:Djaser|Djaser]] 19:30, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not sure - given that Tom Hall wasn&#039;t fond of the GBC edition and it&#039;s not true &amp;quot;classic Keen&amp;quot; I personally won&#039;t be creating a section for it, so it depends on what the rest of the community wants.  I might post a poll about it on the PCKF, to see what everyone thinks.  Thanks for the idea. -- [[User:Malvineous|Malvineous]] 19:36, 26 January 2007 (EST)&lt;br /&gt;
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::But it still is Keen and part of it&#039;s history. Even the old Keen encyclopaedia had GBC Keen included. I don&#039;t see the point in giving all the Keen mods an own article but totally ignoring an official game. [[User:Djaser|Djaser]] 20:01, 26 January 2007 (EST)&lt;br /&gt;
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:::It depends on your definition of &amp;quot;official&amp;quot; I guess.  Tom Hall was the designer behind Keen, he was the one that came up with all the ideas that are being documented in this wiki, so you could always say the GBC version was unofficial from Tom&#039;s point of view.  At any rate I&#039;ve [http://p072.ezboard.com/fpubliccommanderkeenforumfrm8.showMessage?topicID=306.topic posted a poll about this on the PCKF] and whatever the outcome is of that will be the &amp;quot;policy&amp;quot; this wiki will adopt.  You&#039;ll have to persuade the community over there if you want GBC included in the wiki! -- [[User:Malvineous|Malvineous]] 20:07, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Vortiking and Vortipress ==&lt;br /&gt;
&lt;br /&gt;
I think that the [[Vortiking]] and [[Vortipress]] articles should be removed due to being unimportant and having conjectural names. [[User:Allstories]]&lt;br /&gt;
&lt;br /&gt;
:That&#039;s a fair point, but they are characters that feature in the storyline (and someone writing a fanfiction may include those characters since they featured in the official games, even if they were only minor.)  Maybe the pages should be more prominantly flagged as having unofficial names? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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:: I second Malv&#039;s opinion. Just leave a small piece of text saying &amp;quot;NOTE: These names cannot be proved to be official because of this and that&amp;quot;.--[[User:Shadow Master|Shadow Master]] 11:40, 28 January 2007 (EST)&lt;br /&gt;
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:::Yeah, I think those should be kept, I think this wiki should have info about everything seen in the Keen games -- and when I created the articles I mentioned right from the start that they aren&#039;t official names but could be suitable names as they&#039;re named in fashion of Vortimom and Vortikid and so on. --[[User:KeenRush|KeenRush]] 11:37, 28 January 2007 (GMT)&lt;br /&gt;
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::::They should be linked to on the main Vorticon past, I just did that. [[User:Djaser|Djaser]] 10:45, 29 January 2007 (GMT)&lt;br /&gt;
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:::::Main Vorticon page, you mean (I guess)? Anyways, I linked them there when I created them, in case they weren&#039;t there seems someone had removed them at some point. --[[User:KeenRush|KeenRush]] 17:12, 29 January 2007 (GMT)&lt;br /&gt;
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::::::Ok, anyway this kind of discussing should really take place where it belongs, namely here[[Talk:Vortiking]] and [[Talk:Vortipress]]&lt;br /&gt;
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== Spoiler template ==&lt;br /&gt;
&lt;br /&gt;
I think we are needing a Spoiler template (like the one used in Wikipedia.  --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Agreed, I&#039;ll set up a spoiler template now and let you know when it&#039;s ready. -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::I&#039;ve created [[:Template:Spoiler]] now, see [[Inchworm]] for an example. -- [[User:Malvineous|Malvineous]] 12:10, 28 January 2007 (EST)&lt;br /&gt;
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== Links to dedicated Keener pages ==&lt;br /&gt;
&lt;br /&gt;
Also, would it be possible to use links to formal pages about every Keener instead of redirecting to a not-so-formal Userpage, for exxample [[Ceilick (Keener)]] instead of [[user:Ceilick]]?? Ah, forgot to sign --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Would that really be necessary?  What would you put on the official page that you couldn&#039;t put on the userpage? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::In my user page I&#039;d put &amp;quot;I&#039;m the Shadow Master, I live in blahblah de blah.&amp;quot; In my official page I&#039;d put &amp;quot;Ignacio R. Morelle, also known in the Keen community as the Shadow Master, joined in September 2006 and has produced several mods, etc. etc. etc.&amp;quot;. Not very formal the user page I think. Just look at Djaser&#039;s. Does it tell useful information for a link? Or no link to user info at all, or a link to a more formal user info page, in my opinion. --[[User:Shadow Master|Shadow Master]] 11:34, 28 January 2007 (EST)&lt;br /&gt;
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:::Hmmm, I still think you could put all that formal info on your userpage (and there&#039;s nothing stopping you from editing someone else&#039;s userpage.)  I&#039;m a little reluctant to have *two* pages for everyone in the wiki.  Although I suppose for those people who don&#039;t have wiki accounts...  Okay, go ahead and make a page like [[Ceilick (Keener)]] and add it to [[:Category:Keeners|&amp;lt;nowiki&amp;gt;[[Category:Keeners]]&amp;lt;/nowiki&amp;gt;]].  Also put a link to their userpage on it if they&#039;ve got an account (even if their userpage is currently empty.)  We&#039;ll need to have some sort of policy on this though - you must have created a mod, utility or something of use to the Keen community before you get a dedicated Keener page like this. -- [[User:Malvineous|Malvineous]] 11:49, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::::Perhaps I&#039;ll wait to see how many users register in here till the third week of next month. I&#039;ll then start linkifying to regular pages for those who don&#039;t have an account but have contributed a lot (i.e. Andrew Durdin). But I&#039;ll start linkifying to user pages for those who have already registered now, even if they have not contributed outside of this wiki, they deserve a link in my opinion if they are contributing to the wiki--[[User:Shadow Master|Shadow Master]] 11:53, 28 January 2007 (EST)&lt;br /&gt;
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:::::You should probably keep it uniform - either always link to user pages or always link to dedicated pages.  Actually I&#039;m warming to the idea of having dedicated pages, because you could always use an infobox (like on the [[Garg]] page) which could contain standard info like PCKF usernames, number of mods or tools released, etc. -- [[User:Malvineous|Malvineous]] 11:59, 28 January 2007 (EST)&lt;br /&gt;
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== Double pages ==&lt;br /&gt;
Tell me, is it really necessary to have three pages that cover more less the same subject: [[Keen1_Creatures]], [[:Category:Keen 1 enemies]], [[:Category:Keen 1 creatures]]. The second and third example are not linked to on the main page anyway.... [[User:Djaser|Djaser]] 12:21, 29 January 2007 (GMT)&lt;br /&gt;
:The first page, [[Keen1_Creatures]] is an article with a pictorial summary that lists all the creatures and enemies with a picture of them.  This is the &amp;quot;official page.&amp;quot;  The second two are simply categories for organising pages, and aren&#039;t really pages themselves at all.  If you go into the Keen 1 category ([[:Category:Keen 1]]) you will see the pages linked there.  I agree there is some duplication, but the category pages have the advantage of structuring the individual creature pages - but they can&#039;t have pictures attached to them, hence the original page.  Don&#039;t think of the category pages as articles, think of them as folders or directories holding the &amp;quot;files&amp;quot; that are the actual articles. -- [[User:Malvineous|Malvineous]] 12:28, 29 January 2007 (GMT)&lt;br /&gt;
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== Spammy usernames ==&lt;br /&gt;
&lt;br /&gt;
I noticed you&#039;ve recently blocked many &amp;quot;spammy&amp;quot; username. I was wondering why you don&#039;t delete those (and ban their IPs). Also, perhaps you could add a register form with some questions like those in Keen: Modding, to prevent that kind of abuses. --[[User:Shadow Master|Shadow Master]] 14:21, 14 June 2007 (GMT)&lt;br /&gt;
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:I would&#039;ve preferred to delete them, but you can&#039;t delete users with MediaWiki (and they&#039;re most likely on dynamic IPs, so if I ban the IP it could block a legitimate user one day.)  They seem to regularly check whether they can log in or not, and a new account gets created soon after I block the old one - so I think I will start poking around in the MW database and see if I can remove the users by hand.  I think I will also investigate one of those picture things where you have to type in the letters and numbers in the picture before it will let you sign up. -- [[User:Malvineous|Malvineous]] 21:38, 14 June 2007 (GMT)&lt;br /&gt;
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::Hey,Malvineous? Can I block a spammy username? [[User:Xterra1|Xterra1]] 16:22, 29 June 2007 (GMT)&lt;br /&gt;
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:::Unfortunately only admins are able to block people and stop them from using the wiki.  There aren&#039;t any funny-looking usernames here at the moment, so all is well for the time being! -- [[User:Malvineous|Malvineous]] 23:13, 29 June 2007 (GMT)&lt;br /&gt;
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::::Well, whatd&#039;ya know, there&#039;s a script that comes with MediaWiki for deleting inactive users.  A little tweaking and now all the spammy usernames are gone for good!  (Hopefully I didn&#039;t break anything else in the process...) -- [[User:Malvineous|Malvineous]] 12:23, 1 July 2007 (GMT)&lt;br /&gt;
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== French Fry rename ==&lt;br /&gt;
Yo,Malvineous! Xterra1 here. How do you change the link name from &amp;quot;French Fry&amp;quot; to &amp;quot;Frenchy&amp;quot;?--[[User:Xterra1|Xterra1]] 01:24, 27 June 2007 (GMT)&lt;br /&gt;
:Hey Xterra1 - where is the link you want to change? -- [[User:Malvineous|Malvineous]] 21:45, 27 June 2007 (GMT)&lt;br /&gt;
::On the Keen Dreams Creatures page.--[[User:Xterra1|Xterra1]] 16:09, 29 June 2007 (GMT)[PS-I&#039;ve got EVERY Keen episode that ever existed!]&lt;br /&gt;
:::Malvineous! I already changed the link-Don&#039;t worry! It&#039;s already sorted out.--[[User:Xterra1|Xterra1]] 21:20, 29 June 2007 (GMT)&lt;br /&gt;
::::No worries, thanks for fixing that! -- [[User:Malvineous|Malvineous]] 23:09, 29 June 2007 (GMT)&lt;br /&gt;
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== Infoboxes for Application Technical Info ==&lt;br /&gt;
&lt;br /&gt;
Hey Malv, I was wondering if it was possible to create infobox templates that could be used to display technical information on Keen-related apps (i.e. modding tools), for example, including license, platforms where it runs/was designed to run in, current version + release date, author userpage link and such. For example I could take the one at the right in [[Wikipedia: Winamp]].&lt;br /&gt;
--[[User:Shadow Master|Shadow Master]] 13:10, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Sure, I think that&#039;s a great idea!  Can you pick a program that would have plenty of info and try it out on that article first?  Then once we&#039;re happy with the design and layout it can be moved into a template like the other infoboxes.  You may find it helpful to look at how the [[:Template:Level Infobox|other infoboxes]] were done, as they were originally copied from Wikipedia too, and had to be changed slightly to appear properly in this wiki. -- [[User:Malvineous|Malvineous]] 21:58, 26 June 2007 (GMT)&lt;br /&gt;
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== The Level infobox ==&lt;br /&gt;
&lt;br /&gt;
The level number value of this infobox template is supposed to be the level number in visual order (i.e., this is the third level you see), or in game engine order? For example, IIRC, LEVEL01.CK3 doesn&#039;t correspond exactly to the first level you can see in Keen 3 (and you can see two levels at the same time initially!), but due to the filename of the tilemap it should be the Level 1.--[[User:Shadow Master|Shadow Master]] 15:38, 4 July 2007 (GMT)&lt;br /&gt;
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:Oh sorry, forgot to reply.  The level number should be in game engine order - primarily for K456+D so that you can use the number with the warp cheat, so the same system should be used with K123, in that LEVEL01.CK3 is listed as level #1, even though it&#039;s not the first level the user sees. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
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== Admin issues ==&lt;br /&gt;
Oh, and by the way, is there any good guide for wiki admins? [http://en.wikibooks.org/wiki/MediaWiki_Administrator%27s_Handbook This one] isn&#039;t complete enough IMO. --[[User:Shadow Master|Shadow Master]] 19:00, 4 July 2007 (GMT)&lt;br /&gt;
:I&#039;m not sure - I&#039;m making it up as I go along :-)  The Wikipedia policies and etiquette guides are a good start for *what* you should do, but as to *how* that should be done I&#039;m not sure of any good examples. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
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== Xterra issue ==&lt;br /&gt;
Oh,and give KeenRush a harassment warning,please.--[[User:Xterra1|Xterra1]] 18:04, 4 July 2007 (GMT)&lt;br /&gt;
:I don&#039;t think KeenRush is being rude in any way, if you&#039;re referring to [[User talk:KeenRush|this discussion]].--[[User:Shadow Master|Shadow Master]] 18:21, 4 July 2007 (GMT)&lt;br /&gt;
::ROFL, you (Xterra1) appear here to tell Yorphius II wasn&#039;t the first mod, leave trail of commas without spaces before them, ask pointless questions such as is Robo Red dangerous (and say you always play god mode on so you don&#039;t know)... And now blame me for something. I think you&#039;re the one who should get some warning, in other places you might be considered a troll of some sort. I have no idea why I&#039;d deserve that, you&#039;d better explain yourself before saying such stuff. --[[User:KeenRush|KeenRush]] 18:57, 4 July 2007 (GMT)&lt;br /&gt;
:::Just shut up. Respect me,darn it!--[[User:Xterra1|Xterra1]] 20:22, 4 July 2007 (GMT)&lt;br /&gt;
::::Malvineous, I recommend you to watch the diffs and history of this page &#039;&#039;[restored here, see above -- Malv]&#039;&#039;, and decide what to do. --[[User:Shadow Master|Shadow Master]] 20:34, 4 July 2007 (GMT)&lt;br /&gt;
:::::Well I can&#039;t see how KeenRush has been harassing Xterra1, and since Xterra1 hasn&#039;t given a reason either I think we can consider this closed. -- [[User:Malvineous|Malvineous]] 05:28, 10 July 2007 (GMT)&lt;br /&gt;
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==Bloog Control Center==&lt;br /&gt;
&lt;br /&gt;
Hmmm, there seems to be an edit war starting over that article ([[Bloog Control Center]])... not good. [[User:Sega381|Sega381]] 16:24, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes, well, the point of the wiki is to accurately document the world of Commander Keen - if the game says they&#039;re called &amp;quot;Gems&amp;quot; then that&#039;s what we call them here - personally I prefer calling them &amp;quot;Keygems&amp;quot; too as it&#039;s a more descriptive term, but if we do that we may as well call the Treasure Eaters &amp;quot;Smirky&amp;quot; because it&#039;s a better name, even though it&#039;s not canon.  I&#039;m more than happy to back down if someone can provide proof that the name is wrong, but until then... -- [[User:Malvineous|Malvineous]] 01:06, 12 July 2007 (GMT)&lt;br /&gt;
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:: Hmmm, I&#039;m sorry I didn&#039;t make my point clear... I wasn&#039;t implying YOU were doing the edit war, rather it was XTerra.... I agree 100% with using the official names. Please let Gems stay, not Keygems or Smirky. I was only pointing to you, as an admin, to watch out potential problems in that article, to make XTerra or others understand the point of the Wiki, and maybe to protect the article if it was too chaotic. I never meant to imply you were doing something wrong, sorry if I wasn&#039;t clear. Quite the contrary, please continue fighting for correct names; otherwise, this will be a chaos wiki, not a Keen wiki.[[User:Sega381|Sega381]] 03:32, 12 July 2007 (GMT)&lt;br /&gt;
:::No worries, I&#039;m glad you agree with me.  I will protect the article if there are more problems, but it&#039;s looking more and more like it would be much easier just to ban Xterra - some of his contributions have been useful (like the walkthroughs and the typo corrections) but I&#039;m getting really tired of having to explain myself all the time and follow him around cleaning up. -- [[User:Malvineous|Malvineous]] 06:30, 12 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== How to get Keen (legally) ==&lt;br /&gt;
&lt;br /&gt;
Hello, Malv. Xterra1 has been suggesting for a long time to add a page to this wiki on how to obtain copies of the original games LEGALLY. I consider this a great idea, and there&#039;s already [http://p072.ezboard.com/fpubliccommanderkeenforumtheoriginalcommanderkeenga.showMessage?topicID=591.topic some info on this subject in the PCKF], and other in Keen: Modding. However, I think we need to discuss this as I consider it could be used as a way to promote software piracying, unless we create a dedicated page (i.e. &amp;quot;getting Keen&amp;quot;) that could only be modified by admins and mods, and had its talk page patrolled regularly; if anyone wanted to edit it or add information, he/she should contact an admin/mod or discuss it in the talk page. Again, I&#039;d prefer this protection mechanism to avoid abuse of the article. --[[User:Shadow Master|Shadow Master]] 13:46, 12 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Hmm... I always figured anyone visiting this site would already have Keen, and finding where to download or buy the games is only a quick Google away.  There are already some download links on relevant pages, such as the [[Keen 4 Versions]] article which after explaining the difference between the versions, offers a download link for the patches.  Still, if you think having a dedicated page would be useful then by all means go ahead and create the page.  I suppose you could always use it to say that certain episodes can&#039;t be downloaded for free.  I&#039;d be tempted to leave it unprotected for a while, to see how honest the community really is ;-) -- [[User:Malvineous|Malvineous]] 00:51, 13 July 2007 (GMT)&lt;br /&gt;
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== My page ==&lt;br /&gt;
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Hey-Can I blank my talkpage? Why I&#039;m asking-there&#039;s warnings on that page.[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:19, 27 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes okay, just be aware that there will be no warnings in future. -- [[User:Malvineous|Malvineous]] 10:41, 27 August 2007 (GMT)&lt;br /&gt;
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== A hyperlink question.... ==&lt;br /&gt;
&lt;br /&gt;
Heya,Malv. I&#039;m asking you this:Is it OK with you and SM if I put a couple of hyperlinks on my page?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 20:42, 28 September 2007 (GMT)&lt;br /&gt;
:In your user page? Sure, go ahead. Of course, unless they point to some possibly unappropriated material.--[[User:Shadow Master|Shadow Master]] 20:51, 28 September 2007 (GMT)&lt;br /&gt;
::OK. It&#039;s to KHInsider. It would really help me when,after I post it,if you guys click it. I&#039;ll tell you when I&#039;ve posted it.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 01:56, 29 September 2007 (GMT)&lt;br /&gt;
:::OK. It&#039;s posted. You&#039;re all clear.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:02, 29 September 2007 (GMT)&lt;br /&gt;
::::Looks not unappropiated material. However, I can&#039;t even tell if it is appropiated. Need approval by someone with the time to check it. For the meanwhile, I don&#039;t see anything against keeping it.--[[User:Shadow Master|Shadow Master]] 15:11, 1 October 2007 (GMT)&lt;br /&gt;
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== Sysops too? ==&lt;br /&gt;
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I was wondering why us sysops too have to enter the &amp;quot;sum verification&amp;quot; thingy when editing or creating pages which contain external links. Should not there be a special exception for our case? I don&#039;t see how a spambot or spamman can get to be a sysop in finite time. :P --[[User:Shadow Master|Shadow Master]] 16:37, 12 October 2007 (GMT)&lt;br /&gt;
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:I decided to leave it in just in case somebody&#039;s account gets compromised - but I suppose you could argue that in those cases the spam might be entered manually.  Do you think I should take it out? -- [[User:Malvineous|Malvineous]] 22:57, 12 October 2007 (GMT)&lt;br /&gt;
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::Nah, leave it as is. It is fun anyway to have a place to practice arithmethics with. This reminds me that I should make up a safer password too. --[[User:Shadow Master|Shadow Master]] 15:05, 16 October 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8120</id>
		<title>User talk:Malvineous</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8120"/>
		<updated>2007-10-12T16:37:12Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: New section: Sysops too?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey,Malv? Check out the walkthrough on the [[Bloog Control Center]] page.--[[User:Xterra1|Xterra1]] 16:52, 10 July 2007 (GMT)PS-I wrote it,Sega381 did the links.&lt;br /&gt;
:Hey Xterra, yep, I saw those (I try to check each and every edit on the wiki.)  Good job!  I hope you&#039;ve got some time to do this for the other levels too! -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
I also moved &amp;quot;Gems&amp;quot; to &amp;quot;[[Keygems]]. And fixed the pages and links.--[[User:Xterra1|Xterra1]] 03:35, 11 July 2007 (GMT)&lt;br /&gt;
:Which you&#039;ll now have to undo, because you didn&#039;t discuss the proposed rename first (and so nobody had a chance to point out that the official name is in fact Gems, according to the in-game help and [http://cc314.classicgaming.gamespy.com/encyclopedia/info/mankeen6/man07.html the manual]) -- [[User:Malvineous|Malvineous]] 03:44, 11 July 2007 (GMT)&lt;br /&gt;
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Already undone.--[[User:Xterra1|Xterra1]] 17:28, 11 July 2007 (GMT)&lt;br /&gt;
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Hey,Malv-How do you do those vertical lines?--[[User:Xterra1|Xterra1]] 22:28, 19 July 2007 (GMT)&lt;br /&gt;
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:You&#039;ll have to be a bit more descriptive, Xt - what vertical lines, where?  If it&#039;s some wikicode you&#039;re after, just edit the page and copy the code. -- [[User:Malvineous|Malvineous]] 05:58, 24 July 2007 (GMT)&lt;br /&gt;
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::Uh,how do I copy wikicode?--[[User:Xterra1|Xterra1]] 23:52, 24 July 2007 (GMT)&lt;br /&gt;
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:::You don&#039;t know how to copy and paste things?!  Well, this isn&#039;t really the right place for discussing introductory PC concepts, so you&#039;re probably better off asking a friend how to &amp;quot;copy and paste&amp;quot; (no wonder you were having problems with those infoboxes, we just copy them into a new page in all of 10 seconds - I don&#039;t think anyone could remember how to type them in by hand...) -- [[User:Malvineous|Malvineous]] 00:36, 25 July 2007 (GMT)&lt;br /&gt;
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:::Anyway, you can just copy and paste wikicode in the same way you copy and paste regular text, in case that was the doubt.[[User:Sega381|Sega381]] 03:32, 25 July 2007 (GMT)&lt;br /&gt;
::::Forget it-I found the key to do it.--[[User:Xterra1|Xterra1]] 23:51, 27 July 2007 (GMT)&lt;br /&gt;
:::::And I customized my signature!!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:13, 1 August 2007 (GMT)&lt;br /&gt;
::::::Indeed. I can no longer see the &amp;quot;Xterra&amp;quot; in it, and just see the &amp;quot;1&amp;quot;. Ironic, I have problems with my eyes and I&#039;m programming with graphics. An interesting fact is that you (Xterra) learn incredibly fast once you get a purpose. --[[User:Shadow Master|Shadow Master]] 16:44, 1 August 2007 (GMT)&lt;br /&gt;
:::::::The &amp;quot;Xterra&amp;quot; in [[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] is gold.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:51, 1 August 2007 (GMT)&lt;br /&gt;
::::::::Try customizing yours!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:52, 1 August 2007 (GMT)&lt;br /&gt;
:::::::::I prefer to keep the common signature code, just to avoid making the wiki look too &amp;quot;casual&amp;quot;. --[[User:Shadow Master|Shadow Master]] 14:53, 2 August 2007 (GMT)&lt;br /&gt;
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==Spacing==&lt;br /&gt;
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Malvineous,I&#039;ve noticed that you put incorrect spacing in game names-like &amp;quot;Keen4&amp;quot;-try &amp;quot;Keen 4&amp;quot;.&lt;br /&gt;
Just friendly advice,[[User:Xterra1|Xterra1]] 00:40, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It depends on the purpose - I consider the full name as &amp;quot;Commander Keen 4&amp;quot; but I often informally abbreviate it as &amp;quot;Keen4&amp;quot;.  Maybe it&#039;s my programmer background, but having a space there makes me think &amp;quot;Keen&amp;quot; and &amp;quot;4&amp;quot; are not exactly related.  (And anyway, you&#039;re one to talk, never spacing your punctuation correctly ;-)) -- [[User:Malvineous|Malvineous]] 09:41, 17 July 2007 (GMT)&lt;br /&gt;
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::Cheeky.--[[User:Xterra1|Xterra1]] 16:03, 17 July 2007 (GMT)&lt;br /&gt;
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== GBC episode? ==&lt;br /&gt;
Hey Malvenineous, you forgot (I hope) to create a GBC Keen section. Will you still be making one? [[User:Djaser|Djaser]] 19:30, 26 January 2007 (EST)&lt;br /&gt;
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:I&#039;m not sure - given that Tom Hall wasn&#039;t fond of the GBC edition and it&#039;s not true &amp;quot;classic Keen&amp;quot; I personally won&#039;t be creating a section for it, so it depends on what the rest of the community wants.  I might post a poll about it on the PCKF, to see what everyone thinks.  Thanks for the idea. -- [[User:Malvineous|Malvineous]] 19:36, 26 January 2007 (EST)&lt;br /&gt;
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::But it still is Keen and part of it&#039;s history. Even the old Keen encyclopaedia had GBC Keen included. I don&#039;t see the point in giving all the Keen mods an own article but totally ignoring an official game. [[User:Djaser|Djaser]] 20:01, 26 January 2007 (EST)&lt;br /&gt;
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:::It depends on your definition of &amp;quot;official&amp;quot; I guess.  Tom Hall was the designer behind Keen, he was the one that came up with all the ideas that are being documented in this wiki, so you could always say the GBC version was unofficial from Tom&#039;s point of view.  At any rate I&#039;ve [http://p072.ezboard.com/fpubliccommanderkeenforumfrm8.showMessage?topicID=306.topic posted a poll about this on the PCKF] and whatever the outcome is of that will be the &amp;quot;policy&amp;quot; this wiki will adopt.  You&#039;ll have to persuade the community over there if you want GBC included in the wiki! -- [[User:Malvineous|Malvineous]] 20:07, 26 January 2007 (EST)&lt;br /&gt;
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== Vortiking and Vortipress ==&lt;br /&gt;
&lt;br /&gt;
I think that the [[Vortiking]] and [[Vortipress]] articles should be removed due to being unimportant and having conjectural names. [[User:Allstories]]&lt;br /&gt;
&lt;br /&gt;
:That&#039;s a fair point, but they are characters that feature in the storyline (and someone writing a fanfiction may include those characters since they featured in the official games, even if they were only minor.)  Maybe the pages should be more prominantly flagged as having unofficial names? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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:: I second Malv&#039;s opinion. Just leave a small piece of text saying &amp;quot;NOTE: These names cannot be proved to be official because of this and that&amp;quot;.--[[User:Shadow Master|Shadow Master]] 11:40, 28 January 2007 (EST)&lt;br /&gt;
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:::Yeah, I think those should be kept, I think this wiki should have info about everything seen in the Keen games -- and when I created the articles I mentioned right from the start that they aren&#039;t official names but could be suitable names as they&#039;re named in fashion of Vortimom and Vortikid and so on. --[[User:KeenRush|KeenRush]] 11:37, 28 January 2007 (GMT)&lt;br /&gt;
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::::They should be linked to on the main Vorticon past, I just did that. [[User:Djaser|Djaser]] 10:45, 29 January 2007 (GMT)&lt;br /&gt;
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:::::Main Vorticon page, you mean (I guess)? Anyways, I linked them there when I created them, in case they weren&#039;t there seems someone had removed them at some point. --[[User:KeenRush|KeenRush]] 17:12, 29 January 2007 (GMT)&lt;br /&gt;
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::::::Ok, anyway this kind of discussing should really take place where it belongs, namely here[[Talk:Vortiking]] and [[Talk:Vortipress]]&lt;br /&gt;
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== Spoiler template ==&lt;br /&gt;
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I think we are needing a Spoiler template (like the one used in Wikipedia.  --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Agreed, I&#039;ll set up a spoiler template now and let you know when it&#039;s ready. -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::I&#039;ve created [[:Template:Spoiler]] now, see [[Inchworm]] for an example. -- [[User:Malvineous|Malvineous]] 12:10, 28 January 2007 (EST)&lt;br /&gt;
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== Links to dedicated Keener pages ==&lt;br /&gt;
&lt;br /&gt;
Also, would it be possible to use links to formal pages about every Keener instead of redirecting to a not-so-formal Userpage, for exxample [[Ceilick (Keener)]] instead of [[user:Ceilick]]?? Ah, forgot to sign --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Would that really be necessary?  What would you put on the official page that you couldn&#039;t put on the userpage? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::In my user page I&#039;d put &amp;quot;I&#039;m the Shadow Master, I live in blahblah de blah.&amp;quot; In my official page I&#039;d put &amp;quot;Ignacio R. Morelle, also known in the Keen community as the Shadow Master, joined in September 2006 and has produced several mods, etc. etc. etc.&amp;quot;. Not very formal the user page I think. Just look at Djaser&#039;s. Does it tell useful information for a link? Or no link to user info at all, or a link to a more formal user info page, in my opinion. --[[User:Shadow Master|Shadow Master]] 11:34, 28 January 2007 (EST)&lt;br /&gt;
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:::Hmmm, I still think you could put all that formal info on your userpage (and there&#039;s nothing stopping you from editing someone else&#039;s userpage.)  I&#039;m a little reluctant to have *two* pages for everyone in the wiki.  Although I suppose for those people who don&#039;t have wiki accounts...  Okay, go ahead and make a page like [[Ceilick (Keener)]] and add it to [[:Category:Keeners|&amp;lt;nowiki&amp;gt;[[Category:Keeners]]&amp;lt;/nowiki&amp;gt;]].  Also put a link to their userpage on it if they&#039;ve got an account (even if their userpage is currently empty.)  We&#039;ll need to have some sort of policy on this though - you must have created a mod, utility or something of use to the Keen community before you get a dedicated Keener page like this. -- [[User:Malvineous|Malvineous]] 11:49, 28 January 2007 (EST)&lt;br /&gt;
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::::Perhaps I&#039;ll wait to see how many users register in here till the third week of next month. I&#039;ll then start linkifying to regular pages for those who don&#039;t have an account but have contributed a lot (i.e. Andrew Durdin). But I&#039;ll start linkifying to user pages for those who have already registered now, even if they have not contributed outside of this wiki, they deserve a link in my opinion if they are contributing to the wiki--[[User:Shadow Master|Shadow Master]] 11:53, 28 January 2007 (EST)&lt;br /&gt;
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:::::You should probably keep it uniform - either always link to user pages or always link to dedicated pages.  Actually I&#039;m warming to the idea of having dedicated pages, because you could always use an infobox (like on the [[Garg]] page) which could contain standard info like PCKF usernames, number of mods or tools released, etc. -- [[User:Malvineous|Malvineous]] 11:59, 28 January 2007 (EST)&lt;br /&gt;
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== Double pages ==&lt;br /&gt;
Tell me, is it really necessary to have three pages that cover more less the same subject: [[Keen1_Creatures]], [[:Category:Keen 1 enemies]], [[:Category:Keen 1 creatures]]. The second and third example are not linked to on the main page anyway.... [[User:Djaser|Djaser]] 12:21, 29 January 2007 (GMT)&lt;br /&gt;
:The first page, [[Keen1_Creatures]] is an article with a pictorial summary that lists all the creatures and enemies with a picture of them.  This is the &amp;quot;official page.&amp;quot;  The second two are simply categories for organising pages, and aren&#039;t really pages themselves at all.  If you go into the Keen 1 category ([[:Category:Keen 1]]) you will see the pages linked there.  I agree there is some duplication, but the category pages have the advantage of structuring the individual creature pages - but they can&#039;t have pictures attached to them, hence the original page.  Don&#039;t think of the category pages as articles, think of them as folders or directories holding the &amp;quot;files&amp;quot; that are the actual articles. -- [[User:Malvineous|Malvineous]] 12:28, 29 January 2007 (GMT)&lt;br /&gt;
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== Spammy usernames ==&lt;br /&gt;
&lt;br /&gt;
I noticed you&#039;ve recently blocked many &amp;quot;spammy&amp;quot; username. I was wondering why you don&#039;t delete those (and ban their IPs). Also, perhaps you could add a register form with some questions like those in Keen: Modding, to prevent that kind of abuses. --[[User:Shadow Master|Shadow Master]] 14:21, 14 June 2007 (GMT)&lt;br /&gt;
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:I would&#039;ve preferred to delete them, but you can&#039;t delete users with MediaWiki (and they&#039;re most likely on dynamic IPs, so if I ban the IP it could block a legitimate user one day.)  They seem to regularly check whether they can log in or not, and a new account gets created soon after I block the old one - so I think I will start poking around in the MW database and see if I can remove the users by hand.  I think I will also investigate one of those picture things where you have to type in the letters and numbers in the picture before it will let you sign up. -- [[User:Malvineous|Malvineous]] 21:38, 14 June 2007 (GMT)&lt;br /&gt;
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::Hey,Malvineous? Can I block a spammy username? [[User:Xterra1|Xterra1]] 16:22, 29 June 2007 (GMT)&lt;br /&gt;
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:::Unfortunately only admins are able to block people and stop them from using the wiki.  There aren&#039;t any funny-looking usernames here at the moment, so all is well for the time being! -- [[User:Malvineous|Malvineous]] 23:13, 29 June 2007 (GMT)&lt;br /&gt;
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::::Well, whatd&#039;ya know, there&#039;s a script that comes with MediaWiki for deleting inactive users.  A little tweaking and now all the spammy usernames are gone for good!  (Hopefully I didn&#039;t break anything else in the process...) -- [[User:Malvineous|Malvineous]] 12:23, 1 July 2007 (GMT)&lt;br /&gt;
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== French Fry rename ==&lt;br /&gt;
Yo,Malvineous! Xterra1 here. How do you change the link name from &amp;quot;French Fry&amp;quot; to &amp;quot;Frenchy&amp;quot;?--[[User:Xterra1|Xterra1]] 01:24, 27 June 2007 (GMT)&lt;br /&gt;
:Hey Xterra1 - where is the link you want to change? -- [[User:Malvineous|Malvineous]] 21:45, 27 June 2007 (GMT)&lt;br /&gt;
::On the Keen Dreams Creatures page.--[[User:Xterra1|Xterra1]] 16:09, 29 June 2007 (GMT)[PS-I&#039;ve got EVERY Keen episode that ever existed!]&lt;br /&gt;
:::Malvineous! I already changed the link-Don&#039;t worry! It&#039;s already sorted out.--[[User:Xterra1|Xterra1]] 21:20, 29 June 2007 (GMT)&lt;br /&gt;
::::No worries, thanks for fixing that! -- [[User:Malvineous|Malvineous]] 23:09, 29 June 2007 (GMT)&lt;br /&gt;
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== Infoboxes for Application Technical Info ==&lt;br /&gt;
&lt;br /&gt;
Hey Malv, I was wondering if it was possible to create infobox templates that could be used to display technical information on Keen-related apps (i.e. modding tools), for example, including license, platforms where it runs/was designed to run in, current version + release date, author userpage link and such. For example I could take the one at the right in [[Wikipedia: Winamp]].&lt;br /&gt;
--[[User:Shadow Master|Shadow Master]] 13:10, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Sure, I think that&#039;s a great idea!  Can you pick a program that would have plenty of info and try it out on that article first?  Then once we&#039;re happy with the design and layout it can be moved into a template like the other infoboxes.  You may find it helpful to look at how the [[:Template:Level Infobox|other infoboxes]] were done, as they were originally copied from Wikipedia too, and had to be changed slightly to appear properly in this wiki. -- [[User:Malvineous|Malvineous]] 21:58, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== The Level infobox ==&lt;br /&gt;
&lt;br /&gt;
The level number value of this infobox template is supposed to be the level number in visual order (i.e., this is the third level you see), or in game engine order? For example, IIRC, LEVEL01.CK3 doesn&#039;t correspond exactly to the first level you can see in Keen 3 (and you can see two levels at the same time initially!), but due to the filename of the tilemap it should be the Level 1.--[[User:Shadow Master|Shadow Master]] 15:38, 4 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Oh sorry, forgot to reply.  The level number should be in game engine order - primarily for K456+D so that you can use the number with the warp cheat, so the same system should be used with K123, in that LEVEL01.CK3 is listed as level #1, even though it&#039;s not the first level the user sees. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Admin issues ==&lt;br /&gt;
Oh, and by the way, is there any good guide for wiki admins? [http://en.wikibooks.org/wiki/MediaWiki_Administrator%27s_Handbook This one] isn&#039;t complete enough IMO. --[[User:Shadow Master|Shadow Master]] 19:00, 4 July 2007 (GMT)&lt;br /&gt;
:I&#039;m not sure - I&#039;m making it up as I go along :-)  The Wikipedia policies and etiquette guides are a good start for *what* you should do, but as to *how* that should be done I&#039;m not sure of any good examples. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Xterra issue ==&lt;br /&gt;
Oh,and give KeenRush a harassment warning,please.--[[User:Xterra1|Xterra1]] 18:04, 4 July 2007 (GMT)&lt;br /&gt;
:I don&#039;t think KeenRush is being rude in any way, if you&#039;re referring to [[User talk:KeenRush|this discussion]].--[[User:Shadow Master|Shadow Master]] 18:21, 4 July 2007 (GMT)&lt;br /&gt;
::ROFL, you (Xterra1) appear here to tell Yorphius II wasn&#039;t the first mod, leave trail of commas without spaces before them, ask pointless questions such as is Robo Red dangerous (and say you always play god mode on so you don&#039;t know)... And now blame me for something. I think you&#039;re the one who should get some warning, in other places you might be considered a troll of some sort. I have no idea why I&#039;d deserve that, you&#039;d better explain yourself before saying such stuff. --[[User:KeenRush|KeenRush]] 18:57, 4 July 2007 (GMT)&lt;br /&gt;
:::Just shut up. Respect me,darn it!--[[User:Xterra1|Xterra1]] 20:22, 4 July 2007 (GMT)&lt;br /&gt;
::::Malvineous, I recommend you to watch the diffs and history of this page &#039;&#039;[restored here, see above -- Malv]&#039;&#039;, and decide what to do. --[[User:Shadow Master|Shadow Master]] 20:34, 4 July 2007 (GMT)&lt;br /&gt;
:::::Well I can&#039;t see how KeenRush has been harassing Xterra1, and since Xterra1 hasn&#039;t given a reason either I think we can consider this closed. -- [[User:Malvineous|Malvineous]] 05:28, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Bloog Control Center==&lt;br /&gt;
&lt;br /&gt;
Hmmm, there seems to be an edit war starting over that article ([[Bloog Control Center]])... not good. [[User:Sega381|Sega381]] 16:24, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes, well, the point of the wiki is to accurately document the world of Commander Keen - if the game says they&#039;re called &amp;quot;Gems&amp;quot; then that&#039;s what we call them here - personally I prefer calling them &amp;quot;Keygems&amp;quot; too as it&#039;s a more descriptive term, but if we do that we may as well call the Treasure Eaters &amp;quot;Smirky&amp;quot; because it&#039;s a better name, even though it&#039;s not canon.  I&#039;m more than happy to back down if someone can provide proof that the name is wrong, but until then... -- [[User:Malvineous|Malvineous]] 01:06, 12 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: Hmmm, I&#039;m sorry I didn&#039;t make my point clear... I wasn&#039;t implying YOU were doing the edit war, rather it was XTerra.... I agree 100% with using the official names. Please let Gems stay, not Keygems or Smirky. I was only pointing to you, as an admin, to watch out potential problems in that article, to make XTerra or others understand the point of the Wiki, and maybe to protect the article if it was too chaotic. I never meant to imply you were doing something wrong, sorry if I wasn&#039;t clear. Quite the contrary, please continue fighting for correct names; otherwise, this will be a chaos wiki, not a Keen wiki.[[User:Sega381|Sega381]] 03:32, 12 July 2007 (GMT)&lt;br /&gt;
:::No worries, I&#039;m glad you agree with me.  I will protect the article if there are more problems, but it&#039;s looking more and more like it would be much easier just to ban Xterra - some of his contributions have been useful (like the walkthroughs and the typo corrections) but I&#039;m getting really tired of having to explain myself all the time and follow him around cleaning up. -- [[User:Malvineous|Malvineous]] 06:30, 12 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== How to get Keen (legally) ==&lt;br /&gt;
&lt;br /&gt;
Hello, Malv. Xterra1 has been suggesting for a long time to add a page to this wiki on how to obtain copies of the original games LEGALLY. I consider this a great idea, and there&#039;s already [http://p072.ezboard.com/fpubliccommanderkeenforumtheoriginalcommanderkeenga.showMessage?topicID=591.topic some info on this subject in the PCKF], and other in Keen: Modding. However, I think we need to discuss this as I consider it could be used as a way to promote software piracying, unless we create a dedicated page (i.e. &amp;quot;getting Keen&amp;quot;) that could only be modified by admins and mods, and had its talk page patrolled regularly; if anyone wanted to edit it or add information, he/she should contact an admin/mod or discuss it in the talk page. Again, I&#039;d prefer this protection mechanism to avoid abuse of the article. --[[User:Shadow Master|Shadow Master]] 13:46, 12 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Hmm... I always figured anyone visiting this site would already have Keen, and finding where to download or buy the games is only a quick Google away.  There are already some download links on relevant pages, such as the [[Keen 4 Versions]] article which after explaining the difference between the versions, offers a download link for the patches.  Still, if you think having a dedicated page would be useful then by all means go ahead and create the page.  I suppose you could always use it to say that certain episodes can&#039;t be downloaded for free.  I&#039;d be tempted to leave it unprotected for a while, to see how honest the community really is ;-) -- [[User:Malvineous|Malvineous]] 00:51, 13 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== My page ==&lt;br /&gt;
&lt;br /&gt;
Hey-Can I blank my talkpage? Why I&#039;m asking-there&#039;s warnings on that page.[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:19, 27 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes okay, just be aware that there will be no warnings in future. -- [[User:Malvineous|Malvineous]] 10:41, 27 August 2007 (GMT)&lt;br /&gt;
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== A hyperlink question.... ==&lt;br /&gt;
&lt;br /&gt;
Heya,Malv. I&#039;m asking you this:Is it OK with you and SM if I put a couple of hyperlinks on my page?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 20:42, 28 September 2007 (GMT)&lt;br /&gt;
:In your user page? Sure, go ahead. Of course, unless they point to some possibly unappropriated material.--[[User:Shadow Master|Shadow Master]] 20:51, 28 September 2007 (GMT)&lt;br /&gt;
::OK. It&#039;s to KHInsider. It would really help me when,after I post it,if you guys click it. I&#039;ll tell you when I&#039;ve posted it.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 01:56, 29 September 2007 (GMT)&lt;br /&gt;
:::OK. It&#039;s posted. You&#039;re all clear.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:02, 29 September 2007 (GMT)&lt;br /&gt;
::::Looks not unappropiated material. However, I can&#039;t even tell if it is appropiated. Need approval by someone with the time to check it. For the meanwhile, I don&#039;t see anything against keeping it.--[[User:Shadow Master|Shadow Master]] 15:11, 1 October 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Sysops too? ==&lt;br /&gt;
&lt;br /&gt;
I was wondering why us sysops too have to enter the &amp;quot;sum verification&amp;quot; thingy when editing or creating pages which contain external links. Should not there be a special exception for our case? I don&#039;t see how a spambot or spamman can get to be a sysop in finite time. :P --[[User:Shadow Master|Shadow Master]] 16:37, 12 October 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=8119</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=8119"/>
		<updated>2007-10-12T16:35:53Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, more known in the Commander Keen community as the Shadow Master. I&#039;m 17 years old as of this writing (2007-06-04), I live in Santiago de Chile, I&#039;m a physics student and I like to do stuff with computers. I want to study astronomy, though.&lt;br /&gt;
&lt;br /&gt;
I am fellow developer of the [http://www.wesnoth.org/wiki/Project Battle for Wesnoth OSS project].&lt;br /&gt;
&lt;br /&gt;
In Wikipedia, I am &amp;quot;Shadowm2006_cl&amp;quot;. I rarely do edits there; when I do, it&#039;s only to add additional unspotted information or proofreading stuff on the Windows System Architecture and PC Games areas.&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;br /&gt;
* MSN Messenger: shadowm2k6 at hotmail dot com&lt;br /&gt;
* AIM: smcl2006&lt;br /&gt;
&lt;br /&gt;
== My Website ==&lt;br /&gt;
&lt;br /&gt;
My website is were you&#039;ll learn about my projects and other stuff I do: [http://shadowm2006.sitesled.com Shadow Master&#039;s Website at Sitesled.com]. It is kind of abandoned, though, because I&#039;m just too lazy to update it.&lt;br /&gt;
&lt;br /&gt;
Since most of my programs are open-source, you can find them at [http://shadowm.rewound.net/src my source code repository].&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8110</id>
		<title>User talk:Malvineous</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8110"/>
		<updated>2007-10-01T15:11:48Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* A hyperlink question.... */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey,Malv? Check out the walkthrough on the [[Bloog Control Center]] page.--[[User:Xterra1|Xterra1]] 16:52, 10 July 2007 (GMT)PS-I wrote it,Sega381 did the links.&lt;br /&gt;
:Hey Xterra, yep, I saw those (I try to check each and every edit on the wiki.)  Good job!  I hope you&#039;ve got some time to do this for the other levels too! -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
I also moved &amp;quot;Gems&amp;quot; to &amp;quot;[[Keygems]]. And fixed the pages and links.--[[User:Xterra1|Xterra1]] 03:35, 11 July 2007 (GMT)&lt;br /&gt;
:Which you&#039;ll now have to undo, because you didn&#039;t discuss the proposed rename first (and so nobody had a chance to point out that the official name is in fact Gems, according to the in-game help and [http://cc314.classicgaming.gamespy.com/encyclopedia/info/mankeen6/man07.html the manual]) -- [[User:Malvineous|Malvineous]] 03:44, 11 July 2007 (GMT)&lt;br /&gt;
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Already undone.--[[User:Xterra1|Xterra1]] 17:28, 11 July 2007 (GMT)&lt;br /&gt;
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Hey,Malv-How do you do those vertical lines?--[[User:Xterra1|Xterra1]] 22:28, 19 July 2007 (GMT)&lt;br /&gt;
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:You&#039;ll have to be a bit more descriptive, Xt - what vertical lines, where?  If it&#039;s some wikicode you&#039;re after, just edit the page and copy the code. -- [[User:Malvineous|Malvineous]] 05:58, 24 July 2007 (GMT)&lt;br /&gt;
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::Uh,how do I copy wikicode?--[[User:Xterra1|Xterra1]] 23:52, 24 July 2007 (GMT)&lt;br /&gt;
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:::You don&#039;t know how to copy and paste things?!  Well, this isn&#039;t really the right place for discussing introductory PC concepts, so you&#039;re probably better off asking a friend how to &amp;quot;copy and paste&amp;quot; (no wonder you were having problems with those infoboxes, we just copy them into a new page in all of 10 seconds - I don&#039;t think anyone could remember how to type them in by hand...) -- [[User:Malvineous|Malvineous]] 00:36, 25 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Anyway, you can just copy and paste wikicode in the same way you copy and paste regular text, in case that was the doubt.[[User:Sega381|Sega381]] 03:32, 25 July 2007 (GMT)&lt;br /&gt;
::::Forget it-I found the key to do it.--[[User:Xterra1|Xterra1]] 23:51, 27 July 2007 (GMT)&lt;br /&gt;
:::::And I customized my signature!!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:13, 1 August 2007 (GMT)&lt;br /&gt;
::::::Indeed. I can no longer see the &amp;quot;Xterra&amp;quot; in it, and just see the &amp;quot;1&amp;quot;. Ironic, I have problems with my eyes and I&#039;m programming with graphics. An interesting fact is that you (Xterra) learn incredibly fast once you get a purpose. --[[User:Shadow Master|Shadow Master]] 16:44, 1 August 2007 (GMT)&lt;br /&gt;
:::::::The &amp;quot;Xterra&amp;quot; in [[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] is gold.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:51, 1 August 2007 (GMT)&lt;br /&gt;
::::::::Try customizing yours!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:52, 1 August 2007 (GMT)&lt;br /&gt;
:::::::::I prefer to keep the common signature code, just to avoid making the wiki look too &amp;quot;casual&amp;quot;. --[[User:Shadow Master|Shadow Master]] 14:53, 2 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Spacing==&lt;br /&gt;
&lt;br /&gt;
Malvineous,I&#039;ve noticed that you put incorrect spacing in game names-like &amp;quot;Keen4&amp;quot;-try &amp;quot;Keen 4&amp;quot;.&lt;br /&gt;
Just friendly advice,[[User:Xterra1|Xterra1]] 00:40, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It depends on the purpose - I consider the full name as &amp;quot;Commander Keen 4&amp;quot; but I often informally abbreviate it as &amp;quot;Keen4&amp;quot;.  Maybe it&#039;s my programmer background, but having a space there makes me think &amp;quot;Keen&amp;quot; and &amp;quot;4&amp;quot; are not exactly related.  (And anyway, you&#039;re one to talk, never spacing your punctuation correctly ;-)) -- [[User:Malvineous|Malvineous]] 09:41, 17 July 2007 (GMT)&lt;br /&gt;
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::Cheeky.--[[User:Xterra1|Xterra1]] 16:03, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== GBC episode? ==&lt;br /&gt;
Hey Malvenineous, you forgot (I hope) to create a GBC Keen section. Will you still be making one? [[User:Djaser|Djaser]] 19:30, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:I&#039;m not sure - given that Tom Hall wasn&#039;t fond of the GBC edition and it&#039;s not true &amp;quot;classic Keen&amp;quot; I personally won&#039;t be creating a section for it, so it depends on what the rest of the community wants.  I might post a poll about it on the PCKF, to see what everyone thinks.  Thanks for the idea. -- [[User:Malvineous|Malvineous]] 19:36, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::But it still is Keen and part of it&#039;s history. Even the old Keen encyclopaedia had GBC Keen included. I don&#039;t see the point in giving all the Keen mods an own article but totally ignoring an official game. [[User:Djaser|Djaser]] 20:01, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:::It depends on your definition of &amp;quot;official&amp;quot; I guess.  Tom Hall was the designer behind Keen, he was the one that came up with all the ideas that are being documented in this wiki, so you could always say the GBC version was unofficial from Tom&#039;s point of view.  At any rate I&#039;ve [http://p072.ezboard.com/fpubliccommanderkeenforumfrm8.showMessage?topicID=306.topic posted a poll about this on the PCKF] and whatever the outcome is of that will be the &amp;quot;policy&amp;quot; this wiki will adopt.  You&#039;ll have to persuade the community over there if you want GBC included in the wiki! -- [[User:Malvineous|Malvineous]] 20:07, 26 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Vortiking and Vortipress ==&lt;br /&gt;
&lt;br /&gt;
I think that the [[Vortiking]] and [[Vortipress]] articles should be removed due to being unimportant and having conjectural names. [[User:Allstories]]&lt;br /&gt;
&lt;br /&gt;
:That&#039;s a fair point, but they are characters that feature in the storyline (and someone writing a fanfiction may include those characters since they featured in the official games, even if they were only minor.)  Maybe the pages should be more prominantly flagged as having unofficial names? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: I second Malv&#039;s opinion. Just leave a small piece of text saying &amp;quot;NOTE: These names cannot be proved to be official because of this and that&amp;quot;.--[[User:Shadow Master|Shadow Master]] 11:40, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:::Yeah, I think those should be kept, I think this wiki should have info about everything seen in the Keen games -- and when I created the articles I mentioned right from the start that they aren&#039;t official names but could be suitable names as they&#039;re named in fashion of Vortimom and Vortikid and so on. --[[User:KeenRush|KeenRush]] 11:37, 28 January 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::They should be linked to on the main Vorticon past, I just did that. [[User:Djaser|Djaser]] 10:45, 29 January 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::Main Vorticon page, you mean (I guess)? Anyways, I linked them there when I created them, in case they weren&#039;t there seems someone had removed them at some point. --[[User:KeenRush|KeenRush]] 17:12, 29 January 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::Ok, anyway this kind of discussing should really take place where it belongs, namely here[[Talk:Vortiking]] and [[Talk:Vortipress]]&lt;br /&gt;
&lt;br /&gt;
== Spoiler template ==&lt;br /&gt;
&lt;br /&gt;
I think we are needing a Spoiler template (like the one used in Wikipedia.  --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Agreed, I&#039;ll set up a spoiler template now and let you know when it&#039;s ready. -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::I&#039;ve created [[:Template:Spoiler]] now, see [[Inchworm]] for an example. -- [[User:Malvineous|Malvineous]] 12:10, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Links to dedicated Keener pages ==&lt;br /&gt;
&lt;br /&gt;
Also, would it be possible to use links to formal pages about every Keener instead of redirecting to a not-so-formal Userpage, for exxample [[Ceilick (Keener)]] instead of [[user:Ceilick]]?? Ah, forgot to sign --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Would that really be necessary?  What would you put on the official page that you couldn&#039;t put on the userpage? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
::In my user page I&#039;d put &amp;quot;I&#039;m the Shadow Master, I live in blahblah de blah.&amp;quot; In my official page I&#039;d put &amp;quot;Ignacio R. Morelle, also known in the Keen community as the Shadow Master, joined in September 2006 and has produced several mods, etc. etc. etc.&amp;quot;. Not very formal the user page I think. Just look at Djaser&#039;s. Does it tell useful information for a link? Or no link to user info at all, or a link to a more formal user info page, in my opinion. --[[User:Shadow Master|Shadow Master]] 11:34, 28 January 2007 (EST)&lt;br /&gt;
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:::Hmmm, I still think you could put all that formal info on your userpage (and there&#039;s nothing stopping you from editing someone else&#039;s userpage.)  I&#039;m a little reluctant to have *two* pages for everyone in the wiki.  Although I suppose for those people who don&#039;t have wiki accounts...  Okay, go ahead and make a page like [[Ceilick (Keener)]] and add it to [[:Category:Keeners|&amp;lt;nowiki&amp;gt;[[Category:Keeners]]&amp;lt;/nowiki&amp;gt;]].  Also put a link to their userpage on it if they&#039;ve got an account (even if their userpage is currently empty.)  We&#039;ll need to have some sort of policy on this though - you must have created a mod, utility or something of use to the Keen community before you get a dedicated Keener page like this. -- [[User:Malvineous|Malvineous]] 11:49, 28 January 2007 (EST)&lt;br /&gt;
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::::Perhaps I&#039;ll wait to see how many users register in here till the third week of next month. I&#039;ll then start linkifying to regular pages for those who don&#039;t have an account but have contributed a lot (i.e. Andrew Durdin). But I&#039;ll start linkifying to user pages for those who have already registered now, even if they have not contributed outside of this wiki, they deserve a link in my opinion if they are contributing to the wiki--[[User:Shadow Master|Shadow Master]] 11:53, 28 January 2007 (EST)&lt;br /&gt;
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:::::You should probably keep it uniform - either always link to user pages or always link to dedicated pages.  Actually I&#039;m warming to the idea of having dedicated pages, because you could always use an infobox (like on the [[Garg]] page) which could contain standard info like PCKF usernames, number of mods or tools released, etc. -- [[User:Malvineous|Malvineous]] 11:59, 28 January 2007 (EST)&lt;br /&gt;
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== Double pages ==&lt;br /&gt;
Tell me, is it really necessary to have three pages that cover more less the same subject: [[Keen1_Creatures]], [[:Category:Keen 1 enemies]], [[:Category:Keen 1 creatures]]. The second and third example are not linked to on the main page anyway.... [[User:Djaser|Djaser]] 12:21, 29 January 2007 (GMT)&lt;br /&gt;
:The first page, [[Keen1_Creatures]] is an article with a pictorial summary that lists all the creatures and enemies with a picture of them.  This is the &amp;quot;official page.&amp;quot;  The second two are simply categories for organising pages, and aren&#039;t really pages themselves at all.  If you go into the Keen 1 category ([[:Category:Keen 1]]) you will see the pages linked there.  I agree there is some duplication, but the category pages have the advantage of structuring the individual creature pages - but they can&#039;t have pictures attached to them, hence the original page.  Don&#039;t think of the category pages as articles, think of them as folders or directories holding the &amp;quot;files&amp;quot; that are the actual articles. -- [[User:Malvineous|Malvineous]] 12:28, 29 January 2007 (GMT)&lt;br /&gt;
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== Spammy usernames ==&lt;br /&gt;
&lt;br /&gt;
I noticed you&#039;ve recently blocked many &amp;quot;spammy&amp;quot; username. I was wondering why you don&#039;t delete those (and ban their IPs). Also, perhaps you could add a register form with some questions like those in Keen: Modding, to prevent that kind of abuses. --[[User:Shadow Master|Shadow Master]] 14:21, 14 June 2007 (GMT)&lt;br /&gt;
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:I would&#039;ve preferred to delete them, but you can&#039;t delete users with MediaWiki (and they&#039;re most likely on dynamic IPs, so if I ban the IP it could block a legitimate user one day.)  They seem to regularly check whether they can log in or not, and a new account gets created soon after I block the old one - so I think I will start poking around in the MW database and see if I can remove the users by hand.  I think I will also investigate one of those picture things where you have to type in the letters and numbers in the picture before it will let you sign up. -- [[User:Malvineous|Malvineous]] 21:38, 14 June 2007 (GMT)&lt;br /&gt;
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::Hey,Malvineous? Can I block a spammy username? [[User:Xterra1|Xterra1]] 16:22, 29 June 2007 (GMT)&lt;br /&gt;
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:::Unfortunately only admins are able to block people and stop them from using the wiki.  There aren&#039;t any funny-looking usernames here at the moment, so all is well for the time being! -- [[User:Malvineous|Malvineous]] 23:13, 29 June 2007 (GMT)&lt;br /&gt;
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::::Well, whatd&#039;ya know, there&#039;s a script that comes with MediaWiki for deleting inactive users.  A little tweaking and now all the spammy usernames are gone for good!  (Hopefully I didn&#039;t break anything else in the process...) -- [[User:Malvineous|Malvineous]] 12:23, 1 July 2007 (GMT)&lt;br /&gt;
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== French Fry rename ==&lt;br /&gt;
Yo,Malvineous! Xterra1 here. How do you change the link name from &amp;quot;French Fry&amp;quot; to &amp;quot;Frenchy&amp;quot;?--[[User:Xterra1|Xterra1]] 01:24, 27 June 2007 (GMT)&lt;br /&gt;
:Hey Xterra1 - where is the link you want to change? -- [[User:Malvineous|Malvineous]] 21:45, 27 June 2007 (GMT)&lt;br /&gt;
::On the Keen Dreams Creatures page.--[[User:Xterra1|Xterra1]] 16:09, 29 June 2007 (GMT)[PS-I&#039;ve got EVERY Keen episode that ever existed!]&lt;br /&gt;
:::Malvineous! I already changed the link-Don&#039;t worry! It&#039;s already sorted out.--[[User:Xterra1|Xterra1]] 21:20, 29 June 2007 (GMT)&lt;br /&gt;
::::No worries, thanks for fixing that! -- [[User:Malvineous|Malvineous]] 23:09, 29 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Infoboxes for Application Technical Info ==&lt;br /&gt;
&lt;br /&gt;
Hey Malv, I was wondering if it was possible to create infobox templates that could be used to display technical information on Keen-related apps (i.e. modding tools), for example, including license, platforms where it runs/was designed to run in, current version + release date, author userpage link and such. For example I could take the one at the right in [[Wikipedia: Winamp]].&lt;br /&gt;
--[[User:Shadow Master|Shadow Master]] 13:10, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Sure, I think that&#039;s a great idea!  Can you pick a program that would have plenty of info and try it out on that article first?  Then once we&#039;re happy with the design and layout it can be moved into a template like the other infoboxes.  You may find it helpful to look at how the [[:Template:Level Infobox|other infoboxes]] were done, as they were originally copied from Wikipedia too, and had to be changed slightly to appear properly in this wiki. -- [[User:Malvineous|Malvineous]] 21:58, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== The Level infobox ==&lt;br /&gt;
&lt;br /&gt;
The level number value of this infobox template is supposed to be the level number in visual order (i.e., this is the third level you see), or in game engine order? For example, IIRC, LEVEL01.CK3 doesn&#039;t correspond exactly to the first level you can see in Keen 3 (and you can see two levels at the same time initially!), but due to the filename of the tilemap it should be the Level 1.--[[User:Shadow Master|Shadow Master]] 15:38, 4 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Oh sorry, forgot to reply.  The level number should be in game engine order - primarily for K456+D so that you can use the number with the warp cheat, so the same system should be used with K123, in that LEVEL01.CK3 is listed as level #1, even though it&#039;s not the first level the user sees. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Admin issues ==&lt;br /&gt;
Oh, and by the way, is there any good guide for wiki admins? [http://en.wikibooks.org/wiki/MediaWiki_Administrator%27s_Handbook This one] isn&#039;t complete enough IMO. --[[User:Shadow Master|Shadow Master]] 19:00, 4 July 2007 (GMT)&lt;br /&gt;
:I&#039;m not sure - I&#039;m making it up as I go along :-)  The Wikipedia policies and etiquette guides are a good start for *what* you should do, but as to *how* that should be done I&#039;m not sure of any good examples. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Xterra issue ==&lt;br /&gt;
Oh,and give KeenRush a harassment warning,please.--[[User:Xterra1|Xterra1]] 18:04, 4 July 2007 (GMT)&lt;br /&gt;
:I don&#039;t think KeenRush is being rude in any way, if you&#039;re referring to [[User talk:KeenRush|this discussion]].--[[User:Shadow Master|Shadow Master]] 18:21, 4 July 2007 (GMT)&lt;br /&gt;
::ROFL, you (Xterra1) appear here to tell Yorphius II wasn&#039;t the first mod, leave trail of commas without spaces before them, ask pointless questions such as is Robo Red dangerous (and say you always play god mode on so you don&#039;t know)... And now blame me for something. I think you&#039;re the one who should get some warning, in other places you might be considered a troll of some sort. I have no idea why I&#039;d deserve that, you&#039;d better explain yourself before saying such stuff. --[[User:KeenRush|KeenRush]] 18:57, 4 July 2007 (GMT)&lt;br /&gt;
:::Just shut up. Respect me,darn it!--[[User:Xterra1|Xterra1]] 20:22, 4 July 2007 (GMT)&lt;br /&gt;
::::Malvineous, I recommend you to watch the diffs and history of this page &#039;&#039;[restored here, see above -- Malv]&#039;&#039;, and decide what to do. --[[User:Shadow Master|Shadow Master]] 20:34, 4 July 2007 (GMT)&lt;br /&gt;
:::::Well I can&#039;t see how KeenRush has been harassing Xterra1, and since Xterra1 hasn&#039;t given a reason either I think we can consider this closed. -- [[User:Malvineous|Malvineous]] 05:28, 10 July 2007 (GMT)&lt;br /&gt;
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==Bloog Control Center==&lt;br /&gt;
&lt;br /&gt;
Hmmm, there seems to be an edit war starting over that article ([[Bloog Control Center]])... not good. [[User:Sega381|Sega381]] 16:24, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes, well, the point of the wiki is to accurately document the world of Commander Keen - if the game says they&#039;re called &amp;quot;Gems&amp;quot; then that&#039;s what we call them here - personally I prefer calling them &amp;quot;Keygems&amp;quot; too as it&#039;s a more descriptive term, but if we do that we may as well call the Treasure Eaters &amp;quot;Smirky&amp;quot; because it&#039;s a better name, even though it&#039;s not canon.  I&#039;m more than happy to back down if someone can provide proof that the name is wrong, but until then... -- [[User:Malvineous|Malvineous]] 01:06, 12 July 2007 (GMT)&lt;br /&gt;
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:: Hmmm, I&#039;m sorry I didn&#039;t make my point clear... I wasn&#039;t implying YOU were doing the edit war, rather it was XTerra.... I agree 100% with using the official names. Please let Gems stay, not Keygems or Smirky. I was only pointing to you, as an admin, to watch out potential problems in that article, to make XTerra or others understand the point of the Wiki, and maybe to protect the article if it was too chaotic. I never meant to imply you were doing something wrong, sorry if I wasn&#039;t clear. Quite the contrary, please continue fighting for correct names; otherwise, this will be a chaos wiki, not a Keen wiki.[[User:Sega381|Sega381]] 03:32, 12 July 2007 (GMT)&lt;br /&gt;
:::No worries, I&#039;m glad you agree with me.  I will protect the article if there are more problems, but it&#039;s looking more and more like it would be much easier just to ban Xterra - some of his contributions have been useful (like the walkthroughs and the typo corrections) but I&#039;m getting really tired of having to explain myself all the time and follow him around cleaning up. -- [[User:Malvineous|Malvineous]] 06:30, 12 July 2007 (GMT)&lt;br /&gt;
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== How to get Keen (legally) ==&lt;br /&gt;
&lt;br /&gt;
Hello, Malv. Xterra1 has been suggesting for a long time to add a page to this wiki on how to obtain copies of the original games LEGALLY. I consider this a great idea, and there&#039;s already [http://p072.ezboard.com/fpubliccommanderkeenforumtheoriginalcommanderkeenga.showMessage?topicID=591.topic some info on this subject in the PCKF], and other in Keen: Modding. However, I think we need to discuss this as I consider it could be used as a way to promote software piracying, unless we create a dedicated page (i.e. &amp;quot;getting Keen&amp;quot;) that could only be modified by admins and mods, and had its talk page patrolled regularly; if anyone wanted to edit it or add information, he/she should contact an admin/mod or discuss it in the talk page. Again, I&#039;d prefer this protection mechanism to avoid abuse of the article. --[[User:Shadow Master|Shadow Master]] 13:46, 12 July 2007 (GMT)&lt;br /&gt;
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:Hmm... I always figured anyone visiting this site would already have Keen, and finding where to download or buy the games is only a quick Google away.  There are already some download links on relevant pages, such as the [[Keen 4 Versions]] article which after explaining the difference between the versions, offers a download link for the patches.  Still, if you think having a dedicated page would be useful then by all means go ahead and create the page.  I suppose you could always use it to say that certain episodes can&#039;t be downloaded for free.  I&#039;d be tempted to leave it unprotected for a while, to see how honest the community really is ;-) -- [[User:Malvineous|Malvineous]] 00:51, 13 July 2007 (GMT)&lt;br /&gt;
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== My page ==&lt;br /&gt;
&lt;br /&gt;
Hey-Can I blank my talkpage? Why I&#039;m asking-there&#039;s warnings on that page.[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:19, 27 August 2007 (GMT)&lt;br /&gt;
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:Yes okay, just be aware that there will be no warnings in future. -- [[User:Malvineous|Malvineous]] 10:41, 27 August 2007 (GMT)&lt;br /&gt;
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== A hyperlink question.... ==&lt;br /&gt;
&lt;br /&gt;
Heya,Malv. I&#039;m asking you this:Is it OK with you and SM if I put a couple of hyperlinks on my page?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 20:42, 28 September 2007 (GMT)&lt;br /&gt;
:In your user page? Sure, go ahead. Of course, unless they point to some possibly unappropriated material.--[[User:Shadow Master|Shadow Master]] 20:51, 28 September 2007 (GMT)&lt;br /&gt;
::OK. It&#039;s to KHInsider. It would really help me when,after I post it,if you guys click it. I&#039;ll tell you when I&#039;ve posted it.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 01:56, 29 September 2007 (GMT)&lt;br /&gt;
:::OK. It&#039;s posted. You&#039;re all clear.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:02, 29 September 2007 (GMT)&lt;br /&gt;
::::Looks not unappropiated material. However, I can&#039;t even tell if it is appropiated. Need approval by someone with the time to check it. For the meanwhile, I don&#039;t see anything against keeping it.--[[User:Shadow Master|Shadow Master]] 15:11, 1 October 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8106</id>
		<title>User talk:Malvineous</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&amp;diff=8106"/>
		<updated>2007-09-28T20:51:29Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* A hyperlink question.... */ Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey,Malv? Check out the walkthrough on the [[Bloog Control Center]] page.--[[User:Xterra1|Xterra1]] 16:52, 10 July 2007 (GMT)PS-I wrote it,Sega381 did the links.&lt;br /&gt;
:Hey Xterra, yep, I saw those (I try to check each and every edit on the wiki.)  Good job!  I hope you&#039;ve got some time to do this for the other levels too! -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
I also moved &amp;quot;Gems&amp;quot; to &amp;quot;[[Keygems]]. And fixed the pages and links.--[[User:Xterra1|Xterra1]] 03:35, 11 July 2007 (GMT)&lt;br /&gt;
:Which you&#039;ll now have to undo, because you didn&#039;t discuss the proposed rename first (and so nobody had a chance to point out that the official name is in fact Gems, according to the in-game help and [http://cc314.classicgaming.gamespy.com/encyclopedia/info/mankeen6/man07.html the manual]) -- [[User:Malvineous|Malvineous]] 03:44, 11 July 2007 (GMT)&lt;br /&gt;
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Already undone.--[[User:Xterra1|Xterra1]] 17:28, 11 July 2007 (GMT)&lt;br /&gt;
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Hey,Malv-How do you do those vertical lines?--[[User:Xterra1|Xterra1]] 22:28, 19 July 2007 (GMT)&lt;br /&gt;
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:You&#039;ll have to be a bit more descriptive, Xt - what vertical lines, where?  If it&#039;s some wikicode you&#039;re after, just edit the page and copy the code. -- [[User:Malvineous|Malvineous]] 05:58, 24 July 2007 (GMT)&lt;br /&gt;
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::Uh,how do I copy wikicode?--[[User:Xterra1|Xterra1]] 23:52, 24 July 2007 (GMT)&lt;br /&gt;
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:::You don&#039;t know how to copy and paste things?!  Well, this isn&#039;t really the right place for discussing introductory PC concepts, so you&#039;re probably better off asking a friend how to &amp;quot;copy and paste&amp;quot; (no wonder you were having problems with those infoboxes, we just copy them into a new page in all of 10 seconds - I don&#039;t think anyone could remember how to type them in by hand...) -- [[User:Malvineous|Malvineous]] 00:36, 25 July 2007 (GMT)&lt;br /&gt;
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:::Anyway, you can just copy and paste wikicode in the same way you copy and paste regular text, in case that was the doubt.[[User:Sega381|Sega381]] 03:32, 25 July 2007 (GMT)&lt;br /&gt;
::::Forget it-I found the key to do it.--[[User:Xterra1|Xterra1]] 23:51, 27 July 2007 (GMT)&lt;br /&gt;
:::::And I customized my signature!!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:13, 1 August 2007 (GMT)&lt;br /&gt;
::::::Indeed. I can no longer see the &amp;quot;Xterra&amp;quot; in it, and just see the &amp;quot;1&amp;quot;. Ironic, I have problems with my eyes and I&#039;m programming with graphics. An interesting fact is that you (Xterra) learn incredibly fast once you get a purpose. --[[User:Shadow Master|Shadow Master]] 16:44, 1 August 2007 (GMT)&lt;br /&gt;
:::::::The &amp;quot;Xterra&amp;quot; in [[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] is gold.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:51, 1 August 2007 (GMT)&lt;br /&gt;
::::::::Try customizing yours!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 18:52, 1 August 2007 (GMT)&lt;br /&gt;
:::::::::I prefer to keep the common signature code, just to avoid making the wiki look too &amp;quot;casual&amp;quot;. --[[User:Shadow Master|Shadow Master]] 14:53, 2 August 2007 (GMT)&lt;br /&gt;
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==Spacing==&lt;br /&gt;
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Malvineous,I&#039;ve noticed that you put incorrect spacing in game names-like &amp;quot;Keen4&amp;quot;-try &amp;quot;Keen 4&amp;quot;.&lt;br /&gt;
Just friendly advice,[[User:Xterra1|Xterra1]] 00:40, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:It depends on the purpose - I consider the full name as &amp;quot;Commander Keen 4&amp;quot; but I often informally abbreviate it as &amp;quot;Keen4&amp;quot;.  Maybe it&#039;s my programmer background, but having a space there makes me think &amp;quot;Keen&amp;quot; and &amp;quot;4&amp;quot; are not exactly related.  (And anyway, you&#039;re one to talk, never spacing your punctuation correctly ;-)) -- [[User:Malvineous|Malvineous]] 09:41, 17 July 2007 (GMT)&lt;br /&gt;
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::Cheeky.--[[User:Xterra1|Xterra1]] 16:03, 17 July 2007 (GMT)&lt;br /&gt;
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== GBC episode? ==&lt;br /&gt;
Hey Malvenineous, you forgot (I hope) to create a GBC Keen section. Will you still be making one? [[User:Djaser|Djaser]] 19:30, 26 January 2007 (EST)&lt;br /&gt;
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:I&#039;m not sure - given that Tom Hall wasn&#039;t fond of the GBC edition and it&#039;s not true &amp;quot;classic Keen&amp;quot; I personally won&#039;t be creating a section for it, so it depends on what the rest of the community wants.  I might post a poll about it on the PCKF, to see what everyone thinks.  Thanks for the idea. -- [[User:Malvineous|Malvineous]] 19:36, 26 January 2007 (EST)&lt;br /&gt;
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::But it still is Keen and part of it&#039;s history. Even the old Keen encyclopaedia had GBC Keen included. I don&#039;t see the point in giving all the Keen mods an own article but totally ignoring an official game. [[User:Djaser|Djaser]] 20:01, 26 January 2007 (EST)&lt;br /&gt;
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:::It depends on your definition of &amp;quot;official&amp;quot; I guess.  Tom Hall was the designer behind Keen, he was the one that came up with all the ideas that are being documented in this wiki, so you could always say the GBC version was unofficial from Tom&#039;s point of view.  At any rate I&#039;ve [http://p072.ezboard.com/fpubliccommanderkeenforumfrm8.showMessage?topicID=306.topic posted a poll about this on the PCKF] and whatever the outcome is of that will be the &amp;quot;policy&amp;quot; this wiki will adopt.  You&#039;ll have to persuade the community over there if you want GBC included in the wiki! -- [[User:Malvineous|Malvineous]] 20:07, 26 January 2007 (EST)&lt;br /&gt;
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== Vortiking and Vortipress ==&lt;br /&gt;
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I think that the [[Vortiking]] and [[Vortipress]] articles should be removed due to being unimportant and having conjectural names. [[User:Allstories]]&lt;br /&gt;
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:That&#039;s a fair point, but they are characters that feature in the storyline (and someone writing a fanfiction may include those characters since they featured in the official games, even if they were only minor.)  Maybe the pages should be more prominantly flagged as having unofficial names? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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:: I second Malv&#039;s opinion. Just leave a small piece of text saying &amp;quot;NOTE: These names cannot be proved to be official because of this and that&amp;quot;.--[[User:Shadow Master|Shadow Master]] 11:40, 28 January 2007 (EST)&lt;br /&gt;
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:::Yeah, I think those should be kept, I think this wiki should have info about everything seen in the Keen games -- and when I created the articles I mentioned right from the start that they aren&#039;t official names but could be suitable names as they&#039;re named in fashion of Vortimom and Vortikid and so on. --[[User:KeenRush|KeenRush]] 11:37, 28 January 2007 (GMT)&lt;br /&gt;
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::::They should be linked to on the main Vorticon past, I just did that. [[User:Djaser|Djaser]] 10:45, 29 January 2007 (GMT)&lt;br /&gt;
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:::::Main Vorticon page, you mean (I guess)? Anyways, I linked them there when I created them, in case they weren&#039;t there seems someone had removed them at some point. --[[User:KeenRush|KeenRush]] 17:12, 29 January 2007 (GMT)&lt;br /&gt;
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::::::Ok, anyway this kind of discussing should really take place where it belongs, namely here[[Talk:Vortiking]] and [[Talk:Vortipress]]&lt;br /&gt;
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== Spoiler template ==&lt;br /&gt;
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I think we are needing a Spoiler template (like the one used in Wikipedia.  --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Agreed, I&#039;ll set up a spoiler template now and let you know when it&#039;s ready. -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::I&#039;ve created [[:Template:Spoiler]] now, see [[Inchworm]] for an example. -- [[User:Malvineous|Malvineous]] 12:10, 28 January 2007 (EST)&lt;br /&gt;
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== Links to dedicated Keener pages ==&lt;br /&gt;
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Also, would it be possible to use links to formal pages about every Keener instead of redirecting to a not-so-formal Userpage, for exxample [[Ceilick (Keener)]] instead of [[user:Ceilick]]?? Ah, forgot to sign --[[User:Shadow Master|Shadow Master]] 11:21, 28 January 2007 (EST)&lt;br /&gt;
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:Would that really be necessary?  What would you put on the official page that you couldn&#039;t put on the userpage? -- [[User:Malvineous|Malvineous]] 11:28, 28 January 2007 (EST)&lt;br /&gt;
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::In my user page I&#039;d put &amp;quot;I&#039;m the Shadow Master, I live in blahblah de blah.&amp;quot; In my official page I&#039;d put &amp;quot;Ignacio R. Morelle, also known in the Keen community as the Shadow Master, joined in September 2006 and has produced several mods, etc. etc. etc.&amp;quot;. Not very formal the user page I think. Just look at Djaser&#039;s. Does it tell useful information for a link? Or no link to user info at all, or a link to a more formal user info page, in my opinion. --[[User:Shadow Master|Shadow Master]] 11:34, 28 January 2007 (EST)&lt;br /&gt;
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:::Hmmm, I still think you could put all that formal info on your userpage (and there&#039;s nothing stopping you from editing someone else&#039;s userpage.)  I&#039;m a little reluctant to have *two* pages for everyone in the wiki.  Although I suppose for those people who don&#039;t have wiki accounts...  Okay, go ahead and make a page like [[Ceilick (Keener)]] and add it to [[:Category:Keeners|&amp;lt;nowiki&amp;gt;[[Category:Keeners]]&amp;lt;/nowiki&amp;gt;]].  Also put a link to their userpage on it if they&#039;ve got an account (even if their userpage is currently empty.)  We&#039;ll need to have some sort of policy on this though - you must have created a mod, utility or something of use to the Keen community before you get a dedicated Keener page like this. -- [[User:Malvineous|Malvineous]] 11:49, 28 January 2007 (EST)&lt;br /&gt;
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::::Perhaps I&#039;ll wait to see how many users register in here till the third week of next month. I&#039;ll then start linkifying to regular pages for those who don&#039;t have an account but have contributed a lot (i.e. Andrew Durdin). But I&#039;ll start linkifying to user pages for those who have already registered now, even if they have not contributed outside of this wiki, they deserve a link in my opinion if they are contributing to the wiki--[[User:Shadow Master|Shadow Master]] 11:53, 28 January 2007 (EST)&lt;br /&gt;
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:::::You should probably keep it uniform - either always link to user pages or always link to dedicated pages.  Actually I&#039;m warming to the idea of having dedicated pages, because you could always use an infobox (like on the [[Garg]] page) which could contain standard info like PCKF usernames, number of mods or tools released, etc. -- [[User:Malvineous|Malvineous]] 11:59, 28 January 2007 (EST)&lt;br /&gt;
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== Double pages ==&lt;br /&gt;
Tell me, is it really necessary to have three pages that cover more less the same subject: [[Keen1_Creatures]], [[:Category:Keen 1 enemies]], [[:Category:Keen 1 creatures]]. The second and third example are not linked to on the main page anyway.... [[User:Djaser|Djaser]] 12:21, 29 January 2007 (GMT)&lt;br /&gt;
:The first page, [[Keen1_Creatures]] is an article with a pictorial summary that lists all the creatures and enemies with a picture of them.  This is the &amp;quot;official page.&amp;quot;  The second two are simply categories for organising pages, and aren&#039;t really pages themselves at all.  If you go into the Keen 1 category ([[:Category:Keen 1]]) you will see the pages linked there.  I agree there is some duplication, but the category pages have the advantage of structuring the individual creature pages - but they can&#039;t have pictures attached to them, hence the original page.  Don&#039;t think of the category pages as articles, think of them as folders or directories holding the &amp;quot;files&amp;quot; that are the actual articles. -- [[User:Malvineous|Malvineous]] 12:28, 29 January 2007 (GMT)&lt;br /&gt;
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== Spammy usernames ==&lt;br /&gt;
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I noticed you&#039;ve recently blocked many &amp;quot;spammy&amp;quot; username. I was wondering why you don&#039;t delete those (and ban their IPs). Also, perhaps you could add a register form with some questions like those in Keen: Modding, to prevent that kind of abuses. --[[User:Shadow Master|Shadow Master]] 14:21, 14 June 2007 (GMT)&lt;br /&gt;
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:I would&#039;ve preferred to delete them, but you can&#039;t delete users with MediaWiki (and they&#039;re most likely on dynamic IPs, so if I ban the IP it could block a legitimate user one day.)  They seem to regularly check whether they can log in or not, and a new account gets created soon after I block the old one - so I think I will start poking around in the MW database and see if I can remove the users by hand.  I think I will also investigate one of those picture things where you have to type in the letters and numbers in the picture before it will let you sign up. -- [[User:Malvineous|Malvineous]] 21:38, 14 June 2007 (GMT)&lt;br /&gt;
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::Hey,Malvineous? Can I block a spammy username? [[User:Xterra1|Xterra1]] 16:22, 29 June 2007 (GMT)&lt;br /&gt;
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:::Unfortunately only admins are able to block people and stop them from using the wiki.  There aren&#039;t any funny-looking usernames here at the moment, so all is well for the time being! -- [[User:Malvineous|Malvineous]] 23:13, 29 June 2007 (GMT)&lt;br /&gt;
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::::Well, whatd&#039;ya know, there&#039;s a script that comes with MediaWiki for deleting inactive users.  A little tweaking and now all the spammy usernames are gone for good!  (Hopefully I didn&#039;t break anything else in the process...) -- [[User:Malvineous|Malvineous]] 12:23, 1 July 2007 (GMT)&lt;br /&gt;
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== French Fry rename ==&lt;br /&gt;
Yo,Malvineous! Xterra1 here. How do you change the link name from &amp;quot;French Fry&amp;quot; to &amp;quot;Frenchy&amp;quot;?--[[User:Xterra1|Xterra1]] 01:24, 27 June 2007 (GMT)&lt;br /&gt;
:Hey Xterra1 - where is the link you want to change? -- [[User:Malvineous|Malvineous]] 21:45, 27 June 2007 (GMT)&lt;br /&gt;
::On the Keen Dreams Creatures page.--[[User:Xterra1|Xterra1]] 16:09, 29 June 2007 (GMT)[PS-I&#039;ve got EVERY Keen episode that ever existed!]&lt;br /&gt;
:::Malvineous! I already changed the link-Don&#039;t worry! It&#039;s already sorted out.--[[User:Xterra1|Xterra1]] 21:20, 29 June 2007 (GMT)&lt;br /&gt;
::::No worries, thanks for fixing that! -- [[User:Malvineous|Malvineous]] 23:09, 29 June 2007 (GMT)&lt;br /&gt;
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== Infoboxes for Application Technical Info ==&lt;br /&gt;
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Hey Malv, I was wondering if it was possible to create infobox templates that could be used to display technical information on Keen-related apps (i.e. modding tools), for example, including license, platforms where it runs/was designed to run in, current version + release date, author userpage link and such. For example I could take the one at the right in [[Wikipedia: Winamp]].&lt;br /&gt;
--[[User:Shadow Master|Shadow Master]] 13:10, 26 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Sure, I think that&#039;s a great idea!  Can you pick a program that would have plenty of info and try it out on that article first?  Then once we&#039;re happy with the design and layout it can be moved into a template like the other infoboxes.  You may find it helpful to look at how the [[:Template:Level Infobox|other infoboxes]] were done, as they were originally copied from Wikipedia too, and had to be changed slightly to appear properly in this wiki. -- [[User:Malvineous|Malvineous]] 21:58, 26 June 2007 (GMT)&lt;br /&gt;
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== The Level infobox ==&lt;br /&gt;
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The level number value of this infobox template is supposed to be the level number in visual order (i.e., this is the third level you see), or in game engine order? For example, IIRC, LEVEL01.CK3 doesn&#039;t correspond exactly to the first level you can see in Keen 3 (and you can see two levels at the same time initially!), but due to the filename of the tilemap it should be the Level 1.--[[User:Shadow Master|Shadow Master]] 15:38, 4 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Oh sorry, forgot to reply.  The level number should be in game engine order - primarily for K456+D so that you can use the number with the warp cheat, so the same system should be used with K123, in that LEVEL01.CK3 is listed as level #1, even though it&#039;s not the first level the user sees. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
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== Admin issues ==&lt;br /&gt;
Oh, and by the way, is there any good guide for wiki admins? [http://en.wikibooks.org/wiki/MediaWiki_Administrator%27s_Handbook This one] isn&#039;t complete enough IMO. --[[User:Shadow Master|Shadow Master]] 19:00, 4 July 2007 (GMT)&lt;br /&gt;
:I&#039;m not sure - I&#039;m making it up as I go along :-)  The Wikipedia policies and etiquette guides are a good start for *what* you should do, but as to *how* that should be done I&#039;m not sure of any good examples. -- [[User:Malvineous|Malvineous]] 02:48, 11 July 2007 (GMT)&lt;br /&gt;
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== Xterra issue ==&lt;br /&gt;
Oh,and give KeenRush a harassment warning,please.--[[User:Xterra1|Xterra1]] 18:04, 4 July 2007 (GMT)&lt;br /&gt;
:I don&#039;t think KeenRush is being rude in any way, if you&#039;re referring to [[User talk:KeenRush|this discussion]].--[[User:Shadow Master|Shadow Master]] 18:21, 4 July 2007 (GMT)&lt;br /&gt;
::ROFL, you (Xterra1) appear here to tell Yorphius II wasn&#039;t the first mod, leave trail of commas without spaces before them, ask pointless questions such as is Robo Red dangerous (and say you always play god mode on so you don&#039;t know)... And now blame me for something. I think you&#039;re the one who should get some warning, in other places you might be considered a troll of some sort. I have no idea why I&#039;d deserve that, you&#039;d better explain yourself before saying such stuff. --[[User:KeenRush|KeenRush]] 18:57, 4 July 2007 (GMT)&lt;br /&gt;
:::Just shut up. Respect me,darn it!--[[User:Xterra1|Xterra1]] 20:22, 4 July 2007 (GMT)&lt;br /&gt;
::::Malvineous, I recommend you to watch the diffs and history of this page &#039;&#039;[restored here, see above -- Malv]&#039;&#039;, and decide what to do. --[[User:Shadow Master|Shadow Master]] 20:34, 4 July 2007 (GMT)&lt;br /&gt;
:::::Well I can&#039;t see how KeenRush has been harassing Xterra1, and since Xterra1 hasn&#039;t given a reason either I think we can consider this closed. -- [[User:Malvineous|Malvineous]] 05:28, 10 July 2007 (GMT)&lt;br /&gt;
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==Bloog Control Center==&lt;br /&gt;
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Hmmm, there seems to be an edit war starting over that article ([[Bloog Control Center]])... not good. [[User:Sega381|Sega381]] 16:24, 11 July 2007 (GMT)&lt;br /&gt;
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:Yes, well, the point of the wiki is to accurately document the world of Commander Keen - if the game says they&#039;re called &amp;quot;Gems&amp;quot; then that&#039;s what we call them here - personally I prefer calling them &amp;quot;Keygems&amp;quot; too as it&#039;s a more descriptive term, but if we do that we may as well call the Treasure Eaters &amp;quot;Smirky&amp;quot; because it&#039;s a better name, even though it&#039;s not canon.  I&#039;m more than happy to back down if someone can provide proof that the name is wrong, but until then... -- [[User:Malvineous|Malvineous]] 01:06, 12 July 2007 (GMT)&lt;br /&gt;
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:: Hmmm, I&#039;m sorry I didn&#039;t make my point clear... I wasn&#039;t implying YOU were doing the edit war, rather it was XTerra.... I agree 100% with using the official names. Please let Gems stay, not Keygems or Smirky. I was only pointing to you, as an admin, to watch out potential problems in that article, to make XTerra or others understand the point of the Wiki, and maybe to protect the article if it was too chaotic. I never meant to imply you were doing something wrong, sorry if I wasn&#039;t clear. Quite the contrary, please continue fighting for correct names; otherwise, this will be a chaos wiki, not a Keen wiki.[[User:Sega381|Sega381]] 03:32, 12 July 2007 (GMT)&lt;br /&gt;
:::No worries, I&#039;m glad you agree with me.  I will protect the article if there are more problems, but it&#039;s looking more and more like it would be much easier just to ban Xterra - some of his contributions have been useful (like the walkthroughs and the typo corrections) but I&#039;m getting really tired of having to explain myself all the time and follow him around cleaning up. -- [[User:Malvineous|Malvineous]] 06:30, 12 July 2007 (GMT)&lt;br /&gt;
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== How to get Keen (legally) ==&lt;br /&gt;
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Hello, Malv. Xterra1 has been suggesting for a long time to add a page to this wiki on how to obtain copies of the original games LEGALLY. I consider this a great idea, and there&#039;s already [http://p072.ezboard.com/fpubliccommanderkeenforumtheoriginalcommanderkeenga.showMessage?topicID=591.topic some info on this subject in the PCKF], and other in Keen: Modding. However, I think we need to discuss this as I consider it could be used as a way to promote software piracying, unless we create a dedicated page (i.e. &amp;quot;getting Keen&amp;quot;) that could only be modified by admins and mods, and had its talk page patrolled regularly; if anyone wanted to edit it or add information, he/she should contact an admin/mod or discuss it in the talk page. Again, I&#039;d prefer this protection mechanism to avoid abuse of the article. --[[User:Shadow Master|Shadow Master]] 13:46, 12 July 2007 (GMT)&lt;br /&gt;
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:Hmm... I always figured anyone visiting this site would already have Keen, and finding where to download or buy the games is only a quick Google away.  There are already some download links on relevant pages, such as the [[Keen 4 Versions]] article which after explaining the difference between the versions, offers a download link for the patches.  Still, if you think having a dedicated page would be useful then by all means go ahead and create the page.  I suppose you could always use it to say that certain episodes can&#039;t be downloaded for free.  I&#039;d be tempted to leave it unprotected for a while, to see how honest the community really is ;-) -- [[User:Malvineous|Malvineous]] 00:51, 13 July 2007 (GMT)&lt;br /&gt;
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== My page ==&lt;br /&gt;
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Hey-Can I blank my talkpage? Why I&#039;m asking-there&#039;s warnings on that page.[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:19, 27 August 2007 (GMT)&lt;br /&gt;
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:Yes okay, just be aware that there will be no warnings in future. -- [[User:Malvineous|Malvineous]] 10:41, 27 August 2007 (GMT)&lt;br /&gt;
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== A hyperlink question.... ==&lt;br /&gt;
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Heya,Malv. I&#039;m asking you this:Is it OK with you and SM if I put a couple of hyperlinks on my page?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 20:42, 28 September 2007 (GMT)&lt;br /&gt;
:In your user page? Sure, go ahead. Of course, unless they point to some possibly unappropriated material.--[[User:Shadow Master|Shadow Master]] 20:51, 28 September 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Mindbelt&amp;diff=8103</id>
		<title>Mindbelt</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Mindbelt&amp;diff=8103"/>
		<updated>2007-09-28T14:37:37Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: rewording of download link&amp;#039;s title&lt;/p&gt;
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&lt;div&gt;{{Stub}}&lt;br /&gt;
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[[Image:mindbelt.png|320px|thumb|[[Mindbelt]] version 1.2.1.]]&lt;br /&gt;
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&#039;&#039;&#039;Mindbelt&#039;&#039;&#039; (formerly known as &#039;&#039;&#039;CKludge&#039;&#039;&#039;) is a level editor for the [[Keen: Vorticons]] trilogy, written by [[User:CK_Guy|CK Guy]]. It was developed rather quickly, reaching version 1.0 in under 6 months. It has already surpassed all other level editors in terms of features, usability, and stability. The current version is 1.2.2, released on September 27, 2007.&lt;br /&gt;
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It is designed to run natively in 32-bit Windows environments, although it has been reported to work properly in Linux under the WINE compatibility layer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.keenmodding.org/viewforum.php?f=29 Mindbelt section in Keen: Modding forums]&lt;br /&gt;
* [http://files.commanderkeen.org/users/theckguy/mindbelt.zip Download latest version]&lt;br /&gt;
&lt;br /&gt;
[[Category:Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Level Editors (Vorticons)]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Sega381&amp;diff=8094</id>
		<title>User talk:Sega381</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Sega381&amp;diff=8094"/>
		<updated>2007-09-27T15:21:04Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: ouch - fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hazards==&lt;br /&gt;
Hi - that &amp;quot;Hazards&amp;quot; section that you added to [[:Template:EpisodeInfo]] - what&#039;s it for? -- [[User:Malvineous|Malvineous]] 00:40, 3 February 2007 (GMT)&lt;br /&gt;
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: To list everything that hurts Keen in the game, but is not an enemy. For example, in Keen 2, some hazards are the electric bulbs, the flares, the plasma, etc. In the [http://dosclassics.com/keen/keen.php Keencyclopedia] you can see a list of hazards per episode. I think it would be useful to put them here, specially for completness sake. [[User:Sega381|Sega381]] 04:21, 3 February 2007 (GMT)&lt;br /&gt;
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Why don&#039;t you just add the Pat-Pat to both categories? Both links go to the same article. -[[User:Stealthy71088|Stealthy71088]] 5:00, 14 February 2007 (GMT)&lt;br /&gt;
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: Good idea, I&#039;ll do that :) .[[User:Sega381|Sega381]] 18:12, 15 February 2007 (GMT)&lt;br /&gt;
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==Signing==&lt;br /&gt;
Hi Sega381 - I was just looking through some past edits - you do realise that you can use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to automatically &amp;quot;sign&amp;quot; these talk messages, so that you don&#039;t have to manually calculate the time? (when you preview/save they get replaced with the current time.) -- [[User:Malvineous|Malvineous]] 10:58, 1 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hi there... yep, I know that, and I usually use them too... I didn&#039;t do that somewhere? Thanks anyway, but I&#039;m not sure why you think I don&#039;t use them... maybe I have the wrong time zone configured? Btw, it&#039;s not easy in my keyboard to produce the tilde symbol... it would be great if there was a shortcut to make them appear, as Wikipedia has, though I&#039;m not sure how they add those shortcuts at the end of an edit window... [[User:Sega381|Sega381]] 02:03, 5 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hmm, in fact, though I have &amp;quot;my preferences&amp;quot; configured at my time zone (-4), it still shows the server time when I use the four tildes... [[User:Sega381|Sega381]] 02:06, 5 July 2007 (GMT)&lt;br /&gt;
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==Xterra1== &lt;br /&gt;
Did you like my walkthrough,Sega381?--[[User:Xterra1|Xterra1]] 17:35, 7 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: I guess you mean the Bloog Control Center one? Yes, it was very good and useful. Btw, thanks for putting me in the credits, but I&#039;ll better remove the mentions to you and me: the idea is that the articles themselves are important for what they are, not for who wrote them. If someone wants to know who wrote something, they can check it in the history. Other than that, good work! [[User:Sega381|Sega381]] 16:40, 8 July 2007 (GMT)&lt;br /&gt;
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:::I get your point.--[[User:Xterra1|Xterra1]] 20:31, 8 July 2007 (GMT)&lt;br /&gt;
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I didn&#039;t know you were Chilean!--[[User:Xterra1|Xterra1]] 00:13, 10 July 2007 (GMT)(PS-I&#039;m American)&lt;br /&gt;
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: Yep, I am :) [[User:Sega381|Sega381]] 03:35, 10 July 2007 (GMT)&lt;br /&gt;
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::Cool.--[[User:Xterra1|Xterra1]] 16:57, 10 July 2007 (GMT)&lt;br /&gt;
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::So I am. The world is small, isn&#039;t it? --[[User:Shadow Master|Shadow Master]] 17:13, 10 July 2007 (GMT)&lt;br /&gt;
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:::I knew you were Chilean,SM. --[[User:Xterra1|Xterra1]] 17:17, 10 July 2007 (GMT)&lt;br /&gt;
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Sega-look at the Keen 4 bugs talk page-I found that.--[[User:Xterra1|Xterra1]] 19:07, 11 July 2007 (GMT)&lt;br /&gt;
==Wikipedia==&lt;br /&gt;
Sega-I was blocked by Ryulong on Wikipedia for &amp;quot;vandalism&amp;quot;-I AM NOT A VANDAL!!!!&lt;br /&gt;
Please go on Wikipedia and look him up,and ask him to unblock me-I&#039;m a newbie &#039;&#039;&#039;there&#039;&#039;&#039;,but the rules differ-I didn&#039;t Know!!(sob)--[[User:Xterra1|Xterra1]] 05:36, 20 July 2007 (GMT):`-(Please do it for a friend- me.)[crying]&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll check it out, but I don&#039;t see any &amp;quot;block&amp;quot; warnings on your user page there...[[User:Sega381|Sega381]] 14:14, 20 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Forget it-I&#039;ve been unblocked.--[[User:Xterra1|Xterra1]] 17:44, 20 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
Hi Sega - you&#039;ve made quite a few worthwhile contributions to the wiki, are you interested in becoming an admin?  The job doesn&#039;t really involve much, but it does give you a bit more power to help keep things in order.  Let me know if you&#039;re interested.  -- [[User:Malvineous|Malvineous]] 13:54, 26 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Sure, I&#039;d be happy to become an admin! Just tell me if I need to do something previously to that, or if I need to activate it in some way. Thank you for the invitation! [[User:Sega381|Sega381]] 23:50, 26 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome!  I&#039;ve granted you &#039;sysop&#039; access now - you shouldn&#039;t have to do anything, except maybe log off and back on again.  You should notice more tabs across the top of each page, and you&#039;ll have access to some of the restricted [[Special:Specialpages|special pages]], e.g. to ban users.  Feel free to ask me or the [[Special:Userlist/Sysop|other admins]] if you have any questions, but I&#039;m sure you&#039;ll be able to figure it out.  Enjoy! -- &lt;br /&gt;
[[User:Malvineous|Malvineous]] 12:29, 27 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Ye be welcome. Any questions, ask us. Also, if you have interest in the technical part of being sysop, you can always look at the Handbook for admins at MediaWiki&#039;s website. Regards.--[[User:Shadow Master|Shadow Master]] 15:20, 27 September 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Sega381&amp;diff=8093</id>
		<title>User talk:Sega381</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Sega381&amp;diff=8093"/>
		<updated>2007-09-27T15:20:28Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Hazards==&lt;br /&gt;
Hi - that &amp;quot;Hazards&amp;quot; section that you added to [[:Template:EpisodeInfo]] - what&#039;s it for? -- [[User:Malvineous|Malvineous]] 00:40, 3 February 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: To list everything that hurts Keen in the game, but is not an enemy. For example, in Keen 2, some hazards are the electric bulbs, the flares, the plasma, etc. In the [http://dosclassics.com/keen/keen.php Keencyclopedia] you can see a list of hazards per episode. I think it would be useful to put them here, specially for completness sake. [[User:Sega381|Sega381]] 04:21, 3 February 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Why don&#039;t you just add the Pat-Pat to both categories? Both links go to the same article. -[[User:Stealthy71088|Stealthy71088]] 5:00, 14 February 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Good idea, I&#039;ll do that :) .[[User:Sega381|Sega381]] 18:12, 15 February 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Signing==&lt;br /&gt;
Hi Sega381 - I was just looking through some past edits - you do realise that you can use four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) to automatically &amp;quot;sign&amp;quot; these talk messages, so that you don&#039;t have to manually calculate the time? (when you preview/save they get replaced with the current time.) -- [[User:Malvineous|Malvineous]] 10:58, 1 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hi there... yep, I know that, and I usually use them too... I didn&#039;t do that somewhere? Thanks anyway, but I&#039;m not sure why you think I don&#039;t use them... maybe I have the wrong time zone configured? Btw, it&#039;s not easy in my keyboard to produce the tilde symbol... it would be great if there was a shortcut to make them appear, as Wikipedia has, though I&#039;m not sure how they add those shortcuts at the end of an edit window... [[User:Sega381|Sega381]] 02:03, 5 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hmm, in fact, though I have &amp;quot;my preferences&amp;quot; configured at my time zone (-4), it still shows the server time when I use the four tildes... [[User:Sega381|Sega381]] 02:06, 5 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Xterra1== &lt;br /&gt;
Did you like my walkthrough,Sega381?--[[User:Xterra1|Xterra1]] 17:35, 7 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: I guess you mean the Bloog Control Center one? Yes, it was very good and useful. Btw, thanks for putting me in the credits, but I&#039;ll better remove the mentions to you and me: the idea is that the articles themselves are important for what they are, not for who wrote them. If someone wants to know who wrote something, they can check it in the history. Other than that, good work! [[User:Sega381|Sega381]] 16:40, 8 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::I get your point.--[[User:Xterra1|Xterra1]] 20:31, 8 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
I didn&#039;t know you were Chilean!--[[User:Xterra1|Xterra1]] 00:13, 10 July 2007 (GMT)(PS-I&#039;m American)&lt;br /&gt;
&lt;br /&gt;
: Yep, I am :) [[User:Sega381|Sega381]] 03:35, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Cool.--[[User:Xterra1|Xterra1]] 16:57, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::So I am. The world is small, isn&#039;t it? --[[User:Shadow Master|Shadow Master]] 17:13, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::I knew you were Chilean,SM. --[[User:Xterra1|Xterra1]] 17:17, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Sega-look at the Keen 4 bugs talk page-I found that.--[[User:Xterra1|Xterra1]] 19:07, 11 July 2007 (GMT)&lt;br /&gt;
==Wikipedia==&lt;br /&gt;
Sega-I was blocked by Ryulong on Wikipedia for &amp;quot;vandalism&amp;quot;-I AM NOT A VANDAL!!!!&lt;br /&gt;
Please go on Wikipedia and look him up,and ask him to unblock me-I&#039;m a newbie &#039;&#039;&#039;there&#039;&#039;&#039;,but the rules differ-I didn&#039;t Know!!(sob)--[[User:Xterra1|Xterra1]] 05:36, 20 July 2007 (GMT):`-(Please do it for a friend- me.)[crying]&lt;br /&gt;
&lt;br /&gt;
:I&#039;ll check it out, but I don&#039;t see any &amp;quot;block&amp;quot; warnings on your user page there...[[User:Sega381|Sega381]] 14:14, 20 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Forget it-I&#039;ve been unblocked.--[[User:Xterra1|Xterra1]] 17:44, 20 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Admin ==&lt;br /&gt;
Hi Sega - you&#039;ve made quite a few worthwhile contributions to the wiki, are you interested in becoming an admin?  The job doesn&#039;t really involve much, but it does give you a bit more power to help keep things in order.  Let me know if you&#039;re interested.  -- [[User:Malvineous|Malvineous]] 13:54, 26 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Sure, I&#039;d be happy to become an admin! Just tell me if I need to do something previously to that, or if I need to activate it in some way. Thank you for the invitation! [[User:Sega381|Sega381]] 23:50, 26 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::You&#039;re welcome!  I&#039;ve granted you &#039;sysop&#039; access now - you shouldn&#039;t have to do anything, except maybe log off and back on again.  You should notice more tabs across the top of each page, and you&#039;ll have access to some of the restricted [[Special:Specialpages|special pages]], e.g. to ban users.  Feel free to ask me or the [[Special:Userlist/Sysop|other admins]] if you have any questions, but I&#039;m sure you&#039;ll be able to figure it out.  Enjoy! -- &lt;br /&gt;
&lt;br /&gt;
::Ye be welcome. Questions? Ask us. Also, if you have interest in the technical part of being sysop, you can always look at the Handbook for admins at MediaWiki&#039;s website. Regards.--[[User:Shadow Master|Shadow Master]] 15:20, 27 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
[[User:Malvineous|Malvineous]] 12:29, 27 September 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8092</id>
		<title>User talk:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Shadow_Master&amp;diff=8092"/>
		<updated>2007-09-27T14:56:51Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Inactivity?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Inactivity? ==&lt;br /&gt;
In case anybody wonders why I have not done much lately, I am alive and I always wander around to make sure everything is in order. I plan to add some stuff when I get the time and &amp;quot;inspiration&amp;quot; for that, like the horribly lacking Tutorials section I made, and the fangames section (not horribly lacking, but it currently only has those fangames that I like or consider of good to high quality - feel free to add any other fangames, specially you fangame authors that wander around - yes I know there must be some! ;).&lt;br /&gt;
&lt;br /&gt;
== My To-Do List ==&lt;br /&gt;
Fix double redirects caused by recent moval of KeenGalaxy... and KeenVorticons article. See [[Special:DoubleRedirects]] for help. --[[User:Shadow Master|Shadow Master]] 16:32, 9 July 2007 (GMT)&lt;br /&gt;
:Done. I also removed unused DOUBLE redirects. They seem to be leftovers from the wiki birth or something. --[[User:Shadow Master|Shadow Master]] 13:19, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Misc discussions ==&lt;br /&gt;
Hi Shadow Master - I just noticed you changing links from something like &amp;lt;nowiki&amp;gt;[[Vorticon]]s&amp;lt;/nowiki&amp;gt; to &amp;lt;nowiki&amp;gt;[[Vorticon|Vorticons]]&amp;lt;/nowiki&amp;gt; - the first syntax is actually better, as it appears exactly the same in the article but with shorter wikicode. -- [[User:Malvineous|Malvineous]] 11:56, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:Okay, in that case I&#039;ll change them back to the shorter syntax. -- [[User:Shadow Master|Shadow Master]] 10:11 PM, 26 January 2007 (GMT-03:00)&lt;br /&gt;
&lt;br /&gt;
::Thanks - I&#039;m still going through doing that to my original edits, as I didn&#039;t realise you could do it like that at first... -- [[User:Malvineous|Malvineous]] 12:01, 27 January 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
== Admin user ==&lt;br /&gt;
SM- who is &amp;quot;Admin&amp;quot;?--[[User:Xterra1|Xterra1]] 23:06, 10 July 2007 (GMT)&lt;br /&gt;
:&amp;quot;Admin&amp;quot; is the generic administrator account, created along with the wiki.  It was only used to grant admin access to my account, and it is no longer used. -- [[User:Malvineous|Malvineous]] 02:58, 11 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
==Greetings from Chile!==&lt;br /&gt;
&lt;br /&gt;
Hey there, just wanted to say I&#039;m surprised to see someone else from Chile... I&#039;m chilean too, and I haven&#039;t met many people from Chile in international forums and such... So, nice to meet you! [[User:Sega381|Sega381]] 23:52, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Wow, the world seems to be smaller than I thought :P. It&#039;s strange anyways, as I didn&#039;t get to meet Keen till I was 9 years old, in an old computer at school. --[[User:Shadow Master|Shadow Master]] 12:53, 10 July 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Mindbelt&amp;diff=8081</id>
		<title>Mindbelt</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Mindbelt&amp;diff=8081"/>
		<updated>2007-09-25T14:12:52Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added link to Keen: Modding subforum for this tool, now that it has it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
[[Image:mindbelt.png|320px|thumb|[[Mindbelt]] version 1.2.1.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mindbelt&#039;&#039;&#039; (formerly known as &#039;&#039;&#039;CKludge&#039;&#039;&#039;) is a level editor for the [[Keen: Vorticons]] trilogy, written by [[User:CK_Guy|CK Guy]]. It was developed rather quickly, reaching version 1.0 in under 6 months. It has already surpassed all other level editors in terms of features, usability, and stability. The current version is 1.2.1, released on September 11, 2007.&lt;br /&gt;
&lt;br /&gt;
It is designed to run natively in 32-bit Windows environments, although it has been reported to work properly in Linux under the WINE compatibility layer.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.keenmodding.org/viewforum.php?f=29 Mindbelt section in Keen: Modding forums]&lt;br /&gt;
&lt;br /&gt;
[[Category:Modding Tools (Vorticons)]]&lt;br /&gt;
[[Category:Level Editors (Vorticons)]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Tank_Robot&amp;diff=8076</id>
		<title>Talk:Tank Robot</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Tank_Robot&amp;diff=8076"/>
		<updated>2007-09-14T14:25:09Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Moved from &amp;quot;Keen 1: Marooned on Mars&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
Hey,hey,hey,hey,whoa. I clearly note that the [[Tank Robot]] is actually called the Guard Robot.  It says so in the Keen 1 story!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 22:30, 13 September 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: Hmm, you&#039;re right that the story calls it that way. However, the official documentation with the game, the &amp;quot;Story, Hints and Cheat Mode&amp;quot; sheet contains a list of all the enemies and creatures in Invasion of the Vorticons. There, the name given name is Tank Robot. It is not consisteny with the name in the story, and the [[Guard Robot]] is actually another robot in [[Keen 2]]. Maybe they decided to change its name to Tank Robot so the Keen 2 robot could be called Guard Robot. I still think the documentation should be used as the official reference.[[User:Sega381|Sega381]] 23:51, 13 September 2007 (GMT)&lt;br /&gt;
::The story text in-game (STORYTXT.CK1) is what we can know about the worlds and characters from Keen&#039;s point of view. The official manuals and documentation is what we can know from the game author&#039;s point of view. This wiki is supposed to be a more formal Keencyclopedia sort of thing, so we should follow whatever is stated in the game authors&#039;s point of view, not Keen&#039;s, unless there is no such information from the authors.--[[User:Shadow Master|Shadow Master]] 14:25, 14 September 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=8042</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=8042"/>
		<updated>2007-08-28T14:44:26Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Who I am in wikipedia&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, more known in the Commander Keen community as the Shadow Master. I&#039;m 17 years old as of this writing (2007-06-04), I live in Santiago de Chile, I&#039;m a physics student and I like to do stuff with computers. I want to study astronomy, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;m author of the CKPatch hacks for &#039;&#039;Bio Menace&#039;&#039;, &#039;&#039;Dangerous Dave 2 &amp;amp; 3&#039;&#039;, and &#039;&#039;Shadow Knights&#039;&#039;; also author of the [[Return of the Shikadi]] Keen mod series, and the [[Meta engine|META game engine]], which are in progress. I also ported Andy&#039;s [[ModKeen]] 2.0.1 to Linux and Windows ([[LModKeen]]), and I&#039;m working on extending it ([[EModKeen]]) for supporting other games which use Keen&#039;s engine.&lt;br /&gt;
&lt;br /&gt;
You can find me in the [http://www.pckf.com Public Commander Keen Forum], [http://andy.durdin.net/keen/modding/index.php Keen: Modding forum], [http://dev.pckf.com The Barricades], [http://forums.3drealms.com 3D Realms Forums] and [http://www.wesnoth.org/forum/index.php The Battle for Wesnoth forum].&lt;br /&gt;
&lt;br /&gt;
In Wikipedia, I am &amp;quot;Shadowm2006_cl&amp;quot;. I rarely do edits there; when I do, it&#039;s only to add additional unspotted information or proofreading stuff on the Windows System Architecture and PC Games areas.&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;br /&gt;
* MSN Messenger: shadowm2k6 at hotmail dot com&lt;br /&gt;
* AIM: smcl2006&lt;br /&gt;
&lt;br /&gt;
== My Website ==&lt;br /&gt;
&lt;br /&gt;
My website is were you&#039;ll learn about my projects and other stuff I do: [http://shadowm2006.sitesled.com Shadow Master&#039;s Website at Sitesled.com]. It is kind of abandoned, though, because I&#039;m just too lazy to update it.&lt;br /&gt;
&lt;br /&gt;
Since most of my programs are open-source, you can find them at [http://shadowm.rewound.net/src my source code repository].&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Quantum_Explosion_Dynamo&amp;diff=8025</id>
		<title>Quantum Explosion Dynamo</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Quantum_Explosion_Dynamo&amp;diff=8025"/>
		<updated>2007-08-27T17:50:54Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Comma added after &amp;quot;Q.E.D.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Level Infobox&lt;br /&gt;
| Game = [[Keen 5]]&lt;br /&gt;
| Level = 12&lt;br /&gt;
| Location = [[Omegamatic]]&lt;br /&gt;
| Collectibles = None&lt;br /&gt;
| Points = 87,300&lt;br /&gt;
| Ammo = 13x [[Neural Stunner]]&lt;br /&gt;
| Lives = 2&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Ck5lv12.png|thumb|Map of the [[Quantum Explosion Dynamo]]]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Quantum Explosion Dynamo&#039;&#039;&#039; or (Q.E.D.) can refer to one of two things; either the dynamo itself or the level it is located in. Both occur in [[Keen 5]] and are central to the plot. The name was possibly chosen because it&#039;s acronym is &#039;Q.E.D.&#039;, the same as the Latin phrase &#039;&#039;&amp;quot;quod erat demonstrandum&amp;quot;&#039;&#039; (literally, &amp;quot;which was to be demonstrated&amp;quot;). In simple terms, the use of this Latin phrase is to indicate that something has been definitively proven.&lt;br /&gt;
&lt;br /&gt;
=== The level ===&lt;br /&gt;
&lt;br /&gt;
The Q.E.D. is the final level of the [[Omegamatic]], located topmost on the map.&lt;br /&gt;
&lt;br /&gt;
=== The Q.E.D. ===&lt;br /&gt;
&lt;br /&gt;
The Q.E.D. proper is the final device encountered by Keen in Keen 5, and responsible for the Omegamatic&#039;s ability to destroy the galaxy. It consists of a large atom-like entity encased in a hard glass sphere held by two rods between two towers. Unlike the fuses in other parts of the omegamtic, Keen cannot destroy the Q.E.D by pogoing on it, or shooting it. See [[Keen 5 Story]] for details.&lt;br /&gt;
&lt;br /&gt;
In order to function the Q.E.D. needs input from the four &#039;main floor spheres&#039;; the [[Energy Flow Systems]], the [[Regulation Control Center]], the [[Neutrino Burst Injector]], and the [[Brownian Motion Inducer]]. The purpose of these four spheres is uncertain; [[Wikipedia:Neutrino|neutrinos]] are ghostly particles emitted in radioactive decay, and [[Wikipedia:Brownian motion|Brownian motion]] is the random motion of particles suspended in a fluid; both quantum physics related phenomena. Evidently Keen is unable to sufficiently damage them to incapacitate the Q.E.D. and must destroy it specifically.&lt;br /&gt;
&lt;br /&gt;
From what is seen in Keen 5 the Q.E.D. apparently detonates itself in an expanding sphere of energy that can engulf the galaxy in seconds (i.e. at [[Wikipedia:Superluminal|superluminal]] speed.) It is not known whether the Shikadi would survive, however as the story states that they intend to rebuild the galaxy to suit their own needs, one can assume they would.&lt;br /&gt;
&lt;br /&gt;
=== Trivia ===&lt;br /&gt;
&lt;br /&gt;
The background music used in this level is unique - it is not used elsewhere in the game.  It also happens to be an arrangement of a classical piece of music by [[Wikipedia:Gustav Holst|Gustav Holst]] (1874-1934), from his orchestral suite [[Wikipedia:The Planets|The Planets]].  The excerpt used in this level is from the beginning of &#039;&#039;Mars: The Bringer of War&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 5 levels]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Gems&amp;diff=8024</id>
		<title>Talk:Gems</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Gems&amp;diff=8024"/>
		<updated>2007-08-27T17:49:18Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why not move this to [[Keygem]]?--[[User:Xterra1|Xterra1]] 13:39, 11 July 2007 (GMT)&lt;br /&gt;
:(sigh) Because they&#039;re not called Keygems.  The Keen 4 in-game help calls them Gems (press F1 at the main menu, choose &amp;quot;The Game&amp;quot; and then scroll down.)  The Keen 5 in-game help calls them Gems.  The [http://cc314.classicgaming.gamespy.com/encyclopedia/info/mankeen6/man07.html Keen 6 printed manual] calls them Gems.  They&#039;re called Gems, and unless you can find evidence to the contrary, we&#039;ll continue calling them by their official name. -- [[User:Malvineous|Malvineous]] 01:40, 12 July 2007 (GMT)&lt;br /&gt;
Screw it.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:14, 1 August 2007 (GMT)&lt;br /&gt;
:And how is that supposed to contribute to a one-month-old discussion? --[[User:Shadow Master|Shadow Master]] 17:49, 27 August 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Main_Page&amp;diff=7979</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Main_Page&amp;diff=7979"/>
		<updated>2007-08-13T15:42:19Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: /* Sandbox */ Reply to Xterra&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== On game engine names ==&lt;br /&gt;
&lt;br /&gt;
In the modding tools section of the main page, it is stated: &amp;quot;Other (Keen Dreams, non-Keen engines)&amp;quot;, but we are all pretty sure Keen Dreams engine and Keen: Galaxy engine are almost the same! Both share the EGAGRAPH and GAMEMAPS format, and the game engine technology such as goplats (minecart in KDR seems to be one), poles, hanging onto ledges, etc. So, in my opinion, the K: Modding tools classification should be fixed as this needs to be discussed before breaking all existing links. There are already three Keen Dreams modding tools, which are unofficial ModKeen 2.0.1 hack by MultiMania, KDRPatch by MultiMania and TED5 by John Romero. --[[User:Shadow Master|Shadow Master]] 17:53, 5 July 2007 (GMT)&lt;br /&gt;
:The engines are indeed similar, but as far as I&#039;m aware you can&#039;t take a Keen 4-6 modding tool (like the original ModKeen for example) and use it unchanged with Keen Dreams.  That&#039;s why the categories are separate.  A Keen4 modding tool will work with Keen5, but not necessarily with Dreams. -- [[User:Malvineous|Malvineous]] 09:29, 10 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Colour vs Color ==&lt;br /&gt;
&lt;br /&gt;
Game Boy Colour should, I think be spelt Game Boy Color, in the American spelling. (Or am I just being an ignorant American?) -- CK Guy&lt;br /&gt;
:I don&#039;t know, over here in Australia that&#039;s the way it&#039;s spelt, but I guess you could argue it was an American invention so it should be spelt its native tongue.  My argument is that the wiki generally uses British English, so it should remain as is. -- [[User:Malvineous|Malvineous]] 23:49, 9 February 2007 (GMT)&lt;br /&gt;
::Game Boy Color is the official name, you should edit it. It is called Game Boy &#039;&#039;&#039;Color&#039;&#039;&#039; everywhere, also in my country (Germany). --[[User:Grandy02|Grandy02]] 16:01, 20 February 2007 (GMT)&lt;br /&gt;
:::C&#039;mon,everybody says change it,unlock the page and change it!--[[User:Xterra1|Xterra1]] 18:24, 4 July 2007 (GMT)&lt;br /&gt;
::::Excuse me? Who is everybody? I&#039;ll do it anyway, but not unlock, just edit. I&#039;m not giving anyone the possibility of vandalizing the main page in Malv&#039;s absence (till some hours later).--[[User:Shadow Master|Shadow Master]] 18:27, 4 July 2007 (GMT)&lt;br /&gt;
:::::I thought that you had to unlock the page to edit it.--[[User:Xterra1|Xterra1]] 17:19, 6 July 2007 (GMT)&lt;br /&gt;
::::::Sysops can edit protected page without unlocking them if they desire. --[[User:Shadow Master|Shadow Master]] 17:52, 6 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== User list ==&lt;br /&gt;
I think there should be a page with a list of all the people in the Keen community, each linking to a page about them. -- [[User:Genius314|Genius314]] 23:54, 07 June 2007 (GMT)&lt;br /&gt;
:Try [[Special:Userlist]] -- [[User:Malvineous|Malvineous]] 01:27, 8 June 2007 (GMT)&lt;br /&gt;
::Thanks. I couldn&#039;t find that before... On the same topic of user pages, I think there should be some more guidelines for them. Right now, a lot of user&#039;s pages are written from the user&#039;s POV (&amp;quot;Hi, I&#039;m &#039;&#039;n&#039;&#039;,...&amp;quot; etc.), but I think that they should be written more like every other page. --[[User:Genius314|Genius314]] 21:41, 11 June 2007 (GMT)&lt;br /&gt;
:::That&#039;s the real purpose of user pages though, you&#039;re supposed to write them yourself in your own style.  They wouldn&#039;t really suit the article style, as there are people in the Keen community that don&#039;t have a user page on the wiki.  From a different angle, can you think of any reason why we&#039;d need a specific article about someone?  I tend to think most of the content that would end up in there could be put onto other pages instead. -- [[User:Malvineous|Malvineous]] 11:51, 12 June 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Hazard pages ==&lt;br /&gt;
Could someone do hazard pages for Keen Dreams, 4, 5,&amp;amp; 6?Thank you kindly.--[[User:Xterra1|Xterra1]] 13:18, 30 June 2007 (GMT)&lt;br /&gt;
:Could you help to get things started?  Just go to the Keen 3 hazards page, click the edit button to bring up the wiki code, then copy it to the clipboard.  Go into one of the empty hazard pages, edit that, and paste the code in.  Then just change the names and descriptions to reflect some of those found in the other games.  Don&#039;t worry if you don&#039;t know them all, just put a note in saying you&#039;re unsure and someone else will come along and fix it (or remove your note if you were actually right!) -- [[User:Malvineous|Malvineous]] 00:05, 1 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Jeez! My brain isn&#039;t enough to handle all that! I can&#039;t do templates!--[[User:Xterra1|Xterra1]] 17:39, 3 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Fair enough, but we&#039;ll need a hand coming up with the list of hazards, I can&#039;t remember them all off the top of my head :-) -- [[User:Malvineous|Malvineous]] 11:37, 4 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::Nor can I, but I started some stubs for the Keen 4 and 5 hazard pages. Needs pictures and such. Feel free to complete those articles so the stub template can be removed.--[[User:Shadow Master|Shadow Master]] 14:39, 4 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Buying Keen==&lt;br /&gt;
You know,you can buy Keens 1-5 for only $10 US on idsoftware.com.--[[User:Xterra1|Xterra1]] 16:32, 10 July 2007 (GMT)PS-it allows other currencies&lt;br /&gt;
&lt;br /&gt;
==Wiki info==&lt;br /&gt;
Hey,when was this wiki started?--[[User:Xterra1|Xterra1]] 00:53, 17 July 2007 (GMT)&lt;br /&gt;
:It went live some time during the last few days of January 2007.  I was &amp;quot;preparing&amp;quot; it before then, getting the basic layout set up, and that began as far back as August 2006. -- [[User:Malvineous|Malvineous]] 09:46, 17 July 2007 (GMT)&lt;br /&gt;
::Cool,thanks!!!--[[User:Xterra1|Xterra1]] 03:38, 18 July 2007 (GMT)&lt;br /&gt;
:::Is everybody gone?--[[User:Xterra1|Xterra1]] 00:10, 24 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
== Sandbox ==&lt;br /&gt;
&lt;br /&gt;
I would like to propose a sandbox for testing. Hey,a LOT of wikis have sandboxes,why not this one?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 19:25, 11 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:For precisely that reason - most wikis have a Sandbox, why do you need another one?  Just use one of the others.  If you need to test something that&#039;s specific to this wiki, that&#039;s what the Preview button is for. -- [[User:Malvineous|Malvineous]] 01:35, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Hey-new-to-wiki users need a &#039;&#039;&#039;place to test.&#039;&#039;&#039; The Preview button makes no difference.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 02:53, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::Give me one example where the preview button doesn&#039;t work and you need to use a sandbox.  New-to-wiki users can easily go somewhere else to learn how to use a wiki - we&#039;re not here to teach people how wikis work, we&#039;re here to document Commander Keen.  Adding a sandbox wouldn&#039;t bring anything useful to the wiki. -- [[User:Malvineous|Malvineous]] 02:59, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::Oi! A sandbox would be great,Malv,If you comsider &#039;&#039;&#039;testing templates&#039;&#039;&#039;.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 03:08, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::How?  The preview button works fine when you&#039;re testing templates, that&#039;s what it&#039;s there for. -- [[User:Malvineous|Malvineous]] 07:11, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::Preview buttons are used to preview &#039;&#039;&#039;edits&#039;&#039;&#039;,not templates.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 13:27, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::::::And precisely how would a sandbox help you test templates?  They have to be made in the &#039;&#039;Template&#039;&#039; namespace, so you can&#039;t put them in a sandbox anyway. -- [[User:Malvineous|Malvineous]] 21:58, 12 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::::::If a new template was created by,let&#039;s say,Grandy02,he/she might wanna work out the little kinks in said template.[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:::::::::Okay then, let&#039;s pretend for a minute that we&#039;ve got a sandbox.  How would Grandy02 go about using it to iron out the kinks in a template? -- [[User:Malvineous|Malvineous]] 08:06, 13 August 2007 (GMT)&lt;br /&gt;
::::::::::He&#039;d/She&#039;d look at the template first. There&#039;s a bug in it.&lt;br /&gt;
Grandy would then find that bug and then put it in the sandbox again.&lt;br /&gt;
Yet another kink. Grandy would try to sort it out is the sandbox. They finally did it.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 12:15, 13 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:: The thing is, unless it&#039;s an experienced user who has learned some wikicode, nobody should edit and/or create new templates. That should be so because of (for me, at least) obvious reasons. Besides, as this wiki is powered by the [http://www.mediawiki.org/ MediaWiki] software, is the preview button doesn&#039;t work for templates, it&#039;s them (the MediaWiki developers) who you should complain to, not us, mere users of the software. --[[User:Shadow Master|Shadow Master]] 15:42, 13 August 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User_talk:Xterra1&amp;diff=7955</id>
		<title>User talk:Xterra1</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User_talk:Xterra1&amp;diff=7955"/>
		<updated>2007-08-06T20:58:28Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Xterra - *please* use the preview button before saving changes to pages - there are more useless edits to [[Keen 3 Creatures]] where you had three goes at trying to add the page to the Keen 3 category, then you gave up and returned it to Keen 2.  If you&#039;d used the preview function these testing edits wouldn&#039;t have even shown up in the page history.  You also didn&#039;t put in an edit summary, so it makes it difficult to figure out what has changed.  This is now the third time I have asked you to use the preview function, and I&#039;m getting tired of repeating myself, so &#039;&#039;&#039;if it happens again I will temporarily ban you&#039;&#039;&#039; for polluting the article edit history.  This may seem a little harsh, but all the other things have pushed my patience to the limit. -- [[User:Malvineous|Malvineous]] 06:52, 5 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Keep your hair on.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contibutions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]] 16:52, 5 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Also,how long would the block be?--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contibutions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]] 17:07, 5 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:I don&#039;t have any ideas, wait Malv&#039;s reply. I&#039;m here just to say that I find it annoying to put so many colours in your signature&#039;s code, specially as they make no sense at all. &#039;&#039;Just a suggestion.&#039;&#039; I haven&#039;t been here for a long time, so I don&#039;t know what&#039;s going on, but if a sysop gives you a warning, you&#039;d better obey it. &#039;&#039;Just another suggestion.&#039;&#039; Would you prefer to read the same warnings from other people who might be just trying to annoy you probably? We clearly don&#039;t, as we don&#039;t have so much time to waste in annoying other people. --[[User:Shadow Master|Shadow Master]] 15:40, 6 August 2007 (GMT)&lt;br /&gt;
::Oh,sod off!--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 18:22, 6 August 2007 (GMT)&lt;br /&gt;
:::You know, if I wanted to, I&#039;d had already banned you. However, I won&#039;t. If you get banned, blame the other admin, not me. Now, if you could consider suggestions and warnings, rather than answering quite aggressively to them, you might not be having all this trouble. --[[User:Shadow Master|Shadow Master]] 20:58, 6 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Please post your mesages here.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 05:10, 1 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Hi Xterra - again, please use the preview button before you save your post.  That comment took you three saves to get right, but if you&#039;d used the preview button not only would it appear in the history as just one edit, but nobody would be able to see all the mistakes you made trying to get it right.  Also, I don&#039;t mind if you customise your signature, but please make sure clicking on your name goes to your talk page - with your signature clicking on the gold part goes to your user page, and you have to be really careful to click on the red &amp;quot;1&amp;quot; to visit your talk page.  Perhaps this is a typo, but your whole name should link to your talk page. -- [[User:Malvineous|Malvineous]] 00:44, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Also, if an admin such as myself or Shadow Master reverts one of your edits, don&#039;t just go in and do it again as you did with [[Pat Pat]].  This only annoys people, because you don&#039;t give a reason why you want your edit put back (and even though you said you didn&#039;t want to cause an edit war, giving no reason for the revert is a great way of starting an edit war anyway.)  Instead you should explain on the discussion page why you think your edit should stand, and if your reason is sensible, your edit will be put back in again.  I don&#039;t want to sound too harsh, but consider this a warning, in that if you revert people&#039;s edits in future without discussing it first, don&#039;t be surprised if you get banned for a few days as a consequence. -- [[User:Malvineous|Malvineous]] 01:29, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Hi Xterra - please remember to use the Preview button before you save your post.  A lot of your &lt;br /&gt;
changes are spread across multiple edits, so when I review the wiki&#039;s recent changes I get one edit from you where alter something, then another edit a few seconds later where you add a blank line, then another edit a few seconds after that when you add a full stop, etc.  If you use the preview button and only save the page once you&#039;re happy with it, the wiki will only record one change and it&#039;ll make it easier for us to review them. -- [[User:Malvineous|Malvineous]] 22:01, 16 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
OK....--[[User:Xterra1|Xterra1]] 00:27, 17 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Please stop censoring people&#039;s posts.  &amp;quot;%$#^&amp;quot; and &amp;quot;%#@*&amp;quot; are hardly expletives.  If you also feel the need to undo someone&#039;s edit, please discuss it first on the talk page.  Simply changing it back without discussing it is considered antisocial and may cause an &amp;quot;edit war.&amp;quot; -- [[User:Malvineous|Malvineous]] 05:38, 13 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
HARDLY EXPLETIVES?! Are you nuts? They are BOTH expletives in my book!--[[User:Xterra1|Xterra1]] 22:30, 19 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:That&#039;s fair enough, as long as you remember that your &amp;quot;book&amp;quot; only extends as far as your userpage and this talk page. -- [[User:Malvineous|Malvineous]] 07:53, 24 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
And please DO NOT revert any changes I make-I will redo them.--[[User:Xterra1|Xterra1]] 15:04, 20 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:That sort of behaviour is considered very antisocial, and will quickly get you banned.  (As your &amp;quot;friend&amp;quot; Sega explained quite well before you deleted his comment.) -- [[User:Malvineous|Malvineous]] 07:53, 24 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
I&#039;m also wondering where all those warnings went that used to be here?  Particularly the warning about &amp;quot;don&#039;t delete warnings from your talk page.&amp;quot; -- [[User:Malvineous|Malvineous]] 07:53, 24 July 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Pat_Pat&amp;diff=7953</id>
		<title>Pat Pat</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Pat_Pat&amp;diff=7953"/>
		<updated>2007-08-06T17:08:08Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added link to Keen 3 hazards under the name &amp;quot;stranded fish&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature Infobox&lt;br /&gt;
| Appears = [[Keen 1]]&lt;br /&gt;
| Harmful = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Pat Pat]] is one of only two tile based creatures to be given a name, the other being the [[Keen 3 Hazards|Stranded Fish]] in [[Keen 3]]. It frequently appears in [[Keen 1]], usually in little groups. One cannot be certain if it is a plant similar to a Venus Fly Trap or an animal similar to a mussel.  Technically it is not a creature but a tile-based hazard which cannot move from the spot where it sits, and this argues for the identification as a plant.  However, it should not be forgotten that the biology of [[Mars]] is very different from that of the [[Earth]], so it may be neither of the two.&lt;br /&gt;
&lt;br /&gt;
It is not known where the name &#039;Pat Pat&#039; originated from, possibly due to the creature&#039;s opening and closing its mouth.&lt;br /&gt;
&lt;br /&gt;
The creature appears to have more animal characteristics than plant: it is not green, moves rapidly, even without prey and has a tongue. This is not a positive diagnosis however. [[Pat Pat]]s do not like the cold, and are almost absent near the Mars polar caps. They also dislike darkness.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Keen 1 Creatures|List of Keen 1 Creatures]]&lt;br /&gt;
* [[Keen 1 Hazards|List of Keen 1 Hazards]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 1 enemies]]&lt;br /&gt;
[[Category:Enemies]]&lt;br /&gt;
[[Category:Invincible creatures]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Pat_Pat&amp;diff=7952</id>
		<title>Talk:Pat Pat</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Pat_Pat&amp;diff=7952"/>
		<updated>2007-08-06T17:07:14Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Xterra, why did you revert my edit? -- [[User:Malvineous|Malvineous]] 00:51, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:The link doesen&#039;t belong.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 02:58, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::What do you mean, why doesn&#039;t it belong? -- [[User:Malvineous|Malvineous]] 06:41, 5 August 2007 (GMT)&lt;br /&gt;
:::The stranded fish is a hazard. With this exception,hazards don&#039;t have pages.--[[User:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1(talk)&amp;lt;/font&amp;gt;]][[Special:Contributions/Xterra1|&amp;lt;font color=&amp;quot;blue&amp;quot;&amp;gt;(work)&amp;lt;/font&amp;gt;]][[Special:Randompage|&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;(?)&amp;lt;/font&amp;gt;]] 16:58, 6 August 2007 (GMT)&lt;br /&gt;
::::Right, but the link still is adequate, not as a direct Stranded Fish link, but to the Keen 3 hazards page. --[[User:Shadow Master|Shadow Master]] 17:07, 6 August 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Energy_Flow_Systems&amp;diff=7950</id>
		<title>Energy Flow Systems</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Energy_Flow_Systems&amp;diff=7950"/>
		<updated>2007-08-06T16:29:38Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Corrected difficulty-enemy appearance, added Shikadi appareance&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Level Infobox&lt;br /&gt;
| Game = [[Keen 5]]&lt;br /&gt;
| Level = 4&lt;br /&gt;
| Location = [[Omegamatic]]&lt;br /&gt;
| Collectibles = None&lt;br /&gt;
| Points = 13,600&lt;br /&gt;
| Ammo = 6x [[Neural Stunner]]&lt;br /&gt;
| Lives = 1&lt;br /&gt;
| Required = Yes - elevator shaft fuse&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Ck5lv04.png|thumb|Map of [[Energy Flow Systems]]]]&lt;br /&gt;
&lt;br /&gt;
[[Energy Flow Systems]] is a level in [[Keen 5]]. It contains one of the four machines that Keen has to destroy in order to access the elevator.&lt;br /&gt;
&lt;br /&gt;
== Walkthrough ==&lt;br /&gt;
&lt;br /&gt;
This level is particularly notable for the presence of [[Robo Red]]s on TV screens in many of the rooms. There is only one real Robo Red, though, in the room just below the start, and it appears in all difficulty levels.  Other enemies in this level include [[Sparky|Sparkies]], [[Little Ampton]]s, a [[Shikadi]] (normal and hard modes), and a [[Shockshund]] (in hard mode only).&lt;br /&gt;
&lt;br /&gt;
At the bottom of the level there is a pit filled with [[Keen 5 Hazards|fire helices]], indicated by a do-not-enter sign at the entrance. If Keen is brave enough to enter it with help of a floating platform, many hidden goodies are waiting for him.&lt;br /&gt;
&lt;br /&gt;
Keen must also destroy the machine&#039;s fuses in the final room in order to complete the level, by pogoing on them.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Info ==&lt;br /&gt;
&lt;br /&gt;
* One of the game automatic demo sequences takes place in this level.&lt;br /&gt;
* John Romero&#039;s name is hidden in the level, spelt out using pipes.&lt;br /&gt;
* A Swastika is also hidden in the level.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot; /&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
* The other three machines Keen must destroy are in the [[Neutrino Burst Injector]], the [[Regulation Control Center]] and the [[Brownian Motion Inducer]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 5 levels]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Grappling_Hook&amp;diff=7949</id>
		<title>Grappling Hook</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Grappling_Hook&amp;diff=7949"/>
		<updated>2007-08-06T15:56:35Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added demo version fact&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Item Infobox&lt;br /&gt;
| Image = Grappling_hook.png&lt;br /&gt;
| Appears = [[Keen 6]]&lt;br /&gt;
| Collectible = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grappling Hook]] allows Keen to climb the large cliff that seperates [[Fribbulus Xax]] into two sections.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|The grappling hook is hidden at the very top of the [[First Dome of Darkness]]. It may be reached via an elevator, and, in Easy mode, by [[Impossible Pogo]]-ing at the top platforms. In the [[Keen 6 Versions|Demo version]], this level is not available, but the player still can climb the cliff because gets the item automatically when starting a new game.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Keen 6 items]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Grappling_Hook&amp;diff=7948</id>
		<title>Grappling Hook</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Grappling_Hook&amp;diff=7948"/>
		<updated>2007-08-06T15:55:13Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added how to reach the infamours grappling hook&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Item Infobox&lt;br /&gt;
| Image = Grappling_hook.png&lt;br /&gt;
| Appears = [[Keen 6]]&lt;br /&gt;
| Collectible = Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The [[Grappling Hook]] allows Keen to climb the large cliff that seperates [[Fribbulus Xax]] into two sections.&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|The grappling hook is hidden at the very top of the [[First Dome of Darkness]]. It may be reached via an elevator, and, in Easy mode, by [[Impossible Pogo]]-ing at the top platforms.]]}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Keen 6 items]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Regulation_Control_Center&amp;diff=7947</id>
		<title>Regulation Control Center</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Regulation_Control_Center&amp;diff=7947"/>
		<updated>2007-08-06T15:53:27Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added starring enemies list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{Level Infobox&lt;br /&gt;
| Game = [[Keen 5]]&lt;br /&gt;
| Level = 6&lt;br /&gt;
| Location = [[Omegamatic]]&lt;br /&gt;
| Collectibles = None&lt;br /&gt;
| Points = 73,200&lt;br /&gt;
| Ammo = 3x [[Neural Stunner]]&lt;br /&gt;
| Lives = None&lt;br /&gt;
| Required = Yes&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Ck5lv06.png|thumb|Map of the [[Regulation Control Center]]]]&lt;br /&gt;
&lt;br /&gt;
The [[Regulation Control Center]] is a level in [[Keen 5 | Commander Keen 5]]. It contains one of the four machines that Keen must destroy in order to gain access to the elevator. Features a [[Robo Red]] in Normal and Hard difficulties, one [[Shikadi]] in Easy, two in Normal and three in Hard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both;&amp;quot; /&amp;gt;&lt;br /&gt;
== See also ==&lt;br /&gt;
* The other three machines Keen must destroy are in [[Energy Flow Systems]], the [[Neutrino Burst Injector]] and the [[Brownian Motion Inducer]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 5 levels]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=7946</id>
		<title>User:Shadow Master</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=User:Shadow_Master&amp;diff=7946"/>
		<updated>2007-08-06T15:50:57Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Removed away warning -- no longer valid&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, I am Ignacio R. Morelle, more known in the Commander Keen community as the Shadow Master. I&#039;m 17 years old as of this writing (2007-06-04), I live in Santiago de Chile, I&#039;m a physics student and I like to do stuff with computers. I want to study astronomy, though.&lt;br /&gt;
&lt;br /&gt;
I&#039;m author of the CKPatch hacks for &#039;&#039;Bio Menace&#039;&#039;, &#039;&#039;Dangerous Dave 2 &amp;amp; 3&#039;&#039;, and &#039;&#039;Shadow Knights&#039;&#039;; also author of the [[Return of the Shikadi]] Keen mod series, and the [[Meta engine|META game engine]], which are in progress. I also ported Andy&#039;s [[ModKeen]] 2.0.1 to Linux and Windows ([[LModKeen]]), and I&#039;m working on extending it ([[EModKeen]]) for supporting other games which use Keen&#039;s engine.&lt;br /&gt;
&lt;br /&gt;
You can find me in the [http://www.pckf.com Public Commander Keen Forum], [http://andy.durdin.net/keen/modding/index.php Keen: Modding forum], [http://dev.pckf.com The Barricades], [http://forums.3drealms.com 3D Realms Forums] and [http://www.wesnoth.org/forum/index.php The Battle for Wesnoth forum].&lt;br /&gt;
&lt;br /&gt;
== Contact ==&lt;br /&gt;
&lt;br /&gt;
* E-mail: shadowm2006 at gmail dot com&lt;br /&gt;
* MSN Messenger: shadowm2k6 at hotmail dot com&lt;br /&gt;
* AIM: smcl2006&lt;br /&gt;
&lt;br /&gt;
== My Website ==&lt;br /&gt;
&lt;br /&gt;
My website is were you&#039;ll learn about my projects and other stuff I do: [http://shadowm2006.sitesled.com Shadow Master&#039;s Website at Sitesled.com]. It is kind of abandoned, though, because I&#039;m just too lazy to update it.&lt;br /&gt;
&lt;br /&gt;
Since most of my programs are open-source, you can find them at [http://shadowm.rewound.net/src my source code repository].&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Keen_3_Hazards&amp;diff=7945</id>
		<title>Keen 3 Hazards</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Keen_3_Hazards&amp;diff=7945"/>
		<updated>2007-08-06T15:49:02Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Added info on water (1 word), changed Chemical Barrels to Nuclear Waste, added fact about nuclear warheads&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the hazards in [[Keen 3]]. A hazard is something that damages Keen, but is not a creature.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Barbwire Fence.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Barbed wire Fences&#039;&#039;&#039; - Fences made of barbed wire that protect Vorticon military installations.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Chemical Barrels.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Nuclear Waste Barrels&#039;&#039;&#039; - Barrels full of dangerous radioactive chemicals, found mostly in military installations, where we can find nuclear warheads too.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Jack.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Jacks&#039;&#039;&#039; - Lethal pointy toys that bounce around, used by the [[Vortikid]]s for their game of Jacks.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Jack Ball.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Jack Ball&#039;&#039;&#039; - A non-lethal ball that bounces around, also used in the game of Jacks.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Laser.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Lasers&#039;&#039;&#039; - Shoot dangerous beams of energy that kill Keen instantaneously. There are four kinds: the regular red-coloured lasers; fixed [[Vorticon Rail-Gun]]s that shoot red beams and can&#039;t be collected; laser shooting moving spikes (see below); and laser-shooting lamps.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Miniature Volcano.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Miniature Volcano&#039;&#039;&#039; - Small volcanoes that erupt on [[Vorticon VI]]&#039;s surface. Dangerous only if stepped upon.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Moving Spikes.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Moving Spikes&#039;&#039;&#039; - Sharp mechanical spikes, probably used as a defense measure in certain sections.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Stalactite.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Stalagtites&#039;&#039;&#039; and &#039;&#039;&#039;Stalagmites&#039;&#039;&#039; - Sharp rocks that can cut Keen to death.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Stranded Fish.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Stranded Fish&#039;&#039;&#039; - Fish. That are stranded. And kill Keen.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[Image:Water.png]]&amp;lt;/center&amp;gt; || &#039;&#039;&#039;Water&#039;&#039;&#039; - Chilling water that will drown, freeze and kill Keen if he touches it.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Keen 3]]&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
	<entry>
		<id>https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_3_Hazards&amp;diff=7944</id>
		<title>Talk:Keen 3 Hazards</title>
		<link rel="alternate" type="text/html" href="https://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_3_Hazards&amp;diff=7944"/>
		<updated>2007-08-06T15:46:56Z</updated>

		<summary type="html">&lt;p&gt;Shadow Master: Reply&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Where can the laser-shooting spikes be found??????--[[User:Xterra1|Xterra1]] 21:37, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
: In the lower right area of [[Fort Vox]]. [[User:Sega381|Sega381]] 23:47, 9 July 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
Is &amp;quot;Chemical Barrels&amp;quot; the correct name?  It looks like a radioactive warning on the barrel, so I always thought they were barrels of radioactive waste.  Also, is &amp;quot;Stranded Fish&amp;quot; an official name?  I thought it was a fan name (in which case we should mention that.) -- [[User:Malvineous|Malvineous]] 00:49, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:Yes,and yes.--[[User talk:Xterra1|&amp;lt;font color=&amp;quot;gold&amp;quot;&amp;gt;Xterra&amp;lt;/font&amp;gt;]][[User talk:Xterra1|&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;1&amp;lt;/font&amp;gt;]] 03:53, 4 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::Anyone with a more useful answer? -- [[User:Malvineous|Malvineous]] 06:43, 5 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
:::&amp;quot;Chemical Barrels&amp;quot; is just a name I think I put as I couldn&#039;t think of anything else. It may be radioactive waste (in fact, in the BtP site it is called Nuclear Waste), so feel free to change its name to something more suitable. As for Stranded Fish, I&#039;ve only seen it in BtP... I&#039;ve always asked myself why it&#039;s an official name. I haven&#039;t found proof of that.[[User:Sega381|Sega381]] 06:58, 5 August 2007 (GMT)&lt;br /&gt;
&lt;br /&gt;
::::Unofficial info, indeed, unless proved otherwise, &#039;&#039;with a book scan, an e-mail from the game authors, an interview with them, or textual information in-game that we missed&#039;&#039;. Stranded Fish is for some reason the old Xtraverse&#039;s title in the PCKF too. --[[User:Shadow Master|Shadow Master]] 15:46, 6 August 2007 (GMT)&lt;/div&gt;</summary>
		<author><name>Shadow Master</name></author>
	</entry>
</feed>