https://keenwiki.shikadi.net/w/api.php?action=feedcontributions&user=Nisaba&feedformat=atomKeenWiki - User contributions [en-gb]2024-03-28T08:37:52ZUser contributionsMediaWiki 1.35.1https://keenwiki.shikadi.net/w/index.php?title=Galaxy_Mods&diff=49177Galaxy Mods2024-03-27T15:00:30Z<p>Nisaba: added download link --> send in the clorts</p>
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<div><!-- <div style="border: 4px solid red; padding: 1em; margin: 1em; background-color: #FFFFEE;"><br />
<center>'''This page is being replaced'''</center><br />
Due to the growing number of mods, and the fact that a lot of information is duplicated on this page and the mod pages themselves, it is proposed that this page be split into per-episode lists that are automatically generated from the infoboxes on each mod's page. Please see one of the new pages to see what this would look like:<br />
<br />
* [[Keen 4 mods]]<br />
* [[Keen 5 mods]]<br />
* [[Keen 6 mods]]<br />
<br />
Until all the mods are migrated to the new pages, the list below will remain available.<br />
<br />
If you can help, please remove mods from the list below once they appear on the new page, and all the information has been taken across correctly (especially release dates.)<br />
<br />
To add a new mod to the new list, create a new page for it and put an infobox on it (just copy it from an existing mod's page and change it accordingly.)<br />
</div> --><br />
<!-- Proposal for an optional usage of both types of lists: <br />
a) alphabetical & subcategories <br />
b) per-episode --><br />
{{Alert|The downloads for Keen 5 and 6 mods will not include the executable necessary to play the game (they are still not free to distribute). You will need to put your own executable in the mod directory and unpack it with [[UNLZEXE]] prior to playing for the first time.}}<br />
<br />
This is an '''alphabetical list''' of all Keen: Galaxy mods, one-level mods and level packs ever made for Keen. It also includes some in-progress mods.<br />
<br />
*Please click on the triangles to sort by different categories. i.e. if you click first on "Modder(s)" then on "Mod of", you will get a list that is sorted by which game was modded, and further sorted by modder name. Refresh the page to reset all sort settings.<br />
<br />
*Only the newest version of each mod or level pack is listed in the Download column; additional versions of mods or level packs may be found on their respective wiki pages.<br />
<br />
*Dates format: year-month-day (the release date is always for the ''first'' version of the mod, if known)<br />
<br />
<br />
For a '''pictorial per-episode list''' choose from the following instead: [[Keen 4 mods]], [[Keen 5 mods]], [[Keen 6 mods]].<br />
<br />
<br />
= Mods =<br />
<br />
A mod, or modification, is the alteration of content in order to make it operate in a manner different from its original version. They can include new items, modded weapons, characters, enemies, models, tile-sets, levels, music, story lines and game modes. <br />
<br />
== Full Mods ==<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod of<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Aliens Ate My Babysitter ...Again]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.ny00123.aliens_ate_my_babysitter_again_v1.3.k6.2009-09-26.zip full v1.3]<br />
|2009-09-26<br />
|NY00123<br />
|Keen 6<br />
|18<br />
|Keen 6 rearranged, color swaps, alternate graphics. [http://ny.duke4.net/files.html Website] [https://pckf.com/viewtopic.php?t=880 Release Thread]<br />
|-<br />
|[[The Alphamatic]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.gridlock.the-alphamatic.k5.2017-11-26.zip full]<br />
|2017-07-04<br />
|[[User:Gridlock|Gridlock]]<br />
|Keen 5<br />
|20<br />
|An Atroxian Realm sequel. [https://pckf.com/viewtopic.php?f=4&t=4086 Release Thread]<br />
|-<br />
|[[The Armageddon App]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.55aavenue.the_armageddon_app_v.1.2.k5.2020-05-26.zip full]<br />
|2020-05-04<br />
|55Aavenue<br />
|Keen 5<br />
|20<br />
|A Short Circuit Oracle sequel. [https://pckf.com/viewtopic.php?f=4&t=6851 Release Thread]<br />
|-<br />
|[[The Armageddon Continues]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.alessandro.the_armageddon_continues.k5.2020-06-07.zip full]<br />
|2020-06-07<br />
|[[User:DarkAle|DarkAle]]<br />
|Keen 5<br />
|12<br />
| [https://pckf.com/viewtopic.php?f=4&t=6979 Release Thread] <br />
|-<br />
|[[Atroxian Realm]]<br />
|[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.3.sc.2019-11-15.zip full v1.3]<br />
|2016-01-16<br />
|[[User:Gridlock|Gridlock]]<br />
|Keen 4<br />
|25<br />
|First Source-Code Mod. [https://pckf.com/viewtopic.php?t=1812 Discussion Thread], [https://pckf.com/viewtopic.php?t=3536 Release Thread]<br />
|-<br />
|[[Aurora Bliss]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dave216.aurora_bliss_v.1.2.k4.2023-08-23.zip full v1.2]<br />
|2022-08-01<br />
|Dave216<br />
|Keen 4<br />
|22<br />
|[https://pckf.com/viewtopic.php?t=13985 Release Thread]<br />
|-<br />
|[[Bounty Hunting Brouhaha]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.kohntarkosz_.bounty_hunting_brouhaha.k4.2019-11-26.zip full]<br />
|2019-11-26<br />
|Kohntarkosz_<br />
|Keen 4<br />
|19<br />
|[https://pckf.com/viewtopic.php?f=4&t=6172 Release Thread]<br />
|-<br />
|[[Canmore's Redemption]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dave216.canmores_redemption_v.1.0.2.k5.2023-07-30.zip v1.0.2] (45MB)<br />
|2023-06-20<br />
|Dave216<br />
|Keen 5<br />
|15<br />
|An Aurora Bliss sequel. [https://pckf.com/viewtopic.php?t=16501 Release Thread]<br />
|-<br />
|[[Commander Keen's Valentine Bash]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.commander_keens_valentine_bash.k4.2013-01-04.zip full]<br />
|2013-01-04<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|20<br />
|Monster Bash cross-over. [https://pckf.com/viewtopic.php?t=2532 Discussion Thread], [https://pckf.com/viewtopic.php?t=2616 Release Thread]<br />
|-<br />
|[[Commander Keen X Bio Menace]]<br />
|<!--[https://dl.dropboxusercontent.com/u/4975825/CKxBM.zip full]-->[https://files.shikadi.net/keenwiki/mods/Keen4/m.szemigi.commander_keen_x_bio_menace.k4.2016-02-16.zip full]<br />
|2016-02-15<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 4<br />
|13<br />
|A crossover between Keen 4 and Bio Menace 1. [https://pckf.com/viewtopic.php?f=4&t=3571Release Thread]<br />
|-<br />
|[[The Eight Accumulators]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.bubbatom.the_eight_accumulators.k4.2011-12-13.zip full]<br />
|2011-12-13<br />
|[[User:Bubbatom|Bubbatom]]<br />
|Keen 4<br />
|18<br />
|Uses new and original tiles. [https://pckf.com/viewtopic.php?t=2042 Discussion Thread], [https://pckf.com/viewtopic.php?t=2171 Release Thread]<br />
|-<br />
|[[Episode 58 - The Ruin of Roib|Episode 58 - The Ruin of Roib]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.the_ruin_of_roib.k4.2013-07-01.zip beta v3.0]<br />
|2013-05-25<br />
|Bernie<br />
|Keen 4<br />
|24<br />
|Aged Keen. [https://pckf.com/viewtopic.php?t=2786 Discussion Thread], [https://pckf.com/viewtopic.php?t=2791 Re-Release Thread]<br />
|-<br />
|[[Episode 59 - Underworld Ultimate!|Episode 59 - Underworld Ultimate!]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.underworld_ultimate.k4.2014-05-06.zip beta v1.0]<br />
|2014-05-06<br />
|Bernie<br />
|Keen 4<br />
|18<br />
|Aged Keen. [https://pckf.com/viewtopic.php?t=3057 Release Thread]<br />
|-<br />
|[[Foray in the Forest]]<br />
|[https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_v1.0.sc.2023-12-25.zip full]<br />
|2023-12-25<br />
|[[User:Nisaba|Nisaba]]<br />
|Source Code<br />
|47<br />
|[https://pckf.com/viewtopic.php?t=16987 Release Thread]<br />
|-<br />
|[[The Grand Intelligence IV: Intelligent Intellect]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.szemigi.intelligent_intellect.k4.2013-12-07.zip full v2]<br />
|2013-09-02<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 4<br />
|18<br />
|Protaginist is Martinez McMeyer. First Keen 4 mod of Szemigi! [https://pckf.com/viewtopic.php?t=2848 Release Thread]<br />
|-<br />
|[[Marooned on Mars - Galaxy mod|Marooned on Mars]]<br />
|<!--[http://richard-balluff.de/MOMGalaxy1.0.rar beta v1.4]-->[https://files.shikadi.net/keenwiki/mods/Keen5/m.dr_colossus.marooned_on_mars_-_galaxy_mod_v.1.7.k5.2018-10-10.zip beta v1.7]<br />
|2016-03-14<br />
|[[User:DrColossus|Dr. Colossus]]<br />
|Keen 5<br />
|17<br />
|Keen 1 conversion into Galaxy style. [https://pckf.com/viewtopic.php?t=3598 Release Thread]<br />
|-<br />
|[[Keen 10: Mirror Menace|Mirror Menace]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.szemigi.mirror_menace.k6.2014-10-01.zip beta v1.3]<br />
|2013-11-24<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 6<br />
|18<br />
|<!--[https://pckf.com/viewtopic.php?t=2928 Beta I Release Thread], [https://pckf.com/viewtopic.php?f=4&t=3004 Beta II Release Thread], -->[https://pckf.com/viewtopic.php?t=3136 <!--Final--> Release Thread], known bug: the game freezes after Keen enters the teleporter<br />
|-<br />
|[[Operation Ocflore]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.bubbatom.operation_ocflore_v1.3.k4.2020-02-18.zip full v.1.3]<br />
|2020-01-14<br />
|[[User:Bubbatom|Bubbatom]]<br />
|Keen 4<br />
|18<br />
|Uses different EGA color palette [https://pckf.com/viewtopic.php?f=4&t=6379 Release Thread], [https://pckf.com/viewtopic.php?t=3022 Development Thread] <br />
|-<br />
|[[Operation Station Infiltration]]<br />
|[https://files.shikadi.net/keenwiki/Packs/SourceCode/l.ceilick.operation_station_infiltration_v1.4.2022-03-15.zip full v.1.4]<br />
|2022-12-25<br />
|[[User:Ceilick|Ceilick]]<br />
|Keen 5<br />
|19<br />
|Source code mod. Sequel to [[Return to the Shadowlands]]. [https://pckf.com/viewtopic.php?t=15448 Release Thread], [https://pckf.com/viewtopic.php?t=11178 Development Thread] <br />
|-<br />
|[[The Prisoner's Dilemma]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.kohntarkosz_.the_prisoner's_dilemma.k6.2021-07-16.zip full]<br />
|2021-07-16<br />
|Kohntarkosz_<br />
|Keen 6<br />
|18<br />
|Sequel to [[Bounty Hunting Brouhaha]]. [https://pckf.com/viewtopic.php?f=4&t=11632 Release Thread]<br />
|-<br />
|[[Return to the Shadowlands]]<br />
|[https://files.shikadi.net/keenwiki/Packs/SourceCode/l.ceilick.return_to_the_shadowlands_v1.8.sc.2022-12-21.zip full v1.08]<br />
|2021-06-06<br />
|[[User:Ceilick|Ceilick]]<br />
|Keen 4<br />
|20<br />
|Source code mod. [https://pckf.com/viewtopic.php?f=4&t=11095 Release Thread] [https://pckf.com/viewtopic.php?f=2&t=9993 Development Thread].<br />
|-<br />
|[[Secret of the Sorcerer]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.darkale.secret_of_the_sorcerer_v1.4.k6.2022-10-04.zip full v1.4]<br />
|2022-02-26<br />
|[[User:DarkAle|DarkAle]]<br />
|Keen 6<br />
|16<br />
| [https://pckf.com/viewtopic.php?t=13031 Release Thread] <br />
|-<br />
|[[Send in the Clorts]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.kohntarkosz_.send_in_the_clorts_beta.k5.2021-07-16.zip beta]<br />
|2021-07-16<br />
|Kohntarkosz_<br />
|Keen 5<br />
|?<br />
|Sequel to [[The Prisoner's Dilemma]]. [https://pckf.com/viewtopic.php?t=11633 Release Thread] <br />
|-<br />
|[[Commander Keen in Suburb Shenanigans|Suburb Shenanigans]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.bubbatom.suburb_shenanigans_v1.1.k5.2019-02-09.zip full v1.1]<br />
|2018-12-24<br />
|[[User:Bubbatom|Bubbatom]]<br />
|Keen 5<br />
|23<br />
|[https://pckf.com/viewtopic.php?t=2306 Development Thread], [https://pckf.com/viewtopic.php?f=4&t=4701&p=88325 Release Thread]<br />
|-<br />
|[[The Terror from Outer Space|The Terror from Outer Space]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dr_colossus.the_terror_from_outer_space.k4.2013-09-29.zip full]<br />
|2013-09-16<br />
|[[User:DrColossus|Dr. Colossus]]<br />
|Keen 4<br />
|19<br />
|[https://pckf.com/viewtopic.php?t=2864 Release Thread]<br />
|-<br />
|[[The Keys of Krodacia|The Universe is Toast (unofficial) I: The Keys of Krodacia]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.ceilick.the_keys_of_krodacia.k4.2009-03-14.zip full v2]<br />
|2006-06-27<br />
|[[User:Ceilick|Ceilick]]<br />
|Keen 4<br />
|18<br />
|[http://publiccommanderkeenforum.yuku.com/topic/886/Keen-4-mod-The-Keys-of-Krodacia Release Thread], [https://pckf.com/viewtopic.php?t=1379 Post Discussion Thread], [https://pckf.com/viewtopic.php?t=566 Re-Release Thread] (includes new music, additional content, and bug fixes)<br />
|-<br />
|[[Dead in the Desert|The Universe is Toast (unofficial) II: Dead in the Desert]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.ceilick.dead_in_the_desert.k6.2011-11-23.zip full v3.2]<br />
|2009-07-21<br />
|[[User:Ceilick|Ceilick]]<br />
|Keen 6<br />
|18<br />
|[https://pckf.com/viewtopic.php?t=536 Discussion Thread] [https://pckf.com/viewtopic.php?t=762 Release Thread]<br />
|-<br />
|[[Battle of the Brains|The Universe is Toast (unofficial) III: Battle of the Brains]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.ceilick_mink_tulip.battle_of_the_brains.k5.2011-11-23.zip full v2.5] <br/><br />
|2011-02-02<br />
|[[User:Ceilick|Ceilick]], [[User:Mink|Mink]], [[User:Tulip|Tulip]]<br />
|Keen 5<br />
|15<br />
|[https://pckf.com/viewtopic.php?t=774 Discussion Thread], [https://pckf.com/viewtopic.php?t=1808 Release Thread]<br />
|-<br />
|[[Zoltan's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.zoltans_revenge.k4.2012-10-20.zip full]<br />
|2012-10-20<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|16<br />
|The first demo won 1st place in the 2007 [http://keenmodding.org/viewtopic.php?t=924 Keen 4 minimod contest]<br />
|}<br />
<br />
== Changed Gameplay Mods ==<br />
<br />
This topic contains mods which differ largely from the ordinary Keen Galaxy gameplay. (Nearly) all mods in this category have substantial similarity in a distinctive gameplay derived from heavy patching.<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod of<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Adventures in the BWB Megarocket]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.gargapplesauce.adventures_in_the_bwb_megarocket.k4.2010-06-09.zip beta]<br />
|2010-06-09<br />
|[[User:GARGapplesauce|GARGapplesauce]]<br />
|Keen 4<br />
|10<br />
|Changed Gameplay: Designed to pilot the BWB Megarocket. [https://pckf.com/viewtopic.php?t=1998 Discussion Thread]<br />
|-<br />
|[[Birdman]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.br1ck_dr_witherstone.birdman.k4.2004-03-26.zip demo]<br />
|2004-03-26<br />
|Br1ck, Dr.&nbsp;Witherstone<br />
|Keen 4<br />
|1<br />
|Changed Gameplay: Designed to fly as Blue Bird. Also first Keen 4 mod. [http://keenmodding.org/viewtopic.php?t=266 Forum Thread]<br />
|-<br />
|[[Galaxy Defender]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dr_colossus.galaxy_defender.k4.2017-03-14.zip demo]<br />
|2017-03-14<br />
|[[User:DrColossus|Dr. Colossus]]<br />
|Keen 4<br />
|1<br />
|Changed Gameplay: BwB space-shooter style gameplay. [https://pckf.com/viewtopic.php?f=4&t=4029 Release Thread]<br />
|-<br />
|[[Keenball]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.keenball.k4.2019-03-14.zip demo]<br />
|2019-03-14<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|4<br />
|Changed Gameplay: pinball/snooker like game with an unique crosshairs mechanic. [https://keenmodding.org/viewtopic.php?f=13&t=3224 Release Thread]<br />
|-<br />
|[[Keen 60: Kreeg Crisis!]]<br />
|<!--[https://dl.dropboxusercontent.com/u/3940020/Keen60.zip full]-->[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.keen_60_kreeg_crisis_.k4.2016-04-03.zip full]<br />
|2016-04-01<br />
|[[User:Levellass| Levellass]]<br />
|Keen 4<br />
|1<br />
|Changed Gameplay: Pogoing, jumping, shooting disabled. [https://pckf.com/viewtopic.php?t=3620 Forum Thread]<br />
|-<br />
|[[Kube]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.kube.k4.2015-07-09.zip full]<br />
|2015-07-08<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|11<br />
|Changed Gameplay: Worldmap mod. [https://pckf.com/viewtopic.php?t=3347 Discussion Thread]<br />
|-<br />
|[[Lemm's TLANP]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.lemm.lemms_tlanp.k5.2013-03-25.zip demo]<br />
|2013-03-25<br />
|[[User:Lemm|Lemm]]<br />
|Keen 5<br />
|3<br />
|Three puzzle levels and a nifty patch. [https://pckf.com/viewtopic.php?t=2726 Release Thread]<br />
|-<br />
|[[Mink's Puzzle Pack]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.mink.minks_puzzle_pack.k5.2010-01-03.zip full v3]<br />
|2010-01-03<br />
|[[User:Mink|Mink]]<br />
|Keen 5<br />
|13<br />
|Changed Gameplay: Keen Clones to solve puzzles. [https://pckf.com/viewtopic.php?t=1007 Release Thread]<br />
|-<br />
|[[NY00123's tests level]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.ny00123.ny00123s_tests_level.k4.2017-04-22.zip full v1.3]<br />
|2017-04-22<br />
|NY00123<br />
|Keen 4<br />
|1<br />
|Changed Gameplay: Numerous challenges to go from A to B. [https://pckf.com/viewtopic.php?t=4049 Discussion Thread]<br />
|-<br />
|[[Pak Een]]<br />
|<!--[https://dl.dropboxusercontent.com/u/3940020/Pakeen.zip full]-->[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.pakeen.k4.2016-06-01.zip full]<br />
|2016-06-01<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|11+<br />
|Changed Gameplay: Worldmap mod. [https://pckf.com/viewtopic.php?t=3537 Discussion Thread]<br />
|-<br />
|[[Save the Quillsheep]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.xky_rauh.save_the_quillsheep.k4.2007-07-14.zip full]<br />
|2007-07-14<br />
|[[User:XkyRauh|Xkylyr Rauh]]<br />
|Keen 4<br />
|4<br />
|Changed Gameplay: Save Quillsheep. 2nd place in the [http://keenmodding.org/viewtopic.php?t=924 Keen 4 minimod contest]<br />
|-<br />
|[[Skater Squirrel]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.skater_squirrel.k4.2017-10-19 demo]<br />
|2017-10-19<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|4<br />
|Changed Gameplay: stars a squirrel. has changed game physics. [https://pckf.com/viewtopic.php?f=4&t=4138 Release Thread]<br />
|-<br />
|[[Space Evaders]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.levellass.keenev.k4.2017-03-13.zip full]<br />
|2017-03-13<br />
|[[User:Levellass|Levellass]]<br />
|Keen 4<br />
|86<br />
|Changed Gameplay: shmup design. [https://pckf.com/viewtopic.php?f=4&t=4023 Release Thread]<br />
|-<br />
|}<br />
<!--<br />
== Announced Upcoming Mods / Demos ==<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod of<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Sign of the Vool|Sign of the Vool]]<br />
|[[link needed]]<br />
|TBA<br />
|[[User:Ceilick|Ceilick]]<br />
|Keen 4<br />
|?<br />
|In-development [https://pckf.com/viewtopic.php?t=2494 Discussion Thread]<br />
|}<br />
--><br />
<br />
== Notable Alpha Versions ==<br />
This topic contains unfinished, abandoned, pre-alpha mods which are notable for unique creative reasons (see the notes). <br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod of<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Commander Keen at Ballican IV]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.fleexy.commander_keen_at_ballican_iv.k4.2009-03-15.zip alpha v0.1]<br />
|2009-03-15<br />
|[[User:Fleexy|Fleexy]]<br />
|Keen 4<br />
|1<br />
|Flashy creatures also on worldmap. [http://keenmodding.org/viewtopic.php?t=1135 Forum Thread]<br />
|-<br />
|[[Dr. Colossus: The Temple of Cydonia]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dr_colossus.the_temple_of_cydonia.k5.2014-02-06.zip demo]<br />
|2014-02-06<br />
|[[User:DrColossus|Dr. Colossus]]<br />
|Keen 5<br />
|1<br />
|Keen is replaced by a new player. [https://pckf.com/viewtopic.php?t=2998 Discussion Thread]. (Abandoned)<br />
|-<br />
|[[Episode -3]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.cyber_zero.episode_-3.k4.2015-03-15.zip demo]<br />
|2015-03-15<br />
|cyber zero and brother<br />
|Keen 4<br />
|2<br />
|Planned as a prequel of the Keen series. [https://pckf.com/viewtopic.php?t=2546 Discussion Thread]<br />
|-<br />
|[[Keen 1 Redone]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.gridlock.keen_1_redone.k5.2011-02-11.zip alpha]<br />
|2011-02-11<br />
|[[User:Gridlock|Gridlock]]<br />
|Keen 5<br />
|4<br />
|Keen 1 conversion into Galaxy style. [https://pckf.com/viewtopic.php?t=1827 Discussion Thread]. (Abandoned)<br />
|-<br />
|[[NY00123's first abandoned CK4 level pack]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.ny00123.abandoned_levels.k4.2011-10-02.zip alpha]<br />
|2011-10-02<br />
|NY00123<br />
|Keen 4<br />
|2<br />
|Contains horizontally flipped graphics. [http://ny.duke4.net/files.html Website] [https://pckf.com/viewtopic.php?p=48636 Forum Thread]<br />
|-<br />
|[[Torgopolis]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.benvolio.torgopolis.k4.2005-03-13.zip demo]<br />
|2005-03-13<br />
|[[User:Benvolio|Benvolio]]<br />
|Keen 4<br />
|1<br />
|Style conversion into Vorticons look. [http://www.maguidhir.com/benvolio/ Homepage]<br />
|-<br />
|[[XkyKeen4|XkyKeen4 aka. Episode Pound: Fibers of Danak]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.xky_rauh.xkykeen4.k4.2008-09-20.zip alpha]<br />
|2008-09-20<br />
|[[User:XkyRauh|Xkylyr Rauh]]<br />
|Keen 4<br />
|1<br />
|Graphical redesign. [https://pckf.com/viewtopic.php?t=382 Thread] (Abandoned)<br />
|-<br />
|[[Zero X]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.zero_x_diamond.zero_x.k4.2007-07-14.zip demo]<br />
|2007-07-14<br />
|Zero X. Diamond<br />
|Keen 4<br />
|1<br />
|3rd place in the [http://keenmodding.org/viewtopic.php?t=924 Keen 4 minimod contest]<br />
|-<br />
|}<br />
<br />
= Level Packs =<br />
<br />
In contrast to mods, level packs do only change level designs and arrangements. Generally other alterations of content stay untouched though there might be some little exceptions.<br />
<br />
== Full Level Packs ==<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Pack for<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Back to Fribbulus Xax]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen6/l.alopex.back_to_fribbulus_xax.k6.2022-08-24.zip beta]<br />
|2022-07-20<br />
|Alopex<br />
|Keen 6<br />
|?<br />
|[https://pckf.com/viewtopic.php?t=13913 Discussion]<br />
|-<br />
|[[Buried in Oblivion]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.nisaba.buried_in_oblivion_v.1.4.k4.2020-10-10.zip full v1.4]<br />
|2020-10-10<br />
|[[User:Nisaba|Nisaba]] et al.<br />
|Keen 4<br />
|18<br />
|[https://pckf.com/viewtopic.php?f=4&t=3936 Discussion]. Community Pack: Level designs by multiple creators.<br />
|-<br />
|[[DarkAle's New Keen 5 Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.alessandro.darkales_new_levelpack_v1.1.k5.2023-01-01.zip v1.1]<br />
|2022-12-16<br />
|[[User:DarkAle|DarkAle]]<br />
|Keen 5<br />
|14<br />
|Source-code mod. [https://pckf.com/viewtopic.php?t=15386 Discussion]<br />
|-<br />
|[[The Dead in the Desert Community Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.keen_community.dead_in_the_desert.k6.2011-12-25.zip full]<br />
|2011-12-25<br />
|Keen Community<br />
|Keen 8<br />
|20<br />
|[https://pckf.com/viewtopic.php?t=2186 Discussion]<br />
|-<br />
|[[Fleex & Markeen's Keen 5 Level Pack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.fleex_&_markeen%27s_keen_5_level_pack_v.1.1.k5.2022-03-14.zip full]<br />
|2022-01-01<br />
|[[User:Fleexy|Fleexy]] & Markeen<br />
|Keen 5<br />
|13<br />
|Level maps were randomly generated by the tool [[Markeen]]. [https://pckf.com/viewtopic.php?t=12694 Discussion]<br />
|-<br />
|[[Keen_5.5|Keen 5½ ]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.ck_guy.k5.2007-11-18.zip full v5]<br />
|2007-11-18<br />
|[[User:CK Guy|CK Guy]]<br />
|Keen 5<br />
|9<br />
|[https://pckf.com/viewtopic.php?t=24 Discussion]<br />
|-<br />
|[[Keen Asylum]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.dr_witherstone.k5.2003-11-13.zip full]<br />
|2003-11-13<br />
|Br1ck, Dr.&nbsp;Witherstone<br />
|Keen 5<br />
|14<br />
|[http://web.archive.org/web/20040329072306/http://cosmicoding.com/Keendom/?BaseType=Articles:Review&QString1=keen%20asylum.asp Website] [http://archive.shikadi.net/pckf/other/779.htm Discussion]<br />
|-<br />
|[[Keen Fifteen: Hello Galaxy!]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.zeus.k5.2012-03-13.zip beta]<br />
|2012-03-13<br />
|Zeus<br />
|Keen 5<br />
|13<br />
|[https://pckf.com/viewtopic.php?t=2302 Discussion]<br />
|-<br />
|[[Keen 4 Ultimate Edition]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.szemigi.keen_4_ultimate_edition.k4.2019-10-01.zip full]<br />
|2019-10-01<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 4<br />
|24<br />
|[https://pckf.com/viewtopic.php?f=4&t=5412 Release Thread]<br />
|-<br />
|[[MrBlackPack v4]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.mrblack.k4.2012-04-18.zip beta]<br />
|2012-04-18<br />
|[[User:MrBlack|MrBlack]]<br />
|Keen 4<br />
|15<br />
|[https://pckf.com/viewtopic.php?t=2369 Discussion]<br />
|-<br />
|[[The Rapid Pack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen6/l.shikadi.k6.2009-02-18.zip full v4]<br />
|2009-02-18<br />
|[[User:shikadi|Shikadi]]<br />
|Keen 6<br />
|12<br />
|[https://keenmodding.org/viewtopic.php?t=1084 Discussion]<br />
|-<br />
|[[Short Circuit Oracle]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.55aavenue.short_circuit_oracle_v1.5.k4.2019-12-22.zip full]<br />
|2018-05-26<br />
|55Aavenue<br />
|Keen 4<br />
|19<br />
|[https://pckf.com/viewtopic.php?f=4&t=4346 Discussion]<br />
|-<br />
|[[The Sunnylands]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.quillax.sunnylands.k4.2018-03-14.zip full]<br />
|2018-03-14<br />
|[[User:Quinton|Quillax]]<br />
|Keen 4<br />
|19<br />
|[http://quillaxship.com/game_detail.php?ID=10 Website] [https://pckf.com/viewtopic.php?f=4&t=4271 Discussion]<br />
|-<br />
|[[Twenty To]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.dr_witherstone.k5.2005-06-07.zip full]<br />
|2005-06-07<br />
|Dr. Witherstone<br />
|Keen 5<br />
|7<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/cool-new-keen-5-levels-t854.html Discussion]<br />
|-<br />
|[[The Ultra Omegamatic]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.darkale.the_ultra_omegamatic_v2.0.k5.2020-09-08.zip full v2.0]<br />
|2020-04-21<br />
|[[User:DarkAle|DarkAle]]<br />
|Keen 5<br />
|23<br />
|[https://pckf.com/viewtopic.php?f=4&t=6802 Release Thread]<br />
|}<br />
<br />
== Unfinished / abandoned Level Packs ==<br />
This topic contains unfinished, abandoned, or level packs with only a few altered levels (see the notes).<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Pack for<br />
! # of levels<br />
! Notes<br />
|-<br />
|[[Br1ck's Keen 5 Level]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.br1ck.k5.2003-04-10.zip full]<br />
|2003-04-10<br />
|Br1ck, Dr.&nbsp;Witherstone<br />
|Keen 5<br />
|1<br />
|The first level has been replaced by level 11. [http://archive.shikadi.net/pckf/other/654.htm Discussion]<br />
|-<br />
|[[BwB Megarocket Keen 5]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.szemigi.bwb_megarocket_keen_5.k5.2013-11-28.zip full]<br />
|2013-11-28<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 5<br />
|1<br />
|Level 14, the missing BWB Megarocket level. [https://pckf.com/viewtopic.php?t=2933 Thread]<br />
|-<br />
|[[ChargingMoose's 1st Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.chargingmoose.k4.2001-04-17.zip full]<br />
|2001-04-17<br />
|ChargingMoose<br />
|Keen 4<br />
|1<br />
|First fan-made Galaxy level ever. (Partially made with a hex editor.) [http://archive.shikadi.net/pckf/official/151.htm Discussion]<br />
|-<br />
|[[ChargingMoose's 2nd Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.chargingmoose.k4.2002-07-16.zip full]<br />
|2002-07-16<br />
|ChargingMoose<br />
|Keen 4<br />
|7<br />
|[http://archive.shikadi.net/pckf/official/378.htm Discussion]<br />
|-<br />
<!--<br />
|[[Fire Station]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.quirky_moron.k5.2004-02-15.zip alpha]<br />
|2004-02-15<br />
|Quirky Moron<br />
|Keen 5<br />
|1<br />
|[http://keenmodding.org/viewtopic.php?f=13&t=199 Discussion]<br />
|-<br />
--><br />
|[[Funny]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.dr_witherstone.k5.2003-12-07.zip full]<br />
|2003-12-07<br />
|Dr. Witherstone<br />
|Keen 5<br />
|4<br />
|<br />
|-<br />
|[[Gridlock's Dead in the Desert Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/ModPacks/l.gridlock.dead_in_the_desert.2011-02-11.zip beta]<br />
|2011-02-11<br />
|[[User:Gridlock|Gridlock]]<br />
|Keen 8<br />
|1.5<br />
|[https://pckf.com/viewtopic.php?t=1827 Discussion]. Abandoned.<br />
|-<br />
|[[Gridlock's Keen 4 Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.gridlock.k4.2011-02-11.zip beta]<br />
|2011-02-11<br />
|[[User:Gridlock|Gridlock]]<br />
|Keen 4<br />
|8<br />
|[https://pckf.com/viewtopic.php?t=1827 Discussion]. Abandoned.<br />
|-<br />
|[[KeenMark 4]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.the_candyjunk.k4.2003-12-09.zip beta]<br />
|2003-12-09<br />
|The Candyjunk<br />
|Keen 4<br />
|4<br />
|Released in a pack with Keen 5 levels. [http://archive.shikadi.net/pckf/official/574.htm Discussion]<br />
|-<br />
|[[KeenMark 5]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.the_candyjunk.k5.2003-12-09.zip beta]<br />
|2003-12-09<br />
|The Candyjunk<br />
|Keen 5<br />
|4<br />
|Released in a pack with Keen 4 levels. [http://archive.shikadi.net/pckf/official/574.htm Discussion]<br />
|-<br />
|[[New QED]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.grelphy.k5.2003-06-27.zip full]<br />
|2003-06-27<br />
|Grelphy<br />
|Keen 5<br />
|1<br />
|[http://web.archive.org/web/20050905025440/http://grelphy.spatang.com/levels/index.html Website]<br />
|-<br />
|[[PCKF Keen 6 Patchwork LevelPair]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen6/l.keen_community.k6.2014-03-07.zip full]<br />
|2014-03-07<br />
|Keen Community<br />
|Keen 6<br />
|2<br />
|[https://pckf.com/viewtopic.php?t=2736 Discussion] [https://pckf.com/viewtopic.php?t=3014 Release]<br />
|-<br />
<!--<br />
|[[Quirky Moron's Keen 4 Levelpack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.quirky_moron.k4.2004-02-03.zip full]<br />
|2004-02-03<br />
|Quirky Moron<br />
|Keen 4<br />
|2<br />
|[http://keenmodding.org/viewtopic.php?f=13&t=108 Discussion]<br />
|-<br />
--><br />
|[[The Pyramid of the Allowed]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.szemigi.the_pyramid_of_the_allowed.k4.2012-11-03.zip full]<br />
|2012-11-03<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 4<br />
|1<br />
|The opposite of the Pyramid of the Forbidden. [https://pckf.com/viewtopic.php?t=2545 Release Thread]<br />
|-<br />
|[[SupFanat's Keen 4 Level Pack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.supfanat.k4.2006-01-10.zip full]<br />
|2006-01-10<br />
|SupFanat<br />
|Keen 4<br />
|3<br />
|Released in a pack with Keen 5 and 6 levels. [https://www.tapatalk.com/groups/publiccommanderkeenforum/10-new-levels-for-keen-4-6-t464.html Discussion]<br />
|-<br />
|[[SupFanat's Keen 5 Level Pack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen5/l.supfanat.k5.2006-01-10.zip full]<br />
|2006-01-10<br />
|SupFanat<br />
|Keen 5<br />
|5<br />
|Released in a pack with Keen 4 and 6 levels. [https://www.tapatalk.com/groups/publiccommanderkeenforum/10-new-levels-for-keen-4-6-t464.html Discussion]<br />
|-<br />
|[[SupFanat's Keen 6 Level Pack]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen6/l.supfanat.k6.2006-01-10.zip full]<br />
|2006-01-10<br />
|SupFanat<br />
|Keen 6<br />
|3<br />
|Released in a pack with Keen 4 and 5 levels. [https://www.tapatalk.com/groups/publiccommanderkeenforum/10-new-levels-for-keen-4-6-t464.html Discussion]<br />
|-<br />
|[[The Unknown Pyramid]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.the_shifted_one.k4.2009-02-14.zip full]<br />
|2009-02-14<br />
|The Shifted One<br />
|Keen 4<br />
|1<br />
|[http://keenmodding.org/viewtopic.php?f=12&t=1119 Discussion]<br />
|-<br />
|[[Was I No Net]]<br />
|[https://files.shikadi.net/keenwiki/Packs/Keen4/l.darkdave1985.was_i_no_net.k4.2018-08-06.zip beta]<br />
|2023-03-15<br />
|darkdave1985<br />
|Keen 4<br />
|1<br />
|Kaizo-esque level. [https://pckf.com/viewtopic.php?t=16113 Discussion]<br />
|}<br />
<br />
= Skin Mods =<br />
<br />
Skin Mods only change the look and feel of characters or tile-sets. But in contrast to level packs or mods, the original level designs stay untouched. <br />
<br />
[[Translations]] can be found on a separate page.<br />
<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod for<br />
! Notes<br />
|-<br />
|[[Attack of the Silurians]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.stupidbunny.attack_of_the_silurians.k4.2012-03-16.zip demo]<br />
|2012-03-16<br />
|[[User:StupidBunny|StupidBunny]]<br />
|Keen 4<br />
|Abandoned. [https://pckf.com/viewtopic.php?t=2320 Release Thread] all enemies sprites replaced<br />
|-<br />
|[[DasBrot's First Mod]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dasbrot.dasbrots_first_mod.k4.2004-11-30.zip demo]<br />
|2004-11-30<br />
|DasBrot<br />
|Keen 4<br />
|Original Keen 4 levels, edited monster graphics<br />
|-<br />
|[[Keen 4 Composite CGA Edition]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.viler.keen4c16.k4.2016-05-22.zip full]<br />
|2016-05-22<br />
|VileR<br />
|Keen 4<br />
|Graphics redrawn for CGA composite output. [https://int10h.org/blog/2016/05/dopefish-goes-ntsc-commander-keen-4/ Website] [https://pckf.com/viewtopic.php?t=3656 Discussion]<br />
|-<br />
|[[Keen 5 Composite CGA Edition]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.viler.keen5c16.k5.2016-07-16.zip full]<br />
|2016-07-16<br />
|VileR<br />
|Keen 5<br />
|Graphics redrawn for CGA composite output. [https://int10h.org/blog/2016/07/yet-another-16-color-cga-makeover-keen-5/ Website] [https://pckf.com/viewtopic.php?p=80917#p80917 Discussion]<br />
|- <!--<br />
|[[Mortimer McMire - The Armageddon Machine]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.szemigi.mortimer_mcmire_-_the_armageddon_machine.k5.2010-08-29.zip full]<br />
|2010-08-29<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 5<br />
|The Keen sprite is replaced by the Mortimer McMire sprite<br />
|-<br />
|[[Mortimer McMire - Aliens Ate My Babysitter]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen6/m.szemigi.mortimer_mcmire_-_aliens_ate_my_babysitter.k6.2010-08-02.zip full]<br />
|2010-08-02<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 6<br />
|The Keen sprite is replaced by the Mortimer McMire sprite<br />
|- --><br />
|[[Trouble on Xion 2]]<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dasbrot.trouble_on_xion_2.k4.2004-12-05.zip beta]<br />
|2004-12-05<br />
|DasBrot<br />
|Keen 4<br />
|Original Keen 4 levels, new graphics and story<br />
|}<br />
<!--= Improvement Mods =<br />
This section has mods, which contains updates in connection with bugfixes, improvements. <br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download<br />
! Release date<br />
! Modder(s)<br />
! Mod of<br />
! Notes<br />
|-<br />
|[[Version 1.6]]<br />
|[https://www.dropbox.com/s/8tpewlkp74s56tb/CK6v16.zip?dl=0 full]<br />
|2019-01-31<br />
|[[User:Szemigi|Szemigi]]<br />
|Keen 6<br />
|An unofficial bugfix patch mod to Keen 6<br />
|}--><br />
<br />
= See Also =<br />
*[[Vorticon Mods]]<br />
<br />
[[Category:Mods| ]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Foray_in_the_Forest&diff=48967Foray in the Forest2024-03-25T02:49:36Z<p>Nisaba: updated download link</p>
<hr />
<div>{{Mod Infobox<br />
| <!-- TitleImage = Commander_Keen_In_Foray_In_The_Forest.png<br />
| GameplayImage = Commander Keen in- Foray in the Forest.png --><br />
| Episode = Source code<br />
| GameplayImage = Mod-ingame-Foray.png<br />
| Authors = [[User:Nisaba|Nisaba]]<br />
| Status = Complete<br />
| ReleaseDate = 2023-12-25<br />
| Discussion = [https://pckf.com/viewtopic.php?t=16987 release thread]<br />
| Levels = 47<br />
| SecretLevels = 5<br />
| NewGameplay = Yes<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_v1.0.sc.2023-12-25.zip<br />
| LatestVersion = v1.0<br />
| Download = [https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_sourcecode_v1.0.sc.2023-12-25.zip source code v1.0] <!-- </br><br />
[https://files.shikadi.net/keenwiki/mods/Keen4/m.nisaba.foray_in_the_forest.k4.2017-03-14.zip demo]--><br />
}}<br />
<br />
'''Foray in the Forest''' is a [[Keen:Galaxy_Source_Modding_Package|source mod]] by [[User:Nisaba|Nisaba]] and programmed by [[User:K1n9_Duk3|K1n9_Duk3]].<br />
<br />
== About ==<br />
The Foray in the Foray project was started by [[User:Mr.M|Mr.M]] in 2009 and was in development for 3 years until a hardware crash paralyzed production. In 2016, Nisaba attempted to rebuild the mod from scratch with the support of [[User:Fleexy|Fleexy]] and Mr.M, using a only handful screenshots and one short video recording as a reference. <br />
<br />
In 2019, [[User:K1n9_Duk3|K1n9_Duk3]] joined the team as the main programmer and the project was transformed from a classic patch mod into a source code mod. The composers kvee, eggs_box, and Kohntarkosz_ became involved during the same period and created unique soundtracks for each level. In addition to the main team, more than 30 community members were involved in the realization of the game. <br />
<br />
Due to the global pandemic, there were delays in further game development. The final game got released in 2023 after 14 years of on-and-off development. In terms of scope, it is probably the largest community project realized to date.<br />
<br />
== Story ==<br />
<br />
After his adventures on Vorticon VI, Commander Keen has returned home, ready to resume his life as simple schoolboy Billy Blaze.<br />
Saving the galaxy is hard work, after all!<br />
But our intrepid hero's adventures are not over yet, as he is soon to discover. Something extremely important is missing from his personal sanctuary: Some evil mastermind kidnapped his (plush toy) intergalactic hero friends. In its place, he finds a single cryptic note, which leads him on an adventurous rescue mission to a vibrant planet with strange but delicious looking rings...<br />
<br />
'''TL:DR'''<br />
<br />
You're a kid with a pogo stick.<br />
<br />
<!-- Place the next four sections in columns --><br />
<table class="twocol"><tr><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo | Link1 = -<br />
| Object2 = Gems | Desc2 = Unlock doors | Link2 = -<br />
| Object3 = Raindrop | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Lifewater Flask | Desc4 = Extra life | Link4 = -<br />
| Object5 = Super Secret Slug Slime Soda | Desc5 = Collect all 17 hidden cans | Link5 = -<br />
| Object6 = Plushies | Desc6 = 6 missing intergalactic hero friends | Link6 = -<br />
}}<br />
<br />
== Special Points ==<br />
{{ObjectList1Col<br />
| Object1 = Veggies | Desc1 = 1,000 points | Link1 = -<br />
| Object2 = Bananas | Desc2 = 5,000 points | Link2 = -<br />
| Object3 = Flying Doughnut | Desc3 = 10,000 points | Link3 = -<br />
| Object4 = M_ | Desc4 = | Link4 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
== Regular Points ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Three-Tooth Gum_ | Desc1 = 100 points | Link1 = -<br />
| Object2 = Shikadi Soda_ | Desc2 = 100 points | Link2 = -<br />
| Object3 = Shikadi Soda-XL | Desc3 = 200 points | Link3 = -<br />
| Object4 = Three-Tooth Cannamellas | Desc4 = 200 points | Link4 = -<br />
| Object5 = Three Tooth Cannamella-XL | Desc5 = 500 points | Link5 = -<br />
| Object6 = Shikkers Candy Bars | Desc6 = 500 points | Link6 = -<br />
| Object7 = Muffins | Desc7 = 500 points | Link7 = -<br />
| Object8 = Stickypops | Desc8 = 500 points | Link8 = -<br />
| Object9 = Stickypop Vortex | Desc9 = 1,000 points | Link9 = -<br />
| Object10 = Frozen Fudgsicles | Desc10 = 1,000 points | Link10 = -<br />
| Object11 = Ice Cream Cones | Desc11 = 2,000 points | Link11 = -<br />
| Object12 = Doughnuts | Desc12 = 5,000 points | Link12 = -<br />
}}<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
</td><td><br />
<br />
== Special and/or new features ==<br />
<br />
* '''Saving in-game''' on normal or hard mode costs a life to give new meaning to collecting drops and extra lives.<br />
* '''Ammunition''' is limited to 25 rounds at max.<br />
* '''The level of difficulty''' determines the degree of complexity of the level map layout and structure, such as hazard and riddle passages or even enemy behavior.<br />
* '''Collecting points''' will unlock extras, bonus levels and has an impact on the outcome of the game.<br />
* '''Multiple endings''' can be unlocked depending on the decisions made during the game. There are in total six different ending sequences. Reaching the perfect score (1,000,000 points) triggers the true ending of the game.<br />
<br />
{{ObjectList1Col<br />
| Object1 = Checkpoint Mushroom | Desc1 = To activate a checkpoint in a level, Keen has to touch these mushrooms. | Link1 = -<br />
| Object2 = Interactive Tiles | Desc2 = Keen can interact with several objects to learn more about the environment.| Link2 = -<br />
| Object3 = Dispenser | Desc3 = Ammo dispensers allow to refill Keens Neural Stunner. | Link3 = -<br />
| Object4 = Shortcuts | Desc4 = New function buttons: </br> F2/F3 = Save/Load Menu </br> F5/F9 = Quick-Save/Load </br> Backspace = Score Box toggle </br> right Shift = Item Detector toggle | Link4 = -<br />
| Object5 = Special Status Window | Desc5 = The Special Status Window helps to detect items nearby, like ammo for e.g. | Link5 = -<br />
}}<br />
<br />
<!--<br />
== Miscellaneous ==<br />
From the look and feel FITF combines graphics, items and enemies from both [[Keen Dreams]] and [[Keen 4]]. This mod shows also aesthetically influences by other games from that era, for instance: [[wikipedia:Monster Bash|Monster Bash]], [[wikipedia:Bio Menace|Bio Menace]] or [[wikipedia:Cosmos Cosmic Adventure|Cosmos Cosmic Adventure]]. Furthermore it features Music tracks from the [[Keen_4_Versions#Demo_versions|Keen 4 Demo version]] and includes an interpretation of some graphics shown in the [https://vimeo.com/148926335 Keen 7 Tech Demo] from 1992 by [[wikipedia:John Romero|John Romero]]. <br />
--><br />
<br />
== Creatures and other modifications ==<br />
{{ModActorList}}<br />
<!--{{ObjectList2Col<br />
| Object1 = Xky Keen | Desc1 = | Link1 = -<br />
| Object2 = Avrala | Desc2 = | Link2 = -<br />
| Object3 = Blu Bird | Desc3 = | Link3 = -<br />
| Object4 = Blue Birds Club | Desc4 = | Link4 = -<br />
| Object5 = Chemolain | Desc5 = | Link5 = -<br />
| Object6 = Corona Plant | Desc6 = | Link6 = -<br />
| Object7 = Crocodent | Desc7 = | Link7 = -<br />
| Object8 = Dickie Dig Diggens | Desc8 = | Link8 = -<br />
| Object9 = Dung Beetle | Desc9 = | Link9 = -<br />
| Object10 = Efree | Desc10 = | Link10 = -<br />
| Object11 = Fat Red Cat | Desc11 = Atomic Kitten | Link11 = -<br />
| Object12 = Flying Smirky | Desc12 = | Link12 = -<br />
| Object13 = Froggo | Desc13 = | Link13 = -<br />
| Object14 = Fungus Amongus | Desc14 = | Link14 = -<br />
| Object15 = Gelatin Spoop | Desc15 = | Link15 = -<br />
| Object16 = Gretenta | Desc16 = | Link16 = -<br />
| Object17 = Janitor | Desc17 = | Link17 = -<br />
| Object18 = Lapis Crab | Desc18 = | Link18 = -<br />
| Object19 = Leavea Trip | Desc19 = | Link19 = -<br />
| Object20 = Legbery | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Lemon Shark | Desc1 = | Link1 = -<br />
| Object2 = Levar | Desc2 = | Link2 = -<br />
| Object3 = Moorhsum Cigam | Desc3 = | Link3 = -<br />
| Object4 = Mummy | Desc4 = | Link4 = -<br />
| Object5 = Nessi | Desc5 = | Link5 = -<br />
| Object6 = Nipnap | Desc6 = | Link6 = -<br />
| Object7 = Nisasi | Desc7 = | Link7 = -<br />
| Object8 = Optiquat | Desc8 = | Link8 = -<br />
| Object9 = Pat-o-Pat | Desc9 = | Link9 = -<br />
| Object10 = Poison Slug | Desc10 = | Link10 = -<br />
| Object11 = Princess Lindsey | Desc11 = | Link11 = -<br />
| Object12 = Puffpuff | Desc12 = | Link12 = -<br />
| Object13 = Purple Tentacle | Desc13 = | Link13 = -<br />
| Object14 = Robo Rust | Desc14 = | Link14 = -<br />
| Object15 = Salamander | Desc15 = | Link15 = -<br />
| Object16 = Skypest | Desc16 = | Link16 = -<br />
| Object17 = Sleepwalking Council Page | Desc17 = | Link17 = -<br />
| Object18 = Sneaky Tree | Desc18 = | Link18 = -<br />
| Object19 = Spider Popeider | Desc19 = | Link19 = -<br />
| Object20 = Thornbush | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Waddle | Desc1 = a cozy Yeti like creature | Link1 = -<br />
| Object2 = Wormouth | Desc2 = | Link2 = -<br />
| Object3 = Zibblinx | Desc3 = | Link3 = -<br />
| Object4 = Brain Fucl | Desc4 = | Link4 = -<br />
}}<br />
--><br />
<br />
== Levels ==<br />
<br />
{{ModLevelList}}<br />
<br />
== Music ==<br />
<!-- Place the next section in columns --><br />
<table class="twocol"><tr><td><br />
<br />
{|class="wikitable sortable"<br />
!Level!!Title!!Composer<br />
|-<br />
| 0 || Keenish Tune (kvee remix) </br> Yoshi's Hillville || [[User: troublesomekeen|TSK]] </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 1 || Nashville </br> Commercials </br> Yoshi's Hillville || Kohntarkosz_ </br> </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 2 || The Lady is Frightful || MOM4Ever<br />
|-<br />
| 3 || Nitelite || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 4 || Oasis </br> Slowasis || kvee<br />
|-<br />
| 5 || Jazzin' Them Nazis || Bobby Prince <br />
|-<br />
| 6 || Guess || Bobby Prince<br />
|-<br />
| 7 || Algeria || MOM4Evr <br />
|-<br />
| 8 || JazzK (kvee remix) || unknown composer<br />
|-<br />
| 9 || Fonk || eggs_box<br />
|-<br />
| 10 || 2Hot </br> Too Hot || kvee<br />
|-<br />
| 11 || SpoopS || eggs_box <br />
|-<br />
| 12 || Education || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 13 || Tropic Pants || Kohntrakosz_<br />
|-<br />
| 14 || A Very Special Pyramid || eggs_box<br />
|-<br />
| 15 || Funk 'Til Ya Red </br> Mustard the Strength </br> Blue Your Cover </br> Mondo Green (Nisaba remix)|| eggs_box<br />
|-<br />
| 16 || Icy F 10rppq (Nisaba remix) || kvee<br />
|-<br />
| 17 || As Above... </br> ... So Below || eggs_box<br />
|-<br />
| 18 || Colder || [[User:Gridlock|Gridlock]]<br />
|-<br />
| 19 || Strut || Kohntrakosz_ <br />
|-<br />
| 20 || Kick Keen || TMST<br />
|-<br />
| 21 || Summers Beach || unknown composer<br />
|-<br />
| 22 || Icy F 10rppq || kvee<br />
|-<br />
| 24 || Mort's Lab || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 25 || Summers Beach || unknown composer<br />
|-<br />
|}<br />
<br />
{|class="wikitable sortable"<br />
!Game Segment!!Title!!Composer<br />
|-<br />
|Starwars Text || Midnight || kvee<br />
|-<br />
|Help Screen || Cruise || IncredibleMachine<br />
|-<br />
|Good End || Fusion || IncredibleMachine<br />
|-<br />
|Bad End || Dope Jaws || Lee Jackson<br />
|-<br />
|Cheater End || Slipping Slug || JosephCollins<br />
|-<br />
|Minimum End || Bugs Will Bite || eggs_box<br />
|-<br />
|Perfect End || Jo Jackson || Kohntrakosz_ <br />
|-<br />
|}<br />
<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
<br />
== Trivia ==<br />
<br />
* '''Motivation''': The author of Foray in the Forest stated that the main motivation behind the project was to reactivate and revive abandoned, unfinished or unreleased modding attempts. Essentially, it was about celebrating forgotten but high-quality material and creative ideas from the community. <br />
<br />
* '''Booklet''': A 24-page manual is supplied with the game. This booklet is based on the style of the supplement booklets from the 90s. It contains valuable insight into the new features of the game, as well as entertaining elements such as comic strips and the like. It is recommended to consult this before starting the game. <br />
<br />
* '''Prize Game''': The game includes a hidden prize game. The first to unlock this secret ending sequence can win a physical edition of the game on floppy disk, plus booklet and lovingly designed box.<br />
<br />
== Technical Information ==<br />
<br />
* '''Utilities used''': [[Abiathar]], Borland C++ Compiler, Geany IDE, GHex, [[IMFCrush|IMF Crusher]], [[IMF Player]], [[imfplay]], IMFVOC, [[ModKeen#Unofficial_ModId|ModId]], Obsidian, PHStar scripts, [[TheDraw]], [[TliExtend]], TliTool, mtPaint, [[uGrab]], Wolf3D Data Compiler<br />
<br />
== Credits ==<br />
<br />
* '''Creator''': [[User:Nisaba|Nisaba]]<br />
<br />
* '''Programming''': [[User:K1n9_Duk3|K1n9_Duk3]]<br />
* '''Tool Smith''': [[User:Fleexy|Fleexy]]<br />
* '''Music Composition''': kvee, eggs_box, Kohntarkosz_, [[User: Mr.M|Mr.M]]<br />
<br />
* '''Additional Contributions''' (in alphabetical order): 55Aavenue, A.R., Awesome-Keener, Bob "Mort" Thewes, [[User:Bubbatom|Bubbatom]], [[User:Ceilick|Ceilick]], ChargingMoose, [[User:CK Guy|ckguy]], [[User:DarkAle|DarkAle]], Dautz, [[User:DoomJedi|DoomJedi]], [[User:DrColossus|Dr. Colossus]], FaceLaces, [[User:Flaose|Flaose]], Genius314, [[User:Gridlock|Gridlock]], Hagel, Jarno LV, , keenmaster486, [[User:KeenRush|KeenRush]], Lee Jackson, [[User:Lemm|Lemm]], [[User:Levellass|Levellass]], Lotte, Mark the Candyjunk, Mobiethian, [[User:MoffD|MoffD]], [[User:Mr.M|Mr.M]], nanomekia, Nowhere Girl, NY00123, obsidian29, [[User:Pandakeen|Pandakeen]], Petka, Plasma Captian, [[User:ProYorp|proYorp]], [[User:Quinton|Quillax]], [[User:Roobar|Roobar]], [[User:Snortimer|Snortimer]], [[User:Commander_Spleen|Spleen]], [[User:Syllypryde|Syllypryde]], Tesseract, The Shifted One, [[User:TheBigV|TheBigV]], [[User:Troublesomekeen|TSK]], [[User:T-Squared|T-Squared]], [[User:tulip|tulip]], X-Rack Projekt, [[User:XkyRauh|Xky Rauh]], Zero X. Diamond, [[User:Zilem|Zilem]]<br />
<br />
<!--<br />
== External links ==<br />
<br />
* [https://pckf.com/viewtopic.php?t=823 PCKF: Discussion Thread]<br />
* [https://pckf.com/viewtopic.php?f=4&t=4027 PCKF: Release Thread]<br />
<br />
* [https://pckf.com/viewtopic.php?f=1&t=3834 PCKF: Romero publishes Keen 7 Tech Demo from 1992]<br />
--></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Talk:List_of_fangames_(pictorial)&diff=48951Talk:List of fangames (pictorial)2024-03-24T20:04:57Z<p>Nisaba: /* Thoughts? */ looking good</p>
<hr />
<div>== Thoughts? ==<br />
<br />
What do you guys think about this pictorial list? Does it look good?<br />
<br />
I'm particularly wondering what people think about the image sizes. In the mod pictorial lists, screenshots are 320x200, but in this list, I made it 320x240, because otherwise so many fangames get their screenshots cut off, granted there are still some like that but not as much. Does the different size look better here, or worse? I think my biggest nitpick would be that they stick out a bit like a sore thumb in the main page with mod lists. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:46, 24 March 2024 (GMT)<br />
<br />
: The pictorial fangames list is looking good, I have no complains whatsoever. Even though I personally prefer the plain-text overviews as they seem to be easier to browse and navigate, I think it was about time to give the fangames a matching visual list as well. <br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:04, 24 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Talk:Talkeen&diff=48944Talk:Talkeen2024-03-24T19:45:14Z<p>Nisaba: /* Genre? */ interactive fiction or text-based game</p>
<hr />
<div>== Should this be allowed? ==<br />
<br />
It's not really much of a game. Like, it may be interactive, but there isn't a goal to strive for. There's no way to either win or lose. Said interactivity isn't much, anyway; you just talk to Keen, whose AI seems to be written in less than a week. In DOS Classics, Talkeen isn't even listed with the fangames, but instead [https://web.archive.org/web/20071212161710/http://www.dosclassics.com/downloads.php?cat=0&subcat=6 Utilities and Applications] (even though it's not used for modding). I don't know what's considered the bare minimum for fangames on KeenWiki. Should we let Talkeen be since it's so old and provides something you wouldn't see elsewhere on KeenWiki? Any thoughts? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 09:53, 23 March 2024 (GMT)<br />
<br />
: What comes first to mind is, that text-based games are some of the earliest games in video game history, such as the text adventure dnd or Zork. I have the impression that Talkeen is somewhat reminiscent of this early video game era.<br />
: I know, this doesn't really answer your question, but perhaps gives a bit of context...<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 13:03, 23 March 2024 (GMT)<br />
<br />
::That's actually a good point! Many computer games back then involved the player typing and reading text. Also, to further elaborate on what I mean by "something you wouldn't see elsewhere on KeenWiki," I mean that there's no other Keen chatbot available. Talkeen can be kind of silly, with some of the responses making me giggle a bit. It may be dumb, but I think it has more intrigue and appeal than some of the other low-effort and basic levelpacks/fangames that are documented here. I guess we can consider this case closed and let the page be. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 04:01, 24 March 2024 (GMT)<br />
<br />
== Genre? ==<br />
<br />
Anyone have an idea on what genre this game should be classified as? I'm thinking of "Text", but that might be too broad. The Dopefish Rescue games, for instance, would fit in that genre too, although I've considered filling the Genre field for their would-be-pages with "Adventure" or even "Text adventure". Another idea I had is "Chat" or "Chatting", but I think Talkeen would be the only game here that would fit in that genre. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 04:01, 24 March 2024 (GMT)<br />
<br />
: Maybe ''interactive fiction'' or ''text-based game'' should fit both games genre, right?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:45, 24 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Talk:Talkeen&diff=48926Talk:Talkeen2024-03-23T13:03:54Z<p>Nisaba: reply regarding text based games</p>
<hr />
<div>== Should this be allowed? ==<br />
<br />
It's not really much of a game. Like, it may be interactive, but there isn't a goal to strive for. There's no way to either win or lose. Said interactivity isn't much, anyway; you just talk to Keen, whose AI seems to be written in less than a week. In DOS Classics, Talkeen isn't even listed with the fangames, but instead [https://web.archive.org/web/20071212161710/http://www.dosclassics.com/downloads.php?cat=0&subcat=6 Utilities and Applications] (even though it's not used for modding). I don't know what's considered the bare minimum for fangames on KeenWiki. Should we let Talkeen be since it's so old and provides something you wouldn't see elsewhere on KeenWiki? Any thoughts? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 09:53, 23 March 2024 (GMT)<br />
<br />
: What comes first to mind is, that text-based games are some of the earliest games in video game history, such as the text adventure dnd or Zork. I have the impression that Talkeen is somewhat reminiscent of this early video game era.<br />
: I know, this doesn't really answer your question, but perhaps gives a bit of context...<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 13:03, 23 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Atroxian_Realm&diff=48787Atroxian Realm2024-03-15T13:17:26Z<p>Nisaba: test: temporary removed category</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = Galaxy Source Code<br />
| Authors = [[User:Gridlock|Gridlock]]<br />
| Discussion = PCKF: [https://pckf.com/viewtopic.php?t=1812 development], [https://pckf.com/viewtopic.php?t=3536 full&nbsp;version]<br />
| ReleaseDate = 2016-01-16<br />
| LatestUpdate = 2020-05-08<br />
| Status = Complete<br />
| Levels = 25<br />
| SecretLevels = 1<br />
| NewGameplay = No<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.4.sc.2020-05-08.zip<br />
| LatestVersion = v.1.4<br />
| Download = [https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_source_code_v1.4.sc.2020-05-08.zip source code] <br> <br />
[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.3.sc.2019-11-15.zip v.1.3], <br> [https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.1.sc.2019-03-14.zip v.1.1], <br><br />
[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2016-01-16.zip v.1.0], <br>[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2013-12-26.zip Demo 2], <br>[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2013-03-13.zip Demo 1] <br />
}}<br />
'''Atroxian Realm''' is the first and a major source code mod released in its completed form on the 16th of January 2016 by [[User:Gridlock|Gridlock]]. This project, in progress for five years, with multiple collaborators from the Commander Keen community, was dubbed "the largest Keen mod that's been made to date" by its author, a claim that was only supplanted by [[Foray in the Forest]] in 2023.<br />
<br />
== Story ==<br />
This mod follows the story of an adventure involving Commander Keen who is summoned by the Krile, native inhabitants of the planet Krisle. The Krile are in distress, as the robotic Atroxians have invaded their planet and begun to inflict a dark terraforming programme upon Krisle, using their deadly Realm Reactor. This adventure leads Keen through a myriad of rural and industrial settings leading ultimately to the fabled [[The Great Ziggurat|Great Ziggurat]].<br />
<br />
== Creatures and other modifications ==<br />
<br />
{{ModActorList}}<br />
<br />
<!-- Place the next four sections in columns --><br />
<table class="threecol"><tr><td><br />
<br />
==Points==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Lemon Drop | Desc1 = 100 points | Link1 = -<br />
| Object2 = Quadpop | Desc2 = 200 points | Link2 = -<br />
| Object3 = French Fries | Desc3 = 500 points | Link3 = -<br />
| Object4= Kabob | Desc4 = 1000 points | Link4 = -<br />
| Object5 = Sphere Mint | Desc5 = 1000 points | Link5 = -<br />
| Object6 = Choc-Lover's Cone | Desc6 = 2000 points | Link6 = -<br />
| Object7 = Rainbow Snowcone| Desc7 = 5000 points | Link7 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo<br />
| Object2 = Gems | Desc2 = Unlock doors | Image2 = Gem.png<br />
| Object3 = Spark | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Spark Star | Desc4 = Extra life | Link4 = -<br />
| Object5 = 3-UP Hyper Star | Desc5 = 3 extra lives | Link5 = -<br />
| Object6 = Question Mark | Desc6 = Spark, extra life, or 100-5,000 points | Link6 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Hazards ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Atroxian Power Grid | Desc1 = A Power Generator <br />
| Object2 = Ceiling Drill | Desc2 = Tile-based hazard | Link2 = -<br />
| Object3 = Fire | Desc3 = Tile-based hazard | Image3 = Fire_AR.png | Link3 = -<br />
| Object4 = Fireball | Desc4 = Tile-based hazard | Image4 = Fireball_AR.png | Link4 = -<br />
| Object5 = Larva | Desc5 = Tile-based hazard | Link5 = -<br />
| Object6 = Moving Fireball | Desc6 = [[Keen 4 Hazards#Underwater mines|Underwater Mine]] replacement | Link6 = -<br />
| Object7 = Water | Desc7 = Tile-based hazard | Image7 = Water_AR.png | Link7 = -<br />
}}<br />
<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Specialties and innovations ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Checkpoint | Desc1 = Keen can now reach checkpoints in levels.<br />
| Object2 = Indicator | Desc2 = An auxiliary directional arrow.<br />
| Object3 = Travelator | Desc3 = A high-speed walkway<br />
| Object4 = Red Roots | Desc4 = Takes Keen to the [[Crystal Sanctuary]] | Link4 = -<br />
}}<br />
<!-- Finish four-column layout --><br />
</td></tr></table><br />
<br />
==Music==<br />
{|class="wikitable sortable"<br />
!Track!!Length!!Title!!Composer!!Levels used<br />
|-<br />
| 1 || 0:43 || Intro || [[User: Gridlock|Gridlock]] || [[Media:Atroxian_Realm.png|Intro]]<br />
|-<br />
| 2 || 0:56 || Main Theme || Gamebird || [[Media:AR_scrolling_text_story.png|Scrolling text story]]<br />
|-<br />
| 3 || 2:33 || Atroxian Adagio || [[User: Gridlock|Gridlock]] || [[Media:AR_Help_Screen.png|Help Screen]]<br />
|-<br />
| 4 || 0:56 || High Scores || Gamebird || [[Media:Atroxian Realm - Level 19.png|The Keenest]]<br />
|-<br />
| 5 || 1:13 || Crash Landing || [[User: Gridlock|Gridlock]] || [[BWB Megarocket Crash Site|BWB Crash Site]]<br />
|-<br />
| 6 || 1:29 || Exile of the Krile || [[User: Gridlock|Gridlock]] || [[Media:AR Exile of the Krile.png|Exile of the Krile]]<br />
|-<br />
| 7 || 2:42 || Krisle || Gamebird || [[Krisle|World Map]]<br />
|-<br />
| 8 || 1:39 || Dark Swamp || Gamebird || [[Dark Swamp]]<br />
|-<br />
| 9 || 1:58 || Murky Marsh || Gamebird || [[Murky Marsh]]<br />
|-<br />
| 10 || 3:02 || Larvae Lagoon || Gamebird || [[Larvae Lagoon]]<br />
|-<br />
| 11 || 2:20 || Brithom Bog || Gamebird || [[Brithom Bog]]<br />
|-<br />
| 12 || 1:44 || Crystallite Caverns || Gamebird || [[Crystallite Caverns]]<br />
|-<br />
| 13 || 1:38 || Crystalcomb Hive || Gamebird || [[Crystalcomb Hive]]<br />
|-<br />
| 14 || 2:10 || Emerald Canyon || Gamebird || [[Emerald Canyon]]<br />
|-<br />
| 15 || 1:04 || Cargo Transit A || Gamebird || [[Cargo Transit A]]<br />
|-<br />
| 16 || 1:57 || Atroxian Mines || Gamebird || [[Atroxian Mines]]<br />
|-<br />
| 17 || 2:14 || Krilewood Forest || Gamebird || [[Krilewood Forest]]<br />
|-<br />
| 18 || 1:41 || Port Atrox || Gamebird || [[Port Atrox]]<br />
|-<br />
| 19 || 2:05 || Security Layer || Gamebird || [[Security Layer]]<br />
|-<br />
| 20 || 1:21 || Cargo Transit B || Gamebird || [[Cargo Transit B]]<br />
|-<br />
| 21 || 1:35 || Atroxian Base || Gamebird || [[Atroxian Base]]<br />
|-<br />
| 22 || 1:51 || Hornet Hive || Gamebird || [[Hornet Hive]]<br />
|-<br />
| 23 || 2:44 || Crystal Shrine || Gamebird, [[User: Gridlock|Gridlock]] || [[Crystal Sanctuary]]<br />
|-<br />
| 24 || 2:00 || Kridonea Gateway || Gamebird || [[Kridonea Gateway]]<br />
|-<br />
| 25 || 0:29 || Atroxus Watches || [[User: Gridlock|Gridlock]] || [[Media:AR Atroxus Watches.png|Atroxus Watches]]<br />
|-<br />
| 26 || 2:30 || Kridonea Ruins (Part 1) || Gamebird || [[Kridonea Ruins]]<br />
|-<br />
| 27 || 2:43 || Kridonea Ruins (Part 2) || [[User: Gridlock|Gridlock]] || [[Kridonea Ruins]]<br />
|-<br />
| 28 || 2:32 || The Catacombs || Gamebird || [[The Catacombs]]<br />
|-<br />
| 29 || 1:51 || Great Ziggurat || Gamebird || [[The Great Ziggurat]]<br />
|-<br />
| 30 || 1:56 || The Elder || Gamebird || [[The Great Ziggurat]]<br />
|-<br />
| 31 || 0:27 || Atop the Mesa || [[User: Gridlock|Gridlock]] || [[Media:AR Atop the Mesa.png|Atop the Mesa]]<br />
|-<br />
| 32 || 2:46 || Sky Sanctum || Gamebird || [[The Sky Sanctum]]<br />
|-<br />
| 33 || 1:32 || Atroxus || [[User: Gridlock|Gridlock]] || [[Media:AR Atroxus Scans Keen.png|Atroxus scans Keen]]<br />
|-<br />
| 34 || 1:47 || Battle at the Realm Reactor || Gamebird || [[Realm Reactor]]<br />
|-<br />
| 35 || 1:56 || Ending (Part 1) || Gamebird || [[Media:AR Ending (Part 1).png|Ending (Part 1)]]<br />
|-<br />
| 36 || 2:40 || Ending (Part 2) || [[User: Gridlock|Gridlock]] || [[Media:AR Ending (Part 2).png|Ending (Part 2)]]<br />
|}<br />
<br />
== Levels ==<br />
<br />
22 levels are meant to be directly accessed in the game, one is accessed only from another level.<br />
<br />
{{ModLevelList}}<br />
<br />
== Technical Information ==<br />
<br />
*Utilities used: [[TED5]], [[The_Omegamatic|The Omegamatic (TOM)]], [[Abiathar]], [[CKPatch]], [[ModKeen]], [[KeenGrout]], [[Keengraph]], [[ModKeen#Unofficial_16-bit_ModId|ModID]], [[CK456DTli]], [[Galactile]], [[Wolf_Data_Compiler_(WDC)|WDC]], [[IMF_Creator|IMFCreator]], [[IMFCrush]], [[IMF2MIDI]], [[Startext]], [[TheDraw]], [[KeenWave]]<br />
<br />
==Credits==<br />
<br />
* Creator: [[User:Gridlock|Gridlock]]<br />
* Programming: [[User:Lemm|Lemm]], [[User:K1n9_Duk3|K1n9_Duk3]]<br />
* Music Composition: Gamebird<br />
* Additional Music Composition and Editing: [[User:Gridlock|Gridlock]]<br />
* Story Images: T-Squared<br />
* Main Testing: [[User:Fleexy|Fleexy]]<br />
* Additional Testing: Keenfan, T-Squared, Gamebird, [[User:Lemm|Lemm]]<br />
* Early Build Patching: [[User:Lemm|Lemm]], [[User:Levellass|Levellass]]<br />
* Programming Assistance: NY00123, [[User:Fleexy|Fleexy]]<br />
* Tools Support: [[User:Lemm|Lemm]], [[User:Levellass|Levellass]], [[User:Fleexy|Fleexy]], [[User:Mink|Mink]]<br />
* Artwork Contributions: [[User:Bubbatom|Bubbatom]], [[User:Ceilick|Ceilick]], T-Squared, Gamebird, Mobiethian, [[User:Tulip|Tulip]], Preston, Fantomx, [[User:DoomJedi|DoomJedi]], Grimson, [[User:Szemigi|Szemi]]<br />
* [[Zero_X|Zero X. Diamond]] is thanked in the credits for inspiring the name Atroxus.<br />
<br />
<!--[[Category:Keen Source code mods]]--><br />
[[Category:Atroxian_Realm]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Atroxian_Realm&diff=48786Atroxian Realm2024-03-15T13:14:33Z<p>Nisaba: test: replaced episode '4' with 'Galaxy Source Code'</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = Galaxy Source Code<br />
| Authors = [[User:Gridlock|Gridlock]]<br />
| Discussion = PCKF: [https://pckf.com/viewtopic.php?t=1812 development], [https://pckf.com/viewtopic.php?t=3536 full&nbsp;version]<br />
| ReleaseDate = 2016-01-16<br />
| LatestUpdate = 2020-05-08<br />
| Status = Complete<br />
| Levels = 25<br />
| SecretLevels = 1<br />
| NewGameplay = No<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.4.sc.2020-05-08.zip<br />
| LatestVersion = v.1.4<br />
| Download = [https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_source_code_v1.4.sc.2020-05-08.zip source code] <br> <br />
[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.3.sc.2019-11-15.zip v.1.3], <br> [https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm_v1.1.sc.2019-03-14.zip v.1.1], <br><br />
[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2016-01-16.zip v.1.0], <br>[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2013-12-26.zip Demo 2], <br>[https://files.shikadi.net/keenwiki/mods/SourceCode/m.gridlock.atroxian_realm.sc.2013-03-13.zip Demo 1] <br />
}}<br />
'''Atroxian Realm''' is the first and a major source code mod released in its completed form on the 16th of January 2016 by [[User:Gridlock|Gridlock]]. This project, in progress for five years, with multiple collaborators from the Commander Keen community, was dubbed "the largest Keen mod that's been made to date" by its author, a claim that was only supplanted by [[Foray in the Forest]] in 2023.<br />
<br />
== Story ==<br />
This mod follows the story of an adventure involving Commander Keen who is summoned by the Krile, native inhabitants of the planet Krisle. The Krile are in distress, as the robotic Atroxians have invaded their planet and begun to inflict a dark terraforming programme upon Krisle, using their deadly Realm Reactor. This adventure leads Keen through a myriad of rural and industrial settings leading ultimately to the fabled [[The Great Ziggurat|Great Ziggurat]].<br />
<br />
== Creatures and other modifications ==<br />
<br />
{{ModActorList}}<br />
<br />
<!-- Place the next four sections in columns --><br />
<table class="threecol"><tr><td><br />
<br />
==Points==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Lemon Drop | Desc1 = 100 points | Link1 = -<br />
| Object2 = Quadpop | Desc2 = 200 points | Link2 = -<br />
| Object3 = French Fries | Desc3 = 500 points | Link3 = -<br />
| Object4= Kabob | Desc4 = 1000 points | Link4 = -<br />
| Object5 = Sphere Mint | Desc5 = 1000 points | Link5 = -<br />
| Object6 = Choc-Lover's Cone | Desc6 = 2000 points | Link6 = -<br />
| Object7 = Rainbow Snowcone| Desc7 = 5000 points | Link7 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo<br />
| Object2 = Gems | Desc2 = Unlock doors | Image2 = Gem.png<br />
| Object3 = Spark | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Spark Star | Desc4 = Extra life | Link4 = -<br />
| Object5 = 3-UP Hyper Star | Desc5 = 3 extra lives | Link5 = -<br />
| Object6 = Question Mark | Desc6 = Spark, extra life, or 100-5,000 points | Link6 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Hazards ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Atroxian Power Grid | Desc1 = A Power Generator <br />
| Object2 = Ceiling Drill | Desc2 = Tile-based hazard | Link2 = -<br />
| Object3 = Fire | Desc3 = Tile-based hazard | Image3 = Fire_AR.png | Link3 = -<br />
| Object4 = Fireball | Desc4 = Tile-based hazard | Image4 = Fireball_AR.png | Link4 = -<br />
| Object5 = Larva | Desc5 = Tile-based hazard | Link5 = -<br />
| Object6 = Moving Fireball | Desc6 = [[Keen 4 Hazards#Underwater mines|Underwater Mine]] replacement | Link6 = -<br />
| Object7 = Water | Desc7 = Tile-based hazard | Image7 = Water_AR.png | Link7 = -<br />
}}<br />
<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
<br />
== Specialties and innovations ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Checkpoint | Desc1 = Keen can now reach checkpoints in levels.<br />
| Object2 = Indicator | Desc2 = An auxiliary directional arrow.<br />
| Object3 = Travelator | Desc3 = A high-speed walkway<br />
| Object4 = Red Roots | Desc4 = Takes Keen to the [[Crystal Sanctuary]] | Link4 = -<br />
}}<br />
<!-- Finish four-column layout --><br />
</td></tr></table><br />
<br />
==Music==<br />
{|class="wikitable sortable"<br />
!Track!!Length!!Title!!Composer!!Levels used<br />
|-<br />
| 1 || 0:43 || Intro || [[User: Gridlock|Gridlock]] || [[Media:Atroxian_Realm.png|Intro]]<br />
|-<br />
| 2 || 0:56 || Main Theme || Gamebird || [[Media:AR_scrolling_text_story.png|Scrolling text story]]<br />
|-<br />
| 3 || 2:33 || Atroxian Adagio || [[User: Gridlock|Gridlock]] || [[Media:AR_Help_Screen.png|Help Screen]]<br />
|-<br />
| 4 || 0:56 || High Scores || Gamebird || [[Media:Atroxian Realm - Level 19.png|The Keenest]]<br />
|-<br />
| 5 || 1:13 || Crash Landing || [[User: Gridlock|Gridlock]] || [[BWB Megarocket Crash Site|BWB Crash Site]]<br />
|-<br />
| 6 || 1:29 || Exile of the Krile || [[User: Gridlock|Gridlock]] || [[Media:AR Exile of the Krile.png|Exile of the Krile]]<br />
|-<br />
| 7 || 2:42 || Krisle || Gamebird || [[Krisle|World Map]]<br />
|-<br />
| 8 || 1:39 || Dark Swamp || Gamebird || [[Dark Swamp]]<br />
|-<br />
| 9 || 1:58 || Murky Marsh || Gamebird || [[Murky Marsh]]<br />
|-<br />
| 10 || 3:02 || Larvae Lagoon || Gamebird || [[Larvae Lagoon]]<br />
|-<br />
| 11 || 2:20 || Brithom Bog || Gamebird || [[Brithom Bog]]<br />
|-<br />
| 12 || 1:44 || Crystallite Caverns || Gamebird || [[Crystallite Caverns]]<br />
|-<br />
| 13 || 1:38 || Crystalcomb Hive || Gamebird || [[Crystalcomb Hive]]<br />
|-<br />
| 14 || 2:10 || Emerald Canyon || Gamebird || [[Emerald Canyon]]<br />
|-<br />
| 15 || 1:04 || Cargo Transit A || Gamebird || [[Cargo Transit A]]<br />
|-<br />
| 16 || 1:57 || Atroxian Mines || Gamebird || [[Atroxian Mines]]<br />
|-<br />
| 17 || 2:14 || Krilewood Forest || Gamebird || [[Krilewood Forest]]<br />
|-<br />
| 18 || 1:41 || Port Atrox || Gamebird || [[Port Atrox]]<br />
|-<br />
| 19 || 2:05 || Security Layer || Gamebird || [[Security Layer]]<br />
|-<br />
| 20 || 1:21 || Cargo Transit B || Gamebird || [[Cargo Transit B]]<br />
|-<br />
| 21 || 1:35 || Atroxian Base || Gamebird || [[Atroxian Base]]<br />
|-<br />
| 22 || 1:51 || Hornet Hive || Gamebird || [[Hornet Hive]]<br />
|-<br />
| 23 || 2:44 || Crystal Shrine || Gamebird, [[User: Gridlock|Gridlock]] || [[Crystal Sanctuary]]<br />
|-<br />
| 24 || 2:00 || Kridonea Gateway || Gamebird || [[Kridonea Gateway]]<br />
|-<br />
| 25 || 0:29 || Atroxus Watches || [[User: Gridlock|Gridlock]] || [[Media:AR Atroxus Watches.png|Atroxus Watches]]<br />
|-<br />
| 26 || 2:30 || Kridonea Ruins (Part 1) || Gamebird || [[Kridonea Ruins]]<br />
|-<br />
| 27 || 2:43 || Kridonea Ruins (Part 2) || [[User: Gridlock|Gridlock]] || [[Kridonea Ruins]]<br />
|-<br />
| 28 || 2:32 || The Catacombs || Gamebird || [[The Catacombs]]<br />
|-<br />
| 29 || 1:51 || Great Ziggurat || Gamebird || [[The Great Ziggurat]]<br />
|-<br />
| 30 || 1:56 || The Elder || Gamebird || [[The Great Ziggurat]]<br />
|-<br />
| 31 || 0:27 || Atop the Mesa || [[User: Gridlock|Gridlock]] || [[Media:AR Atop the Mesa.png|Atop the Mesa]]<br />
|-<br />
| 32 || 2:46 || Sky Sanctum || Gamebird || [[The Sky Sanctum]]<br />
|-<br />
| 33 || 1:32 || Atroxus || [[User: Gridlock|Gridlock]] || [[Media:AR Atroxus Scans Keen.png|Atroxus scans Keen]]<br />
|-<br />
| 34 || 1:47 || Battle at the Realm Reactor || Gamebird || [[Realm Reactor]]<br />
|-<br />
| 35 || 1:56 || Ending (Part 1) || Gamebird || [[Media:AR Ending (Part 1).png|Ending (Part 1)]]<br />
|-<br />
| 36 || 2:40 || Ending (Part 2) || [[User: Gridlock|Gridlock]] || [[Media:AR Ending (Part 2).png|Ending (Part 2)]]<br />
|}<br />
<br />
== Levels ==<br />
<br />
22 levels are meant to be directly accessed in the game, one is accessed only from another level.<br />
<br />
{{ModLevelList}}<br />
<br />
== Technical Information ==<br />
<br />
*Utilities used: [[TED5]], [[The_Omegamatic|The Omegamatic (TOM)]], [[Abiathar]], [[CKPatch]], [[ModKeen]], [[KeenGrout]], [[Keengraph]], [[ModKeen#Unofficial_16-bit_ModId|ModID]], [[CK456DTli]], [[Galactile]], [[Wolf_Data_Compiler_(WDC)|WDC]], [[IMF_Creator|IMFCreator]], [[IMFCrush]], [[IMF2MIDI]], [[Startext]], [[TheDraw]], [[KeenWave]]<br />
<br />
==Credits==<br />
<br />
* Creator: [[User:Gridlock|Gridlock]]<br />
* Programming: [[User:Lemm|Lemm]], [[User:K1n9_Duk3|K1n9_Duk3]]<br />
* Music Composition: Gamebird<br />
* Additional Music Composition and Editing: [[User:Gridlock|Gridlock]]<br />
* Story Images: T-Squared<br />
* Main Testing: [[User:Fleexy|Fleexy]]<br />
* Additional Testing: Keenfan, T-Squared, Gamebird, [[User:Lemm|Lemm]]<br />
* Early Build Patching: [[User:Lemm|Lemm]], [[User:Levellass|Levellass]]<br />
* Programming Assistance: NY00123, [[User:Fleexy|Fleexy]]<br />
* Tools Support: [[User:Lemm|Lemm]], [[User:Levellass|Levellass]], [[User:Fleexy|Fleexy]], [[User:Mink|Mink]]<br />
* Artwork Contributions: [[User:Bubbatom|Bubbatom]], [[User:Ceilick|Ceilick]], T-Squared, Gamebird, Mobiethian, [[User:Tulip|Tulip]], Preston, Fantomx, [[User:DoomJedi|DoomJedi]], Grimson, [[User:Szemigi|Szemi]]<br />
* [[Zero_X|Zero X. Diamond]] is thanked in the credits for inspiring the name Atroxus.<br />
<br />
[[Category:Keen Source code mods]]<br />
[[Category:Atroxian_Realm]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Template:ModNavigation&diff=48785Template:ModNavigation2024-03-15T13:10:43Z<p>Nisaba: test: updated the source code category to the more meaningful Galaxy Source Code category</p>
<hr />
<div><div style="text-align: center; color: #777; border: 1px solid #ccc; background-color: #f4f4f4; display: flex; padding: 1ex; justify-content: center;"><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 1 mods|Keen 1]]<br/><small>{{#ask:[[Category:Keen 1 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 2 mods|Keen 2]]<br/><small>{{#ask:[[Category:Keen 2 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 3 mods|Keen 3]]<br/><small>{{#ask:[[Category:Keen 3 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen Dreams mods|Keen Dreams]]<br/><small>{{#ask:[[Category:Keen Dreams mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 4 mods|Keen 4]]<br/><small>{{#ask:[[Category:Keen 4 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 5 mods|Keen 5]]<br/><small>{{#ask:[[Category:Keen 5 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen 6 mods|Keen 6]]<br/><small>{{#ask:[[Category:Keen 6 mods]]|format=count}} mods</small></div><br />
<div style="border-right: 1px solid #ccc; margin-right: 1ex; padding-right: 1ex;">[[Keen Galaxy Source Code|Galaxy Source Code]]<br/><small>{{#ask:[[Category:Keen Source code mods]]|format=count}} mods</small></div><br />
<div>[[Other mods|Other]]<br/><small>{{#ask:[[Category:Other mods]]|format=count}} mods</small></div><br />
</div><noinclude><br />
[[Category:Navigation Templates]]<br />
</noinclude></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Galaxy_Source_Code&diff=48784Keen Galaxy Source Code2024-03-15T13:06:31Z<p>Nisaba: added category and templates</p>
<hr />
<div><!--<br />
<br />
*** Attention KeenWiki editors ***<br />
<br />
These lists are now populated from the infobox on each mod's page. If there's a mistake in the data, edit the mod's page and correct it in the infobox and it will update here.<br />
<br />
If the list does not update after your change, purge the cached version of this page by opening this URL:<br />
<br />
http://www.shikadi.net/keenwiki/Other_mods?action=purge<br />
<br />
Do not add mods to this page. To add a new mod to the list, create a new page for it and include an infobox and it will be included in the list automatically. If in doubt, copy the content from an existing mod's page and change it accordingly.<br />
<br />
--><br />
{{ModNavigation}}<br />
{{ModList<br />
| Episode = Galaxy Source Code<br />
}}<br />
[[Category:Mods| ]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Galaxy_Source_Code&diff=48783Keen Galaxy Source Code2024-03-15T13:04:47Z<p>Nisaba: test</p>
<hr />
<div>test</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Foray_in_the_Forest&diff=48782Foray in the Forest2024-03-15T13:02:56Z<p>Nisaba: test on new episode category</p>
<hr />
<div>{{Mod Infobox<br />
| <!-- TitleImage = Commander_Keen_In_Foray_In_The_Forest.png<br />
| GameplayImage = Commander Keen in- Foray in the Forest.png --><br />
| Episode = Galaxy Source Code<br />
| GameplayImage = Mod-ingame-Foray.png<br />
| Authors = [[User:Nisaba|Nisaba]]<br />
| Status = Complete<br />
| ReleaseDate = 2023-12-25<br />
| Discussion = [https://pckf.com/viewtopic.php?t=16987 release thread]<br />
| Levels = 47<br />
| SecretLevels = 5<br />
| NewGameplay = Yes<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_v1.0.sc.2023-12-25.zip<br />
| LatestVersion = v1.0<br />
| Download = [https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_source_code_v1.0.sc.2023-12-25.zip source code v1.0] <!-- </br><br />
[https://files.shikadi.net/keenwiki/mods/Keen4/m.nisaba.foray_in_the_forest.k4.2017-03-14.zip demo]--><br />
}}<br />
<br />
'''Foray in the Forest''' is a [[Keen:Galaxy_Source_Modding_Package|source mod]] by [[User:Nisaba|Nisaba]] and programmed by [[User:K1n9_Duk3|K1n9_Duk3]].<br />
<br />
== About ==<br />
The Foray in the Foray project was started by [[User:Mr.M|Mr.M]] in 2009 and was in development for 3 years until a hardware crash paralyzed production. In 2016, Nisaba attempted to rebuild the mod from scratch with the support of [[User:Fleexy|Fleexy]] and Mr.M, using a only handful screenshots and one short video recording as a reference. <br />
<br />
In 2019, [[User:K1n9_Duk3|K1n9_Duk3]] joined the team as the main programmer and the project was transformed from a classic patch mod into a source code mod. The composers kvee, eggs_box, and Kohntarkosz_ became involved during the same period and created unique soundtracks for each level. In addition to the main team, more than 30 community members were involved in the realization of the game. <br />
<br />
Due to the global pandemic, there were delays in further game development. The final game got released in 2023 after 14 years of on-and-off development. In terms of scope, it is probably the largest community project realized to date.<br />
<br />
== Story ==<br />
<br />
After his adventures on Vorticon VI, Commander Keen has returned home, ready to resume his life as simple schoolboy Billy Blaze.<br />
Saving the galaxy is hard work, after all!<br />
But our intrepid hero's adventures are not over yet, as he is soon to discover. Something extremely important is missing from his personal sanctuary: Some evil mastermind kidnapped his (plush toy) intergalactic hero friends. In its place, he finds a single cryptic note, which leads him on an adventurous rescue mission to a vibrant planet with strange but delicious looking rings...<br />
<br />
'''TL:DR'''<br />
<br />
You're a kid with a pogo stick.<br />
<br />
<!-- Place the next four sections in columns --><br />
<table class="twocol"><tr><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo | Link1 = -<br />
| Object2 = Gems | Desc2 = Unlock doors | Link2 = -<br />
| Object3 = Raindrop | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Lifewater Flask | Desc4 = Extra life | Link4 = -<br />
| Object5 = Super Secret Slug Slime Soda | Desc5 = Collect all 17 hidden cans | Link5 = -<br />
| Object6 = Plushies | Desc6 = 6 missing intergalactic hero friends | Link6 = -<br />
}}<br />
<br />
== Special Points ==<br />
{{ObjectList1Col<br />
| Object1 = Veggies | Desc1 = 1,000 points | Link1 = -<br />
| Object2 = Bananas | Desc2 = 5,000 points | Link2 = -<br />
| Object3 = Flying Doughnut | Desc3 = 10,000 points | Link3 = -<br />
| Object4 = M_ | Desc4 = | Link4 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
== Regular Points ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Three-Tooth Gum_ | Desc1 = 100 points | Link1 = -<br />
| Object2 = Shikadi Soda_ | Desc2 = 100 points | Link2 = -<br />
| Object3 = Shikadi Soda-XL | Desc3 = 200 points | Link3 = -<br />
| Object4 = Three-Tooth Cannamellas | Desc4 = 200 points | Link4 = -<br />
| Object5 = Three Tooth Cannamella-XL | Desc5 = 500 points | Link5 = -<br />
| Object6 = Shikkers Candy Bars | Desc6 = 500 points | Link6 = -<br />
| Object7 = Muffins | Desc7 = 500 points | Link7 = -<br />
| Object8 = Stickypops | Desc8 = 500 points | Link8 = -<br />
| Object9 = Stickypop Vortex | Desc9 = 1,000 points | Link9 = -<br />
| Object10 = Frozen Fudgsicles | Desc10 = 1,000 points | Link10 = -<br />
| Object11 = Ice Cream Cones | Desc11 = 2,000 points | Link11 = -<br />
| Object12 = Doughnuts | Desc12 = 5,000 points | Link12 = -<br />
}}<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
</td><td><br />
<br />
== Special and/or new features ==<br />
<br />
* '''Saving in-game''' on normal or hard mode costs a life to give new meaning to collecting drops and extra lives.<br />
* '''Ammunition''' is limited to 25 rounds at max.<br />
* '''The level of difficulty''' determines the degree of complexity of the level map layout and structure, such as hazard and riddle passages or even enemy behavior.<br />
* '''Collecting points''' will unlock extras, bonus levels and has an impact on the outcome of the game.<br />
* '''Multiple endings''' can be unlocked depending on the decisions made during the game. There are in total six different ending sequences. Reaching the perfect score (1,000,000 points) triggers the true ending of the game.<br />
<br />
{{ObjectList1Col<br />
| Object1 = Checkpoint Mushroom | Desc1 = To activate a checkpoint in a level, Keen has to touch these mushrooms. | Link1 = -<br />
| Object2 = Interactive Tiles | Desc2 = Keen can interact with several objects to learn more about the environment.| Link2 = -<br />
| Object3 = Dispenser | Desc3 = Ammo dispensers allow to refill Keens Neural Stunner. | Link3 = -<br />
| Object4 = Shortcuts | Desc4 = New function buttons: </br> F2/F3 = Save/Load Menu </br> F5/F9 = Quick-Save/Load </br> Backspace = Score Box toggle </br> right Shift = Item Detector toggle | Link4 = -<br />
| Object5 = Special Status Window | Desc5 = The Special Status Window helps to detect items nearby, like ammo for e.g. | Link5 = -<br />
}}<br />
<br />
<!--<br />
== Miscellaneous ==<br />
From the look and feel FITF combines graphics, items and enemies from both [[Keen Dreams]] and [[Keen 4]]. This mod shows also aesthetically influences by other games from that era, for instance: [[wikipedia:Monster Bash|Monster Bash]], [[wikipedia:Bio Menace|Bio Menace]] or [[wikipedia:Cosmos Cosmic Adventure|Cosmos Cosmic Adventure]]. Furthermore it features Music tracks from the [[Keen_4_Versions#Demo_versions|Keen 4 Demo version]] and includes an interpretation of some graphics shown in the [https://vimeo.com/148926335 Keen 7 Tech Demo] from 1992 by [[wikipedia:John Romero|John Romero]]. <br />
--><br />
<br />
== Creatures and other modifications ==<br />
<!--{{ModActorList}}--><br />
{{ObjectList2Col<br />
| Object1 = Xky Keen | Desc1 = | Link1 = -<br />
| Object2 = Avrala | Desc2 = | Link2 = -<br />
| Object3 = Blu Bird | Desc3 = | Link3 = -<br />
| Object4 = Blue Birds Club | Desc4 = | Link4 = -<br />
| Object5 = Chemolain | Desc5 = | Link5 = -<br />
| Object6 = Corona Plant | Desc6 = | Link6 = -<br />
| Object7 = Crocodent | Desc7 = | Link7 = -<br />
| Object8 = Dickie Dig Diggens | Desc8 = | Link8 = -<br />
| Object9 = Dung Beetle | Desc9 = | Link9 = -<br />
| Object10 = Efree | Desc10 = | Link10 = -<br />
| Object11 = Fat Red Cat | Desc11 = Atomic Kitten | Link11 = -<br />
| Object12 = Flying Smirky | Desc12 = | Link12 = -<br />
| Object13 = Froggo | Desc13 = | Link13 = -<br />
| Object14 = Fungus Amongus | Desc14 = | Link14 = -<br />
| Object15 = Gelatin Spoop | Desc15 = | Link15 = -<br />
| Object16 = Gretenta | Desc16 = | Link16 = -<br />
| Object17 = Janitor | Desc17 = | Link17 = -<br />
| Object18 = Lapis Crab | Desc18 = | Link18 = -<br />
| Object19 = Leavea Trip | Desc19 = | Link19 = -<br />
| Object20 = Legbery | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Lemon Shark | Desc1 = | Link1 = -<br />
| Object2 = Levar | Desc2 = | Link2 = -<br />
| Object3 = Moorhsum Cigam | Desc3 = | Link3 = -<br />
| Object4 = Mummy | Desc4 = | Link4 = -<br />
| Object5 = Nessi | Desc5 = | Link5 = -<br />
| Object6 = Nipnap | Desc6 = | Link6 = -<br />
| Object7 = Nisasi | Desc7 = | Link7 = -<br />
| Object8 = Optiquat | Desc8 = | Link8 = -<br />
| Object9 = Pat-o-Pat | Desc9 = | Link9 = -<br />
| Object10 = Poison Slug | Desc10 = | Link10 = -<br />
| Object11 = Princess Lindsey | Desc11 = | Link11 = -<br />
| Object12 = Puffpuff | Desc12 = | Link12 = -<br />
| Object13 = Purple Tentacle | Desc13 = | Link13 = -<br />
| Object14 = Robo Rust | Desc14 = | Link14 = -<br />
| Object15 = Salamander | Desc15 = | Link15 = -<br />
| Object16 = Skypest | Desc16 = | Link16 = -<br />
| Object17 = Sleepwalking Council Page | Desc17 = | Link17 = -<br />
| Object18 = Sneaky Tree | Desc18 = | Link18 = -<br />
| Object19 = Spider Popeider | Desc19 = | Link19 = -<br />
| Object20 = Thornbush | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Waddle | Desc1 = a cozy Yeti like creature | Link1 = -<br />
| Object2 = Wormouth | Desc2 = | Link2 = -<br />
| Object3 = Zibblinx | Desc3 = | Link3 = -<br />
| Object4 = Brain Fucl | Desc4 = | Link4 = -<br />
}}<br />
<br />
== Levels ==<br />
<br />
{{ModLevelList}}<br />
<br />
== Music ==<br />
<!-- Place the next section in columns --><br />
<table class="twocol"><tr><td><br />
<br />
{|class="wikitable sortable"<br />
!Level!!Title!!Composer<br />
|-<br />
| 0 || Keenish Tune (kvee remix) </br> Yoshi's Hillville || [[User: troublesomekeen|TSK]] </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 1 || Nashville </br> Commercials </br> Yoshi's Hillville || Kohntarkosz_ </br> </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 2 || The Lady is Frightful || MOM4Ever<br />
|-<br />
| 3 || Nitelite || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 4 || Oasis </br> Slowasis || kvee<br />
|-<br />
| 5 || Jazzin' Them Nazis || Bobby Prince <br />
|-<br />
| 6 || Guess || Bobby Prince<br />
|-<br />
| 7 || Algeria || MOM4Evr <br />
|-<br />
| 8 || JazzK (kvee remix) || unknown composer<br />
|-<br />
| 9 || Fonk || eggs_box<br />
|-<br />
| 10 || 2Hot </br> Too Hot || kvee<br />
|-<br />
| 11 || SpoopS || eggs_box <br />
|-<br />
| 12 || Education || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 13 || Tropic Pants || Kohntrakosz_<br />
|-<br />
| 14 || A Very Special Pyramid || eggs_box<br />
|-<br />
| 15 || Funk 'Til Ya Red </br> Mustard the Strength </br> Blue Your Cover </br> Mondo Green (Nisaba remix)|| eggs_box<br />
|-<br />
| 16 || Icy F 10rppq (Nisaba remix) || kvee<br />
|-<br />
| 17 || As Above... </br> ... So Below || eggs_box<br />
|-<br />
| 18 || Colder || [[User:Gridlock|Gridlock]]<br />
|-<br />
| 19 || Strut || Kohntrakosz_ <br />
|-<br />
| 20 || Kick Keen || TMST<br />
|-<br />
| 21 || Summers Beach || unknown composer<br />
|-<br />
| 22 || Icy F 10rppq || kvee<br />
|-<br />
| 24 || Mort's Lab || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 25 || Summers Beach || unknown composer<br />
|-<br />
|}<br />
<br />
{|class="wikitable sortable"<br />
!Game Segment!!Title!!Composer<br />
|-<br />
|Starwars Text || Midnight || kvee<br />
|-<br />
|Help Screen || Cruise || IncredibleMachine<br />
|-<br />
|Good End || Fusion || IncredibleMachine<br />
|-<br />
|Bad End || Dope Jaws || Lee Jackson<br />
|-<br />
|Cheater End || Slipping Slug || JosephCollins<br />
|-<br />
|Minimum End || Bugs Will Bite || eggs_box<br />
|-<br />
|Perfect End || Jo Jackson || Kohntrakosz_ <br />
|-<br />
|}<br />
<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
<br />
== Trivia ==<br />
<br />
* '''Motivation''': The author of Foray in the Forest stated that the main motivation behind the project was to reactivate and revive abandoned, unfinished or unreleased modding attempts. Essentially, it was about celebrating forgotten but high-quality material and creative ideas from the community. <br />
<br />
* '''Booklet''': A 24-page manual is supplied with the game. This booklet is based on the style of the supplement booklets from the 90s. It contains valuable insight into the new features of the game, as well as entertaining elements such as comic strips and the like. It is recommended to consult this before starting the game. <br />
<br />
* '''Prize Game''': The game includes a hidden prize game. The first to unlock this secret ending sequence can win a physical edition of the game on floppy disk, plus booklet and lovingly designed box.<br />
<br />
== Technical Information ==<br />
<br />
* '''Utilities used''': [[Abiathar]], Borland C++ Compiler, Geany IDE, GHex, [[IMFCrush|IMF Crusher]], [[IMF Player]], [[imfplay]], IMFVOC, [[ModKeen#Unofficial_ModId|ModId]], Obsidian, PHStar scripts, [[TheDraw]], [[TliExtend]], TliTool, mtPaint, [[uGrab]], Wolf3D Data Compiler<br />
<br />
== Credits ==<br />
<br />
* '''Creator''': [[User:Nisaba|Nisaba]]<br />
<br />
* '''Programming''': [[User:K1n9_Duk3|K1n9_Duk3]]<br />
* '''Tool Smith''': [[User:Fleexy|Fleexy]]<br />
* '''Music Composition''': kvee, eggs_box, Kohntarkosz_, [[User: Mr.M|Mr.M]]<br />
<br />
* '''Additional Contributions''' (in alphabetical order): 55Aavenue, A.R., Awesome-Keener, Bob "Mort" Thewes, [[User:Bubbatom|Bubbatom]], [[User:Ceilick|Ceilick]], ChargingMoose, [[User:CK Guy|ckguy]], [[User:DarkAle|DarkAle]], Dautz, [[User:DoomJedi|DoomJedi]], [[User:DrColossus|Dr. Colossus]], FaceLaces, [[User:Flaose|Flaose]], Genius314, [[User:Gridlock|Gridlock]], Hagel, Jarno LV, , keenmaster486, [[User:KeenRush|KeenRush]], Lee Jackson, [[User:Lemm|Lemm]], [[User:Levellass|Levellass]], Lotte, Mark the Candyjunk, Mobiethian, [[User:MoffD|MoffD]], [[User:Mr.M|Mr.M]], nanomekia, Nowhere Girl, NY00123, obsidian29, [[User:Pandakeen|Pandakeen]], Petka, Plasma Captian, [[User:ProYorp|proYorp]], [[User:Quinton|Quillax]], [[User:Roobar|Roobar]], [[User:Snortimer|Snortimer]], [[User:Commander_Spleen|Spleen]], [[User:Syllypryde|Syllypryde]], Tesseract, The Shifted One, [[User:TheBigV|TheBigV]], [[User:Troublesomekeen|TSK]], [[User:T-Squared|T-Squared]], [[User:tulip|tulip]], X-Rack Projekt, [[User:XkyRauh|Xky Rauh]], Zero X. Diamond, [[User:Zilem|Zilem]]<br />
<br />
<!--<br />
== External links ==<br />
<br />
* [https://pckf.com/viewtopic.php?t=823 PCKF: Discussion Thread]<br />
* [https://pckf.com/viewtopic.php?f=4&t=4027 PCKF: Release Thread]<br />
<br />
* [https://pckf.com/viewtopic.php?f=1&t=3834 PCKF: Romero publishes Keen 7 Tech Demo from 1992]<br />
--></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Property:Episode&diff=48781Property:Episode2024-03-15T12:53:40Z<p>Nisaba: A first test for a new category concerning engine based modding</p>
<hr />
<div>Episode in question of the original game. [[Has type::Text]] value, one of:<br />
'''[[Allows value::1]]''',<br />
'''[[Allows value::2]]''', <br />
'''[[Allows value::3]]''', <br />
'''[[Allows value::4]]''', <br />
'''[[Allows value::5]]''', <br />
'''[[Allows value::6]]''', <br />
'''[[Allows value::Dreams]]''', <br />
'''[[Allows value::Galaxy Source Code]]''', <br />
'''[[Allows value::GBC]]''',<br />
'''[[Allows value::Other]]'''.</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Awards&diff=48780Keen Awards2024-03-15T12:24:54Z<p>Nisaba: paragraphs to the text</p>
<hr />
<div>The '''Keen Awards''' are given to Commander Keen fans for their Keen-related works and other achievements. The event was held three times in the [[Public Commander Keen Forum]] at irregular intervals between 2002 and 2005. For many years, the Keen Awards 2004 were the last of their kind, but after several unsuccessful attempts, the event was finally revived with the Keen Awards 2019.<br />
<br />
At the beginning of each Keen Awards event, the PCKF members nominate the entries for the different categories, usually limited to only one entry per category. Afterwards, polls based on the nominations are created where members vote for their favorite in each category. Eventually, the winners are announced after the voting has ended. The winners also receive virtual trophies, with the exception of the Keen Awards 2003.<br />
<br />
So far, [[User:Nisaba|Nisaba]], Too Much Spare Time and [[Xtraverse]] share the record for most wins, as they won a total of 6 categories each. The runner-ups are Dave216 who won 5 categories, and Ilsoap, [[User:XkyRauh|Xky Rauh]], and [[User:Bubbatom|Bubbatom]]; all of whom won 4 categories each. <br><br />
The record for most wins in one year by a single person is 4 wins, shared by Too Much Spare Time (2002), [[Xtraverse]] (2003), [[User:Bubbatom|Bubbatom]] (2020), Dave216 (2024), and [[User:Nisaba|Nisaba]] (2024). <br><br />
[[User:Nisaba|Nisaba]] won the most consecutive years, with a total of 5 (2019-2024).<br />
<br />
== Keen Awards 2002 ==<br />
The [http://archive.shikadi.net/pckf/awards/2.htm nominations] took place from 2002-07-13 to 2002-07-20. The subsequent [http://archive.shikadi.net/pckf/awards/46-58.htm polls] were open from 2002-07-22 to 2002-08-06. On 2002-08-14, the [http://archive.shikadi.net/pckf/awards/63.htm list of winners] was posted, alongside trophies made by MRC Marky.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode X]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Spork III: Code of the Sporkia]] demo 2<br />
|Slasher a.k.a. Matrix<br />
|<br />
|-<br />
|1.3<br />
|Best Editor<br />
|[[KeenWright]] DOS version (then KeenEdit)<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://ny.duke4.net/strife/chasm_of_chills/poster.htm The Universe Is Toast! webcomic]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[http://legacy.3drealms.com/fanstuff/keenstory/index.html Commander Keen: Ten Years On]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.3<br />
|Best Song<br />
|Music of [[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[http://ny.duke4.net/strife/thisstrife/sluggy/ck006future.htm Snow Slug]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20030801163611/http://www.commanderkeen.net/keencyclopedia/ The Keencyclopedia]<br />
|TCL999<br />
|Later integrated into [http://web.archive.org/web/20190906234450/http://dosclassics.com/keencyclopedia Beyond the Pogo].<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://web.archive.org/web/20050209235212/http://www.geocities.com/korathiii/hk.html HangKeen]<br />
|Korath III<br />
|Images not archived; artwork of hanged Keen can be seen [[:File:Real Keen Player III - Trophy 297.png|here]].<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Cho'gall|Cho'gall]]<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| Too Much Spare Time<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|Discovery of the [[Impossible Bullet Trick]]<br />
|KeenCommander a.k.a. Br1ck,<br />James a.k.a. Dr. Witherstone<br />
|<br />
|}<br />
<br />
== Keen Awards 2003 ==<br />
The [http://archive.shikadi.net/pckf/awards/67.htm nominations] took place from 2004-01-12 to 2004-01-23 and were followed by the polls. On 2004-01-30, the [http://archive.shikadi.net/pckf/awards/80.htm list of winners] was posted. There were no trophies.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Lego Keen]]<br />
|Ilsoap<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[The Mystery of Isis II]] demo 4<br />
|Isis team<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[The Patchotron]]<br />
|[[Xtraverse]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/other/608.htm Shadowlands Tour] and [http://archive.shikadi.net/pckf/img/dosclassics.com/keen/fanart/xtraverse/xax/ Fribbulus Xax Tour]<br />
|[[Xtraverse]]<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[http://archive.shikadi.net/pckf/dl/xky_rauh.midi.zip The Armageddon Machine MIDI]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|-<br />
|2.3<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 2<br />
|Ilsoap<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|[http://web.archive.org/web/20040306102203/http://www.thisstrife.com/sluggy/tmst_july03.htm Snow Dopefish] ([http://dosclassics.com/keen/fanart/Too%20Much%20Spare%20Time/dopefishsnow.jpg additional image])<br />
|Too Much Spare Time<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Flash Keen]]<br />
|Glen Rhodes a.k.a. Flasherman<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[Xtraverse]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Flaose|Flaose]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[http://billyblaze.ytmnd.com/ Billy Blaze prank call]<br />
|Too Much Spare Time<br />
|-<br />
|4.3<br />
|Ancient Works<br />
|Original [[Cerebral Cortex 314]]<br />
|Geoff<br />
|}<br />
<br />
== Keen Awards 2004 ==<br />
The [http://archive.shikadi.net/pckf/awards/82.htm nominations] took place from 2005-03-14 to 2005-04-14 and were followed by the polls. On 2005-05-26, the [http://archive.shikadi.net/pckf/awards/97.htm list of winners] was posted, alongside trophies made by [[Xtraverse]]. Two categories, Best Animation and Best Online Entertainment, were left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode Dash]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Keen: Next (fangame)|Keen: Next]] tech demos (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[ModKeen]] 2.0<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/more.htm#dsl-movie Work on the 3D Keen movie]<br />
|DSL<br />
|Many images unavailable.<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[[Keen Remixes|man sieht sich galaxie]]<br />
|analoq<br />
|<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|<abbr title="Series of contests curated by UnFleexable; the theme of April 2004 was &quot;Culinary&quot;.">24 Hours of Keen</abbr>: [https://www.deviantart.com/iscahrambles/art/Cookies-16258750 Cookies]<br />
|RocketJess<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|<br />
|-<br />
|3.3<br />
|Forum Crew Recognition<br />
| <br />
| eK<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[[Birdman]]<br />
|Br1ck, Dr. Witherstone<br />
|<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Keen: Next (fangame)|Keen: Next]] (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|'''5'''<br />
| colspan="4" | '''Special Category'''<br />
|-<br />
|5.1<br />
|Best 3/14 Minimod<br />
|[[Norp the Yorp 3.5|Norp the Yorp 3.5: The Maze of Doom]]<br />
|[[Xtraverse]]<br />
|Category related to the 2005 [https://keenmodding.org/viewtopic.php?t=419 one-level mod challenge].<br />
|}<br />
<br />
== Keen Awards 2019 ==<br />
The [https://pckf.com/viewtopic.php?f=3&t=6288 nominations] started after a call for the revival of the Keen Awards on 2019-12-31 and ended on 2020-02-29. The subsequent [https://pckf.com/viewtopic.php?f=3&t=6799 polls] were open from 2020-03-02 to 2020-03-14. Afterwards, the [https://pckf.com/viewtopic.php?f=3&t=6613 list of winners] was posted, alongside trophies made by Lava89. One category, Best Animation, was left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[The Mortrix]]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Atroxian Realm]] v.1.3<br />
|[[User:Gridlock|Gridlock]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]]<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:The Prisoner's Dilemma - Level 01.png|Cell Block Alpha (Level 01)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?f=4&t=6192 Customized Screen Update Code for Keen 4-6]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?f=2&t=5109 Redrawn Keen 1 sprites]<br />
|[[User:Allstories|aintnofuntime]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://www.youtube.com/watch?v=rJVnrscweAQ The Commander]<br />
|Dean Smyth<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Too Hot To Handle]]<br />
|[[User:troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://twitter.com/computermuseum/status/1170360975381413890 Yorp and Garg cosplay]<br />
|<abbr title="visitors of The Centre for Computing History">unidentified</abbr><br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/watch?v=0vGRQQ-qOf8&list=PL0TfvvmSYeFvThsZ6XLu4zl_reNn8CtvA&index=73 Paul's Gaming - Commander Keen mods playthroughs]<br />
|Piece of Pie Software<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://www.quillaxship.com/ Quillax Ship]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Chocolate Keen]] [http://www.jamesfmackenzie.com/chocolatekeen/ in WebAssembly]<br />
|James Mackenzie<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|<abbr title="More specifically, discovering that the jump height in Keen 1-3 depends on the CPU speed and that all of the Lollipops in Keen 1 Level 4 can be collected.">[https://pckf.com/viewtopic.php?f=1&t=6157 Discovery of a way to collect all Lollipops in Keen 1 Level 4]</abbr><br />
|NY00123<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?f=2&t=4014 Keen 4 levels from WolfenDoom - Blade of Agony]<br />
|<abbr title="incl. Tormentor667, DoomJedi, Ozymandias81, Afadoomer, Nisaba, Grimson">Realm667 team</abbr><br />
|-<br />
|4.4<br />
|Best Official Keen Product<br />
|Nintendo Switch port of [[Keen Dreams]]<br />
|Lone Wolf Technology<br />
|}<br />
<br />
== Keen Awards 2020 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=8664&sid=1a9f266dc3ae9f680226fe87a3d9019b nominations] opened in 2020-12-23. Unlike previous events, this year's Keen Awards allowed members to nominate more than one entry per category. After the nominations were closed on 2021-01-23, the polls immediately opened. On 2021-02-13, the polls closed and the [https://pckf.com/viewtopic.php?t=9343&sid=1a9f266dc3ae9f680226fe87a3d9019b list of winners] was posted. The [https://pckf.com/viewtopic.php?p=102628#p102628 trophies] were released on 2022-02-05. One category, Best Online Entertainment, was left out due to the lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Sunset|Commander Keen: Sunset]]<br />
|[[User:KeenRush|KeenRush]], [[User:ProYorp|proYorp]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]] v.1.2.6<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:Operation Ocflore - Level 11.png|Ancient Observatory (Level 11)]] from [[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[[Abiathar]] v.2.11.3<br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Operation Ocflore]] Graphics<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Operation Ocflore]] Story<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Br'er Tar Ain't Gonna Get Me!]]<br />
|Scifidelity Orchestra<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://pckf.com/viewtopic.php?p=93243#p93243 PCKF Logos]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://www.furaffinity.net/view/39383252/ Drawtumn 20.21 - Flame (Commander Keen vs Berkeloid)]<br />
|AlmightyRayzilla<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://twitter.com/Ryemanni/status/1338759917155528704 Unnamed Keen Fangame]<br />
|Ryemanni<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?f=4&t=8247 The Great Galaxy-Mod Bug Hunt 2020]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.4<br />
|Best 30th Anniversary Tribute<br />
|[[Keen 1 Randomiser]]<br />
|[[User:Multimania|Multimania]]<br />
|}<br />
<br />
== Keen Awards 2021 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=12927 nominations] started in 2022-02-06. The "Best Level" category was split into three to allow all types of levels to get recognition. The polls were open from 2022-03-01 to [[Keen Day]] 2022, and the [https://pckf.com/viewtopic.php?t=13123 winners] were announced the following day. The [https://pckf.com/viewtopic.php?p=103101#p103101 trophies] were then released on 2022-03-24. A few categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Mura]]<br />
|Nospike<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Return to the Shadowlands]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.3<br />
|Best Fangame/Other Mod<br />
|[https://pckf.com/viewtopic.php?t=10416 Wolfenstein - Blade of Agony (Keen 4 levels)]<br />
|Realm667 team<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Mura - Level 01.png|Level 01]] from [[Mura]]<br />
|Nospike<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:The Prisoner's_Dilemma - Level 10.png|A-Danac Express (Level 10)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.6<br />
|Best Other Mod Level<br />
|Keen 4 level "Blue Cartridge" from Wolfenstein - Blade of Agony<br />
|Realm667 team<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[[Orbatext]]<br />
|Quirky Moron<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?t=11948 Keen 1 Redrawn]<br />
|[[User:Pandakeen|Pandakeen]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Commander Keen: the comic strip|Commander Keen: The Comic Strip]]<br />
|Mort<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://youtu.be/-nkusY7pe1c?t=1876 Hide & Seek] from [[The Armageddon App]] OST<br />
|55Aavenue<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLwraIWFfRcQ9mtlsCNaEohsRIDCNkUxnl The Mystery of Isis II playtrough]<br />
|[[User:DarkAle|DarkAle]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:ProYorp|proYorp]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=11505 Recreated Keen 4-6 Source Code]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2022 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=15497 nominations] started in 2023-01-07. The polls were open from 2023-02-22 to [[Keen Day]] 2023, and the [https://pckf.com/viewtopic.php?t=16082 winners] were announced afterwards. The [https://pckf.com/viewtopic.php?p=107955#p107955 trophies] were released on 2023-04-16. A couple categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Bunny Basher 3|Bunny Basher 3: Easter Escapades]]<br />
|[[User:Benvolio|Benvolio]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Link-Keen]] and [[VortaKeen]]<br />
|John314<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:Operation Station Infiltration - Level 08.png|Magnetic Field Manipulator (Level 08)]] from [[Operation Station Infiltration]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.6<br />
|Best Fangame Level<br />
|[[:File:Commander Keen 2000 - Remake - Level 03.png|Freezilic Caves (Level 03)]] from [[Commander Keen 2000 - Remake]]<br />
|CvH_9000<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://melodic-spaceship.neocities.org/patch_calculators Patch Calculators]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?p=106154#p106154 Violet & Keen]<br />
|rollytheborb<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://pckf.com/viewtopic.php?p=103035#p103035 The Brightest Star]<br />
|[[User:ProYorp|proYorp]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dave216.aurora_bliss.game.soundtrack.k4.2022-09-21.zip Soundtrack] of [[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://www.youtube.com/watch?v=CfFl6Slwl8U Commander Keen, You've Got to Eat Your Vegetables]<br />
|RORYUkEr1<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://pckf.com/viewtopic.php?p=106767#p106767 Battle Of The Brains: Commander Keen VS. Mortimer McMire]<br />
|Soul Monster<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/@breakdownhouse/playlists Keen mod playthroughs]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[https://archive.shikadi.net/pckf/ PCKF Archive]<br />
|[[User:Grandy02|Grandy02]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=15183 Development and publishing letters]<br />
|[[wikipedia:Scott Miller (entrepreneur)|Scott Miller]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2023 ==<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Prelude]]<br />
|[[User:Levellass|Levellass]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.3<br />
|Best Fangame / Other Mod<br />
|[https://pckf.com/viewtopic.php?t=16559 GBA ports of Keen 4-6]<br />
|John314<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Keen_Is_At_It_Again!_-_Level_13.png|The Ice Laboratory]] from [[Keen Is At It Again!]]<br />
|transporthummel<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:FitF_level-14_NORMAL.png|Concealed Ruin]] from [[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?p=106842#p106842 MIRRORSND]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Canmore's_Redemption|Canmore's Redemption]] and [https://pckf.com/viewtopic.php?t=16979 Revival of Bliss]<br />
|Dave216<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Canmore's_Redemption|Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dave216.canmores_redemption.game.soundtrack.k5.2023-07-23.zip Soundtrack] of [[Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://i.imgur.com/0Ddkenb.jpg Nospike jack-o'-lantern I] and [https://i.imgur.com/gizqXGP.jpg II]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLDPk1xQ_e-g_vOlFc8Jm1rSIBYiw4ZPFB The Ruin of Roib playthrough]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main_Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://jlv.fi/pub/p/rixot/play/ Captain Rixot v2.1 in browser]<br />
|ktch0<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://fabiensanglard.net/ega Commander Keen's Adaptive Tile Refresh article]<br />
|Fabien Sanglard<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?t=16979 Revivial of Bliss]<br />
|Dave216<br />
|}<br />
<br />
[[Category:Community]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Awards&diff=48779Keen Awards2024-03-15T12:18:08Z<p>Nisaba: corrected some info</p>
<hr />
<div>The '''Keen Awards''' are given to Commander Keen fans for their Keen-related works and other achievements. The event was held three times in the [[Public Commander Keen Forum]] at irregular intervals between 2002 and 2005. For many years, the Keen Awards 2004 were the last of their kind, but after several unsuccessful attempts, the event was finally revived with the Keen Awards 2019.<br />
<br />
At the beginning of each Keen Awards event, the PCKF members nominate the entries for the different categories, usually limited to only one entry per category. Afterwards, polls based on the nominations are created where members vote for their favorite in each category. Eventually, the winners are announced after the voting has ended. The winners also receive virtual trophies, with the exception of the Keen Awards 2003.<br />
<br />
So far, [[User:Nisaba|Nisaba]], Too Much Spare Time and [[Xtraverse]] share the record for most wins, as they won a total of 6 categories each. The runner-ups are Dave216 who won 5 categories, and Ilsoap, [[User:XkyRauh|Xky Rauh]], and [[User:Bubbatom|Bubbatom]]; all of whom won 4 categories each. The record for most wins in one year by a single person is 4 wins, shared by Too Much Spare Time (2002), [[Xtraverse]] (2003), [[User:Bubbatom|Bubbatom]] (2020), Dave216 (2024), and [[User:Nisaba|Nisaba]] (2024). [[User:Nisaba|Nisaba]] won the most consecutive years, with a total of 5 (2019-2024).<br />
<br />
== Keen Awards 2002 ==<br />
The [http://archive.shikadi.net/pckf/awards/2.htm nominations] took place from 2002-07-13 to 2002-07-20. The subsequent [http://archive.shikadi.net/pckf/awards/46-58.htm polls] were open from 2002-07-22 to 2002-08-06. On 2002-08-14, the [http://archive.shikadi.net/pckf/awards/63.htm list of winners] was posted, alongside trophies made by MRC Marky.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode X]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Spork III: Code of the Sporkia]] demo 2<br />
|Slasher a.k.a. Matrix<br />
|<br />
|-<br />
|1.3<br />
|Best Editor<br />
|[[KeenWright]] DOS version (then KeenEdit)<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://ny.duke4.net/strife/chasm_of_chills/poster.htm The Universe Is Toast! webcomic]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[http://legacy.3drealms.com/fanstuff/keenstory/index.html Commander Keen: Ten Years On]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.3<br />
|Best Song<br />
|Music of [[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[http://ny.duke4.net/strife/thisstrife/sluggy/ck006future.htm Snow Slug]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20030801163611/http://www.commanderkeen.net/keencyclopedia/ The Keencyclopedia]<br />
|TCL999<br />
|Later integrated into [http://web.archive.org/web/20190906234450/http://dosclassics.com/keencyclopedia Beyond the Pogo].<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://web.archive.org/web/20050209235212/http://www.geocities.com/korathiii/hk.html HangKeen]<br />
|Korath III<br />
|Images not archived; artwork of hanged Keen can be seen [[:File:Real Keen Player III - Trophy 297.png|here]].<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Cho'gall|Cho'gall]]<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| Too Much Spare Time<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|Discovery of the [[Impossible Bullet Trick]]<br />
|KeenCommander a.k.a. Br1ck,<br />James a.k.a. Dr. Witherstone<br />
|<br />
|}<br />
<br />
== Keen Awards 2003 ==<br />
The [http://archive.shikadi.net/pckf/awards/67.htm nominations] took place from 2004-01-12 to 2004-01-23 and were followed by the polls. On 2004-01-30, the [http://archive.shikadi.net/pckf/awards/80.htm list of winners] was posted. There were no trophies.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Lego Keen]]<br />
|Ilsoap<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[The Mystery of Isis II]] demo 4<br />
|Isis team<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[The Patchotron]]<br />
|[[Xtraverse]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/other/608.htm Shadowlands Tour] and [http://archive.shikadi.net/pckf/img/dosclassics.com/keen/fanart/xtraverse/xax/ Fribbulus Xax Tour]<br />
|[[Xtraverse]]<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[http://archive.shikadi.net/pckf/dl/xky_rauh.midi.zip The Armageddon Machine MIDI]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|-<br />
|2.3<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 2<br />
|Ilsoap<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|[http://web.archive.org/web/20040306102203/http://www.thisstrife.com/sluggy/tmst_july03.htm Snow Dopefish] ([http://dosclassics.com/keen/fanart/Too%20Much%20Spare%20Time/dopefishsnow.jpg additional image])<br />
|Too Much Spare Time<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Flash Keen]]<br />
|Glen Rhodes a.k.a. Flasherman<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[Xtraverse]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Flaose|Flaose]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[http://billyblaze.ytmnd.com/ Billy Blaze prank call]<br />
|Too Much Spare Time<br />
|-<br />
|4.3<br />
|Ancient Works<br />
|Original [[Cerebral Cortex 314]]<br />
|Geoff<br />
|}<br />
<br />
== Keen Awards 2004 ==<br />
The [http://archive.shikadi.net/pckf/awards/82.htm nominations] took place from 2005-03-14 to 2005-04-14 and were followed by the polls. On 2005-05-26, the [http://archive.shikadi.net/pckf/awards/97.htm list of winners] was posted, alongside trophies made by [[Xtraverse]]. Two categories, Best Animation and Best Online Entertainment, were left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode Dash]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Keen: Next (fangame)|Keen: Next]] tech demos (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[ModKeen]] 2.0<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/more.htm#dsl-movie Work on the 3D Keen movie]<br />
|DSL<br />
|Many images unavailable.<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[[Keen Remixes|man sieht sich galaxie]]<br />
|analoq<br />
|<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|<abbr title="Series of contests curated by UnFleexable; the theme of April 2004 was &quot;Culinary&quot;.">24 Hours of Keen</abbr>: [https://www.deviantart.com/iscahrambles/art/Cookies-16258750 Cookies]<br />
|RocketJess<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|<br />
|-<br />
|3.3<br />
|Forum Crew Recognition<br />
| <br />
| eK<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[[Birdman]]<br />
|Br1ck, Dr. Witherstone<br />
|<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Keen: Next (fangame)|Keen: Next]] (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|'''5'''<br />
| colspan="4" | '''Special Category'''<br />
|-<br />
|5.1<br />
|Best 3/14 Minimod<br />
|[[Norp the Yorp 3.5|Norp the Yorp 3.5: The Maze of Doom]]<br />
|[[Xtraverse]]<br />
|Category related to the 2005 [https://keenmodding.org/viewtopic.php?t=419 one-level mod challenge].<br />
|}<br />
<br />
== Keen Awards 2019 ==<br />
The [https://pckf.com/viewtopic.php?f=3&t=6288 nominations] started after a call for the revival of the Keen Awards on 2019-12-31 and ended on 2020-02-29. The subsequent [https://pckf.com/viewtopic.php?f=3&t=6799 polls] were open from 2020-03-02 to 2020-03-14. Afterwards, the [https://pckf.com/viewtopic.php?f=3&t=6613 list of winners] was posted, alongside trophies made by Lava89. One category, Best Animation, was left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[The Mortrix]]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Atroxian Realm]] v.1.3<br />
|[[User:Gridlock|Gridlock]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]]<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:The Prisoner's Dilemma - Level 01.png|Cell Block Alpha (Level 01)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?f=4&t=6192 Customized Screen Update Code for Keen 4-6]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?f=2&t=5109 Redrawn Keen 1 sprites]<br />
|[[User:Allstories|aintnofuntime]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://www.youtube.com/watch?v=rJVnrscweAQ The Commander]<br />
|Dean Smyth<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Too Hot To Handle]]<br />
|[[User:troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://twitter.com/computermuseum/status/1170360975381413890 Yorp and Garg cosplay]<br />
|<abbr title="visitors of The Centre for Computing History">unidentified</abbr><br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/watch?v=0vGRQQ-qOf8&list=PL0TfvvmSYeFvThsZ6XLu4zl_reNn8CtvA&index=73 Paul's Gaming - Commander Keen mods playthroughs]<br />
|Piece of Pie Software<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://www.quillaxship.com/ Quillax Ship]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Chocolate Keen]] [http://www.jamesfmackenzie.com/chocolatekeen/ in WebAssembly]<br />
|James Mackenzie<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|<abbr title="More specifically, discovering that the jump height in Keen 1-3 depends on the CPU speed and that all of the Lollipops in Keen 1 Level 4 can be collected.">[https://pckf.com/viewtopic.php?f=1&t=6157 Discovery of a way to collect all Lollipops in Keen 1 Level 4]</abbr><br />
|NY00123<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?f=2&t=4014 Keen 4 levels from WolfenDoom - Blade of Agony]<br />
|<abbr title="incl. Tormentor667, DoomJedi, Ozymandias81, Afadoomer, Nisaba, Grimson">Realm667 team</abbr><br />
|-<br />
|4.4<br />
|Best Official Keen Product<br />
|Nintendo Switch port of [[Keen Dreams]]<br />
|Lone Wolf Technology<br />
|}<br />
<br />
== Keen Awards 2020 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=8664&sid=1a9f266dc3ae9f680226fe87a3d9019b nominations] opened in 2020-12-23. Unlike previous events, this year's Keen Awards allowed members to nominate more than one entry per category. After the nominations were closed on 2021-01-23, the polls immediately opened. On 2021-02-13, the polls closed and the [https://pckf.com/viewtopic.php?t=9343&sid=1a9f266dc3ae9f680226fe87a3d9019b list of winners] was posted. The [https://pckf.com/viewtopic.php?p=102628#p102628 trophies] were released on 2022-02-05. One category, Best Online Entertainment, was left out due to the lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Sunset|Commander Keen: Sunset]]<br />
|[[User:KeenRush|KeenRush]], [[User:ProYorp|proYorp]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]] v.1.2.6<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:Operation Ocflore - Level 11.png|Ancient Observatory (Level 11)]] from [[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[[Abiathar]] v.2.11.3<br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Operation Ocflore]] Graphics<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Operation Ocflore]] Story<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Br'er Tar Ain't Gonna Get Me!]]<br />
|Scifidelity Orchestra<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://pckf.com/viewtopic.php?p=93243#p93243 PCKF Logos]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://www.furaffinity.net/view/39383252/ Drawtumn 20.21 - Flame (Commander Keen vs Berkeloid)]<br />
|AlmightyRayzilla<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://twitter.com/Ryemanni/status/1338759917155528704 Unnamed Keen Fangame]<br />
|Ryemanni<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?f=4&t=8247 The Great Galaxy-Mod Bug Hunt 2020]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.4<br />
|Best 30th Anniversary Tribute<br />
|[[Keen 1 Randomiser]]<br />
|[[User:Multimania|Multimania]]<br />
|}<br />
<br />
== Keen Awards 2021 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=12927 nominations] started in 2022-02-06. The "Best Level" category was split into three to allow all types of levels to get recognition. The polls were open from 2022-03-01 to [[Keen Day]] 2022, and the [https://pckf.com/viewtopic.php?t=13123 winners] were announced the following day. The [https://pckf.com/viewtopic.php?p=103101#p103101 trophies] were then released on 2022-03-24. A few categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Mura]]<br />
|Nospike<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Return to the Shadowlands]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.3<br />
|Best Fangame/Other Mod<br />
|[https://pckf.com/viewtopic.php?t=10416 Wolfenstein - Blade of Agony (Keen 4 levels)]<br />
|Realm667 team<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Mura - Level 01.png|Level 01]] from [[Mura]]<br />
|Nospike<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:The Prisoner's_Dilemma - Level 10.png|A-Danac Express (Level 10)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.6<br />
|Best Other Mod Level<br />
|Keen 4 level "Blue Cartridge" from Wolfenstein - Blade of Agony<br />
|Realm667 team<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[[Orbatext]]<br />
|Quirky Moron<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?t=11948 Keen 1 Redrawn]<br />
|[[User:Pandakeen|Pandakeen]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Commander Keen: the comic strip|Commander Keen: The Comic Strip]]<br />
|Mort<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://youtu.be/-nkusY7pe1c?t=1876 Hide & Seek] from [[The Armageddon App]] OST<br />
|55Aavenue<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLwraIWFfRcQ9mtlsCNaEohsRIDCNkUxnl The Mystery of Isis II playtrough]<br />
|[[User:DarkAle|DarkAle]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:ProYorp|proYorp]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=11505 Recreated Keen 4-6 Source Code]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2022 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=15497 nominations] started in 2023-01-07. The polls were open from 2023-02-22 to [[Keen Day]] 2023, and the [https://pckf.com/viewtopic.php?t=16082 winners] were announced afterwards. The [https://pckf.com/viewtopic.php?p=107955#p107955 trophies] were released on 2023-04-16. A couple categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Bunny Basher 3|Bunny Basher 3: Easter Escapades]]<br />
|[[User:Benvolio|Benvolio]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Link-Keen]] and [[VortaKeen]]<br />
|John314<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:Operation Station Infiltration - Level 08.png|Magnetic Field Manipulator (Level 08)]] from [[Operation Station Infiltration]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.6<br />
|Best Fangame Level<br />
|[[:File:Commander Keen 2000 - Remake - Level 03.png|Freezilic Caves (Level 03)]] from [[Commander Keen 2000 - Remake]]<br />
|CvH_9000<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://melodic-spaceship.neocities.org/patch_calculators Patch Calculators]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?p=106154#p106154 Violet & Keen]<br />
|rollytheborb<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://pckf.com/viewtopic.php?p=103035#p103035 The Brightest Star]<br />
|[[User:ProYorp|proYorp]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dave216.aurora_bliss.game.soundtrack.k4.2022-09-21.zip Soundtrack] of [[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://www.youtube.com/watch?v=CfFl6Slwl8U Commander Keen, You've Got to Eat Your Vegetables]<br />
|RORYUkEr1<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://pckf.com/viewtopic.php?p=106767#p106767 Battle Of The Brains: Commander Keen VS. Mortimer McMire]<br />
|Soul Monster<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/@breakdownhouse/playlists Keen mod playthroughs]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[https://archive.shikadi.net/pckf/ PCKF Archive]<br />
|[[User:Grandy02|Grandy02]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=15183 Development and publishing letters]<br />
|[[wikipedia:Scott Miller (entrepreneur)|Scott Miller]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2023 ==<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Prelude]]<br />
|[[User:Levellass|Levellass]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.3<br />
|Best Fangame / Other Mod<br />
|[https://pckf.com/viewtopic.php?t=16559 GBA ports of Keen 4-6]<br />
|John314<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Keen_Is_At_It_Again!_-_Level_13.png|The Ice Laboratory]] from [[Keen Is At It Again!]]<br />
|transporthummel<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:FitF_level-14_NORMAL.png|Concealed Ruin]] from [[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?p=106842#p106842 MIRRORSND]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Canmore's_Redemption|Canmore's Redemption]] and [https://pckf.com/viewtopic.php?t=16979 Revival of Bliss]<br />
|Dave216<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Canmore's_Redemption|Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dave216.canmores_redemption.game.soundtrack.k5.2023-07-23.zip Soundtrack] of [[Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://i.imgur.com/0Ddkenb.jpg Nospike jack-o'-lantern I] and [https://i.imgur.com/gizqXGP.jpg II]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLDPk1xQ_e-g_vOlFc8Jm1rSIBYiw4ZPFB The Ruin of Roib playthrough]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main_Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://jlv.fi/pub/p/rixot/play/ Captain Rixot v2.1 in browser]<br />
|ktch0<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://fabiensanglard.net/ega Commander Keen's Adaptive Tile Refresh article]<br />
|Fabien Sanglard<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?t=16979 Revivial of Bliss]<br />
|Dave216<br />
|}<br />
<br />
[[Category:Community]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Awards&diff=48778Keen Awards2024-03-15T12:16:49Z<p>Nisaba: updated some statistics</p>
<hr />
<div>The '''Keen Awards''' are given to Commander Keen fans for their Keen-related works and other achievements. The event was held three times in the [[Public Commander Keen Forum]] at irregular intervals between 2002 and 2005. For many years, the Keen Awards 2004 were the last of their kind, but after several unsuccessful attempts, the event was finally revived with the Keen Awards 2019. The event has been held twice since the revival.<br />
<br />
At the beginning of each Keen Awards event, the PCKF members nominate the entries for the different categories, usually limited to only one entry per category. Afterwards, polls based on the nominations are created where members vote for their favorite in each category. Eventually, the winners are announced after the voting has ended. The winners also receive virtual trophies, with the exception of the Keen Awards 2003.<br />
<br />
So far, [[User:Nisaba|Nisaba]], Too Much Spare Time and [[Xtraverse]] share the record for most wins, as they won a total of 6 categories each. The runner-ups are Dave216 who won 5 categories, and Ilsoap, [[User:XkyRauh|Xky Rauh]], and [[User:Bubbatom|Bubbatom]]; all of whom won 4 categories each. The record for most wins in one year by a single person is 4 wins, shared by Too Much Spare Time (2002), [[Xtraverse]] (2003), [[User:Bubbatom|Bubbatom]] (2020), Dave216 (2024), and [[User:Nisaba|Nisaba]] (2024). [[User:Nisaba|Nisaba]] won the most consecutive years, with a total of 5 (2019-2024).<br />
<br />
== Keen Awards 2002 ==<br />
The [http://archive.shikadi.net/pckf/awards/2.htm nominations] took place from 2002-07-13 to 2002-07-20. The subsequent [http://archive.shikadi.net/pckf/awards/46-58.htm polls] were open from 2002-07-22 to 2002-08-06. On 2002-08-14, the [http://archive.shikadi.net/pckf/awards/63.htm list of winners] was posted, alongside trophies made by MRC Marky.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode X]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Spork III: Code of the Sporkia]] demo 2<br />
|Slasher a.k.a. Matrix<br />
|<br />
|-<br />
|1.3<br />
|Best Editor<br />
|[[KeenWright]] DOS version (then KeenEdit)<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://ny.duke4.net/strife/chasm_of_chills/poster.htm The Universe Is Toast! webcomic]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[http://legacy.3drealms.com/fanstuff/keenstory/index.html Commander Keen: Ten Years On]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.3<br />
|Best Song<br />
|Music of [[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[http://ny.duke4.net/strife/thisstrife/sluggy/ck006future.htm Snow Slug]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20030801163611/http://www.commanderkeen.net/keencyclopedia/ The Keencyclopedia]<br />
|TCL999<br />
|Later integrated into [http://web.archive.org/web/20190906234450/http://dosclassics.com/keencyclopedia Beyond the Pogo].<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://web.archive.org/web/20050209235212/http://www.geocities.com/korathiii/hk.html HangKeen]<br />
|Korath III<br />
|Images not archived; artwork of hanged Keen can be seen [[:File:Real Keen Player III - Trophy 297.png|here]].<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Cho'gall|Cho'gall]]<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| Too Much Spare Time<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|Discovery of the [[Impossible Bullet Trick]]<br />
|KeenCommander a.k.a. Br1ck,<br />James a.k.a. Dr. Witherstone<br />
|<br />
|}<br />
<br />
== Keen Awards 2003 ==<br />
The [http://archive.shikadi.net/pckf/awards/67.htm nominations] took place from 2004-01-12 to 2004-01-23 and were followed by the polls. On 2004-01-30, the [http://archive.shikadi.net/pckf/awards/80.htm list of winners] was posted. There were no trophies.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Lego Keen]]<br />
|Ilsoap<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[The Mystery of Isis II]] demo 4<br />
|Isis team<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[The Patchotron]]<br />
|[[Xtraverse]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/other/608.htm Shadowlands Tour] and [http://archive.shikadi.net/pckf/img/dosclassics.com/keen/fanart/xtraverse/xax/ Fribbulus Xax Tour]<br />
|[[Xtraverse]]<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[http://archive.shikadi.net/pckf/dl/xky_rauh.midi.zip The Armageddon Machine MIDI]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|-<br />
|2.3<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 2<br />
|Ilsoap<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|[http://web.archive.org/web/20040306102203/http://www.thisstrife.com/sluggy/tmst_july03.htm Snow Dopefish] ([http://dosclassics.com/keen/fanart/Too%20Much%20Spare%20Time/dopefishsnow.jpg additional image])<br />
|Too Much Spare Time<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Flash Keen]]<br />
|Glen Rhodes a.k.a. Flasherman<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[Xtraverse]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Flaose|Flaose]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[http://billyblaze.ytmnd.com/ Billy Blaze prank call]<br />
|Too Much Spare Time<br />
|-<br />
|4.3<br />
|Ancient Works<br />
|Original [[Cerebral Cortex 314]]<br />
|Geoff<br />
|}<br />
<br />
== Keen Awards 2004 ==<br />
The [http://archive.shikadi.net/pckf/awards/82.htm nominations] took place from 2005-03-14 to 2005-04-14 and were followed by the polls. On 2005-05-26, the [http://archive.shikadi.net/pckf/awards/97.htm list of winners] was posted, alongside trophies made by [[Xtraverse]]. Two categories, Best Animation and Best Online Entertainment, were left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode Dash]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Keen: Next (fangame)|Keen: Next]] tech demos (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[ModKeen]] 2.0<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/more.htm#dsl-movie Work on the 3D Keen movie]<br />
|DSL<br />
|Many images unavailable.<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[[Keen Remixes|man sieht sich galaxie]]<br />
|analoq<br />
|<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|<abbr title="Series of contests curated by UnFleexable; the theme of April 2004 was &quot;Culinary&quot;.">24 Hours of Keen</abbr>: [https://www.deviantart.com/iscahrambles/art/Cookies-16258750 Cookies]<br />
|RocketJess<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|<br />
|-<br />
|3.3<br />
|Forum Crew Recognition<br />
| <br />
| eK<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[[Birdman]]<br />
|Br1ck, Dr. Witherstone<br />
|<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Keen: Next (fangame)|Keen: Next]] (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|'''5'''<br />
| colspan="4" | '''Special Category'''<br />
|-<br />
|5.1<br />
|Best 3/14 Minimod<br />
|[[Norp the Yorp 3.5|Norp the Yorp 3.5: The Maze of Doom]]<br />
|[[Xtraverse]]<br />
|Category related to the 2005 [https://keenmodding.org/viewtopic.php?t=419 one-level mod challenge].<br />
|}<br />
<br />
== Keen Awards 2019 ==<br />
The [https://pckf.com/viewtopic.php?f=3&t=6288 nominations] started after a call for the revival of the Keen Awards on 2019-12-31 and ended on 2020-02-29. The subsequent [https://pckf.com/viewtopic.php?f=3&t=6799 polls] were open from 2020-03-02 to 2020-03-14. Afterwards, the [https://pckf.com/viewtopic.php?f=3&t=6613 list of winners] was posted, alongside trophies made by Lava89. One category, Best Animation, was left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[The Mortrix]]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Atroxian Realm]] v.1.3<br />
|[[User:Gridlock|Gridlock]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]]<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:The Prisoner's Dilemma - Level 01.png|Cell Block Alpha (Level 01)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?f=4&t=6192 Customized Screen Update Code for Keen 4-6]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?f=2&t=5109 Redrawn Keen 1 sprites]<br />
|[[User:Allstories|aintnofuntime]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://www.youtube.com/watch?v=rJVnrscweAQ The Commander]<br />
|Dean Smyth<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Too Hot To Handle]]<br />
|[[User:troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://twitter.com/computermuseum/status/1170360975381413890 Yorp and Garg cosplay]<br />
|<abbr title="visitors of The Centre for Computing History">unidentified</abbr><br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/watch?v=0vGRQQ-qOf8&list=PL0TfvvmSYeFvThsZ6XLu4zl_reNn8CtvA&index=73 Paul's Gaming - Commander Keen mods playthroughs]<br />
|Piece of Pie Software<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://www.quillaxship.com/ Quillax Ship]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Chocolate Keen]] [http://www.jamesfmackenzie.com/chocolatekeen/ in WebAssembly]<br />
|James Mackenzie<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|<abbr title="More specifically, discovering that the jump height in Keen 1-3 depends on the CPU speed and that all of the Lollipops in Keen 1 Level 4 can be collected.">[https://pckf.com/viewtopic.php?f=1&t=6157 Discovery of a way to collect all Lollipops in Keen 1 Level 4]</abbr><br />
|NY00123<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?f=2&t=4014 Keen 4 levels from WolfenDoom - Blade of Agony]<br />
|<abbr title="incl. Tormentor667, DoomJedi, Ozymandias81, Afadoomer, Nisaba, Grimson">Realm667 team</abbr><br />
|-<br />
|4.4<br />
|Best Official Keen Product<br />
|Nintendo Switch port of [[Keen Dreams]]<br />
|Lone Wolf Technology<br />
|}<br />
<br />
== Keen Awards 2020 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=8664&sid=1a9f266dc3ae9f680226fe87a3d9019b nominations] opened in 2020-12-23. Unlike previous events, this year's Keen Awards allowed members to nominate more than one entry per category. After the nominations were closed on 2021-01-23, the polls immediately opened. On 2021-02-13, the polls closed and the [https://pckf.com/viewtopic.php?t=9343&sid=1a9f266dc3ae9f680226fe87a3d9019b list of winners] was posted. The [https://pckf.com/viewtopic.php?p=102628#p102628 trophies] were released on 2022-02-05. One category, Best Online Entertainment, was left out due to the lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Sunset|Commander Keen: Sunset]]<br />
|[[User:KeenRush|KeenRush]], [[User:ProYorp|proYorp]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]] v.1.2.6<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:Operation Ocflore - Level 11.png|Ancient Observatory (Level 11)]] from [[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[[Abiathar]] v.2.11.3<br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Operation Ocflore]] Graphics<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Operation Ocflore]] Story<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Br'er Tar Ain't Gonna Get Me!]]<br />
|Scifidelity Orchestra<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://pckf.com/viewtopic.php?p=93243#p93243 PCKF Logos]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://www.furaffinity.net/view/39383252/ Drawtumn 20.21 - Flame (Commander Keen vs Berkeloid)]<br />
|AlmightyRayzilla<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://twitter.com/Ryemanni/status/1338759917155528704 Unnamed Keen Fangame]<br />
|Ryemanni<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?f=4&t=8247 The Great Galaxy-Mod Bug Hunt 2020]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.4<br />
|Best 30th Anniversary Tribute<br />
|[[Keen 1 Randomiser]]<br />
|[[User:Multimania|Multimania]]<br />
|}<br />
<br />
== Keen Awards 2021 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=12927 nominations] started in 2022-02-06. The "Best Level" category was split into three to allow all types of levels to get recognition. The polls were open from 2022-03-01 to [[Keen Day]] 2022, and the [https://pckf.com/viewtopic.php?t=13123 winners] were announced the following day. The [https://pckf.com/viewtopic.php?p=103101#p103101 trophies] were then released on 2022-03-24. A few categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Mura]]<br />
|Nospike<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Return to the Shadowlands]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.3<br />
|Best Fangame/Other Mod<br />
|[https://pckf.com/viewtopic.php?t=10416 Wolfenstein - Blade of Agony (Keen 4 levels)]<br />
|Realm667 team<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Mura - Level 01.png|Level 01]] from [[Mura]]<br />
|Nospike<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:The Prisoner's_Dilemma - Level 10.png|A-Danac Express (Level 10)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.6<br />
|Best Other Mod Level<br />
|Keen 4 level "Blue Cartridge" from Wolfenstein - Blade of Agony<br />
|Realm667 team<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[[Orbatext]]<br />
|Quirky Moron<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?t=11948 Keen 1 Redrawn]<br />
|[[User:Pandakeen|Pandakeen]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Commander Keen: the comic strip|Commander Keen: The Comic Strip]]<br />
|Mort<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://youtu.be/-nkusY7pe1c?t=1876 Hide & Seek] from [[The Armageddon App]] OST<br />
|55Aavenue<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLwraIWFfRcQ9mtlsCNaEohsRIDCNkUxnl The Mystery of Isis II playtrough]<br />
|[[User:DarkAle|DarkAle]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:ProYorp|proYorp]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=11505 Recreated Keen 4-6 Source Code]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2022 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=15497 nominations] started in 2023-01-07. The polls were open from 2023-02-22 to [[Keen Day]] 2023, and the [https://pckf.com/viewtopic.php?t=16082 winners] were announced afterwards. The [https://pckf.com/viewtopic.php?p=107955#p107955 trophies] were released on 2023-04-16. A couple categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Bunny Basher 3|Bunny Basher 3: Easter Escapades]]<br />
|[[User:Benvolio|Benvolio]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Link-Keen]] and [[VortaKeen]]<br />
|John314<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:Operation Station Infiltration - Level 08.png|Magnetic Field Manipulator (Level 08)]] from [[Operation Station Infiltration]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.6<br />
|Best Fangame Level<br />
|[[:File:Commander Keen 2000 - Remake - Level 03.png|Freezilic Caves (Level 03)]] from [[Commander Keen 2000 - Remake]]<br />
|CvH_9000<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://melodic-spaceship.neocities.org/patch_calculators Patch Calculators]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?p=106154#p106154 Violet & Keen]<br />
|rollytheborb<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://pckf.com/viewtopic.php?p=103035#p103035 The Brightest Star]<br />
|[[User:ProYorp|proYorp]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dave216.aurora_bliss.game.soundtrack.k4.2022-09-21.zip Soundtrack] of [[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://www.youtube.com/watch?v=CfFl6Slwl8U Commander Keen, You've Got to Eat Your Vegetables]<br />
|RORYUkEr1<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://pckf.com/viewtopic.php?p=106767#p106767 Battle Of The Brains: Commander Keen VS. Mortimer McMire]<br />
|Soul Monster<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/@breakdownhouse/playlists Keen mod playthroughs]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[https://archive.shikadi.net/pckf/ PCKF Archive]<br />
|[[User:Grandy02|Grandy02]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=15183 Development and publishing letters]<br />
|[[wikipedia:Scott Miller (entrepreneur)|Scott Miller]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2023 ==<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Prelude]]<br />
|[[User:Levellass|Levellass]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.3<br />
|Best Fangame / Other Mod<br />
|[https://pckf.com/viewtopic.php?t=16559 GBA ports of Keen 4-6]<br />
|John314<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Keen_Is_At_It_Again!_-_Level_13.png|The Ice Laboratory]] from [[Keen Is At It Again!]]<br />
|transporthummel<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:FitF_level-14_NORMAL.png|Concealed Ruin]] from [[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?p=106842#p106842 MIRRORSND]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Canmore's_Redemption|Canmore's Redemption]] and [https://pckf.com/viewtopic.php?t=16979 Revival of Bliss]<br />
|Dave216<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Canmore's_Redemption|Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dave216.canmores_redemption.game.soundtrack.k5.2023-07-23.zip Soundtrack] of [[Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://i.imgur.com/0Ddkenb.jpg Nospike jack-o'-lantern I] and [https://i.imgur.com/gizqXGP.jpg II]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLDPk1xQ_e-g_vOlFc8Jm1rSIBYiw4ZPFB The Ruin of Roib playthrough]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main_Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://jlv.fi/pub/p/rixot/play/ Captain Rixot v2.1 in browser]<br />
|ktch0<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://fabiensanglard.net/ega Commander Keen's Adaptive Tile Refresh article]<br />
|Fabien Sanglard<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?t=16979 Revivial of Bliss]<br />
|Dave216<br />
|}<br />
<br />
[[Category:Community]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Awards&diff=48777Keen Awards2024-03-15T12:01:05Z<p>Nisaba: added the Keen Awards 2023 winner list plus overhauled / "beautified" all list</p>
<hr />
<div>The '''Keen Awards''' are given to Commander Keen fans for their Keen-related works and other achievements. The event was held three times in the [[Public Commander Keen Forum]] at irregular intervals between 2002 and 2005. For many years, the Keen Awards 2004 were the last of their kind, but after several unsuccessful attempts, the event was finally revived with the Keen Awards 2019. The event has been held twice since the revival.<br />
<br />
At the beginning of each Keen Awards event, the PCKF members nominate the entries for the different categories, usually limited to only one entry per category. Afterwards, polls based on the nominations are created where members vote for their favorite in each category. Eventually, the winners are announced after the voting has ended. The winners also receive virtual trophies, with the exception of the Keen Awards 2003.<br />
<br />
So far, both Too Much Spare Time and [[Xtraverse]] share the record for most wins, as they won a total of 6 categories each. The runner-ups are Ilsoap, [[User:XkyRauh|Xky Rauh]], [[User:Nisaba|Nisaba]], and [[User:Bubbatom|Bubbatom]]; all of whom won 4 categories each. The record for most wins in one year by a single person is 4 wins, shared by Too Much Spare Time (2002), [[Xtraverse]] (2003), and [[User:Bubbatom|Bubbatom]] (2020). [[User:XkyRauh|Xky Rauh]] won the most consecutive years, with a total of 3 (2002-2004).<br />
<br />
== Keen Awards 2002 ==<br />
The [http://archive.shikadi.net/pckf/awards/2.htm nominations] took place from 2002-07-13 to 2002-07-20. The subsequent [http://archive.shikadi.net/pckf/awards/46-58.htm polls] were open from 2002-07-22 to 2002-08-06. On 2002-08-14, the [http://archive.shikadi.net/pckf/awards/63.htm list of winners] was posted, alongside trophies made by MRC Marky.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode X]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Spork III: Code of the Sporkia]] demo 2<br />
|Slasher a.k.a. Matrix<br />
|<br />
|-<br />
|1.3<br />
|Best Editor<br />
|[[KeenWright]] DOS version (then KeenEdit)<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://ny.duke4.net/strife/chasm_of_chills/poster.htm The Universe Is Toast! webcomic]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[http://legacy.3drealms.com/fanstuff/keenstory/index.html Commander Keen: Ten Years On]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|2.3<br />
|Best Song<br />
|Music of [[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 1<br />
|Ilsoap<br />
|<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[http://ny.duke4.net/strife/thisstrife/sluggy/ck006future.htm Snow Slug]<br />
|Too Much Spare Time<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20030801163611/http://www.commanderkeen.net/keencyclopedia/ The Keencyclopedia]<br />
|TCL999<br />
|Later integrated into [http://web.archive.org/web/20190906234450/http://dosclassics.com/keencyclopedia Beyond the Pogo].<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://web.archive.org/web/20050209235212/http://www.geocities.com/korathiii/hk.html HangKeen]<br />
|Korath III<br />
|Images not archived; artwork of hanged Keen can be seen [[:File:Real Keen Player III - Trophy 297.png|here]].<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Cho'gall|Cho'gall]]<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| Too Much Spare Time<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|Discovery of the [[Impossible Bullet Trick]]<br />
|KeenCommander a.k.a. Br1ck,<br />James a.k.a. Dr. Witherstone<br />
|<br />
|}<br />
<br />
== Keen Awards 2003 ==<br />
The [http://archive.shikadi.net/pckf/awards/67.htm nominations] took place from 2004-01-12 to 2004-01-23 and were followed by the polls. On 2004-01-30, the [http://archive.shikadi.net/pckf/awards/80.htm list of winners] was posted. There were no trophies.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Lego Keen]]<br />
|Ilsoap<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[The Mystery of Isis II]] demo 4<br />
|Isis team<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[The Patchotron]]<br />
|[[Xtraverse]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/other/608.htm Shadowlands Tour] and [http://archive.shikadi.net/pckf/img/dosclassics.com/keen/fanart/xtraverse/xax/ Fribbulus Xax Tour]<br />
|[[Xtraverse]]<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[http://archive.shikadi.net/pckf/dl/xky_rauh.midi.zip The Armageddon Machine MIDI]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|-<br />
|2.3<br />
|Best Animation<br />
|[[Shadowlands (Animated Series)|Shadowlands - The Animated Series]] episode 2<br />
|Ilsoap<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|[http://web.archive.org/web/20040306102203/http://www.thisstrife.com/sluggy/tmst_july03.htm Snow Dopefish] ([http://dosclassics.com/keen/fanart/Too%20Much%20Spare%20Time/dopefishsnow.jpg additional image])<br />
|Too Much Spare Time<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Flash Keen]]<br />
|Glen Rhodes a.k.a. Flasherman<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[Xtraverse]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Flaose|Flaose]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[http://billyblaze.ytmnd.com/ Billy Blaze prank call]<br />
|Too Much Spare Time<br />
|-<br />
|4.3<br />
|Ancient Works<br />
|Original [[Cerebral Cortex 314]]<br />
|Geoff<br />
|}<br />
<br />
== Keen Awards 2004 ==<br />
The [http://archive.shikadi.net/pckf/awards/82.htm nominations] took place from 2005-03-14 to 2005-04-14 and were followed by the polls. On 2005-05-26, the [http://archive.shikadi.net/pckf/awards/97.htm list of winners] was posted, alongside trophies made by [[Xtraverse]]. Two categories, Best Animation and Best Online Entertainment, were left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
! Note(s)<br />
|-<br />
|'''1'''<br />
| colspan="4" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Mod of an Original Keen Game<br />
|[[Episode Dash]]<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|1.2<br />
|Best Fan-Game<br />
|[[Keen: Next (fangame)|Keen: Next]] tech demos (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|1.3<br />
|Best Editor/Other Keen Program<br />
|[[ModKeen]] 2.0<br />
|[[User:adurdin|Andrew Durdin]]<br />
|-<br />
|'''2'''<br />
| colspan="4" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[http://archive.shikadi.net/pckf/more.htm#dsl-movie Work on the 3D Keen movie]<br />
|DSL<br />
|Many images unavailable.<br />
|-<br />
|2.2<br />
|Best Narrative/Song<br />
|[[Keen Remixes|man sieht sich galaxie]]<br />
|analoq<br />
|<br />
|-<br />
|2.4<br />
|Best Non-Computerized Art<br />
|<abbr title="Series of contests curated by UnFleexable; the theme of April 2004 was &quot;Culinary&quot;.">24 Hours of Keen</abbr>: [https://www.deviantart.com/iscahrambles/art/Cookies-16258750 Cookies]<br />
|RocketJess<br />
|<br />
|-<br />
|'''3'''<br />
| colspan="4" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://web.archive.org/web/20190906234408/http://dosclassics.com/keen/ Beyond the Pogo]<br />
|[[Xtraverse]]<br />
|<br />
|-<br />
|3.3<br />
|Forum Crew Recognition<br />
| <br />
| eK<br />
|<br />
|-<br />
|'''4'''<br />
| colspan="4" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:XkyRauh|Xky Rauh]]<br />
|<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[[Birdman]]<br />
|Br1ck, Dr. Witherstone<br />
|<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Keen: Next (fangame)|Keen: Next]] (then unnamed)<br />
|z-one<br />
|<br />
|-<br />
|'''5'''<br />
| colspan="4" | '''Special Category'''<br />
|-<br />
|5.1<br />
|Best 3/14 Minimod<br />
|[[Norp the Yorp 3.5|Norp the Yorp 3.5: The Maze of Doom]]<br />
|[[Xtraverse]]<br />
|Category related to the 2005 [https://keenmodding.org/viewtopic.php?t=419 one-level mod challenge].<br />
|}<br />
<br />
== Keen Awards 2019 ==<br />
The [https://pckf.com/viewtopic.php?f=3&t=6288 nominations] started after a call for the revival of the Keen Awards on 2019-12-31 and ended on 2020-02-29. The subsequent [https://pckf.com/viewtopic.php?f=3&t=6799 polls] were open from 2020-03-02 to 2020-03-14. Afterwards, the [https://pckf.com/viewtopic.php?f=3&t=6613 list of winners] was posted, alongside trophies made by Lava89. One category, Best Animation, was left out due to the lack of nominees.<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[The Mortrix]]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Atroxian Realm]] v.1.3<br />
|[[User:Gridlock|Gridlock]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]]<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:The Prisoner's Dilemma - Level 01.png|Cell Block Alpha (Level 01)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?f=4&t=6192 Customized Screen Update Code for Keen 4-6]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?f=2&t=5109 Redrawn Keen 1 sprites]<br />
|[[User:Allstories|aintnofuntime]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://www.youtube.com/watch?v=rJVnrscweAQ The Commander]<br />
|Dean Smyth<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Too Hot To Handle]]<br />
|[[User:troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://twitter.com/computermuseum/status/1170360975381413890 Yorp and Garg cosplay]<br />
|<abbr title="visitors of The Centre for Computing History">unidentified</abbr><br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/watch?v=0vGRQQ-qOf8&list=PL0TfvvmSYeFvThsZ6XLu4zl_reNn8CtvA&index=73 Paul's Gaming - Commander Keen mods playthroughs]<br />
|Piece of Pie Software<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[http://www.quillaxship.com/ Quillax Ship]<br />
|[[User:Quinton|Quillax]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[[Chocolate Keen]] [http://www.jamesfmackenzie.com/chocolatekeen/ in WebAssembly]<br />
|James Mackenzie<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
|<br />
| [[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
| <br />
| [[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|<abbr title="More specifically, discovering that the jump height in Keen 1-3 depends on the CPU speed and that all of the Lollipops in Keen 1 Level 4 can be collected.">[https://pckf.com/viewtopic.php?f=1&t=6157 Discovery of a way to collect all Lollipops in Keen 1 Level 4]</abbr><br />
|NY00123<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?f=2&t=4014 Keen 4 levels from WolfenDoom - Blade of Agony]<br />
|<abbr title="incl. Tormentor667, DoomJedi, Ozymandias81, Afadoomer, Nisaba, Grimson">Realm667 team</abbr><br />
|-<br />
|4.4<br />
|Best Official Keen Product<br />
|Nintendo Switch port of [[Keen Dreams]]<br />
|Lone Wolf Technology<br />
|}<br />
<br />
== Keen Awards 2020 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=8664&sid=1a9f266dc3ae9f680226fe87a3d9019b nominations] opened in 2020-12-23. Unlike previous events, this year's Keen Awards allowed members to nominate more than one entry per category. After the nominations were closed on 2021-01-23, the polls immediately opened. On 2021-02-13, the polls closed and the [https://pckf.com/viewtopic.php?t=9343&sid=1a9f266dc3ae9f680226fe87a3d9019b list of winners] was posted. The [https://pckf.com/viewtopic.php?p=102628#p102628 trophies] were released on 2022-02-05. One category, Best Online Entertainment, was left out due to the lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Sunset|Commander Keen: Sunset]]<br />
|[[User:KeenRush|KeenRush]], [[User:ProYorp|proYorp]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Planet Cloudius IX]] v.1.2.6<br />
|[[User:Roobar|Roobar]]<br />
|-<br />
|1.4<br />
|Best Level<br />
|[[:File:Operation Ocflore - Level 11.png|Ancient Observatory (Level 11)]] from [[Operation Ocflore]]<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|1.5<br />
|Best Tool<br />
|[[Abiathar]] v.2.11.3<br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Operation Ocflore]] Graphics<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Operation Ocflore]] Story<br />
|[[User:Bubbatom|Bubbatom]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[[Keen Remixes|Br'er Tar Ain't Gonna Get Me!]]<br />
|Scifidelity Orchestra<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://pckf.com/viewtopic.php?p=93243#p93243 PCKF Logos]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://www.furaffinity.net/view/39383252/ Drawtumn 20.21 - Flame (Commander Keen vs Berkeloid)]<br />
|AlmightyRayzilla<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://twitter.com/Ryemanni/status/1338759917155528704 Unnamed Keen Fangame]<br />
|Ryemanni<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?f=4&t=8247 The Great Galaxy-Mod Bug Hunt 2020]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.4<br />
|Best 30th Anniversary Tribute<br />
|[[Keen 1 Randomiser]]<br />
|[[User:Multimania|Multimania]]<br />
|}<br />
<br />
== Keen Awards 2021 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=12927 nominations] started in 2022-02-06. The "Best Level" category was split into three to allow all types of levels to get recognition. The polls were open from 2022-03-01 to [[Keen Day]] 2022, and the [https://pckf.com/viewtopic.php?t=13123 winners] were announced the following day. The [https://pckf.com/viewtopic.php?p=103101#p103101 trophies] were then released on 2022-03-24. A few categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Mura]]<br />
|Nospike<br />
|-<br />
|1.2<br />
|Best Galaxy/Dreams Mod<br />
|[[Return to the Shadowlands]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.3<br />
|Best Fangame/Other Mod<br />
|[https://pckf.com/viewtopic.php?t=10416 Wolfenstein - Blade of Agony (Keen 4 levels)]<br />
|Realm667 team<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Mura - Level 01.png|Level 01]] from [[Mura]]<br />
|Nospike<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:The Prisoner's_Dilemma - Level 10.png|A-Danac Express (Level 10)]] from [[The Prisoner's Dilemma]]<br />
|Kohntarkosz_<br />
|-<br />
|1.6<br />
|Best Other Mod Level<br />
|Keen 4 level "Blue Cartridge" from Wolfenstein - Blade of Agony<br />
|Realm667 team<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[[Orbatext]]<br />
|Quirky Moron<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?t=11948 Keen 1 Redrawn]<br />
|[[User:Pandakeen|Pandakeen]]<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Commander Keen: the comic strip|Commander Keen: The Comic Strip]]<br />
|Mort<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://youtu.be/-nkusY7pe1c?t=1876 Hide & Seek] from [[The Armageddon App]] OST<br />
|55Aavenue<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLwraIWFfRcQ9mtlsCNaEohsRIDCNkUxnl The Mystery of Isis II playtrough]<br />
|[[User:DarkAle|DarkAle]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
| [[User:Grandy02|Grandy02]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
| [[User:ProYorp|proYorp]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=11505 Recreated Keen 4-6 Source Code]<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2022 ==<br />
<br />
The [https://pckf.com/viewtopic.php?t=15497 nominations] started in 2023-01-07. The polls were open from 2023-02-22 to [[Keen Day]] 2023, and the [https://pckf.com/viewtopic.php?t=16082 winners] were announced afterwards. The [https://pckf.com/viewtopic.php?p=107955#p107955 trophies] were released on 2023-04-16. A couple categories were left out due to a lack of nominees.<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Bunny Basher 3|Bunny Basher 3: Easter Escapades]]<br />
|[[User:Benvolio|Benvolio]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|1.3<br />
|Best Fangame<br />
|[[Link-Keen]] and [[VortaKeen]]<br />
|John314<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:Operation Station Infiltration - Level 08.png|Magnetic Field Manipulator (Level 08)]] from [[Operation Station Infiltration]]<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|1.6<br />
|Best Fangame Level<br />
|[[:File:Commander Keen 2000 - Remake - Level 03.png|Freezilic Caves (Level 03)]] from [[Commander Keen 2000 - Remake]]<br />
|CvH_9000<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://melodic-spaceship.neocities.org/patch_calculators Patch Calculators]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[https://pckf.com/viewtopic.php?p=106154#p106154 Violet & Keen]<br />
|rollytheborb<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[https://pckf.com/viewtopic.php?p=103035#p103035 The Brightest Star]<br />
|[[User:ProYorp|proYorp]]<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen4/m.dave216.aurora_bliss.game.soundtrack.k4.2022-09-21.zip Soundtrack] of [[Aurora Bliss]]<br />
|Dave216<br />
|-<br />
|2.4<br />
|Best Animation<br />
|[https://www.youtube.com/watch?v=CfFl6Slwl8U Commander Keen, You've Got to Eat Your Vegetables]<br />
|RORYUkEr1<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://pckf.com/viewtopic.php?p=106767#p106767 Battle Of The Brains: Commander Keen VS. Mortimer McMire]<br />
|Soul Monster<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/@breakdownhouse/playlists Keen mod playthroughs]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[https://archive.shikadi.net/pckf/ PCKF Archive]<br />
|[[User:Grandy02|Grandy02]]<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Fleexy|Fleexy]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Ceilick|Ceilick]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://pckf.com/viewtopic.php?t=15183 Development and publishing letters]<br />
|[[wikipedia:Scott Miller (entrepreneur)|Scott Miller]]<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|}<br />
<br />
== Keen Awards 2023 ==<br />
<br />
{| class="wikitable"<br />
! colspan="2" | Category<br />
! colspan="2" | Winner(s)<br />
|-<br />
|'''1'''<br />
| colspan="3" | '''Programming'''<br />
|-<br />
|1.1<br />
|Best Vorticon Mod<br />
|[[Prelude]]<br />
|[[User:Levellass|Levellass]]<br />
|-<br />
|1.2<br />
|Best Galaxy Mod<br />
|[[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.3<br />
|Best Fangame / Other Mod<br />
|[https://pckf.com/viewtopic.php?t=16559 GBA ports of Keen 4-6]<br />
|John314<br />
|-<br />
|1.4<br />
|Best Vorticon Level<br />
|[[:File:Keen_Is_At_It_Again!_-_Level_13.png|The Ice Laboratory]] from [[Keen Is At It Again!]]<br />
|transporthummel<br />
|-<br />
|1.5<br />
|Best Galaxy Level<br />
|[[:File:FitF_level-14_NORMAL.png|Concealed Ruin]] from [[Foray in the Forest]]<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|1.7<br />
|Best Tool<br />
|[https://pckf.com/viewtopic.php?p=106842#p106842 MIRRORSND]<br />
|[[User:TheBigV|TheBigV]]<br />
|-<br />
|'''2'''<br />
| colspan="3" | '''Fan Art'''<br />
|-<br />
|2.1<br />
|Best Graphical Artwork<br />
|[[Canmore's_Redemption|Canmore's Redemption]] and [https://pckf.com/viewtopic.php?t=16979 Revival of Bliss]<br />
|Dave216<br />
|-<br />
|2.2<br />
|Best Narrative<br />
|[[Canmore's_Redemption|Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.3<br />
|Best Music<br />
|[https://files.shikadi.net/keenwiki/mods/Keen5/m.dave216.canmores_redemption.game.soundtrack.k5.2023-07-23.zip Soundtrack] of [[Canmore's Redemption]]<br />
|Dave216<br />
|-<br />
|2.5<br />
|Best Non-Computerized Art<br />
|[https://i.imgur.com/0Ddkenb.jpg Nospike jack-o'-lantern I] and [https://i.imgur.com/gizqXGP.jpg II]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|2.6<br />
|Best Gameplay Video<br />
|[https://www.youtube.com/playlist?list=PLDPk1xQ_e-g_vOlFc8Jm1rSIBYiw4ZPFB The Ruin of Roib playthrough]<br />
|[[User:Troublesomekeen|troublesomekeen]]<br />
|-<br />
|'''3'''<br />
| colspan="3" | '''Web'''<br />
|-<br />
|3.1<br />
|Best Website<br />
|[[Main_Page|KeenWiki]]<br />
|[[User:Malvineous|Malvineous]]<br />
|-<br />
|3.2<br />
|Best Online Entertainment<br />
|[http://jlv.fi/pub/p/rixot/play/ Captain Rixot v2.1 in browser]<br />
|ktch0<br />
|-<br />
|3.3<br />
|Online Community Service Recognition<br />
| <br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|'''4'''<br />
| colspan="3" | '''Miscellaneous'''<br />
|-<br />
|4.1<br />
|Keenest Person of the Year<br />
|<br />
|[[User:Nisaba|Nisaba]]<br />
|-<br />
|4.2<br />
|Really Keen Stuff<br />
|[https://fabiensanglard.net/ega Commander Keen's Adaptive Tile Refresh article]<br />
|Fabien Sanglard<br />
|-<br />
|4.3<br />
|Most Promising Project<br />
|[https://pckf.com/viewtopic.php?t=16979 Revivial of Bliss]<br />
|Dave216<br />
|}<br />
<br />
[[Category:Community]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=User_talk:Malvineous&diff=48776User talk:Malvineous2024-03-15T11:26:20Z<p>Nisaba: thought on how to categorizing source code mods</p>
<hr />
<div>Been whined at by Lemm and assorted people, apparently the term 'sprite' applies to graphics only and the terms I should have been using for all the 'sprite' patch stuff is 'actor'; is there any way to systematically change the term 'sprite' in patch page titles (and maybe text) to 'actor'? If not, leave it, but if so, it might be something to think about. --[[User:Levellass|Levellass]] 02:41, 17 July 2011 (GMT)<br />
<br />
: It is possible to do a bulk search and replace across pages, but the pages themselves will need to be renamed manually. [[User:DHeadshot]] has access to do this, perhaps you can ask him? If he renames pages when logged in as a bot, it's possible to avoid creating those redirect pages too. -- [[User:Malvineous|Malvineous]] 03:00, 17 July 2011 (GMT)<br />
<br />
== ''More talk...'' ==<br />
<br />
The older conversations on this page have been archived to keep the content current. To read the previous content on this page, please see:<br />
* 2010-08: [http://www.shikadi.net/wiki/keen/index.php?title=User_talk:Malvineous&oldid=15924 revision 15924]<br />
* 2008-04: [http://www.shikadi.net/wiki/keen/index.php?title=User_talk:Malvineous&oldid=9028 revision 9028]<br />
<br />
<!-- Please post new topics at the top of the page --><br />
<br />
== Needs pictures error ==<br />
<br />
This page [[Keen 1 640x480 Redux]] has itself listed under 'needs pictures' despite having pictures. This appears to be because the pictures on the page are resized. Is there any way aside from using fullsized pictures (Which ruins the page) to fix this? -[[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 02:21, 29 August 2015 (UTC)<br />
<br />
: Thanks for pointing that out! I don't want to automatically resize all images in the infobox, because that makes it too easy to upload 640x400 images by accident as screenshots. So as a compromise I added an ImageScale option to the infobox, which will scale the image and takes care of the 'Needs pictures' category. Hopefully people won't abuse this and upload 320x200 screenshots scaled up to 640x400! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 03:39, 19 September 2015 (UTC)<br />
<br />
== Deletion for stupid redirect ==<br />
<br />
The page http://www.shikadi.net/keenwiki/Patch:Keen_sstanding_(Vorticons) is obviously misspelled and needs to be deleted. The correct redirect link has already been created so nothing of value will be lost. -[[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 07:55, 15 April 2015 (UTC)<br />
<br />
: You're an admin so you should have no trouble deleting the page! The delete link might be hidden under the 'More' drop down, next to the Read/Edit/History tabs at the top of the page. Let me know if you can't find it or it doesn't work for some reason. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 08:12, 15 April 2015 (UTC)<br />
<br />
== Jeez, have I been such an butt in the past? ==<br />
<br />
Hey Malv. I've not been on in ages, and I was looking at some of my past edits. I have just realized I was acting a total ass, and you should have banned me for what I did. Your patience (and Shadow Master's) with me, legendary as it is, was stretched to the limit, and I'm sorry for what I did to this wiki, with that fiasco wih KeenRush, and me smarting off to you over the preview button and all. I was going through a rather hard period im my life then, and it shows--looking at the comments and such, it looks as if they were written by someone else. Again, I'd like to apologize for any discord I've caused this place. -[[User:Xterra1|<font color="blue">Xt</font>]][[User talk:Xterra1|<font color="red">er</font>]][[Special:Contributions/Xterra1|<font color="gold">r</font>]][[Special:Random|<font color="green">a1</font>]] 17:02, 19 November 2011 (GMT)<br />
<br />
: Hey Xt - no worries, I figured it was something you would grow out of eventually ;-) -- [[User:Malvineous|Malvineous]] 23:50, 19 November 2011 (GMT)<br />
<br />
:: And I was looking at the [[Talk: Viva|Viva talkpage]] yesterday. "Xterra-ism". :-) At least I've gotten SOMETHING besides a Nissan SUV named after me. Again, I must compliment you on your patience with me. -[[User:Xterra1|<font color="blue">Xt</font>]][[User talk:Xterra1|<font color="red">er</font>]][[Special:Contributions/Xterra1|<font color="gold">r</font>]][[Special:Random|<font color="green">a1</font>]] 18:07, 20 November 2011 (GMT)<br />
<br />
== Abandoned mods / level packs ==<br />
<br />
Hello Malvineous. As I mentioned on [[Talk:Vorticon Mods#Missing_Download_links|Talk:Vorticon Mods]], I still have a few abandoned mods/level packs by different people that are not available for download anymore (at least according to the wiki). Various mods and packs have been directly uploaded to shikadi.net/wiki/, thus I sent one mod to Tulip who contributed a lot to the Vorticons Mods page. He replied two weeks ago, but since then no download has been added for "Mars Kingdoms", so I assume he is just too busy for editing. As you run this wiki, I wonder if I can also send them to you? --[[User:Grandy02|Grandy02]] 09:48, 20 November 2011 (GMT)<br />
<br />
: Sure, just e-mail them to malvineous@shikadi.net and I will upload them to shikadi.net/wiki/ if you'd be willing to add the necessary links to the article pages! -- [[User:Malvineous|Malvineous]] 10:27, 20 November 2011 (GMT)<br />
::Great, I'll send them this day! :-) --[[User:Grandy02|Grandy02]] 11:46, 20 November 2011 (GMT)<br />
:::Sent. The names of the zip files are those of the original downloads (if I remember correctly), rename them as you please. The mail includes demos of Redemption, Lord of the Rings (two demos), and Mars Kingdoms. There is also a beta of Bp's "mod" Marooned on Mars Forever, but I think it seems more like a level pack (no changed graphics, no patches and only minimal edits of the story text). What do you think? --[[User:Grandy02|Grandy02]] 16:01, 20 November 2011 (GMT)<br />
::::Not really sure, whatever you think is best would be fine. And thanks, I've put them into http://www.shikadi.net/wiki/files/Mods/abandoned/ so you can link to them directly there. -- [[User:Malvineous|Malvineous]] 22:24, 20 November 2011 (GMT)<br />
:::::Thanks a lot! I added Bp's work to level packs, as I think that changed titles in the story text do not really make it a mod. Anyway, I noticed that the various download links for dosclassics.com are not working anymore. I haven't been able to access the site for quite a while. Do you know anything? Does the site even exist anymore? --[[User:Grandy02|Grandy02]] 14:09, 21 November 2011 (GMT)<br />
::::::I haven't heard anything but as of a year ago it seemed to be online only for "nostalgic reasons" so I guess it's finally offline now. You could try contacting Xtraverse (xtraverse@hotmail.com) and see if he still has a copy of the site... -- [[User:Malvineous|Malvineous]] 00:17, 22 November 2011 (GMT)<br />
:::::::Okay, I sent him a mail. I wonder, if he doesn't want to put the site online anymore, would it be possible to archive the site at shikadi.net just like CC314? --[[User:Grandy02|Grandy02]] 17:35, 23 November 2011 (GMT)<br />
::::::::Certainly I'm happy to do that, if Xtra is willing to send the files across or upload them to my server. -- [[User:Malvineous|Malvineous]] 22:56, 23 November 2011 (GMT)<br />
:::::::::Yeah, it would be great to keep that fine piece of Keen community history. By the way, the hotmail account seems to be inactive (I got "mailbox unavailable" as a response), so now I'm hoping that he'll answer the mail I sent to his @spatang.com address... --[[User:Grandy02|Grandy02]] 14:41, 24 November 2011 (GMT)<br />
::::::::::Hi again. I sent you another abandoned mod, "Trouble on Xion 2" (Keen 4 this time). On a side note, the zip file for [[Trapped Keen]] includes the KEEN3.EXE, which should probably be removed. Also, no answer from Xtraverse yet. --[[User:Grandy02|Grandy02]] 11:22, 26 November 2011 (GMT)<br />
:::::::::::Thanks, uploaded. Thanks also for pointing out keen3.exe, I have removed it from the zip. -- [[User:Malvineous|Malvineous]] 01:50, 27 November 2011 (GMT)<br />
::::::::::::Darn, I guess I should have been more vigilant in copying the levels and mods over to the keenwiki server... -- [[User:Flaose|Flaose]] 04:01, 30 November 2011 (GMT)<br />
:::::::::::::Meh, you couldn't get the official Keen3 game out of it anyway thanks to the modifications, so it's more a courtesy to id than anything else :-) -- [[User:Malvineous|Malvineous]] 11:18, 30 November 2011 (GMT)<br />
<br />
==PCKF Archive==<br />
Thanks again! On a side note, could you delete Norp3 title.png, please? But now something completely different: Maybe you have noticed that the old PCKF (its ezBoard incarnation) is not available in the Wayback Archive anymore since the Archive's new version was introduced. Due to the attack on ezBoard back in 2005, this means that basically all pre-2005 topics of the PCKF are lost now. I have basically not followed the community this year, do you know if there have been any reactions on this incident? The thing is, I saved a bunch of topics before the old Archive was taken down, and I'd like to send them over to someone who wants to turn that mess into something more comfortable on the web. But maybe I'm just late to the party and there already have been efforts to save the old PCKF. Has anything been said? --[[User:Grandy02|Grandy02]] 15:55, 27 November 2011 (GMT)<br />
: Done. And I'm not sure about the PCKF - after all those old topics were lost it seemed a bit hit and miss to save it. Plus it was all in HTML so it's difficult to convert - there was some discussion about importing all the topics into the current PCKF. I've also spent hardly any time at the PCKF for a long while, so I'm not sure what the mood is. I think many people who had topics then are no longer active, it seems to be quite a different group of people there now! -- [[User:Malvineous|Malvineous]] 07:16, 28 November 2011 (GMT)<br />
::Okay, I see. I might create a topic on this issue in the PCKF this week (after a quick look, there still are quite a few of the "old ones", though). But if nobody has archived anything, would you mind to host certain topics I saved (of course, not every "W00t! 3000 Posts!!!111!1!" thing)? I might select interesting topics bit by bit - but first I have to know if that is even possible. --[[User:Grandy02|Grandy02]] 17:01, 28 November 2011 (GMT)<br />
:::Sure, but in that case it'll be easier to give you some webspace so you can manage it all yourself, if you're prepared to do so! -- [[User:Malvineous|Malvineous]] 23:21, 28 November 2011 (GMT)<br />
::::Thanks for your offer! I'll create a topic in the PCKF first this weekend and see what others did (if anything), then I'll get back to you. --[[User:Grandy02|Grandy02]] 14:27, 29 November 2011 (GMT)<br />
<br />
I had talked with tulip per mail the last few days. According to him, there was nothing on the forum about archiving the ezBoard, and as he is one of the most active members, that has to be the truth. I created a thread nonetheless, but I don't expect much. So I'd greatly appreciate if you really gave me some webspace. :-) --[[User:Grandy02|Grandy02]] 18:27, 6 December 2011 (GMT)<br />
<br />
Hello. I neither have mail nor FTP access right now, so could you write your answer on my last mail at this place (in case you already responded)? Also, could you do me a really big favour and make a little edit to the index.htm of the PCKF Archive? Actually, I finally wanted to post, but today I noticed that the page is incorretly displayed in certain browsers due to a little error on my side. Please change<br />
<br />
<nowiki><span class="logotext">PCKF Archive</a></nowiki><br />
<br />
to<br />
<br />
<nowiki><span class="logotext">PCKF Archive</span></nowiki><br />
<br />
and it should be fixed. Thanks in advance! :-) --[[User:Grandy02|Grandy02]] 20:05, 22 January 2012 (GMT)<br />
<br />
: Done. There was a suspected intrusion on my web host, so my provider reset everyone's passwords as a precaution. Your new password is in your e-mail. -- [[User:Malvineous|Malvineous]] 22:39, 22 January 2012 (GMT)<br />
:: Thank you! :-D --[[User:Grandy02|Grandy02]] 21:06, 29 January 2012 (GMT)<br />
<br />
==DOS Classics is back!==<br />
Good news: Xtraverse replied and put DOS Classics back online! Oh, and by the way, he already created a little PCKF [http://dosclassics.com/old/pckf/ archive] of sorts in the past - well, those topics can be quite... entertaining. ;-) --[[User:Grandy02|Grandy02]] 17:37, 30 November 2011 (GMT)<br />
:Great news, good to have the site back. -- [[User:Malvineous|Malvineous]] 22:43, 30 November 2011 (GMT)<br />
::In a second message, he thanks you for your offer to host DOS Classics, but he intends to keep up the site for "the long haul." DOS Classics was just offline due to a DNS error he forgot to fix. Anyway, yeah, it's great to have it back, I learned lots of Keen stuff at that place, and it got me into modding. --[[User:Grandy02|Grandy02]] 20:06, 1 December 2011 (GMT)<br />
<br />
== Another apology ==<br />
<br />
Hey Malv. Recently, I made a couple of unnecessary double-edits on accident. Sorry if this irks you.-[[User:Xterra1|<font color="blue">Xt</font>]][[User talk:Xterra1|<font color="red">er</font>]][[Special:Contributions/Xterra1|<font color="gold">r</font>]][[Special:Random|<font color="green">a1</font>]] 04:29, 24 November 2011 (GMT)<br />
<br />
== Source of creatures' names ==<br />
<br />
Hello. I'm new here but I hope to be a good contributor :) What I'd like to know is where the names of the creatures from Keen Dreams and Keen 6 were found because Keen Dreams doesn't seem to list them all while Keen 6 doesn't even contain a help section and some of the names mentioned in Keen 6 user manual are different from the names listed here. Can you help? Levellass hasn't answered yet. [[User:Saluton|Saluton]] 05:46, 4 February 2013 (GMT)<br />
<br />
: Hi Saluton and welcome to the wiki! Things do move a little more slowly here so you might have to give people a week or two to respond :-) As far as I'm aware all the names are correct - if you can tell me which ones are wrong and let me know where the correct name is we will certainly fix it! Most of the names came from official sources like the manuals, while one or two were supplied by Tom Hall himself. I believe there are a few which have been named by fans lacking a more official source, but it should mention this on those creature pages. -- [[User:Malvineous|Malvineous]] 08:17, 4 February 2013 (GMT)<br />
:: Sorry, I was wrong, the names in Keen 6 user manual and here do match, but I couldn't find a user manual for Keen Dreams. Where should I look? In any case, it's only better for all the wiki articles to refer to sources. :) [[User:Saluton|Saluton]] 09:22, 4 February 2013 (GMT)<br />
<br />
::: The rule so far is that the creature names come from the help text for Keens 1-5+Dreams and from the manual for Keen 6. Anything different and it's mentioned in the article. If you have a look at [[Keen Dreams Creatures]] it will tell you that the names come from the help text in version 1.0 of the game. This information was removed from later versions. -- [[User:Malvineous|Malvineous]] 10:49, 4 February 2013 (GMT)<br />
:::: OK, I was wrong here, too :( but citations would still be useful. On another point, wouldn't it be better to combine those articles on creatures so that there's only one article per game? There can hardly be any information on most of the creatures anyway, apart from what they look like, how they move, and what they do. Most articles will forever be two- or three-paragraph stubs. [[User:Saluton|Saluton]] 14:59, 5 February 2013 (GMT)<br />
<br />
::::: I guess citations could be useful - they are already there on most if not all the Dreams pages, but there is a lot of more important work needed on all the mod pages so this is a fairly low priority for us. Combining the creatures onto a single page has already been done - each episode has a summary page for the creatures. But we decided long ago it was still worth having a dedicated page for each creature as that gives us more room for additional details, like which levels the creature appears in, bugs in its behaviour, tricks for avoiding it, and so on. It also makes it easier to link to creatures - otherwise we'd have dozens of redirect pages anyway. But likewise we also decided that mods should not have individual pages for each creature, as there would be thousands of unnecessary pages then. -- [[User:Malvineous|Malvineous]] 19:45, 5 February 2013 (GMT)<br />
<br />
:::::: I see, thanks. Why is there no page on [[Bobby Prince]]? Was anything decided on that? [[User:Saluton|Saluton]] 06:11, 7 February 2013 (GMT)<br />
<br />
::::::: No, there has been no decision there. If you have some information about Bobby Prince related to Commander Keen, by all means go ahead and create a page for him. But if you're looking for things to do, there are [[Vorticon Mods|lots of]] [[Galaxy Mods|mods]] that don't have pages created yet, and each page needs infoboxes, screenshots, level lists, etc. This is where most of the work is being done at the moment. Have a look at [[Episode Null]] for what we're aiming for on each mod's page. -- [[User:Malvineous|Malvineous]] 22:03, 8 February 2013 (GMT)<br />
<br />
:::::::: I don't think pages on the creators of Keen should only contain information related to Keen. To my mind, a proper encyclopedic article about a person should give a complete view of their biography even if it's in a Keen encyclopedia, but anyway, we'll see about that when I have enough time to actually edit articles. Thanks for this discussion :) [[User:Saluton|Saluton]] 07:46, 11 February 2013 (GMT)<br />
<br />
::::::::: Of course you can include non Keen-related information, but since it's a Commander Keen encyclopaedia it makes sense to give a greater focus on things related to Commander Keen. Otherwise you may as well just link to the Wikipedia article instead! -- [[User:Malvineous|Malvineous]] 23:01, 15 February 2013 (GMT)<br />
<br />
:::::::::: I would suggest just linking to the Wikipedia article of Bobby Prince and other creators of Keen when needed. There's no reason to repeat something that is stated better elsewhere. -- [[User:Flaose|Flaose]] 15:48, 20 February 2013 (GMT)<br />
<br />
== Goodbye, Galaxy! ==<br />
<br />
Why is there no punctuation in the title [[Goodbye Galaxy]]? [[User:Saluton|Saluton]] 14:47, 11 February 2013 (GMT)<br />
<br />
: Very good point. I've renamed the page - thanks! -- [[User:Malvineous|Malvineous]] 23:01, 15 February 2013 (GMT)<br />
<br />
== Moving of pages and their location on alphabetical lists ==<br />
<br />
I notice when a page is moved, it remains in the same place as the old page would when listed in a category. This could be confusing, is there any way to circumvent it? -[[User:Levellass|Always so much to do!]] 09:22, 16 February 2013 (GMT)<br />
<br />
: It shouldn't - do you have any examples? Keep in mind the category pages are cached so it can take a few page views before they all get updated after a rename. Certainly by 24 hours later they should all be correct and up to date. -- [[User:Malvineous|Malvineous]] 21:27, 16 February 2013 (GMT)<br />
<br />
== Delete some pages ==<br />
<br />
[[:Category:Incompatible Patches]] is an invalid category, it seems that such pages should always have a small 'p' in patches due to the way the wiki works. This page is thus extra and should be deleted post haste. -[[User:Levellass|Always so much to do!]]<br />
: The following pages can also be deleted, having no other pages linking to them and being the subject of double redirects; [[Moving Platform]], [[Patch:Keens Left]] and [[Patches:Game start]], results of poor syntax -[[User:Levellass|Always so much to do!]]<br />
<br />
:: Done! -- [[User:Malvineous|Malvineous]] 14:48, 20 March 2013 (GMT)<br />
<br />
::: Many thanks, that clears things up a bit, I dislike superfluous pages. -[[User:Levellass|Always so much to do!]] 19:28, 20 March 2013 (GMT)<br />
:::: Bleah, found yet another duplicated page, (Mind the original was very old and in need of updating.) Could you please remove [[Patch:Light Switch]], it has stuff on it, but nothing that isn't on the original page now. (Also there's only one page that links directly to the light switch page, so it was easy to make sure there's no links to the duplicate page.)<br />
<br />
::::: Done. I've also made you an administrator of the wiki so you should be able to delete pages yourself in future (there's a new tab at the top of each page you will see once you log out and back in again.) -- [[User:Malvineous|Malvineous]] 00:06, 2 April 2013 (GMT)<br />
<br />
::::: Thanks, that should help, assuming I don;t make any more dumb mistakes like the mess you just fixed up. -[[User:Levellass|Always so much to do!]] 09:08, 8 April 2013 (GMT)<br />
<br />
:::::: Hahaha no worries, everyone makes mistakes :-) -- [[User:Malvineous|Malvineous]] 11:56, 8 April 2013 (GMT)<br />
<br />
== About my Cosmo Mod ==<br />
<br />
Thanks for the heads-up. I didn't know there was a page at the Modding Wiki for Cosmo Mods. I'll make sure to put the mod article there next time.<br />
[[User:T-Squared|T-Squared]] ([[User talk:T-Squared|talk]]) 22:32, 23 February 2015 (UTC)<br />
<br />
== A bug ==<br />
I tried to get my three mods in the Keen 1, Keen 2, and Keen 3 mods page. But I can't do it, because it won't do it. Sorry about the edits I've done. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 23:52, 15 March 2015 (UTC)<br />
:Hello Quinton. You did everything right, but those pages are not always refreshed automatically. To purge a page's cached version, add "?action=purge" to the page title in the address bar and commit, e.g. <nowiki>http://www.shikadi.net/keenwiki/Keen_1_mods?action=purge</nowiki>. You can also read about this in the source code of the mod lists. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 07:59, 16 March 2015 (UTC)<br />
<br />
== Mod title confusion ==<br />
<br />
Hi Malv. I'm currently creating stubs for the remaining missing mods, but I'm confused about the wiki's handling of mod titles, especially those with subtitles. Sometimes the main (series) title(+episode number) is used (e.g. [[The Clones of Evil 1]], [[Death to the Vorticons 3]]), but for others the subtitle/episode name (e.g. [[Vanished To Venus]], [[Kidnapped Keen]], TUIT trilogy), while in some cases the full title is given to the article (e.g. [[Onward: Silcar 1: Nightmare Before Teatime]]). Are there any rules for this? And a unique case seems to be [[OrbKeen1]], which is given its production name rather than actual title. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 18:37, 21 March 2015 (UTC)<br />
<br />
: I'm not sure - I don't think there's a specific rule at the moment, but if you want to come up with one then by all means. I guess what you want is something unique, so MyMod1, MyMod2, MyMod3, etc. aren't very good because they are too similar. Likewise the Onward: Silcar one is probably a bit too long. I'd be happy renaming that to [[Nightmare Before Teatime]] and then applying that rule to the others. There's probably no need to have the series name in the title, as the previous/next episodes in a series are listed in the infobox on each page. What do you think? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 23:22, 21 March 2015 (UTC)<br />
<br />
::I'm okay with both using the full title or only the episode's name. Sure, there would be quite a few lengthy page titles in case of the former option, so it might be better to choose the latter one. My only concern is that some mods could be more commonly known by the series name+number rather than the subtitles from what I've seen (e.g. Norp the Yorp, Shadow Keen, Marta). Do you think that would be still acceptable? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 11:03, 22 March 2015 (UTC)<br />
<br />
::: I think so. Providing the common name(s) appear in the article itself then it will show up in a search for those names, so it shouldn't be a problem locating a mod. If it's really bad then we can always create a redirect, although personally I would try to manage without redirects first, as I'd rather not see every mod come with a dozen redirects attached as it will make it more difficult to maintain. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 11:49, 22 March 2015 (UTC)<br />
<br />
::::Sounds good. Though I think there would generally have to be one redirect for the affected pages. For example, "Brain Damage" would have "Norp the Yorp 3" so that visitors can also find the mod when typing "Norp". --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:49, 25 March 2015 (UTC)<br />
<br />
::::: That's fine, although if it's only searching you're worried about, on the mod page putting something like "Brain Damage (also known as Norp the Yorp 3)" should be enough. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 00:44, 29 March 2015 (UTC)<br />
<br />
:::::: I think it would be more comfortable so that a visitor gets directly to the correct page when typing the title they are used to. So, could a rule for this be created? Also, would it affect the names of the zip files? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 08:10, 8 April 2015 (UTC)<br />
<br />
::::::: Can you give me an example? When I type "Norp the Yorp 3" into the search bar the mod is the first result, and if I type "Brain Damage" it's the second result. Wouldn't that be enough for people to find it using whatever name they prefer? Or you just prefer if it goes straight to the page if there's an exact match? I don't mind just as long as there's a good reason for doing it one way over the other. One thing I want to avoid is having a dozen redirects for each mod, with only things like capitalisation being the difference between some of them. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:07, 8 April 2015 (UTC)<br />
<br />
::::::::Yeah, I'm only referring to going straight to the pages. I personally don't mind if I have to do one more click, just thought that some visitors wouldn't like that when entering a mod's common name a list of search results appears first. I fully understand that the number of redirects has to be kept small, never intended to add different capitalisations and stuff. If anything, I only imagined one per mod if it is relevant at all (as in case of the Norp mods). If a rule is made, would the zip files also have to be renamed? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:54, 8 April 2015 (UTC)<br />
<br />
::::::::: Fair enough if there aren't huge numbers of them. Remember that redirects aren't supposed to be categorised though, they're only supposed to be used for pages that used to exist on the wiki but were deleted/merged, so that any external sites linking to the old page still work. Up to you whether you want to rename the files, but I think we should stick to one title per filename though. Most people will only see the filenames temporarily while they download mods, so there should be no need to cram too much information into the filename! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:25, 8 April 2015 (UTC)<br />
<br />
I'm almost done with with adding pages for the missing mods. However, I have a question related to the download links in the mod galleries. In most cases, only the download for the latest version is needed there. But what about downloads of remakes, e.g. those of Yorphius II, ShadowKeen and Crash on Gobo III? Maybe even a separate box (though not a separate article) that also includes the remake author's name? If there's one mod that definitely needs two download links, it is [[The Grand Intellect: Doomship Dilemma|Doomship Dilemma]], because the mods by Levellass and Szemigi are basically two different works based on the same beta. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 07:38, 23 May 2015 (UTC)<br />
<br />
: Nice work! If the mods are that different then they probably deserve their own pages, like [[The Grand Intellect: Doomship Dilemma (Levellass version)]], [[Yorphius II (Deluxe)]] or [[Crash on Gobo III (remake)]]. However I think we need to come up with some criteria to make sure we don't get a different page for every revision of a mod. I think the criteria should be:<br />
:* If the remake is by the same author as the original, then it should be considered the latest version and only that version included in the list (but the older versions of course listed on the article page.) This is to encourage mod authors to make new mods instead of endlessly tinkering with existing ones. It is fine to have screenshots of the different versions and to explain why they were released, but only one infobox can go on a page (otherwise it will break the categories and mod lists.)<br />
:* If a mod builds on another one (by the same or a different author), then a new article for it should not be created, and the new mod should be listed as an alternate version on the original mod's page. This is to avoid having people change a couple of graphics and get their own mod listed. The way [[Yorphius II]] is written now is perfect.<br />
:* An exception to the previous rule is allowed for substantial changes, such as a complete levelpack for an existing mod. If you are unsure whether a mod-mod counts or not, then it doesn't. It should be very obviously a whole new mod based on an existing one, and not just a few changes or a couple of new levels. This means [[Gridlock's Dead in the Desert Levelpack]] should have its article deleted, and the content moved onto [[Dead in the Desert]] where it should be listed as an alternate version by a different author.<br />
: Using this criteria, Doomship Dilemma would get split into two mods/pages, Yorphius II would have an alternate version listed (unchanged to how it is now), and Crash on Gobo III would have the more recent change listed as the latest version.<br />
: What do you think, does this seem fair? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:06, 23 May 2015 (UTC)<br />
<br />
::I agree with the most points, but regarding Gridlock's level pack, I'm not sure. I mean, level "packs" with just one level based on the original games also have their own articles, so I think a small level pack for a mod is as worthy. But any way, what to do with level packs in general? Most pages don't use any mod/level pack-specific templates yet (though several have the level template). Should they also use the mod infobox and thus appear in the mod lists? Or a slightly altered template and separate lists? I think there should be a way to differentiate between them. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 21:03, 13 June 2015 (UTC)<br />
<br />
::: I'm not so keen on having an entirely different list for full mods vs level packs, but what if we modify the current mod lists so that under each mod (where it currently has a download link, the number of levels, and the mod status) we include a new item that says whether the mod includes new graphics? That way full mods would say yes here, and level packs say no, but everything could be in the same mod list. This item can pull from the existing mod infobox, so current pages wouldn't have to be updated to include the new info. Would that work? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 23:30, 13 June 2015 (UTC)<br />
<br />
::::Good idea. Okay, now the only remaining issue is the sheer number of level packs that don't have a page yet (more than 40). Of course I could do it all on my own again, but the progress would be very slow, and the outdated links would continue to be in the navigation. It would be a different case if just putting infoboxes on those pages would be enough for stubs, not sure about that. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:29, 21 June 2015 (UTC)<br />
<br />
:::::The page only needs an infobox to appear in the list, and ideally a screenshot, but really, as much or as little as you can manage is fine. Maybe you can come up with a simple procedure explaining what to copy/paste and recruit some help from the PCKF? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 10:43, 27 June 2015 (UTC)<br />
<br />
::::::I'll ask the PCKF members to help with screenshots and red links once I'm done with the few missing "blue links". --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 18:50, 24 July 2015 (UTC)<br />
<br />
:::::::Sounds good! Thanks for all your effort cleaning up the mod lists, it's great to have someone willing to put the time in to do this properly! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:37, 24 July 2015 (UTC)<br />
<br />
==File name problems==<br />
I moved [[Commander Keen & the Morticore]] to [[The Morticore]], and I have encountered a problem. The files are now broken, because the mod title has changed. I don't want to upload a duplicate of the file, so is there anything else I can do? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 16:22, 23 May 2015 (UTC)<br />
:I've "moved" the files. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 16:30, 23 May 2015 (UTC)<br />
<br />
== Translation mods ==<br />
<br />
Hi, I've two questions regarding mods that act as translations of the original games, more specifically the Hungarian translations by Szemigi. First, would each one of those mods have its own page just like other skin mods? Texts and text graphics are changed. And second, how to localise the downloads? The zip files contain installers for Windows. Should the zip archives include the actual game files or the installer executables? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:15, 26 July 2015 (UTC)<br />
<br />
: Hmm, they're not really "mods" in the gameplay sense so they kind of belong on the main episode pages instead. Do you think we could put them somewhere there? Maybe we need to expand each episode's page to contain a bit more info as well as things like this. As for the download, technically we can't distribute modified versions of the game so it should be the usual patch files that sit on top of the original game. You don't need an installer for this so hopefully that can be removed, especially since it won't work for anyone running a Mac, Linux, or a real DOS PC. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:54, 26 July 2015 (UTC)<br />
::Yeah, I was thinking the same, it would require an additional emulator for non-Windows users, so I'd zip the extracted files for the localised downloads. Maybe we could have a page named "Translations"? "Keen 1 Translations" and so on would have too little content each, so one page for all translations would be enough, and each episode page would have a link to it. What do you think? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:03, 13 August 2015 (UTC)<br />
<br />
::: That sounds fine to me, feel free to go ahead and create it! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 11:27, 15 August 2015 (UTC)<br />
<br />
The translations are essentially skin mods, too, aren't they? What about a collective page for skin mods (that could also include the translations then)? I've to agree that it's hard to draw the line, and things like "play in CGA" or "play as Vorticon (Keen's sprites simply replaced by Vorticon's)" probably don't need their own pages. But I wouldn't like a complete exclusion of them, either. Not to mention that the wiki provides the downloads for all of them since more than two years. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 10:41, 20 August 2015 (UTC)<br />
<br />
:: I'm still not so keen on listing skin mods. To me they are not much different to changing the sounds or music and leaving the game otherwise unchanged. It's like an incomplete mod, and incomplete mods should not be listed here unless they are abandoned and enough progress has been made that playing them is significantly different to the original game. I guess it hinges on whether the KeenWiki is supposed to be a database of every single mod, no matter how insignificant, or whether it should be an index of the better more complete mods. I am of the opinion that you need to change more than one or two things in order for the mod to feature here. If a skin mod is good enough, then someone over at the PCKF will surely use it in a full mod and then there's no problem listing it here. For the completists, who want every single little change preserved, maybe other sites like moddb.com would be a better match? Translations are a special case as they make the original games accessible to a wider audience - in my opinion they aren't really mods, as the content is the same as the original game, just in another language. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 03:13, 19 September 2015 (UTC)<br />
<br />
I've created [[User:Grandy02/Test|a list]] with all the skin mods + translations. Do you think the SGA mods would count as "translations", even though the language remains English? Regarding the skin mods, a few words have been exchanged in the [https://pckf.com/viewtopic.php?t=3206&start=15 PCKF topic]. Personally, I wouldn't mind if they had pages. Technically, the abandoned mods without changed levels are a similar case. But I wouldn't create pages for the "Military" mods, for example, as only some sprites have been changed and nothing else, but in those cases I'd keep download links somewhere due to their "historical" value (made during the early years of Keen modding). Not sure about Cybernetic Dreams, though, as quite a few graphics have been edited, while there is nothing else like patching or text edits. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 21:24, 20 December 2015 (UTC)<br />
<br />
: Translation mods definitely deserve a place, but I think they should be separate to mods and listed close to the official games, since the idea is that they are the same as the official games but open them up to a wider audience. An SGA translation mod is interesting, but if it's changing the English parts to SGA then it's more of a curiosity than something I think anyone would choose to play.<br />
<br />
: For skin mods, I think we need something similar to Wikipedia's notability guidelines. Skin mods may be worth listing if they are historically significant (such as one of the first ever mods) but beyond that I personally feel that unless there are new levels, the mod doesn't add anything new to the original games. Playing the original games is fun - but playing them with a different sprite here or there is boring - you aren't going to make any new discoveries. I see skin mods as being lazy, and when people complain about having to make even just one new level, that just reinforces the idea that they are being lazy and want a mod page with the least amount of effort possible.<br />
<br />
: How about asking the people over at Keen:Modding what they think? If you can get the modders themselves to cast a vote about whether we should include skin mods or not, then I am willing to go with their decision. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:30, 20 December 2015 (UTC)<br />
<br />
== Galaxy Mods - adding additional topic ==<br />
<br />
Hey Malvineous, quick question to that [[Galaxy Mods|Galaxy Mod]] page: What about adding a new topic like ''Notable Demos''. This section would comprise round about 12 alpha-mods and it might give a bit more clarity.<br />
I can take care of it, as soon as you give me your "OK" for doing so. -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 21:21, 6 April 2016 (UTC)<br />
<br />
: I'm not quite sure exactly what you are proposing, but you are welcome to make a start and then get some opinions about whether people like what you're doing or not. It's a community wiki so it's not up to me :-) However do bear in mind that per the note at the top of [[Galaxy Mods]], that page will be deleted once all the mods are moved off it. If you're going to start classifying mods as notable though, make sure the criteria you are using are very clear, otherwise everyone will want to add their own mods to the list! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:41, 25 April 2016 (UTC)<br />
<br />
== What happened to the voting system? ==<br />
<br />
I noticed that the voting system that is found inside the CK mod info boxes appears to be disabled. Is this because of some nasty bug happened or was this done on purpose? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:45, 14 May 2016 (UTC)<br />
<br />
:It seems that the extension was not updated and/or it's source is not longer available. @Malvineous: But there is an alternative extension available. The installation seems pretty straight forward. See: https://www.mediawiki.org/wiki/Extension:VoteNY -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:10, 25 March 2017 (UTC)<br />
<br />
== Possible username change? ==<br />
<br />
Hey there, Malvineous. I was wondering if you admins have the power to rename user names or not. If so, then I would appreciate it if you could change my username into "Quillax", my current name in the PCKF and K:M. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 02:33, 26 March 2017 (UTC)<br />
: I don't think we can do so easily, but if you are able to find some SQL that can do it for MediaWiki then I'm happy to run that. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:31, 1 October 2017 (UTC)<br />
<br />
== Weird thing with adding new external links ==<br />
<br />
I was updating the download link and adding a new one to my site in The Sunnylands. During the security thing, however, the images are only displayed as "V1 SHUTDOWN ON 2018-03-31" and no sounds are played when doing the audio challenge. I thought things broke at first, but I typed the text in the image and it was working fine. I feel like I should let you know about this, though, just in case. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 14:31, 7 April 2018 (UTC)<br />
:Oh, it seems like anything will work in the security thing. I think it might be good to fix it if possible. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 14:52, 7 April 2018 (UTC)<br />
::Thanks for the heads up! I'm glad it's not stopping people from adding links. I am (slowly) working towards moving the wiki onto a new server so I'll probably remove it when that happens. The requirement for people to fill out a biography when they register has so far kept out 100% of the spam, so hopefully that keeps up and we won't need the external link captcha any longer. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 01:42, 8 April 2018 (UTC)<br />
<br />
== My Mortimer skin for Keen 5 and 6 got deleted ==<br />
<br />
Hey, Nisaba from PCKF removed my Mortimer skin for Keen 5 and 6 and I cannot recover these anymore. These contained the EXE files, but this should have been updated, so these won't have the EXEs anymore. --[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:45, 6 July 2018 (UTC)<br />
<br />
: If it was a skin mod (only graphics changed) then it's against the [[KeenWiki:Guidelines|Guidelines]] so that might be why. You'll have to change more than just the graphics to justify including it here. Knowing how many popular mods you make though, I'm sure you'll have no trouble making some new levels for it! Then we can include it here. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 13:49, 6 July 2018 (UTC)<br />
<br />
:: Strange, because Mortimer McMire Keen 5 and 6 skin changes has only sprite and some other graphic edits. What about Keen 1-3 skins then?--[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:23, 6 July 2018 (UTC)<br />
<br />
::: My personal preference is to delete them, but some in the community want to keep them, so we're still a bit undecided. If you have some good ideas let me know. I just want to avoid the KeenWiki becoming a dumping ground for fan art, when there are much better sites for that type of thing (e.g. DeviantArt) -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:54, 28 July 2018 (UTC)<br />
<br />
== EXE files in Keen 2,3,5,6 mods ==<br />
<br />
Hey, I saw that some of the Keen 2,3,5,6 mods contain the EXE files. What to do? Because I have mods as well that has EXE and I should update them sometimes. --[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:36, 6 July 2018 (UTC)<br />
<br />
: We are trying to update these mods to delete the .EXE files where we can. If you are updating your mods it is best to set it up so that the player unzips the mod over the top of a working copy of the game, so that the .EXE is not distributed on the wiki. That would be very helpful if you have mods like this that you can update! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:54, 28 July 2018 (UTC)<br />
<br />
== Semantic questions ==<br />
<br />
Hey there, Malvineous. I've been updating mod pages to fit in the latest style, but I thought I'd ask you a few questions. First, I'd like to mention the ending and title screen levels in the Vorticon mods. I've been including them since your adding a mod tutorial requested so, but what I'm wondering about is if they should be considered required or not. I've been setting them to "Yes", since I figured that one has to go through them to beat the game, but I just want to make sure. Also, should the items in the title screens be counted for points or no? That is something I'm not so sure about.<br />
<br />
Another thing I want to bring up is hazards. In my mods, I put them into the actors list with their replacements stated. However though, I now feel like listing the tile hazards as replacing something is kinda dumb, as it's really easy for one to add more tile hazards and they don't have much differences between each other (especially in Vorticons mods). I think it's alright if it replaces a hazard that has something to do with a sprite, though, such as the Underwater Mine. I think it'd be nice to either have the ModActorImage template updated to have something for if it's a tile hazard or not or a new template (something like ModHazardImage?).<br />
<br />
Finally, I want to bring up something that has to do with the regular Sqeeks and levels from therealdopefish's levelpacks. Both have been used in more than one mod, with the former replacing different creatures (although they act nearly identical) and the latter using different level numbers. I'm not sure how to explain it but if you were to look Flames on Earth and The Sqeek Battle for the former and therealdopefish's two levelpacks for the latter, I think you'll be able to see that there is a problem. It'd be nice if it can be fixed, although I think therealdopefish's levelpacks are a lot like each other, with one just having extra levels, so those two could probably just be merged. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 20:09, 11 November 2018 (UTC)<br />
<br />
: Hey, very good questions! I'm a bit out of the loop at the moment so not sure which levelpacks you mean, but (although I haven't tested it), in theory you should be able to put multiple <nowiki>{{LevelImage}}</nowiki> templates on a level page to have the same level appear in multiple mods. If this doesn't work let me know and I'll fix it.<br />
<br />
: With the hazards my opinion is that they are just tiles so they should not be listed (otherwise we'd be listing every single tile that's changed) however exceptions can be made if one of the hazard replacements is particularly notable for whatever reason. Otherwise I'd leave them out. The mod pages are after all just meant to be a summary of the important bits rather than a list of every single change. If you think it would be better to have a ModHazardImage then by all means go ahead and create one - just copy the existing one and modify as needed, that's perfectly fine.<br />
<br />
: The 'required' attribute was meant to indicate whether the level must be *played* in order to finish the game so I guess by that logic the title and ending levels can be set to false for most mods, unless somehow the player ends up in them intentionally and cannot finish the game otherwise. Interesting point though, I had not considered the non-level levels! I would still count it for points though, just for curiosity's sake, but at the same time I wouldn't give it a high priority so it's fine if it's left blank. However I am now wondering whether these should be included at all, since if there's no way to play the level without cheating, isn't not really a level... -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:58, 11 November 2018 (UTC)<br />
<br />
== ModActorImage request ==<br />
<br />
Hi Malv, could you take a look at [[Template talk:ModActorImage]], please? I think the template needs a "Link" parameter just like the one used by ItemImage. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:57, 18 May 2019 (UTC)<br />
<br />
: Sorry for the late reply, I didn't get a notification for some reason and I'm a bit behind on all this stuff at the moment! I replied on the [[Template talk:ModActorImage|Talk page]] but essentially to avoid the wiki becoming a dumping ground for all sorts of random fan art, there are some restrictions on what can be uploaded. Generally speaking it's one page per mod, and all the actor info, story, etc. should be on that single page. We found early on that having a separate article for each mod actor was too much work because they would never be completed fully, so by keeping everything on the one page it makes it easier to maintain. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 04:24, 13 July 2019 (UTC)<br />
<br />
::No problem, thanks for your reply. I answered on the talk page. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 18:35, 13 July 2019 (UTC)<br />
<br />
== New version of a file doesn't work ==<br />
<br />
Some minutes ago, I uploaded a new version of The Ultra Omegamatic in-game image with new tiles, but it is the same as the first version of the image, how I can change it?--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 18:54, 8 September 2020 (UTC)<br />
<br />
: You have to clear the cache of your browser in order to see the changes take effect. <br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 23:50, 8 September 2020 (UTC)<br />
<br />
== All the fangames use the new infobox ==<br />
<br />
Hi, I would like to tell you I checked all the fangames infobox and all of them use the new infobox, so there is a thing to remove in the list of "To do things". Soon I'll check the unused images--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 20:07, 8 October 2020 (UTC)<br />
: Nice job! Feel free to remove it from the list if you're satisfied it's done! (And feel free to add anything else you think is important.) -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 01:34, 9 October 2020 (UTC)<br />
I now finished to check the unused images: some of them are present in their articles but it says they're unused, the others have been hidden so an administrator can delete them except for the 1st level of The Prisoner's Dilemma. It can be utilised when it'll be released--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 10:59, 9 October 2020 (UTC)<br />
<br />
I also uploaded some fangames images to fix the broken links, but I've done an error moving a file and uploading another image for [[Keen: Next (fangame)|Keen: Next]] because I didn't know both the files have the same name. The rest of the fangames that need pictures are unplayable on my PC so I can't do some screenshots of them--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 20:09, 9 October 2020 (UTC)<br />
<br />
I just finished putting all the files into categories. The remaining are 12: An image of Bobby Prince, some images of my mod in development that need to be deleted, some levels of Keen 3 Part 2 which are the same as the originals and which I think should be deleted and some screenshots of some other Mod. Keen Aqua 3 I think--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 07:41, 11 October 2020 (UTC)<br />
<br />
: That's great, thanks so much for all your effort! I've made you an administrator of the wiki so you should now have access to delete files if you want to tidy up that last little bit. Sometimes the wiki software can be a little slow to realise an image is in use if you have only just added it to a page, but if you use the [http://www.shikadi.net/wiki/keen/api.php?action=query&meta=siteinfo&siprop=statistics statistics API] and look at the "jobs" value then once it has reached zero everything should be up to date. If this is zero but you still have an image listed as unused when it's definitely in use, let me know and I'll investigate. Remember that filenames on the wiki are case sensitive so it's possible it's a duplicate if the case is different. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 00:19, 12 October 2020 (UTC)<br />
<br />
Obviously I'll have to get used to it. Because I don't know how certain functions work so by mistake I reversed your edits but quiet I fixed everything--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 08:01, 12 October 2020 (UTC)<br />
<br />
I also deleted all the unused images and the duplicates. The remaining images are from unreleased mods(They can be utilized when the mods will be finished) and levels that are present in their articles(even if it says they're unused) . So this work is finished<br />
<br />
: I refreshed the wiki link database as it looked like the unused images shouldn't have been there, and sure enough now it has realised which ones were in use and most of them have gone from the list. There are still a few unused images so hopefully those can easily be sorted. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:57, 14 October 2020 (UTC)<br />
<br />
Good. So I can sort the rest--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 10:40, 14 October 2020 (UTC)<br />
<br />
== Creatures and Hazards ==<br />
<br />
Hi Malv, since some years, the creatures and hazards of the original games appear on the main page of a game rather than on separate pages (though certain pages like [[Keen 1 Hazards]], [[Keen 6 Hazards]] and [[Keen GBC Creatures]] were not changed to redirects). While the template EpisodeInfo still contains separate links for creatures and hazards, both of them appear under the heading "Actors". Personally, I'd prefer to have separate sections for them (Nisaba agreed). What do you think? I guess that would not only require a new template, but also some new properties? Or would there be another way to split them on the game page? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 21:07, 11 November 2020 (UTC)<br />
<br />
:I couldn't help but read. It would be a very nice idea to create separate pages for each hazard. It would help readers to know more about these--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 08:34, 12 November 2020 (UTC)<br />
<br />
::Actually, I was referring to separate sections on a game's main page rather than separate pages for the various hazards. Most of them are just deadly tiles, though I wouldn't mind if pages were made for ice cannon, laser cannon, jack, underwater mine, etc., since these stand out. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:24, 12 November 2020 (UTC)<br />
<br />
:::Both are cool ideas. So let's wait Malvineous's reply--[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 18:00, 12 November 2020 (UTC)<br />
<br />
:::: I just dropped by to let you guys know that I second Grandy02 suggestions. <br />
:::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:49, 27 November 2020 (UTC)<br />
<br />
::::: Are you saying you just want the creatures under the "Actors" heading split into two headings, "Creatures" and "Hazards"? I'm fine with that (I think those pages could do with a revamp in general) but do we need to agree on the criteria for what goes where? e.g. if you say hazards are anything that is a tile then what about a [[Pat Pat]], isn't it a creature? Maybe hazards are things that are environmental, but then the Ice Cannon doesn't really qualify...<br />
::::: There is an existing property for 'harms keen' that could be used to split the sections but it sounds like this isn't what you are after. If you need to add a new property then that's no problem, let's just agree on how to classify it first. Perhaps it's worth asking on the PCKF or K:M for opinions there? I don't think too many active community members keep an eye on these talk pages. Either way we'll need to create a page for each hazard so we can use the Semantic MediaWiki query tools to populate the lists. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 11:14, 28 July 2021 (GMT)<br />
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::::::Splitting into two headings (possibly as subheadings of "Actors") sounds good. What about an additional parameter for the "ActorImage" template that allows to distinguish between the two? The Pat Pat is indeed a tricky one, technically it's just a deadly tile, maybe an exception could be made for that one. I'd list everything as "hazards" what has been referred to as such on the "Hazards" pages (including Ice Cannon, Jack, Dart Gun, Laser Cannon etc.). Not sure about the "Stranded Fish" (or whatever it is), though. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 16:03, 7 November 2021 (GMT)<br />
<br />
== HTTPS & New URL ==<br />
<br />
I see the URL for the KeenWiki has changed and the site is now HTTPS - when did that change and, out of interest, were you contacted by a user called "mr_pants" requesting it? It's just that I was contacted via IRC this morning under the mistaken assumption that I had control of that part of the wiki. -- [[User:DHeadshot|DHeadshot]] ([[User talk:DHeadshot|talk]]) 16:39, 11 May 2021 (GMT)<br />
<br />
:No, nobody has contacted me about it. It is something I have wanted to do for a long time, starting the process [https://pckf.com/viewtopic.php?f=3&t=4396 over two years ago] and only finishing [https://pckf.com/viewtopic.php?t=9247 a couple of months back]. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 23:30, 12 May 2021 (GMT)<br />
<br />
== Camoto: Dangerous Dave - graphic problems ==<br />
<br />
Hey! Today I translated (only hexadecimally unfortunately) Dangerous Dave 1 to Hungarian. I wanted to translate the graphic signs like "DAVES:" "GO THRU THE DOOR", etc. as well, but when I exported original VGA (!) graphic stuff and then I modificated it and re-imported it, the graphics were screwed up when I started new game. (Even the blazing Dangerous Dave sign had little glitch as well). Help me! [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 20:48, 3 June 2021 (GMT)<br />
<br />
: This is a known problem that was only very recently fixed. I'm not working on the old Camoto version any longer, but you can try the incomplete development version of the new Camoto version that runs in a web browser. It can't do as many things as the old Camoto yet but it can modify the Dave graphics without corrupting them. See https://camoto.shikadi.net -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 23:36, 3 June 2021 (GMT)<br />
<br />
== Adding a Demo/Beta release date to infoboxes? ==<br />
<br />
Right now, it seems half the time the first release date is the release of a demo/beta (such as with [[Atroxian Realm]]), and half the time it's the first full release (such as with [[Operation Ocflore]]). It's inconsistent.<br />
<br />
In my opinion, the best way to fix this would be to add a Demo/Beta Release date to the info box and rename the Release date to Official Release Date. [[User:Pandakeen|Pandakeen]] ([[User talk:Pandakeen|talk]]) 18:43, 7 August 2021 (GMT)<br />
<br />
: Fair point. I'm less keen on the demo/beta release date because mods shouldn't have pages made for them until they are finished (as this acts as motivation to finish the mod instead of abandoning it shortly after the demo has been done) so I'd be fine with only having the date of the full release and not worrying about any demos or betas. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 00:56, 9 August 2021 (GMT)<br />
<br />
:: I'll go ahead and correct the dates, then. [[User:Pandakeen|Pandakeen]] ([[User talk:Pandakeen|talk]]) 13:27, 20 October 2021 (GMT)<br />
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<br />
== Thanks for the admin access! ==<br />
<br />
Hey Malv, thanks for giving me access to administrator tools, including mass-editing! A few days ago, I fixed tons of download links to reflect the KeenWiki server change. It took me a while to figure out how to use the mass-editing tool, but once I got it down it was a breeze. The download links seem to be working now. I also upgraded them so that they use HTTPS instead of HTTP -- hope that doesn't do any harm!<br />
<br />
When I first took care of the fan-game download links, I made a slight mistake. It messed up the "List of fan-games" page, but thankfully, I got that fixed. The individual fan-game pages seem to be alright, so I didn't bother with those, but I thought I'd point out the mistake just in case something else did get messed up. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 07:10, 8 November 2021 (GMT)<br />
<br />
: All good, I wasn't sure if you got my e-mail or not! As long as you can fix any problems you create then it's no issue :) -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 12:23, 8 November 2021 (GMT)<br />
<br />
== Is Keen 1 Randomiser a mod or a tool? ==<br />
<br />
I've been thinking of making an article about Multimania's [https://davidgow.net/keen/randomiser.html Keen 1 Randomiser], but I can't decide if it's a mod or a tool. On one hand, the index page of Multimania's website describes it as a tool and it looks like it could be used with mods, or at least the simple ones. On the other hand, however, it seems to be made more for playing rather than creation. What do you think? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 07:10, 8 November 2021 (GMT)<br />
<br />
: In my opinion if it's a patch you run as part of the game then it's a mod, and if it's a program you run that produces a mod you then run as a second step (and can distribute independently), that's a tool. However if the difference is that slight then it won't hurt to list it in both categories. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 12:23, 8 November 2021 (GMT)<br />
<br />
::Well, you can run a program (RANDKEEN.EXE) that will generate the randomized levels and patch file, which could be independently distributed. On the other hand, however, you can run a batch file (RNDKEEN1.BAT) that will run RANDKEEN.EXE and then runs the game with the produced levels and patch file. Since the [[Random Maze Generator]] is considered a tool, I'm slightly leaning towards the tool category. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 06:36, 16 November 2021 (GMT)<br />
<br />
::: It certainly is a borderline one. Is its primary purpose for people to play (like a mod), or to make levels for other modders to incorporate into their own levels (like a tool)? How many mods have made use of it as a tool? If there aren't too many that suggests it's a mod first, but also listed in tools second. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 07:00, 16 November 2021 (GMT)<br />
<br />
::::I just created an article about it, and it's classified as a tool. I saw your message after uploading the first image and while creating the article. I'm sure it's made for people to play, and I haven't seen any mods make use of it (at least not yet). I made it a tool, though, since I feel like it makes more sense and classifying it as a mod might make the article look awkward. Feel free to change it, though. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 08:44, 16 November 2021 (GMT)<br />
<br />
== Mirror Keen in Second Dome of Darkness ==<br />
<br />
Hello. In the Second Dome of Darkness you can see a mirror Keen with the SGA sign "ICU". Is it really fake? [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:45, 16 January 2022 (GMT)<br />
<br />
: I think so. If you look at the [[Second Dome of Darkness|level map]] there's nothing there - you can open the game in a level editor to confirm it for yourself. You can also extract the Keen 6 sprites and look through them to see if you can find any of the sprites you can see in the video. You can use the F10+T cheat in the game to view all the sprites loaded for the level and look for a mirror Keen sprite there. If it was real, I'm sure there would be more than a single video of it. I suppose the question now is, will someone make a Keen 6 mod to turn it into reality :) It looks like the video was of a Keen mod. I suppose if there is a background tile that animates quickly with enough frames it would be easy enough to do. You are a very experienced modder, I'm sure you would be able to work out how it was done and solve the mystery! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 14:33, 16 January 2022 (GMT)<br />
<br />
:: Well, I'm planning Keen 6 v2.0, which will be a Keen 6 mod based on v1.5, so I'll try everything. :) [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 16:06, 16 January 2022 (GMT)<br />
<br />
== Patch wiki issues ==<br />
<br />
So I've just come back and noticed the patch wiki is broken. All the patches are an ugly red color, the [] and {} highlights are broken, the titles of patches that used to be present have been totally erased, the whole thing's a mess. What happened? What's this weird 'syntaxhighlight lang="asm"' stuff? If this is permanent it'll require a massive overhaul of all patch pages to remove the brackets and the descriptions that used the fact that brqackets highlighted stuff different colors. -[[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 23:31, 30 January 2023 (GMT)<br />
<br />
: I've had a look at a few pages (e.g. [[Patch:A 2 Enter]] and [[Patch:Deadly tiles]]) and they seem to be displaying fine. Which pages are you seeing that are broken? The version of MediaWiki that powers the KeenWiki had to be upgraded a year or so ago to get the latest security patches, and the new version wasn't compatible with the old syntax highlighting feature we were using for the patches. Instead there was a "syntaxhighlight" extension (used for highlighting code) and after investigating a few options, the assembly language (asm) option gave the least-worst highlighting for CKPatch code, so we went with that. We did a bulk replace across all wiki pages so all patches should be wrapped in asm syntaxhighlight tags now instead, and the old patch titles should now have been moved to headings shown above the patch instead. Unfortunately there wasn't a lot we could do but I'm open to suggestions if you have any better ideas! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 00:32, 31 January 2023 (GMT)<br />
:: Are you not seeing lines like '%patch $825D {$BCEBW}' with the curly brackets? Those can't be copied into a patch file and were previously used for highlighting. If there's no way to revert they should be cut out of all the patches, along with the square brackets. A lot of text mentions the old highlight colors, which are now complete nonsense. If you're NOT seeing those brackets I can get a screenshot, as this might be a browser issue. -[[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 10:59, 3 February 2023 (GMT)<br />
<br />
::: Ohh sorry you're right, I misunderstood and thought you meant you were seeing "syntaxhighlight asm" instead of the actual patch. I do see the curly braces and never noticed they weren't supposed to be there. Hmm. Not so keen on removing them especially if the text references them, but I'm not sure how easy it will be to correct. I guess the [https://github.com/Malvineous/ckpatch-highlight old CKPatch extension] will need to be updated to work with the latest Mediawiki release. Don't suppose anyone has any PHP skills and would be willing to update it? If it can be updated then we can go back to using it again like before. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 13:20, 3 February 2023 (GMT)<br />
:::: Yeah and square brackets too. Boy I wish I had PHP skills. It sounds like some effort will be needed either to clean up the changed highlights or get the old system working to be compatible. Quite a pity. -[[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 21:51, 7 February 2023 (GMT)<br />
<br />
== Articles for comics and animations ==<br />
<br />
Hi Malv, the KeenWiki includes some pages on things that are apparently not covered by its guidelines, namely the comics [[Commander Keen: the comic strip]] (very outdated page) and [[Blegd and Smeeg]] as well as the animation [[Shadowlands (Animated Series)|Shadowlands]]. All pages exist since more than decade. I conversed with Nisaba a while ago, one thought of her was using a subdomain dedicated to such media, so that the main wiki would remain "clean". I suggested starting a PCKF thread to reach a consensus. What do you think about those pages? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 18:40, 3 March 2023 (GMT)<br />
<br />
: It's an interesting question. I suppose they should be removed from the wiki, but where would a good place be to put them? The KeenWiki is a good central resource for both the official games, as well as mods, but is there a similar central place for the rest of the fan media? Also what about the fonts at [[Standard Galactic Alphabet]]? I think they are useful there but they are also unofficial fan creations. I suppose one thing everything has in common is that it is directly related to the original game in some way (using the original game engine, graphics, or fonts). Of course if we use this classification then the [[List of fan-games]] would have to go. But if you include the fan games, you could argue it is unfair to exclude fan art. And what about the music remixes? I suppose the real question is not whether we should host them, but rather where can we put all that such that it doesn't take over the KeenWiki and leaves it a relatively clean reference? e.g. I think fan media should go somewhere that you can vote/like it, so that the better quality content is easier for people to find. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 04:28, 4 March 2023 (GMT)<br />
<br />
::The KeenWiki isn't edited that often, I fear that separating the fangames, which already receive less attention than mods, wouldn't help the former. I thought that in addition to the manually edited table, there could also be an automatically generated list with screenshots based on infobox data, like those for the mods, and the option to rate the games on their respective pages, too. Do you think it would be a good idea to ask the PCKF community what they think about covering fan-made media that are not mods? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 16:46, 10 March 2023 (GMT)<br />
<br />
:::I think that fangames should stay on KeenWiki. I can't think of why they should be treated differently than mods, the only difference is how they're made. Especially considering source-code mods are a bit of a gray area; NetKeen is listed as a fangame while Atroxian Realm is listed as a Keen 4 Mod, but they're both made using reverse-engineered source code from the original games. I think other fan-made media should be kept as well. [[User:Pandakeen|Pandakeen]] ([[User talk:Pandakeen|talk]]) 22:39, 10 March 2023 (GMT)<br />
<br />
== Help with the "Beyond the norm" and "Mods" sections in official Keen game pages ==<br />
<br />
Remember that "Beyond the norm" section you added to [[Template:EpisodeInfo]], which has links to mods and modding tools? And the "Mods" section, which lists the latest mod for the respective episode? Recently, I messed around to see if I could make them disappear in the Keen GBC article (since it has no mods). Throughout my various edits, I successfully got the "Mods" section to vanish in just GBC. The "Beyond the norm" section, however, doesn't show up in any of the episodes, even though I used the exact same code for checking the episode. Since I know you're good at the technical stuff, do you think you can take a look and see what's wrong, please? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:40, 8 August 2023 (GMT)<br />
<br />
: I think the problem is that both the table and those conditionals share the same "|" characters, and I suspect the table characters get processed before the #if parser tags do, so there's some confusion about whether the "|" belongs to the table or to the parser tags. I worked around the problem by repeating the #if and making sure it always started and finished inside the same table cell, and that seems to have done the trick! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 09:02, 8 August 2023 (GMT)<br />
<br />
== Unnamed actors ==<br />
<br />
Could you please take a look into the discussion of the same name on [[Template_talk:ModActorImage#Unnamed_Actors|Template talk:ModActorImage]]? A while ago, I tried making it so that if the actor's name is left blank, it would be filled by ''Unnamed actor'', but I never got it to work. Instead, I filled the name field with ''Unnamed actor'', but it'd be nice if that would be used when leaving the field blank. That way, the placeholder name can be changed if needed and we wouldn't have to edit lots of file pages to do it. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 10:05, 8 March 2024 (GMT)<br />
<br />
: I replied over there. -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 14:42, 8 March 2024 (GMT)<br />
<br />
::Thanks! Also, could you please look into the question in [[Template talk:ItemList]]? It's been unanswered for almost 5 years, and I'm sure you'd know how to fix it. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 10:47, 9 March 2024 (GMT)<br />
<br />
::: Done! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]])<br />
<br />
== Source code mods ==<br />
<br />
Would it be possible to make it so that in a mod page, if one enters <tt>Source code</tt> into the Episode field, it comes out as Source code instead of [[Keen Source code]]? I tried to do it in the mod infobox, but my attempts seem to cause disaster. Also, it'd be nice if the category spawned from that is [[:Category:Source code mods]] rather than the non-existent [[:Category:Keen Source code mods]]. I got a [[Source code mods|page]] created for the source code mods, although it currently relies on the latter category rather than the former.<br />
<br />
Note that for some source code mods, I just manually added the category. [[Return to the Shadowlands]], for instance, is technically a source code mod, but it started life as a Keen 4 mod and is based on a recreation of the Keen 4 source code. I'm not sure how the count for total amount of mods on the main page should work. Wouldn't counting source code mods mean that RttS would be counted twice? [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:59, 14 March 2024 (GMT)<br />
<br />
:I should note that [[Foray in the Forest]] is the only source code mod that's listed as <tt>Source code</tt> in the Episode field. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 03:32, 15 March 2024 (GMT)<br />
<br />
:: I don't think we ever really considered source code mods as a thing. The <tt>Episode</tt> option is only supposed to be used for mods that alter a specific official episode. I actually think source code mods should be classified as fan games rather than mods though, because they aren't modifying an existing game, they are a new independent game, like any other fan game. Can we change source code mods to be fan games? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 05:57, 15 March 2024 (GMT)<br />
<br />
::: Hm, that's an interesting question. There were some discussions on whether source code mods are truly mods or actually fangames. People seemed fine with calling Atroxian Realm a Keen 4 mod, since it started life as one, even though it ended up as a "source code mod" in the end. Now that we have Foray in the Forest, though, which wildly differs from any of the original Keen games, the term "mod" becomes absurdly broad as it is. Perhaps it's time to reevaluate this situation... I might start a PCKF discussion about this. (By the way, I left a comment in the talk page for Template:ModActorImage.) [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 06:09, 15 March 2024 (GMT)<br />
<br />
:::Just got the [https://pckf.com/viewtopic.php?t=17838 PCKF discussion] started. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 08:17, 15 March 2024 (GMT)<br />
<br />
::::I think it's worth looking at the question of categorizing source code mods from the following perspective:<br />
::::*'''Classic modding using patches''' for Keen Games is always based on the respective original game engine, be it the Vorticon engine, or the Galaxy engine (which is a modification of the Dreams engine). <br />
::::*'''Fangames''', on the other hand, do not use any of the original engines, but are characterized by the fact that they are based on a third party engine. <br />
::::*'''Source code mods''' are in this regard in principle closer to patch modding than to fangames, as they are also based on the same original engine. FitF, for example, is a modification of the Keen:Dreams engine / source code. It makes heavy use of Keen:Dreams and Keen:Galaxy mechanics, but can no longer be clearly assigned to a single specific episode.<br />
::::I think the confusion stems from wanting to determine which episode (1,2,3 4,5,6 or 7) was modded instead of referring to which engine (Vorticons, Dreams/Galaxy) was modified. My plea is therefore not to treat source code mods as fangames. Instead, in addition to Episodes 4,5,6 and 7, we should also add 'source code' as another option for modding the underlying original source.<br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:26, 15 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=List_of_fangames&diff=48775List of fangames2024-03-15T10:26:08Z<p>Nisaba: updated download links for Dopefish Rescue I & II</p>
<hr />
<div>This is meant to be a constantly-updated list of '''Keen-related fangames''' that were:<br />
*Actually ''released'' in some form (either full or demo)<br />
*''Not'' made by modifying the original games (some of the best fangames are actually "mods". To see a list of them, go to [[Vorticon Mods]] and [[Galaxy Mods]]).<br />
<br />
Information compiled from [http://cc314.shikadi.net CC314], [http://www.dosclassics.com/keen/dl.php Beyond the Pogo], [http://www.bipship.com/fangames Bipship] and the forums.<br />
<br />
Many of these games require [https://files.shikadi.net/keenwiki/Fangames/cncs232.zip cncs232.dll] to play.<br />
<br />
'''Legend:'''<br />
*CNC = Click & Create<br />
*CTF = Clickteam Fusion<br />
*DPMI = [[Wikipedia:DOS Protected Mode Interface|DOS Protected Mode Interface]]<br />
*GBA = Game Boy Advance<br />
*KNP = Klik & Play<br />
*MMF = Multimedia Fusion<br />
*TGF = The Games Factory<br />
<br />
*Dates format: year-month-day (the release date can be determined by looking at the dates of the game files)<br />
<br />
*Real name of creator listed first, if available, then (nickname in brackets)<br />
<br />
Please click on the triangles to sort by different categories...<br />
<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download(s)<br />
! Release Date<br />
! Creator(s)<br />
! Created with<br />
! OS<br />
! Notes<br />
|-<br />
|[[Adventures of Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rave_o_mania.adventures_of_commander_keen_demo.mmf.2002-10-12.zip demo]<br />
|2002-10-12<br />
|Rave O Mania<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Aliens Ate My Little Sister!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.1.keengine.2010-08-11.zip full (v1.1)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.keengine.2010-08-05.zip full (v1.0)]<br />
|2010-08-05<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1368 Discussion]<br />
|-<br />
|[[Alpha Manhattan]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_2.cnc.2003-05-05.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_1.cnc.2002-10-05.zip demo (v0.1)]<br />
|2003-05-05<br/>2002-10-05<br />
|[[xtraverse]]<br />
|MMF<br/>CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bacteri-Yuk]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.ilsoap.bacteri-yuk.cnc.2003-01-03.zip full]<br />
|2003-01-03<br />
|Slasher<br/>Chris Hendricks (Ilsoap)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Bean-with-Bacon Megarocket vs The Trecentiquindecim]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mortimer_in_black.bwb_vs_tqd.game_maker.2005-08-05.zip beta]<br />
|2005-08-05<br />
|MortimerInBlack<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/new-keen-game-almost-ready-t615-s10.html Discussion]<br />
|-<br />
|[[Bloog Dunking Booth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.bloog_dunking_booth.cnc.1999-09-06.zip full]<br />
|1999-09-06<br />
|The Soggy Mop<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bloog Sports: Soccer]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_zingers.bloog_sports_soccer.knp.2001-11-03.zip full]<br />
|2001-11-03<br />
|Dr. Zingers<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[BWB Megarocket Space Invaders]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.bwb_megarocket_space_invaders.cnc.2000-07-03.zip full]<br />
|2000-07-03<br />
|Vaportech International<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Captain Rixot: Lost on Enceladus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.win64.2023-10-21.zip Windows]<br>[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.linux64.2023-10-21.zip Linux]<br>[http://jlv.fi/pub/p/rixot/play/ browser]<br />
|2022-01-04<br />
|ktch0<br />
|C<br>JavaScript<br />
|Windows, Linux<br>Multiple<br />
|[http://jlv.fi/pub/p/rixot/ Website] [https://pckf.com/viewtopic.php?t=3678 Discussion]<br />
|-<br />
|[[CK Saga Episode 1: The Palace of King Yarkoud]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_1_the_palace_of_king_yarkoud.1999-07-05.zip full]<br />
|1999-07-05<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|text adventure<br />
|-<br />
|[[CK Saga Episode 2: Keen in Space]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_2_keen_in_space.1999-07-20.zip beta]<br />
|1999-07-20<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|DPMI<br />
|<br />
|-<br />
|[[CKFSC Fangame]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.german_keen_community.ckfsc_fangame_v0.41.keengine.2008-12-20.zip demo (v0.41)]<br />
|2008-12-20<br />
|German Keen community<br />
|[[KEENGINE]]<br />
|Windows<br />
|details [http://k1n9duk3.k1.ohost.de/keen.html here (dead link)]<br />
|-<br />
|[[CK4GBA]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.ck4gba_v.1.2.3.gba.2024-02-10.zip full]</br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.ckgba_src_v.1.2.3.gba.2024-02-10.zip source code]<br />
|2023-06-22<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/CKGBA GitHub] [https://pckf.com/viewtopic.php?t=16559 Discussion] Keen 4 port<br />
|-<br />
|[[CK5GBA]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.ck5gba_v.1.2.3.gba.2024-02-10.zip full]<br />
|2023-10-07<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/CKGBA GitHub] [https://pckf.com/viewtopic.php?t=16559 Discussion] Keen 5 port<br />
|-<br />
|[[CK6GBA]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.ck6gba_v.1.2.3.gba.2024-02-10.zip full]<br />
|2023-10-07<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/CKGBA GitHub] [https://pckf.com/viewtopic.php?t=16559 Discussion] Keen 6 port<br />
|-<br />
|[[Commander Keen 2000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_2000.knp.1998-11-24.zip full]<br />
|1998-11-24<br />
|A.R.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 2000 - Remake]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.cvh_9000.commander_keen_2000_remake.ctf.2022-02-18.zip full]<br />
|2022-02-18<br />
|CvH_9000<br />
|CTF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=12991 Discussion]<br />
|-<br />
|[[Commander Keen 2004]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.commander_keen_2004.knp.2006-01-01.zip full]<br />
|2006-01-01<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|Keen 2000 remake<br />
|-<br />
|[[Commander Keen 20,000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kohntarkosz.commander_keen_20,000.mmf.2007-07-28.zip full]<br />
|2007-07-28<br />
|Kohntarkosz<br />
|MMF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-20-000-t892.html Discussion]<br />
|-<br />
|[[Commander Keen 3000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_3000_demo.tgf.1999-02-07.zip demo]<br />
|1999-02-07<br />
|A.R.<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 3000: Friend or Foe?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nicksoftware_&_szemigi.commander_keen_3000_friend_or_foe.knp.2012-03-04.zip full]<br />
|2012-03-04<br />
|Nickssoftware, [[User:Szemigi|Szemi]]<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 4.5: Parallel World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/Parallel.zip Engine beta]<br />
|2010-05-08<br />
|Andy<br />
|MMF2<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 64]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lava89.ck_64_beta_v0.1.5.blitz3d.2013-12-31.zip beta v0.1.5]<br />
|2009-08-15<br/>2013-06-11<br/>2013-12-31<br />
|Lava89<br />
|Blitz3D <br/> Wings3D<br />
|Windows<br />
|A 3D remake of Commander Keen: Marooned on Mars<br />
|-<br />
|[[Commander Keen 7: Keen Lives]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.noname.ck_7_keen_lives.knp.1998-07-02.zip demo]<br />
|1998-07-02<br />
|Noname<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 7: The Universe is Toast]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.2000-08-07.zip demos (v0.2)] [https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.1999-08-22.zip demos (v0.1)]<br />
|2000-08-07<br/>1999-08-22<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|A worse remake of Keen Lives demo<br />
|-<br />
|[[Commander Keen 7v]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.volte-face.ck_7v_demo.tgf.1999-07-25.zip demo]<br />
|1999-07-25<br />
|Volte-Face<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2003)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.brandon_walderman.ck_8_demo.knp.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Brandon Walderman<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2000)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_8_demo.knp.2000-09-30.zip demo]<br />
|2000-09-30<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Adventure]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.ck_adventure.cnc.1999-07-17.zip demo]<br />
|1999-07-17<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen and The Grand Intellect]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.creative_madman.ck_the_grand_intellect_v1.1a.gamemaker.2004-10-17.zip full (v1.1a)]<br />
|2004-10-17<br />
|Creative madman<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-and-the-grand-intellect-online-get--t644.html Discussion]<br />
|-<br />
|[[Commander Keen Andromeda]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joe_capricorn.andromeda.2004-03-29.zip demo]<br />
|2004-03-29<br />
|Joe Capricorn<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen BreakOut]] 1 & 2<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_breakout_1_&_2.cnc.1999-07-20.zip full]<br />
|1999-07-20<br />
|The Soggy Mop <!-- aka Orb --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Code Name 13]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bean_with_bacon.ck_code_name_13.2003-01-02.zip full]<br />
|2003-01-02<br />
|Bean with Bacon<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Dark Horizon]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.ck_dark_horizon_demo.1999-10-20.zip demo]<br />
|1999-10-20<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Doom of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.doom_of_mars_v.2.gamemaker.2012-05-05.zip full]<br />
|2012-05-05<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/198573-commander-keen---doom-of-mars Release Page]<br />
|-<br />
|[[Commander Keen: Earthbound]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j_a.ck_earthbound_demo.knp.1999-07-21.zip demo]<br />
|1999-07-21<br />
|J.A.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Heart of Darkness]]<br />
|<!-- http://richard-balluff.de/Keen3dPlatformer.exe --> [https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_3d_demo.gamemaker.2017-03-25.zip demo (3D version)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo_v0.2.gamemaker.2017-03-25.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo.gamemaker.2016-02-07.zip dmeo (v0.1)]<br />
|2015-05 ?<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?p=75328#75328 Discussion]<br />
|-<br />
|[[Commander Keen: Heroes Lost]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thdpro.ck_heroes_lost.megazeux.2013-01-02.zip full]<br />
|2013-01-02<br />
|ThDPro aka Thud<br />
|MegaZeux<br />
|Multiple<br />
|[http://vault.digitalmzx.net/show.php?id=1986 Website]<br />
|-<br />
|[[Commander Keen Immortal: The Lamers]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_immortal_the_lamers.tgf.1999-06-02.zip full]<br />
|1999-06-02<br />
|The Soggy Mop <!-- aka Monsieur la Bloog --><br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in: Holiday Hijinx!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.ck_holiday_hijinx.tgf.2009-06-29.zip full]<br />
|2005-01-09<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Commander Keen in Joy Busters]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.gooverman.ck_joy_busters.2002-10-26.zip demo]<br />
|2002-10-26<br />
|Gooverman<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Commander Keen in: The Counter Crusades]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.yodablob.ck_the_counter_crusades_beta_v0.3.gamemaker.2005-05-01.zip beta (v0.3)]<br />
|2005-05<br />
|yodablob<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Dream Machine]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.ck_the_dream_machine.cnc.2003-07-06.zip full]<br />
|2003-03-15<br />
|DSL<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Earth's Chaos]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.superadammario64.ck_earths_chaos_demo.2002-07-23.zip demo]<br />
|2002-07-23<br />
|Superadammario64<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Time Episode 1: Lost in Time]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.lost_in_time.1999-08-31.zip full]<br />
|1999-12-12<br />
|The Soggy Mop<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Trouble]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.till_gillsbach.ck_in_trouble_demo.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Till Gillsbach<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Interactive Fiction]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ck_guy.ck_interactive_fiction_demo.2005-05-16.zip demo]<br />
|2005-05-16<br />
|[[User:CK Guy|CK Guy]]<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Laser Tag]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_laser_tag.2000-08-03.zip full]<br />
|2000-08-03<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Learns to Drive]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.keen_learns_to_drive.tgf.1999-06-01.zip full]<br />
|1999-06-01<br />
|Logan Smith (CrazyKeen)<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040918201601/http://skyscraper.fortunecity.com/null/816/ckdrive.html Website]<br />
|-<br />
|[[Commander Keen - Marooned on Mars (Galaxy Style)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.marooned_on_mars_(galaxy_style).gamemaker.2012-07-29.zip full]<br />
|2012-07-29<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/202421-commander-keen---marooned-on-mars-galaxy-style Release Page]<br />
|-<br />
|[[Commander Keen Masked Crusaders: Asino's Uphail]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail.2003-01-03.tgf.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail_remake.mmf.2003-12-14.zip remake]<br />
|2003-01-03<br/>2003-12-14<br />
|BlueIllusionX<br />
|TGF<br/>MMF<br />
|Windows<br />
|<br />
|-<br />
|-<br />
|[[Commander Keen Maze]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.ck_maze.1999-07-12.zip full]<br />
|2000-07-25<br />
|Vaportech International<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Psychedelic]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.some_guy.keen_psychedelic.cnc.1999-05-05.zip full]<br />
|1999-02-22<br />
|Some Guy<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Remastered]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kajuby.ck_remastered_v0.0.7b.2020-02-08.zip alpha v.0.0.7b]<br />
|2020-02-09<br />
|[[User:Kajuby|Kajuby]]<br />
|<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=6071 Discussion]<br />
|-<br />
|[[Commander Keen - Robot Invasion]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.robot_invasion_v.1.1.gamemaker.2011-07-14.zip full]<br />
|2011-07-14<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: School's Out]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.link_templeton.schools_out.knp.2002-08-03.zip full]<br />
|2002-08-03<br />
|LinkTempleton<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Shoot 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_shoot_em_up.1999-08-23.zip full]<br />
|1999-08-23<br />
|The Soggy Mop<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Tantalus Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.golden_rishi.ck_tantalus_wars_beta.gamemaker_7.0.2007-11-13.zip beta]<br />
|2007-11-05<br />
|GoldenRishi/LordofGlobox<br />
|GameMaker 7.0<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Tetris]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_tetris.1999-05-23.zip full]<br />
|1999-05-23<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: The New Episode]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.daffydrukz.new_episode_demo.2001-01-09.zip demo]<br />
|2001-01-09<br />
|Daffydrukz<br />
|?<br />
|DOS<br />
|<br />
|-<br />
|[[Commander Keen: The Return to Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.return_to_mars.cnc.2000-07-19.zip full]<br />
|2000-07-19<br />
|?<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[The Commander Keen vs. Commander Kenny]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.korath_the_great.keen_vs_kenny.cnc.2000-02-18.zip full]<br />
|2000-02-18<br />
|Korath the Great<br />
|CNC <br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keens Trek 96]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j&o_software.cks_trek_96.visual_basic.1996-09-16.zip full]<br />
|1996-09-16<br />
|J&O Software<br />
|Visual Basic<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Pang]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thomas_laguzzi.commander_pang.qbasic.1998-12-30.zip full]<br />
|1998-12-30<br />
|Thomas Laguzzi<br />
|QBASIC<br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Das Viva]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.das_viva.cnc.2006-01-24.zip full]<br />
|2004-03-14<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Day of the Alien: Tentacles Ate My Babysitter!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.day_of_the_alien_tentacles_ate_my_babysitter.2002-10-06.zip full]<br />
|2002-10-06<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Discontinued Keen Games Anthology]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.discontinued_keen_games_anthology_demo.2003-02-19.zip demo]<br />
|2003-02-19<br />
|Nickssoft<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[The Dopefish Challenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.beowulf.dope_fish_challenge.2001-12-02.zip full]<br />
|2001-12-02<br />
|Beowulf<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20020223123912/http://www.angelfire.com/games4/beowulf/fanmade/fangames.htm Website]<br />
|-<br />
|[[Dopefish Forever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_forever.knp.2003-01-03.zip full]<br>[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_lives.knp.1997-04-15.zip Dopefish Lives!]<br />
|1997-07-04<br>1997-04-15<br />
|Chris Geroux<br />
|KNP<br />
|Windows<br />
|[https://web.archive.org/web/20011209223116/http://www.geocities.com/Area51/Vault/5837/dope4evr.html Website]<br />
|-<br />
|[[Dopefish Races]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.dopefish_races.2002-12-15.zip full]<br />
|2002-12-15<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|C++<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/misc/1176.htm Discussion]<br />
|-<br />
|[[Dopefish Rescue I]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_I_v1.1.1998-01-22.zip full]<br />
|1998-01-22<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[Dopefish Rescue II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_II_v1.0.1998-02-12.zip full]<br />
|1998-02-12<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[The Dopey Game]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zorath.the_dopey_game_demo.2002-10-17.zip demo]<br />
|2002-10-17<br />
|Zorath<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Eat 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.eat_em_up.tgf.1999-08-17.zip full]<br />
|1999-08-17<br />
|The Soggy Mop<br />
|TGF?<br />
|Windows<br />
|<br />
|-<br />
|[[Escape from id! I: Executive's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_I_executive's_revenge.tgf.2002-03-22.zip full]<br />
|2002-03-22<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from id! II & III Double-Pak]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_II_&_III_double-pak.tgf.2002-09-26.zip full]<br />
|2002-09-26<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from the Dopefish]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mark_jenkins.escape_from_the_dopefish.knp.2002-02-21.zip full]<br />
|2002-02-21<br />
|Mark Jenkins<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Flash Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.glen_rhodes.flash_keen.flashmx.2003-02-18.zip full]<br>[https://ooooooooo.ooo/static/?fd6482b3-6d0f-418c-4ea7-693869e3fc29 9o3o]<br />
|2003-02-18<br />
|Glen Rhodes<br />
|Flash<br />
|Flash<br />
|[https://web.archive.org/web/20060203035353/http://www.glenrhodes.com/flashkeen/ Website] Keen 1 Flash clone, no world map<br />
|-<br />
|[[Foray In The Cherry Blossom Forest]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.foray_in_the_cherry_blossom_forest_demo_v0.1.3.keengine.2020-01-19.zip demo (v0.1.3)]<br />
|2020-01-19<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|Spin-off of [[Foray in the Forest]] [https://pckf.com/viewtopic.php?f=4&t=4120 Discussion]<br />
|-<br />
|[[Fribbulus Xax Falls]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.fribbulus_xax_falls_demo_v0.2.1.keengine.2017-10-20.zip demo (v0.2.1)]<br />
|2017-10-20<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=1402&p=30251 Discussion]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_1.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_2.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_3.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_4.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 5]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_5.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 6]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_6.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[JavaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.paradox.javakeen_demo.java_1.4.2003-01-22.zip demo]<br />
|2003-01-24<br />
|paradox<br />
|Java 1.4<br />
|multiple<br />
|Open-source, has level editor<br />
|-<br />
|[[Journey to the Centre of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.hagel.journey_to_the_centre_of_mars.v.0.9.1.1.gamemaker.2011-02-14.zip full]<br />
|2011-02-14<br />
|Hagel<br />
|Journey to the Centre of Mars Engine<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1837 Discussion] [https://pckf.com/viewtopic.php?p=43100#43100 source code] is released.<br />
|-<br />
|[[Jungle Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.jungle_ck_demo.2002-10-05.zip demo]<br />
|2002-10-05<br />
|[[xtraverse]]<br />
|?<br />
|Windows<br />
|Evolved into "Alpha Manhattan"<br />
|-<br />
|[[Keen 2.5D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.win.2020-09-07.zip beta (v0.41, Windows)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.mac.2020-09-07.zip beta (v0.41, macOS)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.linux.2020-05-04.zip beta (v0.41, Linux)]<br />
|2020-09-07<br />
|Joseph Carney (Ronnie)<br />
|Unity<br />
|Windows, macOS, Linux<br />
|[https://pckf.com/viewtopic.php?f=2&t=2778 Discussion]<br />
|-<br />
|[[Keen Dreams 3D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.keen_dreams_3d.3d_game_studio.2006-03-17.zip full]<br />
|2006-03-17<br />
|thenewmoonsidianx<br />
|3D Game Studio<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Keen Engine Test]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.keen_engine_test_demo_v0.13.mmf.2005-01-31.zip demo (v0.13)]<br />
|2005-01-31<br />
|DSL<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Keen Enters RON]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.das_tobi_as.keen_ron.2002-09-19.zip full]<br />
|2002-09-19<br />
|das TOBI AS<br />
|? <br />
|?<br />
|RON mod<br />
|-<br />
|[[Keen Fighter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.szemigi.keen_fighter_demo.knp.2010-07-12.zip demo]<br />
|2010-07-12<br />
|[[User:Szemigi|Szemi]]<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen Fury]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blur.keen_fury_demo.1999-03-15.zip demo]<br />
|1999-03-15<br/>1999-03-06<br/>1999-01-02<br />
|Blur/YFS<br />
|? <br />
|DOS<br />
|<br />
|-<br />
|[[Keen Galaxies]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.keen_galaxies_demo.cnc.2007-05-20.zip demo]<br />
|2007-05-21<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|[http://web.archive.org/web/20031003113300/http://www.commanderkeen.net/keencyclopedia/kg.html Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/keen-galaxies-demo-t890.html Discussion]<br />
|-<br />
|[[Keen in the Bronze Age]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.skypestb2.keen_in_the_bronze_age.2004-04-25.zip full]<br />
|2004-04-25<br />
|SkypestB2<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Keen: Next (fangame)|Keen: Next]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.z-1.keen_next_demo_v0.3.2005-05-07.zip demo]<br />
|2005-05-07<br />
|Z-1<br />
|? <br />
|Windows<br />
|Made with Keen: Next editor. Abandoned, but source released. More info [https://pckf.com/viewtopic.php?t=725&postdays=0&postorder=asc&start=30 here].<br />
|-<br />
|[[Keen Signal]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mink.keen_signal.knp.2008-03-16.zip full]<br />
|2008-03-17<br />
|[[User:Mink|Mink]]<br />
|KNP<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=182 Discussion]<br />
|-<br />
|[[Keen's Enemy Blowout!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ryan_mcgreer.keens_enemy_blowout_demo.knp.1998-01-17.zip demo]<br />
|1998-01-17<br />
|Ryan McGreer (What's His Name?)<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen's Watch]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.keens_watch.knp.2003-02-18.zip full]<br />
|2003-02-18<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Keen4ever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.keen4ever.knp.2002-06-15.zip full]<br />
|1999-01-16<br />
|Pieter Jordaan (therealdopefish)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[KeenKong]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.allstories.keen_kong.knp.2003-11-04.zip full]<br />
|2003-11-04<br />
|[[User:Allstories|Allstories]]<br />
|KNP <br />
|Windows<br />
|[http://archive.shikadi.net/pckf/unofficial/842.htm Discussion]<br />
|-<br />
|[[KeenPlus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.keen_plus_demo.2003-06-24.zip demo]<br />
|2000-03-14<br />
|Neil McRae<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Link-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.gba.2022-04-25.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.sc.2022-04-25.zip source code]<br />
|2022-04-25<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/LINK-Keen GitHub] [https://pckf.com/viewtopic.php?t=13355 Discussion] NetKeen port<br />
|-<br />
|[[Maniac Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.maniac_mars.tgf.2002-08-31.zip full]<br />
|2002-08-31<br />
|thenewmoonsidianx<br />
|TGF <br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Mazes of Doom]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jm2006.mazes_of_doom.2008-12-16.zip full]<br />
|2008-12-16<br />
|JM2006<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Mopsy]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kus_software.mopsy.1993-06-19.zip shareware]<br />
|1993-06-19<br />
|K.U.S. Software<br />
|? <br />
|DOS<br />
|in German<br />
|-<br />
|[[Mortal Keenbat]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortal_keenbat.1999-06-13.zip full]<br />
|1999-07-13<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer Ate My Babysitter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.mortimer_ate_my_babysitter_demo.1999-06-13.zip demo]<br />
|1999-07-07<br />
|?<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer McMire Stress Reliever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortimer_mcmire_stress_reliever.1999-09-04.zip full]<br />
|1999-09-04<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[The Mystery of Isis II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_alpha_remake_v1.1a.pygame.2012-01-16.zip remake alpha (v0.1.1a)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_demo_2-4.djgpp_c.2003-12-16.zip demos 2, 3, 4] <br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.keen_infinity_demo.djgpp_c.1999-06-18.zip demo 1]<br />
|2012-01-13 <br/> 2003-12-16 <br/> 1999-06-18<br />
|Geoff <br/> et al.<br />
|PyGame <br/> DJGPP C w/Allegro <br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Mythical Stones 1: The End of McMire's Story]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.memsys.mythical_stones_1_the_end_of_mcmires_story.2003-12-24.zip full]<br />
|2003-12-24<br />
|memsys<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen|NetKeen (2011)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lemm_et_al.netkeen.2013-03-26.zip NetKeen: Vorticons]<br />
|2013-03-26<br />
|lemm<br/>et al.<br />
|?<br />
|DOS<br />
|[https://pckf.com/viewtopic.php?t=1856 Discussion]<br/>[http://netkeen.nfshost.com/ Homepage]<br />
|-<br />
|[[NetKeen (1997)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_1_demo.1997-09-17.zip demo]<br />
|1997-11-16<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen 2|NetKeen 2 (1998)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_2_demo.1998-04-12.zip demo]<br />
|1998-04-12<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Pac-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rorie1983.pac-keen.gamemaker.2005-11-07.zip full]<br />
|2003-12<br />
|rorie1983<br />
|GameMaker<br />
|Windows<br />
|[http://web.archive.org/web/20031022172945/http://www.freewebs.com/pac-keen/ Website] [http://archive.shikadi.net/pckf/unofficial/849.htm Discussion]<br />
|-<br />
|[[Planet Cloudius IX]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.planet_cloudius_ix_v.1.3.0.keengine.2023-10-22.zip full]<br />
|2019-04-18<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=5199 Discussion]<br />
|-<br />
|[[Project Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.davince.keen_return_src.mmf.2006-04-18.zip demo]<br />
|2007-05-22<br />
|Vincent Beers (DaVince)<br />
|Sphere<br />
|Windows, Linux, OSX<br />
|abandoned; [http://spheredev.org/wiki/Project_Keen Website]<br />
|-<br />
|[[Quick Basic Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kevin_wellwood.quick_basic_keen_v0.15.qbasic.2003-02-01.zip.zip beta v0.15]<br />
|2003-05-13<br />
|Kevin Wellwood<br />
|QBASIC<br />
|?<br />
|CK4 clone, has level editor; [http://www.vplanetmag.com/raview60.shtml Website]<br />
|-<br />
|[[Real Keen Player]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_1.turbo_pascal.2000-10-25.zip full]<br />
|2000-10-26<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor<br />
|-<br />
|[[Real Keen Player II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_2.turbo_pascal.2001-04-22.zip full]<br />
|2001-04-22<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor; [http://archive.shikadi.net/pckf/unofficial/278.htm Discussion]<br />
|-<br />
|[[Real Keen Player III]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_3.div_games_studio.2003-03-07.zip full]<br />
|2003-03-07<br />
|Pieter Jordaan (therealdopefish)<br />
|Div Games Studio<br />
|DPMI<br />
|[http://dosclassics.com/old/pckf/The%20cones%20have%20landed!%20-%20www_ezboard_com.htm Discussion]<br />
|-<br />
|[[Return of the Vorticons]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupidbunny.return_of_the_vorticons.tgf.2022-03-14.zip full]<br />
|2007-07-30<br />
|[[User:StupidBunny|StupidBunny]]<br />
|TGF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/return-of-the-vorticons-t893.html Discussion]<br />
|-<br />
|[[Revolt on Camostria III Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_1.2003-07-28.zip full]<br />
|2003-07-28<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 2: Trouble 7]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_2_trouble_7.2003-07-29.zip full]<br />
|2003-07-29<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 3: Regicide]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_3_regicide.2004-04-27.zip full]<br />
|2004-04-27<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[R.O.C.K.]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.5.gamemaker.2009-09-04.zip alpha (v0.5)] <br/><br />
[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.1.gamemaker.2008-06-12.zip alpha (v0.1]<br />
|2009-09-04 <br/> 2008-06-12<br />
|Henrock431<br />
|GameMaker<br />
|Windows<br />
|[https://web.archive.org/web/20091209143710/http://henrock.net/rock.html Website] [https://pckf.com/viewtopic.php?t=285 Discussion] mimicks Keen 4-6 physics<br />
|-<br />
|[[The Rule of a Yorp's Dinner]]<br/>aka Friends of Commander Keen<br/>aka Keen Rescue Mission<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.2.cnc.2000-08-03.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.1.cnc.1999-11-03.zip demo (v0.1)]<br />
|2000-08-22<br/>1999-11-03<br />
|Chris Hendricks (Ilsoap)<br/>aka "Pea Soup Fog Productions (a tiny division of Vapor Tech.)"<br />
|CNC<br>TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Silly Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zerker.silly_keen.cnc.2003-12-07.zip full]<br />
|2003-12-07<br />
|Zerker<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork I: Robot's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge.cnc.2000-04-09.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge_demo.cnc.2000-02-14.zip demo]<br />
|2000-04-09<br/>2000-02-14<br />
|Slasher <!-- aka Corey aka big-buff chicken --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork II: Escape from Dula 9]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_ii_escape_from_dula_9.cnc.2000-05-29.zip full]<br />
|2000-05-29<br />
|Slasher<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork III: Code of the Sporkia]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_2.tgf.2002-06-20.zip demo (v0.2)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_1.cnc.2000-08-27.zip demo (v0.1)]<br />
|2002-06-20<br />2000-08-27<br />
|Slasher<br />
|TGF<br />CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Stranded on Saturn]]<br />
|[https://janpaul.itch.io/stranded-on-saturn itch.io]<br />
|2021-01-20<br />
|janpaul<br />
|PICO-8<br />
|HTML5<br />
|<br />
|-<br />
|[[Super Keen Fighter 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_2.2002-07-22.zip full]<br />
|2002-07-22<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_3.2003-07-09.zip full]<br />
|2003-07-09<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_4.mugen.2004-07-04.zip full]<br />
|2006-03-17<br />
|Nickssoft<br />
|M.U.G.E.N<br />
|Windows<br />
|[http://web.archive.org/web/20141013093038/http://nickssoftware.spatang.com/skf4.htm Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/super-keen-fighter-4-keen-fighting-online-support--t563.html Discussion]<br />
|-<br />
|[[Super Mario in Marooned on Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jack-of-all_games.super_mario_in_marooned_on_mars.mario_3_engine.2019-05-11.zip full]<br />
|2019-04-07<br />
|Jack-of-All Games<br />
|Mario 3 engine by Djrellik<br />
|Windows<br />
|<br />
|-<br />
|[[Talkeen]]<br/>aka Commander Keen Goes AI<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazykeen.talkeen.1999-06-08.zip full]<br />
|1999-06-08<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows, DOS<br />
|[https://web.archive.org/web/20040430123633/http://skyscraper.fortunecity.com/null/816/talkeen.html Website]<br />
|-<br />
|[[The Universe is Toast 1 - When Bloogs Attack!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_1_when_bloogs_attack.2001-05-13.zip full]<br />
|2001-05-13<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 2 - Stranded on Itchbay]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_2_stranded_on_itchbay.tuit2.2004-01-21.zip full]<br />
|2004-01-21<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 3 - The Return of Mr. 314]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_3_the_return_of_mr_314.2002-09-25.zip full]<br />
|2002-09-25<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[TUIT (fangame)|TUIT]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.fleexy.tuit.gamemaker.2009-08-15.zip full]<br />
|2009-08-15<br />
|[[User:Fleexy|Fleexy]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=804 Discussion]<br />
|-<br />
|[[VortaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.gba.2022-06-28.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.sc.2022-06-28.zip source code]<br />
|2022-06-28<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/VortaKeen GitHub] [https://pckf.com/viewtopic.php?t=13822 Discussion] Keen 1-3 clone<br />
|-<br />
|[[Vorticon VI Episode 1: The Captive Planet]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.the_captive_planet.knp.1999-10-01.zip full]<br />
|1999-10-01<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Vorticon VI Episode 2: Attack on Earth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.attack_on_earth_demo.mmf.2002-07-29.zip demo]<br />
|2002-07-29<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|MMF<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/unofficial/485.htm Discussion]<br />
|-<br />
|[[Vorticon World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.steaver370.vorticon_world_demo.2001-02-21.zip demo]<br />
|2001-02-21<br />
|Steaver370<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Watch314 MkII]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.watch314_mkii.cnc.2004-10-03.zip full]<br />
|2004-10-03<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Where's My Pogo?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo.cnc.2003-06-24.zip full] <br> [https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo_demo.cnc.2000-05-23.zip demo]<br />
|2003-06-24 <br> 2000-05-23<br />
|[[xtraverse]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Worst Keen Fangame Ever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupid_bunny.the_worst_keen_fangame_ever.tgf.2004-03-14.zip full]<br />
|2005-12-05<br />
|Stupid Bunny<br />
|TGF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=183 Discussion]<br />
|-<br />
|[[Wurdz: Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.wurdz_ck.qbasic.2000-06-02.zip full]<br />
|2000-06-02<br />
|Steven Wallace (StevenVI)<br />
|QBASIC<br />
|DOS<br />
|[http://archive.shikadi.net/pckf/unofficial/37.htm Discussion]<br />
|-<br />
|[[Yorp Convention]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.yorp_convention.cnc.2000-08-29.zip full]<br />
|2000-08-29<br />
|Neil McRae<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Yorp Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.quest_king.yorp_wars.tgf.1999-06-03.zip full]<br />
|1999-06-03<br />
|Quest King, aka Dr. Thomas H. Bailey, Sr.<br />
|CNC<br />
|Windows<br />
|[https://archive.shikadi.net/sites/dosclassics.com/old/yorpology/downloads.htm Website]<br />
|}<br />
<br />
[[Category:Fangames]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=User_talk:Nisaba&diff=48774User talk:Nisaba2024-03-15T10:13:00Z<p>Nisaba: reply regarding AmmoPacks</p>
<hr />
<div><br />
<br />
= Helpfull links =<br />
<table class="fourcol"><tr><td><br />
== Wiki Editing ==<br />
* [[KeenWiki:Adding_a_new_mod|How to add a new mod]]<br />
<br />
* [[Help_talk:Editing|Help: Wiki Editing]]<br />
<br />
* [[Special:RecentChanges|Special: Recent Changes]]<br />
<br />
* [[Special:Upload|Special: Upload Files]]<br />
<br />
* [[Special:MassEditRegex|Special: Mass Editing]]<br />
: [https://www.mediawiki.org/wiki/Extension:MassEditRegex MediaWiki RegEx]<br />
: [http://buildregex.com/ Build RegEx]<br />
: ''adding categories to uploaded level images:''<br />
: ''Pages to edit:'' <font color="purple">File:Name-of-the-Mod</font><br />
: ''Search for:'' <font color="purple">/$/</font><br />
: ''Replace with:'' <font color="purple">\n<nowiki>[[Category:New-Category]]</nowiki></font><br />
<br />
</td><td><br />
==ToDo==<br />
* [[Vorticon Mods/New]]<br />
<br />
* [[KeenWiki:Data quality issues|Special: Data quality issues]]<br />
<br />
* [[Special:WantedPages|Special: Wanted Pages]]<br />
<br />
* [[Special:UnusedFiles|Special: Unused Files]]<br />
<br />
</td><td><br />
== Mods ==<br />
<br />
* [[Vorticon Mods]]<br />
<br />
* [[Galaxy Mods]]<br />
</td><td><br />
== Tools ==<br />
<br />
* [[Vorticon Tools]]<br />
<br />
* [[Galaxy Tools]]<br />
</td><td><br />
== Tutorials ==<br />
<br />
* [[Keen_Galaxy_Modding_Tutorial_(by_Ceilick)|Modding Tutorial]]<br />
<br />
* [[Patching_Tutorial_(by_Levellass)|Patching Tutorial]]<br />
<br />
* [[Patches]]<br />
</td></tr></table><br />
<br />
<br />
<br />
= Talk Page =<br />
''Feel free to comment below:''<br />
<br />
== About uploading level images ==<br />
So, I notice you 'updated' [[Pak Een]]'s level maps to remove all the level borders and enemies. This is... very odd. Why would you do that? <br><br />
-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 07:47, 13 August 2016 (UTC)<br />
<br />
:... to show the interested user what to expect loading this mod. also added creatures and other visible stuff. but of course, if you do prefer to showcase the current state of development I'm delighted to redo everything. <br />
:But in general it might be an interesting idea to also add a "behind the scenes" section where to show construction details, the "breadboard stage" and stuff like this... what do you think? <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 08:05, 13 August 2016 (UTC)<br />
<br />
:: I've always liked to sue the level borders in my maps, I feel they're a vital part of how levels are put together. That aside, wouldn't it be better to do some maps of mods that don't have any uploaded yet? There's a lot of them. I tried to do some but ran out of time. <br />
::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 11:23, 13 August 2016 (UTC)<br />
<br />
::: Fair point. But do you prefer an Abiathar look, meaning with non of those creature-sprites implemented? or a combination of borders + sprites?<br />
::: I'm sure you've noticed that I'm about to upload all those missing level map, sprite and item images?! but having some trouble using the [[GalaxyView]]'s .ini with mods like [[Keen 10: Mirror Menace]], [[The Grand Intelligence IV: Intelligent Intellect|Intelligent Intellect]] or [[Commander Keen's Valentine Bash|Keen Valo]], it might take some time to finish this project. <br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:43, 13 August 2016 (UTC)<br />
<br />
:::: I've always preferred TED5's Infoplane sprites since these are more informative to me than just sprite images; some plane values have no images (The [B] blocks say.) and the difficulty numbers add further. To me the TED5 look is how Keen levels were ''meant'' to be viewed outside the game. If you're planning a full upload of stuff good luck to you, and remember the 'pages with broken file links' category. <br />
::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]])<br />
<br />
::::: Again, looking at the technical approach of your projects (e.g. [[Kube]] or [[Pak Een]]) it does make sense to show the technical aspects in those images as well. But I do strongly opine not to make this a general rule. In fact overlooking all those yet uploaded levelmaps, I get the impression that most uploads (>90%) stay with a visual and not so much with a development style. And this does make sense to me, cause people with the ambition of digging into mods for further details do self-evidently take the long way of extracting everything and getting on this way in touch with the real/actual layout, design, planning, patching, manipulating and modding stages. And this in a much more satisfying way than the wiki could just provide, because concerning all this the wiki is only a first overview, isn't it?!<br />
::::: Talking about uploading stuff; I know this is an ambitious goal but I guess this is the way I can contribute to the community the most. 500-odd images alone uploaded since registered an wiki account should indicate the seriousness of this project... <br />
:::::-- [[User:Nisaba|Nisaba]]<br />
<br />
:::::: Indeed, this is why I uploaded my mod's level images myself, as an exception to the usual pattern. (You'll notice most of my other work has focused on Vorticon mods which are displayed using the relevant sprites, as are most Galaxy mod images.) This, and especially the more technical mod I have in the works now work better, IMKO, 'technically' rather than 'aesthetically'.<br />
:::::: Your uploading effort is a welcome one, I myself constructed nearly all of the patch pages on this wiki for a similar reason. <br />
::::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 09:10, 15 August 2016 (UTC)<br />
<br />
::::::: Maps just got reverted. Case closed. <br />
:::::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:09, 15 August 2016 (UTC)<br />
<br />
== PCKF URL redirects ==<br />
<br />
Hey I just noticed you changed the URL for the PCKF but https://pckf.com just redirects in an endless loop for me, and ends up on Andy Durdin's server saying the forum will be down for a few hours, but it's been saying this for a day now. Is that correct? <br><br />
-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:55, 19 September 2017 (UTC)<br />
<br />
: Hey, the pckf.com domain situation changed. Apparently VitaminZach did at some point along the line get the name servers updated. this means that [[User:Fleexy|Fleexy]] now controls the display of [https://pckf.com pckf.com]. He 302/301 all pckf.rigeltechnical.com URLs to pckf.com. <br />
: As things are going well on my end, I'd suggest to maybe try flushing your DNS cache?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 06:41, 20 September 2017 (UTC)<br />
<br />
:: Thanks for the info. Upon investigation, it looks like the domain might be misconfigured, two of the nameservers are returning the wrong IPs:<br />
<pre><br />
$ whois pckf.com<br />
Domain Name: PCKF.COM<br />
...<br />
Name Server: DNS1.NAMECHEAPHOSTING.COM<br />
Name Server: DNS2.NAMECHEAPHOSTING.COM<br />
Name Server: NS1.AFRAID.ORG<br />
Name Server: NS2.AFRAID.ORG<br />
<br />
$ dig +nocmd +noall +answer @dns1.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @dns2.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @ns1.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
$ dig +nocmd +noall +answer @ns2.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
</pre><br />
:: I'm getting the 67.x.x.x IP which endlessly 301 redirects. Shame the rigeltechnical.com URL was forwarded already, because it means there's no backup method for accessing the forum in case anything like this happens to one of the domains! <br />
::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 07:11, 20 September 2017 (UTC)<br />
<br />
::: mmhhh... thanks for the info. I mirrored our conversation over here [https://pckf.com/viewtopic.php?f=6&t=3854&p=85487#p85487 pckf.com Welcome to the migrated PCKF!] and informed Fleexy about all that. I'll get back to you as soon as I have news for you.<br />
<br />
::: EDIT: I'm quoting Fleexy with some updated news: <br />
::: ''Ah, it looks like the two old nameservers are still there, so sometimes clients will ask the old (wrong) ones, and sometimes they'll ask the new ones, which will give the correct answer. Fortunately, we're still in the 302 phase, so I just disabled the redirect for now and will contact VitaminZach to get the DNS fully ironed out. The PCKF is once again accessible at pckf.rigeltechnical.com; pckf.com might also work if you're lucky.''[https://pckf.rigeltechnical.com/viewtopic.php?p=85490#p85490]<br />
::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:04, 20 September 2017 (UTC)<br />
<br />
:::: Many thanks for your help! With the redirect off I can get to the PCKF again :) <br />
::::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:57, 20 September 2017 (UTC)<br />
<br />
== Mods vs. Guidelines ==<br />
<br />
=== Deleted mods ===<br />
<br />
Stop deleting mod pages! A lots of Keen 2,3,5,6 mods have the EXE in the zip file, but that doesn't mean you must remove them! <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:36, 6 July 2018 (UTC)<br />
<br />
:: Sorry, but I'm not quite sure what you are talking about? <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:17, 6 July 2018 (UTC)<br />
<br />
::: I can't see My Mortimer McMire skin for Keen 5 and 6. Where are they? I completely saw you did it in 2017. Or was it against the rules here?<br />
<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_The_Armageddon_Machine<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_Aliens_Ate_My_Babysitter<br />
<br />
:::-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:21, 6 July 2018 (UTC)<br />
<br />
:::: I'd kindly ask you to please read the [[:KeenWiki:Guidelines]]. Both mods you refer to are skin mods and therefore against the guidelines. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:36, 6 July 2018 (UTC)<br />
<br />
=== Incomplete mods and skin mods ===<br />
<br />
Hi Nisaba. I noticed that you deleted Quirky Moron's Keen 4 Levelpack and Fire Station in 2017, they are also commented out in the Galaxy Mods page. I tested them, the former one is a simple level, but it can be finished and I've seen other simple levels (including [[Keen 1 BwB Level]], probably the most minimalist level pack). Fire Station, on the other hand, can't be finished, but I think the download link should still be included in the page as it is one of the earliest Keen 5 level packs.<br />
<br />
Was there a consensus regarding skin mods during my absence? I talked with Malvineous in 2015 and created an (incomplete) [[User:Grandy02/Test|list]] of skin mods, but he wasn't so keen on them. The Vorticon Mods page still has a skin mods section, including mods that only change the Keen sprite. Galaxy Mods also has a much shorter one, but Szemigi's Mortimer mods were commented out and their pages were blanked. Other skin mod pages such as [[Cybernetic Dreams]] and [[DasBrot's First Mod]] still exist, though.<br />
<br />
In any case, I think the deleted and blanked mods should at least be included in the Vorticons and Galaxy Mods pages. The titles of mods without an article could be made into redirects to the respective skin/incomplete mods section. What do you think? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:20, 23 May 2019 (UTC)<br />
<br />
:Hey Grandy02, thanks for your message. <br />
:In agreement with Malvineous a couple of uploads got sorted out. Due to the wiki [[:KeenWiki:Guidelines]] we came to the agreement that mods must be substantial. If only one sprite, or one level got modded, then the mod should not be included here. Exceptions can be made for unique mods.<br />
:So, looking at Quriky Moron's pack the only playable level seems to be more like a ruff sketch and not at all near beta status. On the other hand you can find an updated version of this level in [[Buried in Oblivion]] and a bundle of unfinished mods at the end of this very page as well. <br />
:Speaking of skin mods, the same applies here as well. The idea is to avoid having many mods listed with just one sprite changed that are very similar to the original games. I hope this answers your question.<br />
<br />
:Concerning Vorticon mods: I haven't had the chance to examine and investigate the whole list. What I did is sorting them into categories and updating a bunch of information there. But there is still lots of work todo.<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:38, 25 May 2019 (UTC)<br />
<br />
::Thanks for your response. I'll come back to this at a later point. I agree that most of them should not have individual pages, but I still think it would be okay if the download links were retained in some form. <br />
:: -- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:44, 27 May 2019 (UTC)<br />
<br />
=== In-development mods ===<br />
<br />
Hi Nisaba, an explanation on my interest in adding in-development mods. Don't get me wrong, I'm perfectly fine with waiting for the release of the full version (or the abandonment of a mod with substantial amount of content). My "fear" is that a mod is abandoned without an "official" announcement or that the creator even becomes inactive, and in the meantime, the download links died. That's very unlikely in the case of Dr.&nbsp;Colossus's mod, but it has happened before. Would it be okay to "preventively" upload the alphas/betas of notable mods to files.shikadi.net? In any way, we would use the ZIP files sooner or later. <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: Good point. I'm in contact with most modders (partly because I collaborate in one way or another). Meaning that I'm quite well informed about the current status of their mods. Besides I took precautions against data loss. I do keep copies and have already uploaded a couple of them to the wiki. So they are hosted but not yet activated.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
::Ah, that's good to know. <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 12:36, 16 June 2019 (UTC)<br />
<br />
=== Improvement mods ===<br />
<br />
Hi Nisaba, Szemi has suggested a section for improvement mods (he added one several months ago on the Galaxy Mods page, but it is commented out now). It would include mods with bugfixes, tweaks, new stuff, etc., such as Keen 4 Ultimate and Keen 5 Deluxe. Keen 6 Version 1.6 also exists, there are no new levels, but could it be mentioned? Is your Keen 5 Deluxe not included because version 1.0 is still in development? In case of Vorticons, there are the Keen 1 and 2 Gold Editions. Maybe there could be a category for those mods instead of a subsection.<br />
<br />
By the way, could take a look at [[Talk:Translations]], please? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:02, 8 July 2019 (UTC)<br />
<br />
:Hey Grandy02,<br />
:Thanks for your message. That's a really difficult question. There are a couple of reasons, why we shouldn't build a section for so called "improved" mods. First of all they infringe upon the [[KeenWiki:Guidelines]] because they lack in terms of substantial changes. Remember, the idea of this wiki is to avoid having many mods listed that are very similar to the original games. And "improved" mods are more or less a copy of the original games. <br />
:Of course one could argue that they follow an unique idea. But at the same time we would need a guideline to define what a "improved" mod should and should not consist of. Looking at Szemi's latest creation, it rather looks like an add-on than a pure bug fixed version. Same goes for K5 Deluxe and so on. Mod's like these feature an extra level or two which aren't seen in the original games. So they are no longer just a furbished version of the genuine games. That's also the reason why Szemi's mod is listed under [[Galaxy_Mods#Full_Level_Packs|Level-Packs]], which seems to be the most suitable category.<br />
:Next to that some of their titles are a bit over the top. To name a mod "something something ''ultimate''" sounds quite a bit euphemistic, as if these mods got authorized by original game developers, which is obviously not the case.<br />
:As a counterpart there is Ceilicks [[Keen Dreams Plus]]. It is a well chosen name which tells exactly what one could anticipate: it's the original Keen Dreams games plus a little extra. Just like this very mod we should keep things unagitated and handle "improved" mods just like levelpacks.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:12, 9 July 2019 (UTC)<br />
<br />
::Thanks for your answer. Okay. Could Keen 5 Deluxe also be added to Level Packs? Or not before the release of version 1.0? <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:00, 13 July 2019 (UTC)<br />
<br />
::: ''K5D'' wasn't officially released and is by far not in a stable status. So a quick answer is ''no''. ''K5D'' was also just the WIP title. Later on it might get named ''Keen 5 Plus''.<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:12, 13 July 2019 (UTC)<br />
<br />
::::All right. <br />
::::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:17, 13 July 2019 (UTC)<br />
<br />
=== Reasoning for naming a mod "ultimate" ===<br />
<br />
Hey, Nisaba. To let you know, the reason why I call my mod "ultimate" is that since the original Keen 4 game has versions (v1.0,v1.2,v1.4), that's why I gave my mod name "Ultimate Commander Keen 4" a.k.a Commander Keen 4 Ultimate Edition. There is no v1.5 or anything else. It's the ultimate edition. It's because there are a lots of bugfix, I used the entire tileset graphics (very less space left in them, really!). As for the authorize thing, I created a demo video of Ultimate Keen 4, where I exactly showed something from the help menu. So if you checked my video, it's evident for everybody it's just an improvement (enhanced fanmade unofficial update). And also an expansion pack (+5 levels). So it's like a Keen 4 mod-levelpack hybrid, since (and you said it finally) it's a levelpack actually as cathegory (yeah, it was planned to be a levelpack, but if I did bugfixing and a lots of other stuff, it's the ULTIMATE thing I did to the original game as a Keen 4 mod-levelpack), but there are a lots of new graphics as well.<br />
<br />
The next reason why I call my mod ultimate is that there are also a lots of unused feature like the weed house graphic, the unused musics, the Desert Town level entry graphic, the Dort (which is a passive tile-based creature for not having space to patch it to keep the original scheme of this ultimate game-mod-levelpack). These have been happened in my Ultimate Keen 4. Not to forget about my new graphics either!<br />
And I did Ultimate Keen 4 for completely free of course. <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 10:59, 9 July 2019 (UTC)<br />
<br />
== Co-op mod invitation ==<br />
<br />
By the way, are you interested in contributing something to a Keen 4 Patchwork Mod? Nobody has replied so far (the story is just a suggestion, it could always be changed at a later point). <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: As I'm involved in a couple of bigger projects including my own mod [[Foray in the Forest]] I can't promise anything at all at the moment.<br />
: But I do have a very neat idea for this mod I'd like to share with the community soon. In summery: wouldn't it be nice to create a hand drawn mod like seen over [http://www.shikadi.net/wiki/keen/images/5/54/Secret-Level-01.png here]?! Drawing a quick sketches won't take too long and isn't too much of a complex task, so people might join with less reservation. And I think everybody already drew something Keen related in their younger days. The result could be a very unique community mod with a personal touch of each member involved. What do you think about it?<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
:: I understand, modders who are busy with their own works wouldn't be able to participate in yet another large-scale project (at least it would require much more effort than the InsaLevs collabs, for example). These times are different from the days of the Levellordian Patchwork Mods when most mods (nearly all of them Vorticon ones) were finished within less than a year, I should have paid more attention to this fact.<br />
:: I'm excited about your idea, it's a very nice one, it would be a great mod for sure. Exploring levels looking like those [http://web.archive.org/web/20141013102523/http://www.pckf.com/viewtopic.php?t=2367&postdays=0&postorder=asc&start=15 2012 contest entries] sounds like a lot of fun. :-) <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:32, 16 June 2019 (UTC)<br />
<br />
::: Are you still interested in the mod based on hand-drawn levels? Or are you simply too busy now? <br />
:::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 11:17, 14 July 2019 (UTC)<br />
<br />
:::: Of cause I am interested. If you could, please send me a pm over [https://pckf.com/ucp.php?i=pm&mode=compose&u=1092 here] to discuss non wiki related topics like this. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:35, 14 July 2019 (UTC)<br />
<br />
== Deleting double account ==<br />
<br />
Hi, Nisaba<br />
When Malvineous created my account he requested me if the DarkAle and the Alessandro account were both mine and I telled him the Alessandro account was not mine because I forgot that it was my old request. Please can you delete it. I know you are an administrator and I think only the administrators can delete pages <br><br />
-- [[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 17:32, 14 August 2020 (UTC)<br />
<br />
: Can you reassure that both names "DarkAle" as well as "Alessandro" are nicknames of yours? Without an affirmation I can't delete accounts just out of the blue. Especially not if you negated the connection of both accounts in the first place. <br />
: So, to make sure both accounts are assigned to you please click my user name, scroll all the way down, and on the bottom left under "Tools" select the option "Email this user", and eventually send me an email. Do this step with both of your accounts please, so I can make sure that they both are related to you. To follow this guide you do have to login with both of your accounts, one at the time, of course.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 18:25, 14 August 2020 (UTC)<br />
<br />
::Received both of your confirmation emails and deleted your secondary and now redundant account as requested. Case closed. <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:26, 15 August 2020 (UTC)<br />
<br />
== Some notes on Foray in the Forest ==<br />
<br />
Hi Nisaba, there's a couple things I want to point out about Foray in the Forest on KeenWiki:<br />
<br />
=== Right usage of ammo values ===<br />
The ammo values in the level images aren't used right. Individual ammo items (Ammo) is intended for items that only give one unit of ammo (e.g. [[Flower Power]]), while Ammo packs (AmmoPacks) are meant for items that give multiple units of ammo each (e.g. [[Neural Stunner]]s). This is especially evident when you go to a mod's page, look at the levels, and hold the mouse cursor over the ammo numbers (it should give you a message), at least on desktop. In regards to the ammo dispensers, maybe that could be a new variable in LevelImage (e.g. AmmoDispensers)? That way, if any future mod uses them, we can just enter those values into the unique variable. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
:A new variable for the ammo values in the level images sounds ideal. If you could take care of this I'd be very grateful. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::I just got the AmmoDispensers variable set up! Take a look at the Foray in the Forest page and the individual level files, and tell me what you think.<br />
::From what I can tell, it looks you are using Ammo (now converted to AmmoPacks) to count how much ammo the ammo dispensers give, correct? Is their ammo supply actually limited? I thought they were unlimited. Like, I'm pretty sure I filled up multiple times within the BwB. If it's limited, then maybe the supply value could be moved to Ammo (AmmoPacks would be for amount of Neural Stunners that can be picked up)? Or would it just make things over-complicated?<br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)<br />
<br />
:::I'll list the options for collecting ammunition in the hope that this information might clarify things. <br />
:::*1x Neural Stunner = 5x extra shots (on normal & hard mode)<br />
:::*1x Neural Stunner = 8x extra shots (on easy mode)<br />
:::*1x Dispenser = 1x or more extra shots (the quantity of shots can be freely configured for each individual dispenser regardless of the difficulty level)<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:12, 15 March 2024 (GMT)<br />
<br />
=== Issues with the mod actors list ===<br />
In regards to why the mod actors list is acting up, please see the discussion in [[Template talk:ModActorImage#Unnamed Actors|Template:ModActorImage]]. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
: Regarding the Template:ModActorImage I'm still a bit baffled. As I understand it the template only takes replacement actors into consideration. However, close to all creatures in this source mod are made from scratch. But suspect I don't really understand where the source of the error lies. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::In regards to Template:ModActorImage, here's the story: Malvineous made it so that when the Name field is left blank, it instead uses "''Unnamed actor''". This created a problem, however, where actors with no name don't appear in the list since it sorts by name. Malvineous then changed the list template to make it order by replacement. It seemed fine, until you look at pages that have actors who don't replace anyone. In other words, whatever variable is used for sorting needs to be filled in all files in order for them to appear in the list. <br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)<br />
<br />
::: Thanks for the explanation. I think I now understand the problem much better. Perhaps it is technically feasible to add a field that can be used to determine on a case-by-case basis which criterion should be used for sorting. Or alternatively, a second template could be created, like <br />
:::*Template:ModActorImageReplacement<br />
:::*Template:ModActorImageName<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:41, 15 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=User_talk:Nisaba&diff=48757User talk:Nisaba2024-03-15T09:42:08Z<p>Nisaba: reply regarding Template:ModActorImage</p>
<hr />
<div><br />
<br />
= Helpfull links =<br />
<table class="fourcol"><tr><td><br />
== Wiki Editing ==<br />
* [[KeenWiki:Adding_a_new_mod|How to add a new mod]]<br />
<br />
* [[Help_talk:Editing|Help: Wiki Editing]]<br />
<br />
* [[Special:RecentChanges|Special: Recent Changes]]<br />
<br />
* [[Special:Upload|Special: Upload Files]]<br />
<br />
* [[Special:MassEditRegex|Special: Mass Editing]]<br />
: [https://www.mediawiki.org/wiki/Extension:MassEditRegex MediaWiki RegEx]<br />
: [http://buildregex.com/ Build RegEx]<br />
: ''adding categories to uploaded level images:''<br />
: ''Pages to edit:'' <font color="purple">File:Name-of-the-Mod</font><br />
: ''Search for:'' <font color="purple">/$/</font><br />
: ''Replace with:'' <font color="purple">\n<nowiki>[[Category:New-Category]]</nowiki></font><br />
<br />
</td><td><br />
==ToDo==<br />
* [[Vorticon Mods/New]]<br />
<br />
* [[KeenWiki:Data quality issues|Special: Data quality issues]]<br />
<br />
* [[Special:WantedPages|Special: Wanted Pages]]<br />
<br />
* [[Special:UnusedFiles|Special: Unused Files]]<br />
<br />
</td><td><br />
== Mods ==<br />
<br />
* [[Vorticon Mods]]<br />
<br />
* [[Galaxy Mods]]<br />
</td><td><br />
== Tools ==<br />
<br />
* [[Vorticon Tools]]<br />
<br />
* [[Galaxy Tools]]<br />
</td><td><br />
== Tutorials ==<br />
<br />
* [[Keen_Galaxy_Modding_Tutorial_(by_Ceilick)|Modding Tutorial]]<br />
<br />
* [[Patching_Tutorial_(by_Levellass)|Patching Tutorial]]<br />
<br />
* [[Patches]]<br />
</td></tr></table><br />
<br />
<br />
<br />
= Talk Page =<br />
''Feel free to comment below:''<br />
<br />
== About uploading level images ==<br />
So, I notice you 'updated' [[Pak Een]]'s level maps to remove all the level borders and enemies. This is... very odd. Why would you do that? <br><br />
-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 07:47, 13 August 2016 (UTC)<br />
<br />
:... to show the interested user what to expect loading this mod. also added creatures and other visible stuff. but of course, if you do prefer to showcase the current state of development I'm delighted to redo everything. <br />
:But in general it might be an interesting idea to also add a "behind the scenes" section where to show construction details, the "breadboard stage" and stuff like this... what do you think? <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 08:05, 13 August 2016 (UTC)<br />
<br />
:: I've always liked to sue the level borders in my maps, I feel they're a vital part of how levels are put together. That aside, wouldn't it be better to do some maps of mods that don't have any uploaded yet? There's a lot of them. I tried to do some but ran out of time. <br />
::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 11:23, 13 August 2016 (UTC)<br />
<br />
::: Fair point. But do you prefer an Abiathar look, meaning with non of those creature-sprites implemented? or a combination of borders + sprites?<br />
::: I'm sure you've noticed that I'm about to upload all those missing level map, sprite and item images?! but having some trouble using the [[GalaxyView]]'s .ini with mods like [[Keen 10: Mirror Menace]], [[The Grand Intelligence IV: Intelligent Intellect|Intelligent Intellect]] or [[Commander Keen's Valentine Bash|Keen Valo]], it might take some time to finish this project. <br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:43, 13 August 2016 (UTC)<br />
<br />
:::: I've always preferred TED5's Infoplane sprites since these are more informative to me than just sprite images; some plane values have no images (The [B] blocks say.) and the difficulty numbers add further. To me the TED5 look is how Keen levels were ''meant'' to be viewed outside the game. If you're planning a full upload of stuff good luck to you, and remember the 'pages with broken file links' category. <br />
::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]])<br />
<br />
::::: Again, looking at the technical approach of your projects (e.g. [[Kube]] or [[Pak Een]]) it does make sense to show the technical aspects in those images as well. But I do strongly opine not to make this a general rule. In fact overlooking all those yet uploaded levelmaps, I get the impression that most uploads (>90%) stay with a visual and not so much with a development style. And this does make sense to me, cause people with the ambition of digging into mods for further details do self-evidently take the long way of extracting everything and getting on this way in touch with the real/actual layout, design, planning, patching, manipulating and modding stages. And this in a much more satisfying way than the wiki could just provide, because concerning all this the wiki is only a first overview, isn't it?!<br />
::::: Talking about uploading stuff; I know this is an ambitious goal but I guess this is the way I can contribute to the community the most. 500-odd images alone uploaded since registered an wiki account should indicate the seriousness of this project... <br />
:::::-- [[User:Nisaba|Nisaba]]<br />
<br />
:::::: Indeed, this is why I uploaded my mod's level images myself, as an exception to the usual pattern. (You'll notice most of my other work has focused on Vorticon mods which are displayed using the relevant sprites, as are most Galaxy mod images.) This, and especially the more technical mod I have in the works now work better, IMKO, 'technically' rather than 'aesthetically'.<br />
:::::: Your uploading effort is a welcome one, I myself constructed nearly all of the patch pages on this wiki for a similar reason. <br />
::::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 09:10, 15 August 2016 (UTC)<br />
<br />
::::::: Maps just got reverted. Case closed. <br />
:::::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:09, 15 August 2016 (UTC)<br />
<br />
== PCKF URL redirects ==<br />
<br />
Hey I just noticed you changed the URL for the PCKF but https://pckf.com just redirects in an endless loop for me, and ends up on Andy Durdin's server saying the forum will be down for a few hours, but it's been saying this for a day now. Is that correct? <br><br />
-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:55, 19 September 2017 (UTC)<br />
<br />
: Hey, the pckf.com domain situation changed. Apparently VitaminZach did at some point along the line get the name servers updated. this means that [[User:Fleexy|Fleexy]] now controls the display of [https://pckf.com pckf.com]. He 302/301 all pckf.rigeltechnical.com URLs to pckf.com. <br />
: As things are going well on my end, I'd suggest to maybe try flushing your DNS cache?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 06:41, 20 September 2017 (UTC)<br />
<br />
:: Thanks for the info. Upon investigation, it looks like the domain might be misconfigured, two of the nameservers are returning the wrong IPs:<br />
<pre><br />
$ whois pckf.com<br />
Domain Name: PCKF.COM<br />
...<br />
Name Server: DNS1.NAMECHEAPHOSTING.COM<br />
Name Server: DNS2.NAMECHEAPHOSTING.COM<br />
Name Server: NS1.AFRAID.ORG<br />
Name Server: NS2.AFRAID.ORG<br />
<br />
$ dig +nocmd +noall +answer @dns1.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @dns2.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @ns1.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
$ dig +nocmd +noall +answer @ns2.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
</pre><br />
:: I'm getting the 67.x.x.x IP which endlessly 301 redirects. Shame the rigeltechnical.com URL was forwarded already, because it means there's no backup method for accessing the forum in case anything like this happens to one of the domains! <br />
::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 07:11, 20 September 2017 (UTC)<br />
<br />
::: mmhhh... thanks for the info. I mirrored our conversation over here [https://pckf.com/viewtopic.php?f=6&t=3854&p=85487#p85487 pckf.com Welcome to the migrated PCKF!] and informed Fleexy about all that. I'll get back to you as soon as I have news for you.<br />
<br />
::: EDIT: I'm quoting Fleexy with some updated news: <br />
::: ''Ah, it looks like the two old nameservers are still there, so sometimes clients will ask the old (wrong) ones, and sometimes they'll ask the new ones, which will give the correct answer. Fortunately, we're still in the 302 phase, so I just disabled the redirect for now and will contact VitaminZach to get the DNS fully ironed out. The PCKF is once again accessible at pckf.rigeltechnical.com; pckf.com might also work if you're lucky.''[https://pckf.rigeltechnical.com/viewtopic.php?p=85490#p85490]<br />
::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:04, 20 September 2017 (UTC)<br />
<br />
:::: Many thanks for your help! With the redirect off I can get to the PCKF again :) <br />
::::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:57, 20 September 2017 (UTC)<br />
<br />
== Mods vs. Guidelines ==<br />
<br />
=== Deleted mods ===<br />
<br />
Stop deleting mod pages! A lots of Keen 2,3,5,6 mods have the EXE in the zip file, but that doesn't mean you must remove them! <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:36, 6 July 2018 (UTC)<br />
<br />
:: Sorry, but I'm not quite sure what you are talking about? <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:17, 6 July 2018 (UTC)<br />
<br />
::: I can't see My Mortimer McMire skin for Keen 5 and 6. Where are they? I completely saw you did it in 2017. Or was it against the rules here?<br />
<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_The_Armageddon_Machine<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_Aliens_Ate_My_Babysitter<br />
<br />
:::-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:21, 6 July 2018 (UTC)<br />
<br />
:::: I'd kindly ask you to please read the [[:KeenWiki:Guidelines]]. Both mods you refer to are skin mods and therefore against the guidelines. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:36, 6 July 2018 (UTC)<br />
<br />
=== Incomplete mods and skin mods ===<br />
<br />
Hi Nisaba. I noticed that you deleted Quirky Moron's Keen 4 Levelpack and Fire Station in 2017, they are also commented out in the Galaxy Mods page. I tested them, the former one is a simple level, but it can be finished and I've seen other simple levels (including [[Keen 1 BwB Level]], probably the most minimalist level pack). Fire Station, on the other hand, can't be finished, but I think the download link should still be included in the page as it is one of the earliest Keen 5 level packs.<br />
<br />
Was there a consensus regarding skin mods during my absence? I talked with Malvineous in 2015 and created an (incomplete) [[User:Grandy02/Test|list]] of skin mods, but he wasn't so keen on them. The Vorticon Mods page still has a skin mods section, including mods that only change the Keen sprite. Galaxy Mods also has a much shorter one, but Szemigi's Mortimer mods were commented out and their pages were blanked. Other skin mod pages such as [[Cybernetic Dreams]] and [[DasBrot's First Mod]] still exist, though.<br />
<br />
In any case, I think the deleted and blanked mods should at least be included in the Vorticons and Galaxy Mods pages. The titles of mods without an article could be made into redirects to the respective skin/incomplete mods section. What do you think? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:20, 23 May 2019 (UTC)<br />
<br />
:Hey Grandy02, thanks for your message. <br />
:In agreement with Malvineous a couple of uploads got sorted out. Due to the wiki [[:KeenWiki:Guidelines]] we came to the agreement that mods must be substantial. If only one sprite, or one level got modded, then the mod should not be included here. Exceptions can be made for unique mods.<br />
:So, looking at Quriky Moron's pack the only playable level seems to be more like a ruff sketch and not at all near beta status. On the other hand you can find an updated version of this level in [[Buried in Oblivion]] and a bundle of unfinished mods at the end of this very page as well. <br />
:Speaking of skin mods, the same applies here as well. The idea is to avoid having many mods listed with just one sprite changed that are very similar to the original games. I hope this answers your question.<br />
<br />
:Concerning Vorticon mods: I haven't had the chance to examine and investigate the whole list. What I did is sorting them into categories and updating a bunch of information there. But there is still lots of work todo.<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:38, 25 May 2019 (UTC)<br />
<br />
::Thanks for your response. I'll come back to this at a later point. I agree that most of them should not have individual pages, but I still think it would be okay if the download links were retained in some form. <br />
:: -- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:44, 27 May 2019 (UTC)<br />
<br />
=== In-development mods ===<br />
<br />
Hi Nisaba, an explanation on my interest in adding in-development mods. Don't get me wrong, I'm perfectly fine with waiting for the release of the full version (or the abandonment of a mod with substantial amount of content). My "fear" is that a mod is abandoned without an "official" announcement or that the creator even becomes inactive, and in the meantime, the download links died. That's very unlikely in the case of Dr.&nbsp;Colossus's mod, but it has happened before. Would it be okay to "preventively" upload the alphas/betas of notable mods to files.shikadi.net? In any way, we would use the ZIP files sooner or later. <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: Good point. I'm in contact with most modders (partly because I collaborate in one way or another). Meaning that I'm quite well informed about the current status of their mods. Besides I took precautions against data loss. I do keep copies and have already uploaded a couple of them to the wiki. So they are hosted but not yet activated.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
::Ah, that's good to know. <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 12:36, 16 June 2019 (UTC)<br />
<br />
=== Improvement mods ===<br />
<br />
Hi Nisaba, Szemi has suggested a section for improvement mods (he added one several months ago on the Galaxy Mods page, but it is commented out now). It would include mods with bugfixes, tweaks, new stuff, etc., such as Keen 4 Ultimate and Keen 5 Deluxe. Keen 6 Version 1.6 also exists, there are no new levels, but could it be mentioned? Is your Keen 5 Deluxe not included because version 1.0 is still in development? In case of Vorticons, there are the Keen 1 and 2 Gold Editions. Maybe there could be a category for those mods instead of a subsection.<br />
<br />
By the way, could take a look at [[Talk:Translations]], please? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:02, 8 July 2019 (UTC)<br />
<br />
:Hey Grandy02,<br />
:Thanks for your message. That's a really difficult question. There are a couple of reasons, why we shouldn't build a section for so called "improved" mods. First of all they infringe upon the [[KeenWiki:Guidelines]] because they lack in terms of substantial changes. Remember, the idea of this wiki is to avoid having many mods listed that are very similar to the original games. And "improved" mods are more or less a copy of the original games. <br />
:Of course one could argue that they follow an unique idea. But at the same time we would need a guideline to define what a "improved" mod should and should not consist of. Looking at Szemi's latest creation, it rather looks like an add-on than a pure bug fixed version. Same goes for K5 Deluxe and so on. Mod's like these feature an extra level or two which aren't seen in the original games. So they are no longer just a furbished version of the genuine games. That's also the reason why Szemi's mod is listed under [[Galaxy_Mods#Full_Level_Packs|Level-Packs]], which seems to be the most suitable category.<br />
:Next to that some of their titles are a bit over the top. To name a mod "something something ''ultimate''" sounds quite a bit euphemistic, as if these mods got authorized by original game developers, which is obviously not the case.<br />
:As a counterpart there is Ceilicks [[Keen Dreams Plus]]. It is a well chosen name which tells exactly what one could anticipate: it's the original Keen Dreams games plus a little extra. Just like this very mod we should keep things unagitated and handle "improved" mods just like levelpacks.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:12, 9 July 2019 (UTC)<br />
<br />
::Thanks for your answer. Okay. Could Keen 5 Deluxe also be added to Level Packs? Or not before the release of version 1.0? <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:00, 13 July 2019 (UTC)<br />
<br />
::: ''K5D'' wasn't officially released and is by far not in a stable status. So a quick answer is ''no''. ''K5D'' was also just the WIP title. Later on it might get named ''Keen 5 Plus''.<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:12, 13 July 2019 (UTC)<br />
<br />
::::All right. <br />
::::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:17, 13 July 2019 (UTC)<br />
<br />
=== Reasoning for naming a mod "ultimate" ===<br />
<br />
Hey, Nisaba. To let you know, the reason why I call my mod "ultimate" is that since the original Keen 4 game has versions (v1.0,v1.2,v1.4), that's why I gave my mod name "Ultimate Commander Keen 4" a.k.a Commander Keen 4 Ultimate Edition. There is no v1.5 or anything else. It's the ultimate edition. It's because there are a lots of bugfix, I used the entire tileset graphics (very less space left in them, really!). As for the authorize thing, I created a demo video of Ultimate Keen 4, where I exactly showed something from the help menu. So if you checked my video, it's evident for everybody it's just an improvement (enhanced fanmade unofficial update). And also an expansion pack (+5 levels). So it's like a Keen 4 mod-levelpack hybrid, since (and you said it finally) it's a levelpack actually as cathegory (yeah, it was planned to be a levelpack, but if I did bugfixing and a lots of other stuff, it's the ULTIMATE thing I did to the original game as a Keen 4 mod-levelpack), but there are a lots of new graphics as well.<br />
<br />
The next reason why I call my mod ultimate is that there are also a lots of unused feature like the weed house graphic, the unused musics, the Desert Town level entry graphic, the Dort (which is a passive tile-based creature for not having space to patch it to keep the original scheme of this ultimate game-mod-levelpack). These have been happened in my Ultimate Keen 4. Not to forget about my new graphics either!<br />
And I did Ultimate Keen 4 for completely free of course. <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 10:59, 9 July 2019 (UTC)<br />
<br />
== Co-op mod invitation ==<br />
<br />
By the way, are you interested in contributing something to a Keen 4 Patchwork Mod? Nobody has replied so far (the story is just a suggestion, it could always be changed at a later point). <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: As I'm involved in a couple of bigger projects including my own mod [[Foray in the Forest]] I can't promise anything at all at the moment.<br />
: But I do have a very neat idea for this mod I'd like to share with the community soon. In summery: wouldn't it be nice to create a hand drawn mod like seen over [http://www.shikadi.net/wiki/keen/images/5/54/Secret-Level-01.png here]?! Drawing a quick sketches won't take too long and isn't too much of a complex task, so people might join with less reservation. And I think everybody already drew something Keen related in their younger days. The result could be a very unique community mod with a personal touch of each member involved. What do you think about it?<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
:: I understand, modders who are busy with their own works wouldn't be able to participate in yet another large-scale project (at least it would require much more effort than the InsaLevs collabs, for example). These times are different from the days of the Levellordian Patchwork Mods when most mods (nearly all of them Vorticon ones) were finished within less than a year, I should have paid more attention to this fact.<br />
:: I'm excited about your idea, it's a very nice one, it would be a great mod for sure. Exploring levels looking like those [http://web.archive.org/web/20141013102523/http://www.pckf.com/viewtopic.php?t=2367&postdays=0&postorder=asc&start=15 2012 contest entries] sounds like a lot of fun. :-) <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:32, 16 June 2019 (UTC)<br />
<br />
::: Are you still interested in the mod based on hand-drawn levels? Or are you simply too busy now? <br />
:::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 11:17, 14 July 2019 (UTC)<br />
<br />
:::: Of cause I am interested. If you could, please send me a pm over [https://pckf.com/ucp.php?i=pm&mode=compose&u=1092 here] to discuss non wiki related topics like this. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:35, 14 July 2019 (UTC)<br />
<br />
== Deleting double account ==<br />
<br />
Hi, Nisaba<br />
When Malvineous created my account he requested me if the DarkAle and the Alessandro account were both mine and I telled him the Alessandro account was not mine because I forgot that it was my old request. Please can you delete it. I know you are an administrator and I think only the administrators can delete pages <br><br />
-- [[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 17:32, 14 August 2020 (UTC)<br />
<br />
: Can you reassure that both names "DarkAle" as well as "Alessandro" are nicknames of yours? Without an affirmation I can't delete accounts just out of the blue. Especially not if you negated the connection of both accounts in the first place. <br />
: So, to make sure both accounts are assigned to you please click my user name, scroll all the way down, and on the bottom left under "Tools" select the option "Email this user", and eventually send me an email. Do this step with both of your accounts please, so I can make sure that they both are related to you. To follow this guide you do have to login with both of your accounts, one at the time, of course.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 18:25, 14 August 2020 (UTC)<br />
<br />
::Received both of your confirmation emails and deleted your secondary and now redundant account as requested. Case closed. <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:26, 15 August 2020 (UTC)<br />
<br />
== Some notes on Foray in the Forest ==<br />
<br />
Hi Nisaba, there's a couple things I want to point out about Foray in the Forest on KeenWiki:<br />
<br />
=== Right usage of ammo values ===<br />
The ammo values in the level images aren't used right. Individual ammo items (Ammo) is intended for items that only give one unit of ammo (e.g. [[Flower Power]]), while Ammo packs (AmmoPacks) are meant for items that give multiple units of ammo each (e.g. [[Neural Stunner]]s). This is especially evident when you go to a mod's page, look at the levels, and hold the mouse cursor over the ammo numbers (it should give you a message), at least on desktop. In regards to the ammo dispensers, maybe that could be a new variable in LevelImage (e.g. AmmoDispensers)? That way, if any future mod uses them, we can just enter those values into the unique variable. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
:A new variable for the ammo values in the level images sounds ideal. If you could take care of this I'd be very grateful. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::I just got the AmmoDispensers variable set up! Take a look at the Foray in the Forest page and the individual level files, and tell me what you think.<br />
::From what I can tell, it looks you are using Ammo (now converted to AmmoPacks) to count how much ammo the ammo dispensers give, correct? Is their ammo supply actually limited? I thought they were unlimited. Like, I'm pretty sure I filled up multiple times within the BwB. If it's limited, then maybe the supply value could be moved to Ammo (AmmoPacks would be for amount of Neural Stunners that can be picked up)? Or would it just make things over-complicated?<br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)<br />
<br />
=== Issues with the mod actors list ===<br />
In regards to why the mod actors list is acting up, please see the discussion in [[Template talk:ModActorImage#Unnamed Actors|Template:ModActorImage]]. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
: Regarding the Template:ModActorImage I'm still a bit baffled. As I understand it the template only takes replacement actors into consideration. However, close to all creatures in this source mod are made from scratch. But suspect I don't really understand where the source of the error lies. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::In regards to Template:ModActorImage, here's the story: Malvineous made it so that when the Name field is left blank, it instead uses "''Unnamed actor''". This created a problem, however, where actors with no name don't appear in the list since it sorts by name. Malvineous then changed the list template to make it order by replacement. It seemed fine, until you look at pages that have actors who don't replace anyone. In other words, whatever variable is used for sorting needs to be filled in all files in order for them to appear in the list. <br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)<br />
<br />
::: Thanks for the explanation. I think I now understand the problem much better. Perhaps it is technically feasible to add a field that can be used to determine on a case-by-case basis which criterion should be used for sorting. Or alternatively, a second template could be created, like <br />
:::*Template:ModActorImageReplacement<br />
:::*Template:ModActorImageName<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:41, 15 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=User_talk:Nisaba&diff=48716User talk:Nisaba2024-03-15T08:52:54Z<p>Nisaba: structure clean up</p>
<hr />
<div><br />
<br />
= Helpfull links =<br />
<table class="fourcol"><tr><td><br />
== Wiki Editing ==<br />
* [[KeenWiki:Adding_a_new_mod|How to add a new mod]]<br />
<br />
* [[Help_talk:Editing|Help: Wiki Editing]]<br />
<br />
* [[Special:RecentChanges|Special: Recent Changes]]<br />
<br />
* [[Special:Upload|Special: Upload Files]]<br />
<br />
* [[Special:MassEditRegex|Special: Mass Editing]]<br />
: [https://www.mediawiki.org/wiki/Extension:MassEditRegex MediaWiki RegEx]<br />
: [http://buildregex.com/ Build RegEx]<br />
: ''adding categories to uploaded level images:''<br />
: ''Pages to edit:'' <font color="purple">File:Name-of-the-Mod</font><br />
: ''Search for:'' <font color="purple">/$/</font><br />
: ''Replace with:'' <font color="purple">\n<nowiki>[[Category:New-Category]]</nowiki></font><br />
<br />
</td><td><br />
==ToDo==<br />
* [[Vorticon Mods/New]]<br />
<br />
* [[KeenWiki:Data quality issues|Special: Data quality issues]]<br />
<br />
* [[Special:WantedPages|Special: Wanted Pages]]<br />
<br />
* [[Special:UnusedFiles|Special: Unused Files]]<br />
<br />
</td><td><br />
== Mods ==<br />
<br />
* [[Vorticon Mods]]<br />
<br />
* [[Galaxy Mods]]<br />
</td><td><br />
== Tools ==<br />
<br />
* [[Vorticon Tools]]<br />
<br />
* [[Galaxy Tools]]<br />
</td><td><br />
== Tutorials ==<br />
<br />
* [[Keen_Galaxy_Modding_Tutorial_(by_Ceilick)|Modding Tutorial]]<br />
<br />
* [[Patching_Tutorial_(by_Levellass)|Patching Tutorial]]<br />
<br />
* [[Patches]]<br />
</td></tr></table><br />
<br />
<br />
<br />
= Talk Page =<br />
''Feel free to comment below:''<br />
<br />
== About uploading level images ==<br />
So, I notice you 'updated' [[Pak Een]]'s level maps to remove all the level borders and enemies. This is... very odd. Why would you do that? <br><br />
-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 07:47, 13 August 2016 (UTC)<br />
<br />
:... to show the interested user what to expect loading this mod. also added creatures and other visible stuff. but of course, if you do prefer to showcase the current state of development I'm delighted to redo everything. <br />
:But in general it might be an interesting idea to also add a "behind the scenes" section where to show construction details, the "breadboard stage" and stuff like this... what do you think? <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 08:05, 13 August 2016 (UTC)<br />
<br />
:: I've always liked to sue the level borders in my maps, I feel they're a vital part of how levels are put together. That aside, wouldn't it be better to do some maps of mods that don't have any uploaded yet? There's a lot of them. I tried to do some but ran out of time. <br />
::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 11:23, 13 August 2016 (UTC)<br />
<br />
::: Fair point. But do you prefer an Abiathar look, meaning with non of those creature-sprites implemented? or a combination of borders + sprites?<br />
::: I'm sure you've noticed that I'm about to upload all those missing level map, sprite and item images?! but having some trouble using the [[GalaxyView]]'s .ini with mods like [[Keen 10: Mirror Menace]], [[The Grand Intelligence IV: Intelligent Intellect|Intelligent Intellect]] or [[Commander Keen's Valentine Bash|Keen Valo]], it might take some time to finish this project. <br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:43, 13 August 2016 (UTC)<br />
<br />
:::: I've always preferred TED5's Infoplane sprites since these are more informative to me than just sprite images; some plane values have no images (The [B] blocks say.) and the difficulty numbers add further. To me the TED5 look is how Keen levels were ''meant'' to be viewed outside the game. If you're planning a full upload of stuff good luck to you, and remember the 'pages with broken file links' category. <br />
::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]])<br />
<br />
::::: Again, looking at the technical approach of your projects (e.g. [[Kube]] or [[Pak Een]]) it does make sense to show the technical aspects in those images as well. But I do strongly opine not to make this a general rule. In fact overlooking all those yet uploaded levelmaps, I get the impression that most uploads (>90%) stay with a visual and not so much with a development style. And this does make sense to me, cause people with the ambition of digging into mods for further details do self-evidently take the long way of extracting everything and getting on this way in touch with the real/actual layout, design, planning, patching, manipulating and modding stages. And this in a much more satisfying way than the wiki could just provide, because concerning all this the wiki is only a first overview, isn't it?!<br />
::::: Talking about uploading stuff; I know this is an ambitious goal but I guess this is the way I can contribute to the community the most. 500-odd images alone uploaded since registered an wiki account should indicate the seriousness of this project... <br />
:::::-- [[User:Nisaba|Nisaba]]<br />
<br />
:::::: Indeed, this is why I uploaded my mod's level images myself, as an exception to the usual pattern. (You'll notice most of my other work has focused on Vorticon mods which are displayed using the relevant sprites, as are most Galaxy mod images.) This, and especially the more technical mod I have in the works now work better, IMKO, 'technically' rather than 'aesthetically'.<br />
:::::: Your uploading effort is a welcome one, I myself constructed nearly all of the patch pages on this wiki for a similar reason. <br />
::::::-- [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 09:10, 15 August 2016 (UTC)<br />
<br />
::::::: Maps just got reverted. Case closed. <br />
:::::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:09, 15 August 2016 (UTC)<br />
<br />
== PCKF URL redirects ==<br />
<br />
Hey I just noticed you changed the URL for the PCKF but https://pckf.com just redirects in an endless loop for me, and ends up on Andy Durdin's server saying the forum will be down for a few hours, but it's been saying this for a day now. Is that correct? <br><br />
-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:55, 19 September 2017 (UTC)<br />
<br />
: Hey, the pckf.com domain situation changed. Apparently VitaminZach did at some point along the line get the name servers updated. this means that [[User:Fleexy|Fleexy]] now controls the display of [https://pckf.com pckf.com]. He 302/301 all pckf.rigeltechnical.com URLs to pckf.com. <br />
: As things are going well on my end, I'd suggest to maybe try flushing your DNS cache?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 06:41, 20 September 2017 (UTC)<br />
<br />
:: Thanks for the info. Upon investigation, it looks like the domain might be misconfigured, two of the nameservers are returning the wrong IPs:<br />
<pre><br />
$ whois pckf.com<br />
Domain Name: PCKF.COM<br />
...<br />
Name Server: DNS1.NAMECHEAPHOSTING.COM<br />
Name Server: DNS2.NAMECHEAPHOSTING.COM<br />
Name Server: NS1.AFRAID.ORG<br />
Name Server: NS2.AFRAID.ORG<br />
<br />
$ dig +nocmd +noall +answer @dns1.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @dns2.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @ns1.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
$ dig +nocmd +noall +answer @ns2.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
</pre><br />
:: I'm getting the 67.x.x.x IP which endlessly 301 redirects. Shame the rigeltechnical.com URL was forwarded already, because it means there's no backup method for accessing the forum in case anything like this happens to one of the domains! <br />
::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 07:11, 20 September 2017 (UTC)<br />
<br />
::: mmhhh... thanks for the info. I mirrored our conversation over here [https://pckf.com/viewtopic.php?f=6&t=3854&p=85487#p85487 pckf.com Welcome to the migrated PCKF!] and informed Fleexy about all that. I'll get back to you as soon as I have news for you.<br />
<br />
::: EDIT: I'm quoting Fleexy with some updated news: <br />
::: ''Ah, it looks like the two old nameservers are still there, so sometimes clients will ask the old (wrong) ones, and sometimes they'll ask the new ones, which will give the correct answer. Fortunately, we're still in the 302 phase, so I just disabled the redirect for now and will contact VitaminZach to get the DNS fully ironed out. The PCKF is once again accessible at pckf.rigeltechnical.com; pckf.com might also work if you're lucky.''[https://pckf.rigeltechnical.com/viewtopic.php?p=85490#p85490]<br />
::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:04, 20 September 2017 (UTC)<br />
<br />
:::: Many thanks for your help! With the redirect off I can get to the PCKF again :) <br />
::::-- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:57, 20 September 2017 (UTC)<br />
<br />
== Mods vs. Guidelines ==<br />
<br />
=== Deleted mods ===<br />
<br />
Stop deleting mod pages! A lots of Keen 2,3,5,6 mods have the EXE in the zip file, but that doesn't mean you must remove them! <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:36, 6 July 2018 (UTC)<br />
<br />
:: Sorry, but I'm not quite sure what you are talking about? <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:17, 6 July 2018 (UTC)<br />
<br />
::: I can't see My Mortimer McMire skin for Keen 5 and 6. Where are they? I completely saw you did it in 2017. Or was it against the rules here?<br />
<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_The_Armageddon_Machine<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_Aliens_Ate_My_Babysitter<br />
<br />
:::-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:21, 6 July 2018 (UTC)<br />
<br />
:::: I'd kindly ask you to please read the [[:KeenWiki:Guidelines]]. Both mods you refer to are skin mods and therefore against the guidelines. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:36, 6 July 2018 (UTC)<br />
<br />
=== Incomplete mods and skin mods ===<br />
<br />
Hi Nisaba. I noticed that you deleted Quirky Moron's Keen 4 Levelpack and Fire Station in 2017, they are also commented out in the Galaxy Mods page. I tested them, the former one is a simple level, but it can be finished and I've seen other simple levels (including [[Keen 1 BwB Level]], probably the most minimalist level pack). Fire Station, on the other hand, can't be finished, but I think the download link should still be included in the page as it is one of the earliest Keen 5 level packs.<br />
<br />
Was there a consensus regarding skin mods during my absence? I talked with Malvineous in 2015 and created an (incomplete) [[User:Grandy02/Test|list]] of skin mods, but he wasn't so keen on them. The Vorticon Mods page still has a skin mods section, including mods that only change the Keen sprite. Galaxy Mods also has a much shorter one, but Szemigi's Mortimer mods were commented out and their pages were blanked. Other skin mod pages such as [[Cybernetic Dreams]] and [[DasBrot's First Mod]] still exist, though.<br />
<br />
In any case, I think the deleted and blanked mods should at least be included in the Vorticons and Galaxy Mods pages. The titles of mods without an article could be made into redirects to the respective skin/incomplete mods section. What do you think? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:20, 23 May 2019 (UTC)<br />
<br />
:Hey Grandy02, thanks for your message. <br />
:In agreement with Malvineous a couple of uploads got sorted out. Due to the wiki [[:KeenWiki:Guidelines]] we came to the agreement that mods must be substantial. If only one sprite, or one level got modded, then the mod should not be included here. Exceptions can be made for unique mods.<br />
:So, looking at Quriky Moron's pack the only playable level seems to be more like a ruff sketch and not at all near beta status. On the other hand you can find an updated version of this level in [[Buried in Oblivion]] and a bundle of unfinished mods at the end of this very page as well. <br />
:Speaking of skin mods, the same applies here as well. The idea is to avoid having many mods listed with just one sprite changed that are very similar to the original games. I hope this answers your question.<br />
<br />
:Concerning Vorticon mods: I haven't had the chance to examine and investigate the whole list. What I did is sorting them into categories and updating a bunch of information there. But there is still lots of work todo.<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:38, 25 May 2019 (UTC)<br />
<br />
::Thanks for your response. I'll come back to this at a later point. I agree that most of them should not have individual pages, but I still think it would be okay if the download links were retained in some form. <br />
:: -- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:44, 27 May 2019 (UTC)<br />
<br />
=== In-development mods ===<br />
<br />
Hi Nisaba, an explanation on my interest in adding in-development mods. Don't get me wrong, I'm perfectly fine with waiting for the release of the full version (or the abandonment of a mod with substantial amount of content). My "fear" is that a mod is abandoned without an "official" announcement or that the creator even becomes inactive, and in the meantime, the download links died. That's very unlikely in the case of Dr.&nbsp;Colossus's mod, but it has happened before. Would it be okay to "preventively" upload the alphas/betas of notable mods to files.shikadi.net? In any way, we would use the ZIP files sooner or later. <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: Good point. I'm in contact with most modders (partly because I collaborate in one way or another). Meaning that I'm quite well informed about the current status of their mods. Besides I took precautions against data loss. I do keep copies and have already uploaded a couple of them to the wiki. So they are hosted but not yet activated.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
::Ah, that's good to know. <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 12:36, 16 June 2019 (UTC)<br />
<br />
=== Improvement mods ===<br />
<br />
Hi Nisaba, Szemi has suggested a section for improvement mods (he added one several months ago on the Galaxy Mods page, but it is commented out now). It would include mods with bugfixes, tweaks, new stuff, etc., such as Keen 4 Ultimate and Keen 5 Deluxe. Keen 6 Version 1.6 also exists, there are no new levels, but could it be mentioned? Is your Keen 5 Deluxe not included because version 1.0 is still in development? In case of Vorticons, there are the Keen 1 and 2 Gold Editions. Maybe there could be a category for those mods instead of a subsection.<br />
<br />
By the way, could take a look at [[Talk:Translations]], please? <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:02, 8 July 2019 (UTC)<br />
<br />
:Hey Grandy02,<br />
:Thanks for your message. That's a really difficult question. There are a couple of reasons, why we shouldn't build a section for so called "improved" mods. First of all they infringe upon the [[KeenWiki:Guidelines]] because they lack in terms of substantial changes. Remember, the idea of this wiki is to avoid having many mods listed that are very similar to the original games. And "improved" mods are more or less a copy of the original games. <br />
:Of course one could argue that they follow an unique idea. But at the same time we would need a guideline to define what a "improved" mod should and should not consist of. Looking at Szemi's latest creation, it rather looks like an add-on than a pure bug fixed version. Same goes for K5 Deluxe and so on. Mod's like these feature an extra level or two which aren't seen in the original games. So they are no longer just a furbished version of the genuine games. That's also the reason why Szemi's mod is listed under [[Galaxy_Mods#Full_Level_Packs|Level-Packs]], which seems to be the most suitable category.<br />
:Next to that some of their titles are a bit over the top. To name a mod "something something ''ultimate''" sounds quite a bit euphemistic, as if these mods got authorized by original game developers, which is obviously not the case.<br />
:As a counterpart there is Ceilicks [[Keen Dreams Plus]]. It is a well chosen name which tells exactly what one could anticipate: it's the original Keen Dreams games plus a little extra. Just like this very mod we should keep things unagitated and handle "improved" mods just like levelpacks.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:12, 9 July 2019 (UTC)<br />
<br />
::Thanks for your answer. Okay. Could Keen 5 Deluxe also be added to Level Packs? Or not before the release of version 1.0? <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:00, 13 July 2019 (UTC)<br />
<br />
::: ''K5D'' wasn't officially released and is by far not in a stable status. So a quick answer is ''no''. ''K5D'' was also just the WIP title. Later on it might get named ''Keen 5 Plus''.<br />
:::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:12, 13 July 2019 (UTC)<br />
<br />
::::All right. <br />
::::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:17, 13 July 2019 (UTC)<br />
<br />
=== Reasoning for naming a mod "ultimate" ===<br />
<br />
Hey, Nisaba. To let you know, the reason why I call my mod "ultimate" is that since the original Keen 4 game has versions (v1.0,v1.2,v1.4), that's why I gave my mod name "Ultimate Commander Keen 4" a.k.a Commander Keen 4 Ultimate Edition. There is no v1.5 or anything else. It's the ultimate edition. It's because there are a lots of bugfix, I used the entire tileset graphics (very less space left in them, really!). As for the authorize thing, I created a demo video of Ultimate Keen 4, where I exactly showed something from the help menu. So if you checked my video, it's evident for everybody it's just an improvement (enhanced fanmade unofficial update). And also an expansion pack (+5 levels). So it's like a Keen 4 mod-levelpack hybrid, since (and you said it finally) it's a levelpack actually as cathegory (yeah, it was planned to be a levelpack, but if I did bugfixing and a lots of other stuff, it's the ULTIMATE thing I did to the original game as a Keen 4 mod-levelpack), but there are a lots of new graphics as well.<br />
<br />
The next reason why I call my mod ultimate is that there are also a lots of unused feature like the weed house graphic, the unused musics, the Desert Town level entry graphic, the Dort (which is a passive tile-based creature for not having space to patch it to keep the original scheme of this ultimate game-mod-levelpack). These have been happened in my Ultimate Keen 4. Not to forget about my new graphics either!<br />
And I did Ultimate Keen 4 for completely free of course. <br><br />
-- [[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 10:59, 9 July 2019 (UTC)<br />
<br />
== Co-op mod invitation ==<br />
<br />
By the way, are you interested in contributing something to a Keen 4 Patchwork Mod? Nobody has replied so far (the story is just a suggestion, it could always be changed at a later point). <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: As I'm involved in a couple of bigger projects including my own mod [[Foray in the Forest]] I can't promise anything at all at the moment.<br />
: But I do have a very neat idea for this mod I'd like to share with the community soon. In summery: wouldn't it be nice to create a hand drawn mod like seen over [http://www.shikadi.net/wiki/keen/images/5/54/Secret-Level-01.png here]?! Drawing a quick sketches won't take too long and isn't too much of a complex task, so people might join with less reservation. And I think everybody already drew something Keen related in their younger days. The result could be a very unique community mod with a personal touch of each member involved. What do you think about it?<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
:: I understand, modders who are busy with their own works wouldn't be able to participate in yet another large-scale project (at least it would require much more effort than the InsaLevs collabs, for example). These times are different from the days of the Levellordian Patchwork Mods when most mods (nearly all of them Vorticon ones) were finished within less than a year, I should have paid more attention to this fact.<br />
:: I'm excited about your idea, it's a very nice one, it would be a great mod for sure. Exploring levels looking like those [http://web.archive.org/web/20141013102523/http://www.pckf.com/viewtopic.php?t=2367&postdays=0&postorder=asc&start=15 2012 contest entries] sounds like a lot of fun. :-) <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:32, 16 June 2019 (UTC)<br />
<br />
::: Are you still interested in the mod based on hand-drawn levels? Or are you simply too busy now? <br />
:::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 11:17, 14 July 2019 (UTC)<br />
<br />
:::: Of cause I am interested. If you could, please send me a pm over [https://pckf.com/ucp.php?i=pm&mode=compose&u=1092 here] to discuss non wiki related topics like this. <br />
::::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:35, 14 July 2019 (UTC)<br />
<br />
== Deleting double account ==<br />
<br />
Hi, Nisaba<br />
When Malvineous created my account he requested me if the DarkAle and the Alessandro account were both mine and I telled him the Alessandro account was not mine because I forgot that it was my old request. Please can you delete it. I know you are an administrator and I think only the administrators can delete pages <br><br />
-- [[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 17:32, 14 August 2020 (UTC)<br />
<br />
: Can you reassure that both names "DarkAle" as well as "Alessandro" are nicknames of yours? Without an affirmation I can't delete accounts just out of the blue. Especially not if you negated the connection of both accounts in the first place. <br />
: So, to make sure both accounts are assigned to you please click my user name, scroll all the way down, and on the bottom left under "Tools" select the option "Email this user", and eventually send me an email. Do this step with both of your accounts please, so I can make sure that they both are related to you. To follow this guide you do have to login with both of your accounts, one at the time, of course.<br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 18:25, 14 August 2020 (UTC)<br />
<br />
::Received both of your confirmation emails and deleted your secondary and now redundant account as requested. Case closed. <br />
::-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:26, 15 August 2020 (UTC)<br />
<br />
== Some notes on Foray in the Forest ==<br />
<br />
Hi Nisaba, there's a couple things I want to point out about Foray in the Forest on KeenWiki:<br />
<br />
=== Right usage of ammo values ===<br />
The ammo values in the level images aren't used right. Individual ammo items (Ammo) is intended for items that only give one unit of ammo (e.g. [[Flower Power]]), while Ammo packs (AmmoPacks) are meant for items that give multiple units of ammo each (e.g. [[Neural Stunner]]s). This is especially evident when you go to a mod's page, look at the levels, and hold the mouse cursor over the ammo numbers (it should give you a message), at least on desktop. In regards to the ammo dispensers, maybe that could be a new variable in LevelImage (e.g. AmmoDispensers)? That way, if any future mod uses them, we can just enter those values into the unique variable. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
:A new variable for the ammo values in the level images sounds ideal. If you could take care of this I'd be very grateful. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::I just got the AmmoDispensers variable set up! Take a look at the Foray in the Forest page and the individual level files, and tell me what you think.<br />
::From what I can tell, it looks you are using Ammo (now converted to AmmoPacks) to count how much ammo the ammo dispensers give, correct? Is their ammo supply actually limited? I thought they were unlimited. Like, I'm pretty sure I filled up multiple times within the BwB. If it's limited, then maybe the supply value could be moved to Ammo (AmmoPacks would be for amount of Neural Stunners that can be picked up)? Or would it just make things over-complicated?<br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)<br />
<br />
=== Issues with the mod actors list ===<br />
In regards to why the mod actors list is acting up, please see the discussion in [[Template talk:ModActorImage#Unnamed Actors|Template:ModActorImage]]. <br><br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
: Regarding the Template:ModActorImage I'm still a bit baffled. As I understand it the template only takes replacement actors into consideration. However, close to all creatures in this source mod are made from scratch. But suspect I don't really understand where the source of the error lies. <br />
:-- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)<br />
<br />
::In regards to Template:ModActorImage, here's the story: Malvineous made it so that when the Name field is left blank, it instead uses "''Unnamed actor''". This created a problem, however, where actors with no name don't appear in the list since it sorts by name. Malvineous then changed the list template to make it order by replacement. It seemed fine, until you look at pages that have actors who don't replace anyone. In other words, whatever variable is used for sorting needs to be filled in all files in order for them to appear in the list. <br />
::-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 05:43, 15 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=User_talk:Nisaba&diff=48497User talk:Nisaba2024-03-15T00:14:27Z<p>Nisaba: reply regarding AmmoPacks & Template:ModActorImage</p>
<hr />
<div><br />
<br />
= Helpfull links =<br />
<table class="fourcol"><tr><td><br />
== Wiki Editing ==<br />
* [[KeenWiki:Adding_a_new_mod|How to add a new mod]]<br />
<br />
* [[Help_talk:Editing|Help: Wiki Editing]]<br />
<br />
* [[Special:RecentChanges|Special: Recent Changes]]<br />
<br />
* [[Special:Upload|Special: Upload Files]]<br />
<br />
* [[Special:MassEditRegex|Special: Mass Editing]]<br />
: [https://www.mediawiki.org/wiki/Extension:MassEditRegex MediaWiki RegEx]<br />
: [http://buildregex.com/ Build RegEx]<br />
: ''adding categories to uploaded level images:''<br />
: ''Pages to edit:'' <font color="purple">File:Name-of-the-Mod</font><br />
: ''Search for:'' <font color="purple">/$/</font><br />
: ''Replace with:'' <font color="purple">\n<nowiki>[[Category:New-Category]]</nowiki></font><br />
<br />
</td><td><br />
==ToDo==<br />
* [[Vorticon Mods/New]]<br />
<br />
* [[KeenWiki:Data quality issues|Special: Data quality issues]]<br />
<br />
* [[Special:WantedPages|Special: Wanted Pages]]<br />
<br />
* [[Special:UnusedFiles|Special: Unused Files]]<br />
<br />
</td><td><br />
== Mods ==<br />
<br />
* [[Vorticon Mods]]<br />
<br />
* [[Galaxy Mods]]<br />
</td><td><br />
== Tools ==<br />
<br />
* [[Vorticon Tools]]<br />
<br />
* [[Galaxy Tools]]<br />
</td><td><br />
== Tutorials ==<br />
<br />
* [[Keen_Galaxy_Modding_Tutorial_(by_Ceilick)|Modding Tutorial]]<br />
<br />
* [[Patching_Tutorial_(by_Levellass)|Patching Tutorial]]<br />
<br />
* [[Patches]]<br />
</td></tr></table><br />
<br />
<br />
<br />
= Talk Page =<br />
''Feel free to comment below:''<br />
<br />
== About uploading level images ==<br />
So, I notice you 'updated' [[Pak Een]]'s level maps to remove all the level borders and enemies. This is... very odd. Why would you do that? - [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 07:47, 13 August 2016 (UTC)<br />
<br />
:... to show the interested user what to expect loading this mod. also added creatures and other visible stuff. but of course, if you do prefer to showcase the current state of development I'm delighted to redo everything. <br />
:But in general it might be an interesting idea to also add a "behind the scenes" section where to show construction details, the "breadboard stage" and stuff like this... what do you think? - [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 08:05, 13 August 2016 (UTC)<br />
<br />
:: I've always liked to sue the level borders in my maps, I feel they're a vital part of how levels are put together. That aside, wouldn't it be better to do some maps of mods that don't have any uploaded yet? There's a lot of them. I tried to do some but ran out of time. - [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 11:23, 13 August 2016 (UTC)<br />
<br />
::: Fair point. But do you prefer an Abiathar look, meaning with non of those creature-sprites implemented? or a combination of borders + sprites?<br />
::: I'm sure you've noticed that I'm about to upload all those missing level map, sprite and item images?! but having some trouble using the [[GalaxyView]]'s .ini with mods like [[Keen 10: Mirror Menace]], [[The Grand Intelligence IV: Intelligent Intellect|Intelligent Intellect]] or [[Commander Keen's Valentine Bash|Keen Valo]], it might take some time to finish this project. - [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:43, 13 August 2016 (UTC)<br />
<br />
:::: I've always preferred TED5's Infoplane sprites since these are more informative to me than just sprite images; some plane values have no images (The [B] blocks say.) and the difficulty numbers add further. To me the TED5 look is how Keen levels were ''meant'' to be viewed outside the game. If you're planning a full upload of stuff good luck to you, and remember the 'pages with broken file links' category. - [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]])<br />
<br />
::::: Again, looking at the technical approach of your projects (e.g. [[Kube]] or [[Pak Een]]) it does make sense to show the technical aspects in those images as well. But I do strongly opine not to make this a general rule. In fact overlooking all those yet uploaded levelmaps, I get the impression that most uploads (>90%) stay with a visual and not so much with a development style. And this does make sense to me, cause people with the ambition of digging into mods for further details do self-evidently take the long way of extracting everything and getting on this way in touch with the real/actual layout, design, planning, patching, manipulating and modding stages. And this in a much more satisfying way than the wiki could just provide, because concerning all this the wiki is only a first overview, isn't it?!<br />
::::: Talking about uploading stuff; I know this is an ambitious goal but I guess this is the way I can contribute to the community the most. 500-odd images alone uploaded since registered an wiki account should indicate the seriousness of this project... - [[User:Nisaba|Nisaba]]<br />
:::::: Indeed, this is why I uploaded my mod's level images myself, as an exception to the usual pattern. (You'll notice most of my other work has focused on Vorticon mods which are displayed using the relevant sprites, as are most Galaxy mod images.) This, and especially the more technical mod I have in the works now work better, IMKO, 'technically' rather than 'aesthetically'.<br />
:::::: Your uploading effort is a welcome one, I myself constructed nearly all of the patch pages on this wiki for a similar reason. - [[User:Levellass|Levellass]] ([[User talk:Levellass|talk]]) 09:10, 15 August 2016 (UTC)<br />
::::::: Maps just got reverted. Case closed. - [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:09, 15 August 2016 (UTC)<br />
<br />
== PCKF URL redirects ==<br />
<br />
Hey I just noticed you changed the URL for the PCKF but https://pckf.com just redirects in an endless loop for me, and ends up on Andy Durdin's server saying the forum will be down for a few hours, but it's been saying this for a day now. Is that correct? -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 22:55, 19 September 2017 (UTC)<br />
<br />
: Hey, the pckf.com domain situation changed. Apparently VitaminZach did at some point along the line get the name servers updated. this means that [[User:Fleexy|Fleexy]] now controls the display of [https://pckf.com pckf.com]. He 302/301 all pckf.rigeltechnical.com URLs to pckf.com. <br />
: As things are going well on my end, I'd suggest to maybe try flushing your DNS cache?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 06:41, 20 September 2017 (UTC)<br />
<br />
:: Thanks for the info. Upon investigation, it looks like the domain might be misconfigured, two of the nameservers are returning the wrong IPs:<br />
<pre><br />
$ whois pckf.com<br />
Domain Name: PCKF.COM<br />
...<br />
Name Server: DNS1.NAMECHEAPHOSTING.COM<br />
Name Server: DNS2.NAMECHEAPHOSTING.COM<br />
Name Server: NS1.AFRAID.ORG<br />
Name Server: NS2.AFRAID.ORG<br />
<br />
$ dig +nocmd +noall +answer @dns1.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @dns2.namecheaphosting.com pckf.com<br />
pckf.com. 1200 IN A 198.54.115.242<br />
$ dig +nocmd +noall +answer @ns1.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
$ dig +nocmd +noall +answer @ns2.afraid.org pckf.com<br />
pckf.com. 3600 IN A 67.23.1.86<br />
</pre><br />
:: I'm getting the 67.x.x.x IP which endlessly 301 redirects. Shame the rigeltechnical.com URL was forwarded already, because it means there's no backup method for accessing the forum in case anything like this happens to one of the domains! -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 07:11, 20 September 2017 (UTC)<br />
<br />
::: mmhhh... thanks for the info. I mirrored our conversation over here [https://pckf.com/viewtopic.php?f=6&t=3854&p=85487#p85487 pckf.com Welcome to the migrated PCKF!] and informed Fleexy about all that. I'll get back to you as soon as I have news for you.<br />
::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:04, 20 September 2017 (UTC)<br />
::: EDIT: I'm quoting Fleexy with some updated news: <br />
::: ''Ah, it looks like the two old nameservers are still there, so sometimes clients will ask the old (wrong) ones, and sometimes they'll ask the new ones, which will give the correct answer. Fortunately, we're still in the 302 phase, so I just disabled the redirect for now and will contact VitaminZach to get the DNS fully ironed out. The PCKF is once again accessible at pckf.rigeltechnical.com; pckf.com might also work if you're lucky.''[https://pckf.rigeltechnical.com/viewtopic.php?p=85490#p85490]<br />
<br />
:::: Many thanks for your help! With the redirect off I can get to the PCKF again :) -- [[User:Malvineous|Malvineous]] ([[User talk:Malvineous|talk]]) 21:57, 20 September 2017 (UTC)<br />
<br />
== Mods vs. Guidelines ==<br />
<br />
=== Deleted mods ===<br />
<br />
Stop deleting mod pages! A lots of Keen 2,3,5,6 mods have the EXE in the zip file, but that doesn't mean you must remove them!--[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 13:36, 6 July 2018 (UTC)<br />
<br />
:: Sorry, but I'm not quite sure what you are talking about? -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:17, 6 July 2018 (UTC)<br />
<br />
::: I can't see My Mortimer McMire skin for Keen 5 and 6. Where are they? I completely saw you did it in 2017. Or was it against the rules here?<br />
<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_The_Armageddon_Machine<br />
::: http://www.shikadi.net/keenwiki/Mortimer_McMire_-_Aliens_Ate_My_Babysitter<br />
<br />
::: --[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 14:21, 6 July 2018 (UTC)<br />
<br />
:::: I'd kindly ask you to please read the [[:KeenWiki:Guidelines]]. Both mods you refer to are skin mods and therefore against the guidelines. -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:36, 6 July 2018 (UTC)<br />
<br />
=== Incomplete mods and skin mods ===<br />
<br />
Hi Nisaba. I noticed that you deleted Quirky Moron's Keen 4 Levelpack and Fire Station in 2017, they are also commented out in the Galaxy Mods page. I tested them, the former one is a simple level, but it can be finished and I've seen other simple levels (including [[Keen 1 BwB Level]], probably the most minimalist level pack). Fire Station, on the other hand, can't be finished, but I think the download link should still be included in the page as it is one of the earliest Keen 5 level packs.<br />
<br />
Was there a consensus regarding skin mods during my absence? I talked with Malvineous in 2015 and created an (incomplete) [[User:Grandy02/Test|list]] of skin mods, but he wasn't so keen on them. The Vorticon Mods page still has a skin mods section, including mods that only change the Keen sprite. Galaxy Mods also has a much shorter one, but Szemigi's Mortimer mods were commented out and their pages were blanked. Other skin mod pages such as [[Cybernetic Dreams]] and [[DasBrot's First Mod]] still exist, though.<br />
<br />
In any case, I think the deleted and blanked mods should at least be included in the Vorticons and Galaxy Mods pages. The titles of mods without an article could be made into redirects to the respective skin/incomplete mods section. What do you think? <br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 17:20, 23 May 2019 (UTC)<br />
<br />
:Hey Grandy02, thanks for your message. <br />
:In agreement with Malvineous a couple of uploads got sorted out. Due to the wiki [[:KeenWiki:Guidelines]] we came to the agreement that mods must be substantial. If only one sprite, or one level got modded, then the mod should not be included here. Exceptions can be made for unique mods.<br />
:So, looking at Quriky Moron's pack the only playable level seems to be more like a ruff sketch and not at all near beta status. On the other hand you can find an updated version of this level in [[Buried in Oblivion]] and a bundle of unfinished mods at the end of this very page as well. <br />
:Speaking of skin mods, the same applies here as well. The idea is to avoid having many mods listed with just one sprite changed that are very similar to the original games. I hope this answers your question.<br />
<br />
:Concerning Vorticon mods: I haven't had the chance to examine and investigate the whole list. What I did is sorting them into categories and updating a bunch of information there. But there is still lots of work todo.<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 09:38, 25 May 2019 (UTC)<br />
<br />
::Thanks for your response. I'll come back to this at a later point. I agree that most of them should not have individual pages, but I still think it would be okay if the download links were retained in some form. <br />
:: --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:44, 27 May 2019 (UTC)<br />
<br />
=== In-development mods ===<br />
<br />
Hi Nisaba, an explanation on my interest in adding in-development mods. Don't get me wrong, I'm perfectly fine with waiting for the release of the full version (or the abandonment of a mod with substantial amount of content). My "fear" is that a mod is abandoned without an "official" announcement or that the creator even becomes inactive, and in the meantime, the download links died. That's very unlikely in the case of Dr.&nbsp;Colossus's mod, but it has happened before. Would it be okay to "preventively" upload the alphas/betas of notable mods to files.shikadi.net? In any way, we would use the ZIP files sooner or later. <br><br />
--[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: Good point. I'm in contact with most modders (partly because I collaborate in one way or another). Meaning that I'm quite well informed about the current status of their mods. Besides I took precautions against data loss. I do keep copies and have already uploaded a couple of them to the wiki. So they are hosted but not yet activated.<br />
: - [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
::Ah, that's good to know. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 12:36, 16 June 2019 (UTC)<br />
<br />
=== Improvement mods ===<br />
<br />
Hi Nisaba, Szemi has suggested a section for improvement mods (he added one several months ago on the Galaxy Mods page, but it is commented out now). It would include mods with bugfixes, tweaks, new stuff, etc., such as Keen 4 Ultimate and Keen 5 Deluxe. Keen 6 Version 1.6 also exists, there are no new levels, but could it be mentioned? Is your Keen 5 Deluxe not included because version 1.0 is still in development? In case of Vorticons, there are the Keen 1 and 2 Gold Editions. Maybe there could be a category for those mods instead of a subsection.<br />
<br />
By the way, could take a look at [[Talk:Translations]], please? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:02, 8 July 2019 (UTC)<br />
<br />
:Hey Grandy02,<br />
:Thanks for your message. That's a really difficult question. There are a couple of reasons, why we shouldn't build a section for so called "improved" mods. First of all they infringe upon the [[KeenWiki:Guidelines]] because they lack in terms of substantial changes. Remember, the idea of this wiki is to avoid having many mods listed that are very similar to the original games. And "improved" mods are more or less a copy of the original games. <br />
:Of course one could argue that they follow an unique idea. But at the same time we would need a guideline to define what a "improved" mod should and should not consist of. Looking at Szemi's latest creation, it rather looks like an add-on than a pure bug fixed version. Same goes for K5 Deluxe and so on. Mod's like these feature an extra level or two which aren't seen in the original games. So they are no longer just a furbished version of the genuine games. That's also the reason why Szemi's mod is listed under [[Galaxy_Mods#Full_Level_Packs|Level-Packs]], which seems to be the most suitable category.<br />
:Next to that some of their titles are a bit over the top. To name a mod "something something ''ultimate''" sounds quite a bit euphemistic, as if these mods got authorized by original game developers, which is obviously not the case.<br />
:As a counterpart there is Ceilicks [[Keen Dreams Plus]]. It is a well chosen name which tells exactly what one could anticipate: it's the original Keen Dreams games plus a little extra. Just like this very mod we should keep things unagitated and handle "improved" mods just like levelpacks.<br />
: - [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 10:12, 9 July 2019 (UTC)<br />
<br />
::Thanks for your answer. Okay. Could Keen 5 Deluxe also be added to Level Packs? Or not before the release of version 1.0? --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:00, 13 July 2019 (UTC)<br />
<br />
::: ''K5D'' wasn't officially released and is by far not in a stable status. So a quick answer is ''no''. ''K5D'' was also just the WIP title. Later on it might get named ''Keen 5 Plus''. -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 19:12, 13 July 2019 (UTC)<br />
<br />
::::All right. --[[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 19:17, 13 July 2019 (UTC)<br />
<br />
==== reasoning for naming a mod "ultimate" ====<br />
<br />
::Hey, Nisaba. To let you know, the reason why I call my mod "ultimate" is that since the original Keen 4 game has versions (v1.0,v1.2,v1.4), that's why I gave my mod name "Ultimate Commander Keen 4" a.k.a Commander Keen 4 Ultimate Edition. There is no v1.5 or anything else. It's the ultimate edition. It's because there are a lots of bugfix, I used the entire tileset graphics (very less space left in them, really!). As for the authorize thing, I created a demo video of Ultimate Keen 4, where I exactly showed something from the help menu. So if you checked my video, it's evident for everybody it's just an improvement (enhanced fanmade unofficial update). And also an expansion pack (+5 levels). So it's like a Keen 4 mod-levelpack hybrid, since (and you said it finally) it's a levelpack actually as cathegory (yeah, it was planned to be a levelpack, but if I did bugfixing and a lots of other stuff, it's the ULTIMATE thing I did to the original game as a Keen 4 mod-levelpack), but there are a lots of new graphics as well.<br />
::The next reason why I call my mod ultimate is that there are also a lots of unused feature like the weed house graphic, the unused musics, the Desert Town level entry graphic, the Dort (which is a passive tile-based creature for not having space to patch it to keep the original scheme of this ultimate game-mod-levelpack). These have been happened in my Ultimate Keen 4. Not to forget about my new graphics either!<br />
::And I did Ultimate Keen 4 for completely free of course.--[[User:Szemigi|Szemigi]] ([[User talk:Szemigi|talk]]) 10:59, 9 July 2019 (UTC)<br />
<br />
== Co-op mod invitation ==<br />
<br />
By the way, are you interested in contributing something to a Keen 4 Patchwork Mod? Nobody has replied so far (the story is just a suggestion, it could always be changed at a later point). <br><br />
-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 13:23, 15 June 2019 (UTC)<br />
<br />
: As I'm involved in a couple of bigger projects including my own mod [[Foray in the Forest]] I can't promise anything at all at the moment.<br />
: But I do have a very neat idea for this mod I'd like to share with the community soon. In summery: wouldn't it be nice to create a hand drawn mod like seen over [http://www.shikadi.net/wiki/keen/images/5/54/Secret-Level-01.png here]?! Drawing a quick sketches won't take too long and isn't too much of a complex task, so people might join with less reservation. And I think everybody already drew something Keen related in their younger days. The result could be a very unique community mod with a personal touch of each member involved. What do you think about it?<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 14:27, 15 June 2019 (UTC)<br />
<br />
:: I understand, modders who are busy with their own works wouldn't be able to participate in yet another large-scale project (at least it would require much more effort than the InsaLevs collabs, for example). These times are different from the days of the Levellordian Patchwork Mods when most mods (nearly all of them Vorticon ones) were finished within less than a year, I should have paid more attention to this fact.<br />
:: I'm excited about your idea, it's a very nice one, it would be a great mod for sure. Exploring levels looking like those [http://web.archive.org/web/20141013102523/http://www.pckf.com/viewtopic.php?t=2367&postdays=0&postorder=asc&start=15 2012 contest entries] sounds like a lot of fun. :-) <br />
::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 15:32, 16 June 2019 (UTC)<br />
<br />
::: Are you still interested in the mod based on hand-drawn levels? Or are you simply too busy now? <br />
:::-- [[User:Grandy02|Grandy02]] ([[User talk:Grandy02|talk]]) 11:17, 14 July 2019 (UTC)<br />
<br />
:::: 'Cause I am interested. If you could, please send me a pm over [https://pckf.com/ucp.php?i=pm&mode=compose&u=1092 here] to discuss non wiki related topics like this. <br />
:::: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 11:35, 14 July 2019 (UTC)<br />
<br />
== Deleting double account ==<br />
<br />
Hi, Nisaba<br />
When Malvineous created my account he requested me if the DarkAle and the Alessandro account were both mine and I telled him the Alessandro account was not mine because I forgot that it was my old request. Please can you delete it. I know you are an administrator and I think only the administrators can delete pages --[[User:DarkAle|DarkAle]] ([[User talk:DarkAle|talk]]) 17:32, 14 August 2020 (UTC)<br />
<br />
: Can you reassure that both names "DarkAle" as well as "Alessandro" are nicknames of yours? Without an affirmation I can't delete accounts just out of the blue. Especially not if you negated the connection of both accounts in the first place. <br />
: So, to make sure both accounts are assigned to you please click my user name, scroll all the way down, and on the bottom left under "Tools" select the option "Email this user", and eventually send me an email. Do this step with both of your accounts please, so I can make sure that they both are related to you. To follow this guide you do have to login with both of your accounts, one at the time, of course.<br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 18:25, 14 August 2020 (UTC)<br />
<br />
:: Received both of your confirmation emails and deleted your secondary and now redundant account as requested. Case closed. <br />
:: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 20:26, 15 August 2020 (UTC)<br />
<br />
== Some notes on Foray in the Forest ==<br />
<br />
Hi Nisaba, there's a couple things I want to point out about Foray in the Forest on KeenWiki:<br />
<br />
* The ammo values in the level images aren't used right. Individual ammo items (Ammo) is intended for items that only give one unit of ammo (e.g. [[Flower Power]]), while Ammo packs (AmmoPacks) are meant for items that give multiple units of ammo each (e.g. [[Neural Stunner]]s). This is especially evident when you go to a mod's page, look at the levels, and hold the mouse cursor over the ammo numbers (it should give you a message), at least on desktop. In regards to the ammo dispensers, maybe that could be a new variable in LevelImage (e.g. AmmoDispensers)? That way, if any future mod uses them, we can just enter those values into the unique variable.<br />
* In regards to why the mod actors list is acting up, please see the discussion in [[Template talk:ModActorImage#Unnamed Actors|Template:ModActorImage]]. <br />
<br />
-- [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 18:21, 14 March 2024 (GMT)<br />
<br />
: A new variable for the ammo values in the level images sounds ideal. If you could take care of this I'd be very grateful. <br />
: Regarding the Template:ModActorImage I'm still a bit baffled. As I understand it the template only takes replacement actors into consideration. However, close to all creatures in this source mod are made from scratch. But suspect I don't really understand where the source of the error lies. <br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 00:14, 15 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Foray_in_the_Forest&diff=48496Foray in the Forest2024-03-15T00:05:00Z<p>Nisaba: typo</p>
<hr />
<div>{{Mod Infobox<br />
| <!-- TitleImage = Commander_Keen_In_Foray_In_The_Forest.png<br />
| GameplayImage = Commander Keen in- Foray in the Forest.png --><br />
| Episode = Source code<br />
| GameplayImage = Mod-ingame-Foray.png<br />
| Authors = [[User:Nisaba|Nisaba]]<br />
| Status = Complete<br />
| ReleaseDate = 2023-12-25<br />
| Discussion = [https://pckf.com/viewtopic.php?t=16987 release thread]<br />
| Levels = 47<br />
| SecretLevels = 5<br />
| NewGameplay = Yes<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_v1.0.sc.2023-12-25.zip<br />
| LatestVersion = v1.0<br />
| Download = [https://files.shikadi.net/keenwiki/mods/SourceCode/m.nisaba.foray_in_the_forest_source_code_v1.0.sc.2023-12-25.zip source code v1.0] <!-- </br><br />
[https://files.shikadi.net/keenwiki/mods/Keen4/m.nisaba.foray_in_the_forest.k4.2017-03-14.zip demo]--><br />
}}<br />
<br />
'''Foray in the Forest''' is a [[Keen:Galaxy_Source_Modding_Package|source mod]] by [[User:Nisaba|Nisaba]] and programmed by [[User:K1n9_Duk3|K1n9_Duk3]].<br />
<br />
== About ==<br />
The Foray in the Foray project was started by [[User:Mr.M|Mr.M]] in 2009 and was in development for 3 years until a hardware crash paralyzed production. In 2016, Nisaba attempted to rebuild the mod from scratch with the support of [[User:Fleexy|Fleexy]] and Mr.M, using a only handful screenshots and one short video recording as a reference. <br />
<br />
In 2019, [[User:K1n9_Duk3|K1n9_Duk3]] joined the team as the main programmer and the project was transformed from a classic patch mod into a source code mod. The composers kvee, eggs_box, and Kohntarkosz_ became involved during the same period and created unique soundtracks for each level. In addition to the main team, more than 30 community members were involved in the realization of the game. <br />
<br />
Due to the global pandemic, there were delays in further game development. The final game got released in 2023 after 14 years of on-and-off development. In terms of scope, it is probably the largest community project realized to date.<br />
<br />
== Story ==<br />
<br />
After his adventures on Vorticon VI, Commander Keen has returned home, ready to resume his life as simple schoolboy Billy Blaze.<br />
Saving the galaxy is hard work, after all!<br />
But our intrepid hero's adventures are not over yet, as he is soon to discover. Something extremely important is missing from his personal sanctuary: Some evil mastermind kidnapped his (plush toy) intergalactic hero friends. In its place, he finds a single cryptic note, which leads him on an adventurous rescue mission to a vibrant planet with strange but delicious looking rings...<br />
<br />
'''TL:DR'''<br />
<br />
You're a kid with a pogo stick.<br />
<br />
<!-- Place the next four sections in columns --><br />
<table class="twocol"><tr><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo | Link1 = -<br />
| Object2 = Gems | Desc2 = Unlock doors | Link2 = -<br />
| Object3 = Raindrop | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Lifewater Flask | Desc4 = Extra life | Link4 = -<br />
| Object5 = Super Secret Slug Slime Soda | Desc5 = Collect all 17 hidden cans | Link5 = -<br />
| Object6 = Plushies | Desc6 = 6 missing intergalactic hero friends | Link6 = -<br />
}}<br />
<br />
== Special Points ==<br />
{{ObjectList1Col<br />
| Object1 = Veggies | Desc1 = 1,000 points | Link1 = -<br />
| Object2 = Bananas | Desc2 = 5,000 points | Link2 = -<br />
| Object3 = Flying Doughnut | Desc3 = 10,000 points | Link3 = -<br />
| Object4 = M_ | Desc4 = | Link4 = -<br />
}}<br />
<br />
<!-- Move to next column --><br />
</td><td><br />
== Regular Points ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Three-Tooth Gum_ | Desc1 = 100 points | Link1 = -<br />
| Object2 = Shikadi Soda_ | Desc2 = 100 points | Link2 = -<br />
| Object3 = Shikadi Soda-XL | Desc3 = 200 points | Link3 = -<br />
| Object4 = Three-Tooth Cannamellas | Desc4 = 200 points | Link4 = -<br />
| Object5 = Three Tooth Cannamella-XL | Desc5 = 500 points | Link5 = -<br />
| Object6 = Shikkers Candy Bars | Desc6 = 500 points | Link6 = -<br />
| Object7 = Muffins | Desc7 = 500 points | Link7 = -<br />
| Object8 = Stickypops | Desc8 = 500 points | Link8 = -<br />
| Object9 = Stickypop Vortex | Desc9 = 1,000 points | Link9 = -<br />
| Object10 = Frozen Fudgsicles | Desc10 = 1,000 points | Link10 = -<br />
| Object11 = Ice Cream Cones | Desc11 = 2,000 points | Link11 = -<br />
| Object12 = Doughnuts | Desc12 = 5,000 points | Link12 = -<br />
}}<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
</td><td><br />
<br />
== Special and/or new features ==<br />
<br />
* '''Saving in-game''' on normal or hard mode costs a life to give new meaning to collecting drops and extra lives.<br />
* '''Ammunition''' is limited to 25 rounds at max.<br />
* '''The level of difficulty''' determines the degree of complexity of the level map layout and structure, such as hazard and riddle passages or even enemy behavior.<br />
* '''Collecting points''' will unlock extras, bonus levels and has an impact on the outcome of the game.<br />
* '''Multiple endings''' can be unlocked depending on the decisions made during the game. There are in total six different ending sequences. Reaching the perfect score (1,000,000 points) triggers the true ending of the game.<br />
<br />
{{ObjectList1Col<br />
| Object1 = Checkpoint Mushroom | Desc1 = To activate a checkpoint in a level, Keen has to touch these mushrooms. | Link1 = -<br />
| Object2 = Interactive Tiles | Desc2 = Keen can interact with several objects to learn more about the environment.| Link2 = -<br />
| Object3 = Dispenser | Desc3 = Ammo dispensers allow to refill Keens Neural Stunner. | Link3 = -<br />
| Object4 = Shortcuts | Desc4 = New function buttons: </br> F2/F3 = Save/Load Menu </br> F5/F9 = Quick-Save/Load </br> Backspace = Score Box toggle </br> right Shift = Item Detector toggle | Link4 = -<br />
| Object5 = Special Status Window | Desc5 = The Special Status Window helps to detect items nearby, like ammo for e.g. | Link5 = -<br />
}}<br />
<br />
<!--<br />
== Miscellaneous ==<br />
From the look and feel FITF combines graphics, items and enemies from both [[Keen Dreams]] and [[Keen 4]]. This mod shows also aesthetically influences by other games from that era, for instance: [[wikipedia:Monster Bash|Monster Bash]], [[wikipedia:Bio Menace|Bio Menace]] or [[wikipedia:Cosmos Cosmic Adventure|Cosmos Cosmic Adventure]]. Furthermore it features Music tracks from the [[Keen_4_Versions#Demo_versions|Keen 4 Demo version]] and includes an interpretation of some graphics shown in the [https://vimeo.com/148926335 Keen 7 Tech Demo] from 1992 by [[wikipedia:John Romero|John Romero]]. <br />
--><br />
<br />
== Creatures and other modifications ==<br />
<!--{{ModActorList}}--><br />
{{ObjectList2Col<br />
| Object1 = Xky Keen | Desc1 = | Link1 = -<br />
| Object2 = Avrala | Desc2 = | Link2 = -<br />
| Object3 = Blu Bird | Desc3 = | Link3 = -<br />
| Object4 = Blue Birds Club | Desc4 = | Link4 = -<br />
| Object5 = Chemolain | Desc5 = | Link5 = -<br />
| Object6 = Corona Plant | Desc6 = | Link6 = -<br />
| Object7 = Crocodent | Desc7 = | Link7 = -<br />
| Object8 = Dickie Dig Diggens | Desc8 = | Link8 = -<br />
| Object9 = Dung Beetle | Desc9 = | Link9 = -<br />
| Object10 = Efree | Desc10 = | Link10 = -<br />
| Object11 = Fat Red Cat | Desc11 = Atomic Kitten | Link11 = -<br />
| Object12 = Flying Smirky | Desc12 = | Link12 = -<br />
| Object13 = Froggo | Desc13 = | Link13 = -<br />
| Object14 = Fungus Amongus | Desc14 = | Link14 = -<br />
| Object15 = Gelatin Spoop | Desc15 = | Link15 = -<br />
| Object16 = Gretenta | Desc16 = | Link16 = -<br />
| Object17 = Janitor | Desc17 = | Link17 = -<br />
| Object18 = Lapis Crab | Desc18 = | Link18 = -<br />
| Object19 = Leavea Trip | Desc19 = | Link19 = -<br />
| Object20 = Legbery | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Lemon Shark | Desc1 = | Link1 = -<br />
| Object2 = Levar | Desc2 = | Link2 = -<br />
| Object3 = Moorhsum Cigam | Desc3 = | Link3 = -<br />
| Object4 = Mummy | Desc4 = | Link4 = -<br />
| Object5 = Nessi | Desc5 = | Link5 = -<br />
| Object6 = Nipnap | Desc6 = | Link6 = -<br />
| Object7 = Nisasi | Desc7 = | Link7 = -<br />
| Object8 = Optiquat | Desc8 = | Link8 = -<br />
| Object9 = Pat-o-Pat | Desc9 = | Link9 = -<br />
| Object10 = Poison Slug | Desc10 = | Link10 = -<br />
| Object11 = Princess Lindsey | Desc11 = | Link11 = -<br />
| Object12 = Puffpuff | Desc12 = | Link12 = -<br />
| Object13 = Purple Tentacle | Desc13 = | Link13 = -<br />
| Object14 = Robo Rust | Desc14 = | Link14 = -<br />
| Object15 = Salamander | Desc15 = | Link15 = -<br />
| Object16 = Skypest | Desc16 = | Link16 = -<br />
| Object17 = Sleepwalking Council Page | Desc17 = | Link17 = -<br />
| Object18 = Sneaky Tree | Desc18 = | Link18 = -<br />
| Object19 = Spider Popeider | Desc19 = | Link19 = -<br />
| Object20 = Thornbush | Desc20 = | Link20 = -<br />
}}<br />
{{ObjectList2Col<br />
| Object1 = Waddle | Desc1 = a cozy Yeti like creature | Link1 = -<br />
| Object2 = Wormouth | Desc2 = | Link2 = -<br />
| Object3 = Zibblinx | Desc3 = | Link3 = -<br />
| Object4 = Brain Fucl | Desc4 = | Link4 = -<br />
}}<br />
<br />
== Levels ==<br />
<br />
{{ModLevelList}}<br />
<br />
== Music ==<br />
<!-- Place the next section in columns --><br />
<table class="twocol"><tr><td><br />
<br />
{|class="wikitable sortable"<br />
!Level!!Title!!Composer<br />
|-<br />
| 0 || Keenish Tune (kvee remix) </br> Yoshi's Hillville || [[User: troublesomekeen|TSK]] </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 1 || Nashville </br> Commercials </br> Yoshi's Hillville || Kohntarkosz_ </br> </br> [[User:TheBigV|TheBigV]]<br />
|-<br />
| 2 || The Lady is Frightful || MOM4Ever<br />
|-<br />
| 3 || Nitelite || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 4 || Oasis </br> Slowasis || kvee<br />
|-<br />
| 5 || Jazzin' Them Nazis || Bobby Prince <br />
|-<br />
| 6 || Guess || Bobby Prince<br />
|-<br />
| 7 || Algeria || MOM4Evr <br />
|-<br />
| 8 || JazzK (kvee remix) || unknown composer<br />
|-<br />
| 9 || Fonk || eggs_box<br />
|-<br />
| 10 || 2Hot </br> Too Hot || kvee<br />
|-<br />
| 11 || SpoopS || eggs_box <br />
|-<br />
| 12 || Education || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 13 || Tropic Pants || Kohntrakosz_<br />
|-<br />
| 14 || A Very Special Pyramid || eggs_box<br />
|-<br />
| 15 || Funk 'Til Ya Red </br> Mustard the Strength </br> Blue Your Cover </br> Mondo Green (Nisaba remix)|| eggs_box<br />
|-<br />
| 16 || Icy F 10rppq (Nisaba remix) || kvee<br />
|-<br />
| 17 || As Above... </br> ... So Below || eggs_box<br />
|-<br />
| 18 || Colder || [[User:Gridlock|Gridlock]]<br />
|-<br />
| 19 || Strut || Kohntrakosz_ <br />
|-<br />
| 20 || Kick Keen || TMST<br />
|-<br />
| 21 || Summers Beach || unknown composer<br />
|-<br />
| 22 || Icy F 10rppq || kvee<br />
|-<br />
| 24 || Mort's Lab || [[User:Mr.M|Mr.M]]<br />
|-<br />
| 25 || Summers Beach || unknown composer<br />
|-<br />
|}<br />
<br />
{|class="wikitable sortable"<br />
!Game Segment!!Title!!Composer<br />
|-<br />
|Starwars Text || Midnight || kvee<br />
|-<br />
|Help Screen || Cruise || IncredibleMachine<br />
|-<br />
|Good End || Fusion || IncredibleMachine<br />
|-<br />
|Bad End || Dope Jaws || Lee Jackson<br />
|-<br />
|Cheater End || Slipping Slug || JosephCollins<br />
|-<br />
|Minimum End || Bugs Will Bite || eggs_box<br />
|-<br />
|Perfect End || Jo Jackson || Kohntrakosz_ <br />
|-<br />
|}<br />
<br />
<!-- Finish column layout --><br />
</td></tr></table><br />
<br />
== Trivia ==<br />
<br />
* '''Motivation''': The author of Foray in the Forest stated that the main motivation behind the project was to reactivate and revive abandoned, unfinished or unreleased modding attempts. Essentially, it was about celebrating forgotten but high-quality material and creative ideas from the community. <br />
<br />
* '''Booklet''': A 24-page manual is supplied with the game. This booklet is based on the style of the supplement booklets from the 90s. It contains valuable insight into the new features of the game, as well as entertaining elements such as comic strips and the like. It is recommended to consult this before starting the game. <br />
<br />
* '''Prize Game''': The game includes a hidden prize game. The first to unlock this secret ending sequence can win a physical edition of the game on floppy disk, plus booklet and lovingly designed box.<br />
<br />
== Technical Information ==<br />
<br />
* '''Utilities used''': [[Abiathar]], Borland C++ Compiler, Geany IDE, GHex, [[IMFCrush|IMF Crusher]], [[IMF Player]], [[imfplay]], IMFVOC, [[ModKeen#Unofficial_ModId|ModId]], Obsidian, PHStar scripts, [[TheDraw]], [[TliExtend]], TliTool, mtPaint, [[uGrab]], Wolf3D Data Compiler<br />
<br />
== Credits ==<br />
<br />
* '''Creator''': [[User:Nisaba|Nisaba]]<br />
<br />
* '''Programming''': [[User:K1n9_Duk3|K1n9_Duk3]]<br />
* '''Tool Smith''': [[User:Fleexy|Fleexy]]<br />
* '''Music Composition''': kvee, eggs_box, Kohntarkosz_, [[User: Mr.M|Mr.M]]<br />
<br />
* '''Additional Contributions''' (in alphabetical order): 55Aavenue, A.R., Awesome-Keener, Bob "Mort" Thewes, [[User:Bubbatom|Bubbatom]], [[User:Ceilick|Ceilick]], ChargingMoose, [[User:CK Guy|ckguy]], [[User:DarkAle|DarkAle]], Dautz, [[User:DoomJedi|DoomJedi]], [[User:DrColossus|Dr. Colossus]], FaceLaces, [[User:Flaose|Flaose]], Genius314, [[User:Gridlock|Gridlock]], Hagel, Jarno LV, , keenmaster486, [[User:KeenRush|KeenRush]], Lee Jackson, [[User:Lemm|Lemm]], [[User:Levellass|Levellass]], Lotte, Mark the Candyjunk, Mobiethian, [[User:MoffD|MoffD]], [[User:Mr.M|Mr.M]], nanomekia, Nowhere Girl, NY00123, obsidian29, [[User:Pandakeen|Pandakeen]], Petka, Plasma Captian, [[User:ProYorp|proYorp]], [[User:Quinton|Quillax]], [[User:Roobar|Roobar]], [[User:Snortimer|Snortimer]], [[User:Commander_Spleen|Spleen]], [[User:Syllypryde|Syllypryde]], Tesseract, The Shifted One, [[User:TheBigV|TheBigV]], [[User:Troublesomekeen|TSK]], [[User:T-Squared|T-Squared]], [[User:tulip|tulip]], X-Rack Projekt, [[User:XkyRauh|Xky Rauh]], Zero X. Diamond, [[User:Zilem|Zilem]]<br />
<br />
<!--<br />
== External links ==<br />
<br />
* [https://pckf.com/viewtopic.php?t=823 PCKF: Discussion Thread]<br />
* [https://pckf.com/viewtopic.php?f=4&t=4027 PCKF: Release Thread]<br />
<br />
* [https://pckf.com/viewtopic.php?f=1&t=3834 PCKF: Romero publishes Keen 7 Tech Demo from 1992]<br />
--></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=List_of_fangames&diff=48495List of fangames2024-03-14T23:42:15Z<p>Nisaba: updated download link</p>
<hr />
<div>This is meant to be a constantly-updated list of '''Keen-related fangames''' that were:<br />
*Actually ''released'' in some form (either full or demo)<br />
*''Not'' made by modifying the original games (some of the best fangames are actually "mods". To see a list of them, go to [[Vorticon Mods]] and [[Galaxy Mods]]).<br />
<br />
Information compiled from [http://cc314.shikadi.net CC314], [http://www.dosclassics.com/keen/dl.php Beyond the Pogo], [http://www.bipship.com/fangames Bipship] and the forums.<br />
<br />
Many of these games require [https://files.shikadi.net/keenwiki/Fangames/cncs232.zip cncs232.dll] to play.<br />
<br />
'''Legend:'''<br />
*CNC = Click & Create<br />
*CTF = Clickteam Fusion<br />
*DPMI = [[Wikipedia:DOS Protected Mode Interface|DOS Protected Mode Interface]]<br />
*GBA = Game Boy Advance<br />
*KNP = Klik & Play<br />
*MMF = Multimedia Fusion<br />
*TGF = The Games Factory<br />
<br />
*Dates format: year-month-day (the release date can be determined by looking at the dates of the game files)<br />
<br />
*Real name of creator listed first, if available, then (nickname in brackets)<br />
<br />
Please click on the triangles to sort by different categories...<br />
<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download(s)<br />
! Release Date<br />
! Creator(s)<br />
! Created with<br />
! OS<br />
! Notes<br />
|-<br />
|[[Adventures of Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rave_o_mania.adventures_of_commander_keen_demo.mmf.2002-10-12.zip demo]<br />
|2002-10-12<br />
|Rave O Mania<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Aliens Ate My Little Sister!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.1.keengine.2010-08-11.zip full (v1.1)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.keengine.2010-08-05.zip full (v1.0)]<br />
|2010-08-05<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1368 Discussion]<br />
|-<br />
|[[Alpha Manhattan]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_2.cnc.2003-05-05.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_1.cnc.2002-10-05.zip demo (v0.1)]<br />
|2003-05-05<br/>2002-10-05<br />
|[[xtraverse]]<br />
|MMF<br/>CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bacteri-Yuk]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.ilsoap.bacteri-yuk.cnc.2003-01-03.zip full]<br />
|2003-01-03<br />
|Slasher<br/>Chris Hendricks (Ilsoap)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Bean-with-Bacon Megarocket vs The Trecentiquindecim]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mortimer_in_black.bwb_vs_tqd.game_maker.2005-08-05.zip beta]<br />
|2005-08-05<br />
|MortimerInBlack<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/new-keen-game-almost-ready-t615-s10.html Discussion]<br />
|-<br />
|[[Bloog Dunking Booth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.bloog_dunking_booth.cnc.1999-09-06.zip full]<br />
|1999-09-06<br />
|The Soggy Mop<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bloog Sports: Soccer]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_zingers.bloog_sports_soccer.knp.2001-11-03.zip full]<br />
|2001-11-03<br />
|Dr. Zingers<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[BWB Megarocket Space Invaders]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.bwb_megarocket_space_invaders.cnc.2000-07-03.zip full]<br />
|2000-07-03<br />
|Vaportech International<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Captain Rixot: Lost on Enceladus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.win64.2023-10-21.zip Windows]<br>[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.linux64.2023-10-21.zip Linux]<br>[http://jlv.fi/pub/p/rixot/play/ browser]<br />
|2022-01-04<br />
|ktch0<br />
|C<br>JavaScript<br />
|Windows, Linux<br>Multiple<br />
|[http://jlv.fi/pub/p/rixot/ Website] [https://pckf.com/viewtopic.php?t=3678 Discussion]<br />
|-<br />
|[[CK Saga Episode 1: The Palace of King Yarkoud]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_1_the_palace_of_king_yarkoud.1999-07-05.zip full]<br />
|1999-07-05<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|text adventure<br />
|-<br />
|[[CK Saga Episode 2: Keen in Space]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_2_keen_in_space.1999-07-20.zip beta]<br />
|1999-07-20<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|DPMI<br />
|<br />
|-<br />
|[[CKFSC Fangame]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.german_keen_community.ckfsc_fangame_v0.41.keengine.2008-12-20.zip demo (v0.41)]<br />
|2008-12-20<br />
|German Keen community<br />
|[[KEENGINE]]<br />
|Windows<br />
|details [http://k1n9duk3.k1.ohost.de/keen.html here (dead link)]<br />
|-<br />
|[[CKGBA]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.ck4gba_v.1.2.3.gba.2024-02-10.zip CK4GBA v1.2.3] </br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.ck5gba_v.1.2.3.gba.2024-02-10.zip CK5GBA v1.2.3] </br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.ck6gba_v.1.2.3.gba.2024-02-10.zip CK6GBA v1.2.3] </br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.ckgba_src_v.1.2.3.gba.2024-02-10.zip Source Code v1.2.3]<br />
|2023-06-22<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/CKGBA GitHub] [https://pckf.com/viewtopic.php?t=16559 Discussion] Keen 4 port<br />
|-<br />
|[[Commander Keen 2000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_2000.knp.1998-11-24.zip full]<br />
|1998-11-24<br />
|A.R.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 2000 - Remake]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.cvh_9000.commander_keen_2000_remake.ctf.2022-02-18.zip full]<br />
|2022-02-18<br />
|CvH_9000<br />
|CTF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=12991 Discussion]<br />
|-<br />
|[[Commander Keen 2004]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.commander_keen_2004.knp.2006-01-01.zip full]<br />
|2006-01-01<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|Keen 2000 remake<br />
|-<br />
|[[Commander Keen 20,000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kohntarkosz.commander_keen_20,000.mmf.2007-07-28.zip full]<br />
|2007-07-28<br />
|Kohntarkosz<br />
|MMF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-20-000-t892.html Discussion]<br />
|-<br />
|[[Commander Keen 3000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_3000_demo.tgf.1999-02-07.zip demo]<br />
|1999-02-07<br />
|A.R.<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 3000: Friend or Foe?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nicksoftware_&_szemigi.commander_keen_3000_friend_or_foe.knp.2012-03-04.zip full]<br />
|2012-03-04<br />
|Nickssoftware, [[User:Szemigi|Szemi]]<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 4.5: Parallel World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/Parallel.zip Engine beta]<br />
|2010-05-08<br />
|Andy<br />
|MMF2<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 64]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lava89.ck_64_beta_v0.1.5.blitz3d.2013-12-31.zip beta v0.1.5]<br />
|2009-08-15<br/>2013-06-11<br/>2013-12-31<br />
|Lava89<br />
|Blitz3D <br/> Wings3D<br />
|Windows<br />
|A 3D remake of Commander Keen: Marooned on Mars<br />
|-<br />
|[[Commander Keen 7: Keen Lives]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.noname.ck_7_keen_lives.knp.1998-07-02.zip demo]<br />
|1998-07-02<br />
|Noname<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 7: The Universe is Toast]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.2000-08-07.zip demos (v0.2)] [https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.1999-08-22.zip demos (v0.1)]<br />
|2000-08-07<br/>1999-08-22<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|A worse remake of Keen Lives demo<br />
|-<br />
|[[Commander Keen 7v]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.volte-face.ck_7v_demo.tgf.1999-07-25.zip demo]<br />
|1999-07-25<br />
|Volte-Face<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2003)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.brandon_walderman.ck_8_demo.knp.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Brandon Walderman<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2000)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_8_demo.knp.2000-09-30.zip demo]<br />
|2000-09-30<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Adventure]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.ck_adventure.cnc.1999-07-17.zip demo]<br />
|1999-07-17<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen and The Grand Intellect]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.creative_madman.ck_the_grand_intellect_v1.1a.gamemaker.2004-10-17.zip full (v1.1a)]<br />
|2004-10-17<br />
|Creative madman<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-and-the-grand-intellect-online-get--t644.html Discussion]<br />
|-<br />
|[[Commander Keen Andromeda]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joe_capricorn.andromeda.2004-03-29.zip demo]<br />
|2004-03-29<br />
|Joe Capricorn<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen BreakOut]] 1 & 2<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_breakout_1_&_2.cnc.1999-07-20.zip full]<br />
|1999-07-20<br />
|The Soggy Mop <!-- aka Orb --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Code Name 13]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bean_with_bacon.ck_code_name_13.2003-01-02.zip full]<br />
|2003-01-02<br />
|Bean with Bacon<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Dark Horizon]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.ck_dark_horizon_demo.1999-10-20.zip demo]<br />
|1999-10-20<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Doom of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.doom_of_mars_v.2.gamemaker.2012-05-05.zip full]<br />
|2012-05-05<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/198573-commander-keen---doom-of-mars Release Page]<br />
|-<br />
|[[Commander Keen: Earthbound]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j_a.ck_earthbound_demo.knp.1999-07-21.zip demo]<br />
|1999-07-21<br />
|J.A.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Heart of Darkness]]<br />
|<!-- http://richard-balluff.de/Keen3dPlatformer.exe --> [https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_3d_demo.gamemaker.2017-03-25.zip demo (3D version)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo_v0.2.gamemaker.2017-03-25.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo.gamemaker.2016-02-07.zip dmeo (v0.1)]<br />
|2015-05 ?<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?p=75328#75328 Discussion]<br />
|-<br />
|[[Commander Keen: Heroes Lost]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thdpro.ck_heroes_lost.megazeux.2013-01-02.zip full]<br />
|2013-01-02<br />
|ThDPro aka Thud<br />
|MegaZeux<br />
|Multiple<br />
|[http://vault.digitalmzx.net/show.php?id=1986 Website]<br />
|-<br />
|[[Commander Keen Immortal: The Lamers]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_immortal_the_lamers.tgf.1999-06-02.zip full]<br />
|1999-06-02<br />
|The Soggy Mop <!-- aka Monsieur la Bloog --><br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in: Holiday Hijinx!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.ck_holiday_hijinx.tgf.2009-06-29.zip full]<br />
|2005-01-09<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Commander Keen in Joy Busters]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.gooverman.ck_joy_busters.2002-10-26.zip demo]<br />
|2002-10-26<br />
|Gooverman<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Commander Keen in: The Counter Crusades]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.yodablob.ck_the_counter_crusades_beta_v0.3.gamemaker.2005-05-01.zip beta (v0.3)]<br />
|2005-05<br />
|yodablob<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Dream Machine]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.ck_the_dream_machine.cnc.2003-07-06.zip full]<br />
|2003-03-15<br />
|DSL<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Earth's Chaos]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.superadammario64.ck_earths_chaos_demo.2002-07-23.zip demo]<br />
|2002-07-23<br />
|Superadammario64<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Time Episode 1: Lost in Time]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.lost_in_time.1999-08-31.zip full]<br />
|1999-12-12<br />
|The Soggy Mop<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Trouble]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.till_gillsbach.ck_in_trouble_demo.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Till Gillsbach<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Interactive Fiction]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ck_guy.ck_interactive_fiction_demo.2005-05-16.zip demo]<br />
|2005-05-16<br />
|[[User:CK Guy|CK Guy]]<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Laser Tag]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_laser_tag.2000-08-03.zip full]<br />
|2000-08-03<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Learns to Drive]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.keen_learns_to_drive.tgf.1999-06-01.zip full]<br />
|1999-06-01<br />
|Logan Smith (CrazyKeen)<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040918201601/http://skyscraper.fortunecity.com/null/816/ckdrive.html Website]<br />
|-<br />
|[[Commander Keen - Marooned on Mars (Galaxy Style)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.marooned_on_mars_(galaxy_style).gamemaker.2012-07-29.zip full]<br />
|2012-07-29<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/202421-commander-keen---marooned-on-mars-galaxy-style Release Page]<br />
|-<br />
|[[Commander Keen Masked Crusaders: Asino's Uphail]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail.2003-01-03.tgf.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail_remake.mmf.2003-12-14.zip remake]<br />
|2003-01-03<br/>2003-12-14<br />
|BlueIllusionX<br />
|TGF<br/>MMF<br />
|Windows<br />
|<br />
|-<br />
|-<br />
|[[Commander Keen Maze]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.ck_maze.1999-07-12.zip full]<br />
|2000-07-25<br />
|Vaportech International<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Psychedelic]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.some_guy.keen_psychedelic.cnc.1999-05-05.zip full]<br />
|1999-02-22<br />
|Some Guy<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Remastered]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kajuby.ck_remastered_v0.0.7b.2020-02-08.zip alpha v.0.0.7b]<br />
|2020-02-09<br />
|[[User:Kajuby|Kajuby]]<br />
|<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=6071 Discussion]<br />
|-<br />
|[[Commander Keen - Robot Invasion]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.robot_invasion_v.1.1.gamemaker.2011-07-14.zip full]<br />
|2011-07-14<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: School's Out]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.link_templeton.schools_out.knp.2002-08-03.zip full]<br />
|2002-08-03<br />
|LinkTempleton<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Shoot 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_shoot_em_up.1999-08-23.zip full]<br />
|1999-08-23<br />
|The Soggy Mop<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Tantalus Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.golden_rishi.ck_tantalus_wars_beta.gamemaker_7.0.2007-11-13.zip beta]<br />
|2007-11-05<br />
|GoldenRishi/LordofGlobox<br />
|GameMaker 7.0<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Tetris]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_tetris.1999-05-23.zip full]<br />
|1999-05-23<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: The New Episode]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.daffydrukz.new_episode_demo.2001-01-09.zip demo]<br />
|2001-01-09<br />
|Daffydrukz<br />
|?<br />
|DOS<br />
|<br />
|-<br />
|[[Commander Keen: The Return to Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.return_to_mars.cnc.2000-07-19.zip full]<br />
|2000-07-19<br />
|?<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[The Commander Keen vs. Commander Kenny]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.korath_the_great.keen_vs_kenny.cnc.2000-02-18.zip full]<br />
|2000-02-18<br />
|Korath the Great<br />
|CNC <br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keens Trek 96]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j&o_software.cks_trek_96.visual_basic.1996-09-16.zip full]<br />
|1996-09-16<br />
|J&O Software<br />
|Visual Basic<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Pang]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thomas_laguzzi.commander_pang.qbasic.1998-12-30.zip full]<br />
|1998-12-30<br />
|Thomas Laguzzi<br />
|QBASIC<br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Das Viva]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.das_viva.cnc.2006-01-24.zip full]<br />
|2004-03-14<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Day of the Alien: Tentacles Ate My Babysitter!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.day_of_the_alien_tentacles_ate_my_babysitter.2002-10-06.zip full]<br />
|2002-10-06<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Discontinued Keen Games Anthology]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.discontinued_keen_games_anthology_demo.2003-02-19.zip demo]<br />
|2003-02-19<br />
|Nickssoft<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[The Dopefish Challenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.beowulf.dope_fish_challenge.2001-12-02.zip full]<br />
|2001-12-02<br />
|Beowulf<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20020223123912/http://www.angelfire.com/games4/beowulf/fanmade/fangames.htm Website]<br />
|-<br />
|[[Dopefish Forever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_forever.knp.2003-01-03.zip full]<br>[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_lives.knp.1997-04-15.zip Dopefish Lives!]<br />
|1997-07-04<br>1997-04-15<br />
|Chris Geroux<br />
|KNP<br />
|Windows<br />
|[https://web.archive.org/web/20011209223116/http://www.geocities.com/Area51/Vault/5837/dope4evr.html Website]<br />
|-<br />
|[[Dopefish Races]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.dopefish_races.2002-12-15.zip full]<br />
|2002-12-15<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|C++<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/misc/1176.htm Discussion]<br />
|-<br />
|[[Dopefish Rescue]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_II_v1.0.1998-01-22.zip full]<br />
|1998-01-22<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[Dopefish Rescue II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_I_v1.1.1998-02-12.zip full]<br />
|1998-02-12<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[The Dopey Game]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zorath.the_dopey_game_demo.2002-10-17.zip demo]<br />
|2002-10-17<br />
|Zorath<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Eat 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.eat_em_up.tgf.1999-08-17.zip full]<br />
|1999-08-17<br />
|The Soggy Mop<br />
|TGF?<br />
|Windows<br />
|<br />
|-<br />
|[[Escape from id! I: Executive's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_I_executive's_revenge.tgf.2002-03-22.zip full]<br />
|2002-03-22<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from id! II & III Double-Pak]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_II_&_III_double-pak.tgf.2002-09-26.zip full]<br />
|2002-09-26<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from the Dopefish]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mark_jenkins.escape_from_the_dopefish.knp.2002-02-21.zip full]<br />
|2002-02-21<br />
|Mark Jenkins<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Flash Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.glen_rhodes.flash_keen.flashmx.2003-02-18.zip full]<br>[https://ooooooooo.ooo/static/?fd6482b3-6d0f-418c-4ea7-693869e3fc29 9o3o]<br />
|2003-02-18<br />
|Glen Rhodes<br />
|Flash<br />
|Flash<br />
|[https://web.archive.org/web/20060203035353/http://www.glenrhodes.com/flashkeen/ Website] Keen 1 Flash clone, no world map<br />
|-<br />
|[[Foray In The Cherry Blossom Forest]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.foray_in_the_cherry_blossom_forest_demo_v0.1.3.keengine.2020-01-19.zip demo (v0.1.3)]<br />
|2020-01-19<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|Spin-off of [[Foray in the Forest]] [https://pckf.com/viewtopic.php?f=4&t=4120 Discussion]<br />
|-<br />
|[[Fribbulus Xax Falls]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.fribbulus_xax_falls_demo_v0.2.1.keengine.2017-10-20.zip demo (v0.2.1)]<br />
|2017-10-20<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=1402&p=30251 Discussion]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_1.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_2.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_3.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_4.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 5]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_5.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 6]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_6.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[JavaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.paradox.javakeen_demo.java_1.4.2003-01-22.zip demo]<br />
|2003-01-24<br />
|paradox<br />
|Java 1.4<br />
|multiple<br />
|Open-source, has level editor<br />
|-<br />
|[[Journey to the Centre of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.hagel.journey_to_the_centre_of_mars.v.0.9.1.1.gamemaker.2011-02-14.zip full]<br />
|2011-02-14<br />
|Hagel<br />
|Journey to the Centre of Mars Engine<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1837 Discussion] [https://pckf.com/viewtopic.php?p=43100#43100 source code] is released.<br />
|-<br />
|[[Jungle Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.jungle_ck_demo.2002-10-05.zip demo]<br />
|2002-10-05<br />
|[[xtraverse]]<br />
|?<br />
|Windows<br />
|Evolved into "Alpha Manhattan"<br />
|-<br />
|[[Keen 2.5D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.win.2020-09-07.zip beta (v0.41, Windows)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.mac.2020-09-07.zip beta (v0.41, macOS)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.linux.2020-05-04.zip beta (v0.41, Linux)]<br />
|2020-09-07<br />
|Joseph Carney (Ronnie)<br />
|Unity<br />
|Windows, macOS, Linux<br />
|[https://pckf.com/viewtopic.php?f=2&t=2778 Discussion]<br />
|-<br />
|[[Keen Dreams 3D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.keen_dreams_3d.3d_game_studio.2006-03-17.zip full]<br />
|2006-03-17<br />
|thenewmoonsidianx<br />
|3D Game Studio<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Keen Engine Test]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.keen_engine_test_demo_v0.13.mmf.2005-01-31.zip demo (v0.13)]<br />
|2005-01-31<br />
|DSL<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Keen Enters RON]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.das_tobi_as.keen_ron.2002-09-19.zip full]<br />
|2002-09-19<br />
|das TOBI AS<br />
|? <br />
|?<br />
|RON mod<br />
|-<br />
|[[Keen Fighter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.szemigi.keen_fighter_demo.knp.2010-07-12.zip demo]<br />
|2010-07-12<br />
|[[User:Szemigi|Szemi]]<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen Fury]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blur.keen_fury_demo.1999-03-15.zip demo]<br />
|1999-03-15<br/>1999-03-06<br/>1999-01-02<br />
|Blur/YFS<br />
|? <br />
|DOS<br />
|<br />
|-<br />
|[[Keen Galaxies]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.keen_galaxies_demo.cnc.2007-05-20.zip demo]<br />
|2007-05-21<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|[http://web.archive.org/web/20031003113300/http://www.commanderkeen.net/keencyclopedia/kg.html Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/keen-galaxies-demo-t890.html Discussion]<br />
|-<br />
|[[Keen in the Bronze Age]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.skypestb2.keen_in_the_bronze_age.2004-04-25.zip full]<br />
|2004-04-25<br />
|SkypestB2<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Keen: Next (fangame)|Keen: Next]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.z-1.keen_next_demo_v0.3.2005-05-07.zip demo]<br />
|2005-05-07<br />
|Z-1<br />
|? <br />
|Windows<br />
|Made with Keen: Next editor. Abandoned, but source released. More info [https://pckf.com/viewtopic.php?t=725&postdays=0&postorder=asc&start=30 here].<br />
|-<br />
|[[Keen Signal]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mink.keen_signal.knp.2008-03-16.zip full]<br />
|2008-03-17<br />
|[[User:Mink|Mink]]<br />
|KNP<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=182 Discussion]<br />
|-<br />
|[[Keen's Enemy Blowout!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ryan_mcgreer.keens_enemy_blowout_demo.knp.1998-01-17.zip demo]<br />
|1998-01-17<br />
|Ryan McGreer (What's His Name?)<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen's Watch]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.keens_watch.knp.2003-02-18.zip full]<br />
|2003-02-18<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Keen4ever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.keen4ever.knp.2002-06-15.zip full]<br />
|1999-01-16<br />
|Pieter Jordaan (therealdopefish)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[KeenKong]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.allstories.keen_kong.knp.2003-11-04.zip full]<br />
|2003-11-04<br />
|[[User:Allstories|Allstories]]<br />
|KNP <br />
|Windows<br />
|[http://archive.shikadi.net/pckf/unofficial/842.htm Discussion]<br />
|-<br />
|[[KeenPlus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.keen_plus_demo.2003-06-24.zip demo]<br />
|2000-03-14<br />
|Neil McRae<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Link-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.gba.2022-04-25.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.sc.2022-04-25.zip source code]<br />
|2022-04-25<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/LINK-Keen GitHub] [https://pckf.com/viewtopic.php?t=13355 Discussion] NetKeen port<br />
|-<br />
|[[Maniac Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.maniac_mars.tgf.2002-08-31.zip full]<br />
|2002-08-31<br />
|thenewmoonsidianx<br />
|TGF <br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Mazes of Doom]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jm2006.mazes_of_doom.2008-12-16.zip full]<br />
|2008-12-16<br />
|JM2006<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Mopsy]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kus_software.mopsy.1993-06-19.zip shareware]<br />
|1993-06-19<br />
|K.U.S. Software<br />
|? <br />
|DOS<br />
|in German<br />
|-<br />
|[[Mortal Keenbat]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortal_keenbat.1999-06-13.zip full]<br />
|1999-07-13<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer Ate My Babysitter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.mortimer_ate_my_babysitter_demo.1999-06-13.zip demo]<br />
|1999-07-07<br />
|?<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer McMire Stress Reliever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortimer_mcmire_stress_reliever.1999-09-04.zip full]<br />
|1999-09-04<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[The Mystery of Isis II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_alpha_remake_v1.1a.pygame.2012-01-16.zip remake alpha (v0.1.1a)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_demo_2-4.djgpp_c.2003-12-16.zip demos 2, 3, 4] <br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.keen_infinity_demo.djgpp_c.1999-06-18.zip demo 1]<br />
|2012-01-13 <br/> 2003-12-16 <br/> 1999-06-18<br />
|Geoff <br/> et al.<br />
|PyGame <br/> DJGPP C w/Allegro <br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Mythical Stones 1: The End of McMire's Story]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.memsys.mythical_stones_1_the_end_of_mcmires_story.2003-12-24.zip full]<br />
|2003-12-24<br />
|memsys<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen|NetKeen (2011)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lemm_et_al.netkeen.2013-03-26.zip NetKeen: Vorticons]<br />
|2013-03-26<br />
|lemm<br/>et al.<br />
|?<br />
|DOS<br />
|[https://pckf.com/viewtopic.php?t=1856 Discussion]<br/>[http://netkeen.nfshost.com/ Homepage]<br />
|-<br />
|[[NetKeen (1997)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_1_demo.1997-09-17.zip demo]<br />
|1997-11-16<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen 2|NetKeen 2 (1998)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_2_demo.1998-04-12.zip demo]<br />
|1998-04-12<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Pac-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rorie1983.pac-keen.gamemaker.2005-11-07.zip full]<br />
|2003-12<br />
|rorie1983<br />
|GameMaker<br />
|Windows<br />
|[http://web.archive.org/web/20031022172945/http://www.freewebs.com/pac-keen/ Website] [http://archive.shikadi.net/pckf/unofficial/849.htm Discussion]<br />
|-<br />
|[[Planet Cloudius IX]]<br />
|[https://gamejolt.com/games/PCIX/365252 full] <!-- https://files.shikadi.net/keenwiki/Fangames/f.roobar.planet_cloudius_ix_v.1.2.6.keengine.2020-06-08.zip --><br />
|2019-04-18<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=5199 Discussion]<br />
|-<br />
|[[Project Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.davince.keen_return_src.mmf.2006-04-18.zip demo]<br />
|2007-05-22<br />
|Vincent Beers (DaVince)<br />
|Sphere<br />
|Windows, Linux, OSX<br />
|abandoned; [http://spheredev.org/wiki/Project_Keen Website]<br />
|-<br />
|[[Quick Basic Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kevin_wellwood.quick_basic_keen_v0.15.qbasic.2003-02-01.zip.zip beta v0.15]<br />
|2003-05-13<br />
|Kevin Wellwood<br />
|QBASIC<br />
|?<br />
|CK4 clone, has level editor; [http://www.vplanetmag.com/raview60.shtml Website]<br />
|-<br />
|[[Real Keen Player]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_1.turbo_pascal.2000-10-25.zip full]<br />
|2000-10-26<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor<br />
|-<br />
|[[Real Keen Player II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_2.turbo_pascal.2001-04-22.zip full]<br />
|2001-04-22<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor; [http://archive.shikadi.net/pckf/unofficial/278.htm Discussion]<br />
|-<br />
|[[Real Keen Player III]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_3.div_games_studio.2003-03-07.zip full]<br />
|2003-03-07<br />
|Pieter Jordaan (therealdopefish)<br />
|Div Games Studio<br />
|DPMI<br />
|[http://dosclassics.com/old/pckf/The%20cones%20have%20landed!%20-%20www_ezboard_com.htm Discussion]<br />
|-<br />
|[[Return of the Vorticons]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupidbunny.return_of_the_vorticons.tgf.2022-03-14.zip full]<br />
|2007-07-30<br />
|[[User:StupidBunny|StupidBunny]]<br />
|TGF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/return-of-the-vorticons-t893.html Discussion]<br />
|-<br />
|[[Revolt on Camostria III Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_1.2003-07-28.zip full]<br />
|2003-07-28<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 2: Trouble 7]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_2_trouble_7.2003-07-29.zip full]<br />
|2003-07-29<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 3: Regicide]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_3_regicide.2004-04-27.zip full]<br />
|2004-04-27<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[R.O.C.K.]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.5.gamemaker.2009-09-04.zip alpha (v0.5)] <br/><br />
[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.1.gamemaker.2008-06-12.zip alpha (v0.1]<br />
|2009-09-04 <br/> 2008-06-12<br />
|Henrock431<br />
|GameMaker<br />
|Windows<br />
|[https://web.archive.org/web/20091209143710/http://henrock.net/rock.html Website] [https://pckf.com/viewtopic.php?t=285 Discussion] mimicks Keen 4-6 physics<br />
|-<br />
|[[The Rule of a Yorp's Dinner]]<br/>aka Friends of Commander Keen<br/>aka Keen Rescue Mission<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.2.cnc.2000-08-03.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.1.cnc.1999-11-03.zip demo (v0.1)]<br />
|2000-08-22<br/>1999-11-03<br />
|Chris Hendricks (Ilsoap)<br/>aka "Pea Soup Fog Productions (a tiny division of Vapor Tech.)"<br />
|CNC<br>TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Silly Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zerker.silly_keen.cnc.2003-12-07.zip full]<br />
|2003-12-07<br />
|Zerker<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork I: Robot's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge.cnc.2000-04-09.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge_demo.cnc.2000-02-14.zip demo]<br />
|2000-04-09<br/>2000-02-14<br />
|Slasher <!-- aka Corey aka big-buff chicken --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork II: Escape from Dula 9]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_ii_escape_from_dula_9.cnc.2000-05-29.zip full]<br />
|2000-05-29<br />
|Slasher<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork III: Code of the Sporkia]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_2.tgf.2002-06-20.zip demo (v0.2)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_1.cnc.2000-08-27.zip demo (v0.1)]<br />
|2002-06-20<br />2000-08-27<br />
|Slasher<br />
|TGF<br />CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Stranded on Saturn]]<br />
|[https://janpaul.itch.io/stranded-on-saturn itch.io]<br />
|2021-01-20<br />
|janpaul<br />
|PICO-8<br />
|HTML5<br />
|<br />
|-<br />
|[[Super Keen Fighter 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_2.2002-07-22.zip full]<br />
|2002-07-22<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_3.2003-07-09.zip full]<br />
|2003-07-09<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_4.mugen.2004-07-04.zip full]<br />
|2006-03-17<br />
|Nickssoft<br />
|M.U.G.E.N<br />
|Windows<br />
|[http://web.archive.org/web/20141013093038/http://nickssoftware.spatang.com/skf4.htm Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/super-keen-fighter-4-keen-fighting-online-support--t563.html Discussion]<br />
|-<br />
|[[Super Mario in Marooned on Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jack-of-all_games.super_mario_in_marooned_on_mars.mario_3_engine.2019-05-11.zip full]<br />
|2019-04-07<br />
|Jack-of-All Games<br />
|Mario 3 engine by Djrellik<br />
|Windows<br />
|<br />
|-<br />
|[[Talkeen]]<br/>aka Commander Keen Goes AI<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazykeen.talkeen.1999-06-08.zip full]<br />
|1999-06-08<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows, DOS<br />
|[https://web.archive.org/web/20040430123633/http://skyscraper.fortunecity.com/null/816/talkeen.html Website]<br />
|-<br />
|[[The Universe is Toast 1 - When Bloogs Attack!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_1_when_bloogs_attack.2001-05-13.zip full]<br />
|2001-05-13<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 2 - Stranded on Itchbay]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_2_stranded_on_itchbay.tuit2.2004-01-21.zip full]<br />
|2004-01-21<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 3 - The Return of Mr. 314]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_3_the_return_of_mr_314.2002-09-25.zip full]<br />
|2002-09-25<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[TUIT (fangame)|TUIT]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.fleexy.tuit.gamemaker.2009-08-15.zip full]<br />
|2009-08-15<br />
|[[User:Fleexy|Fleexy]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=804 Discussion]<br />
|-<br />
|[[VortaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.gba.2022-06-28.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.sc.2022-06-28.zip source code]<br />
|2022-06-28<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/VortaKeen GitHub] [https://pckf.com/viewtopic.php?t=13822 Discussion] Keen 1-3 clone<br />
|-<br />
|[[Vorticon VI Episode 1: The Captive Planet]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.the_captive_planet.knp.1999-10-01.zip full]<br />
|1999-10-01<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Vorticon VI Episode 2: Attack on Earth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.attack_on_earth_demo.mmf.2002-07-29.zip demo]<br />
|2002-07-29<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|MMF<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/unofficial/485.htm Discussion]<br />
|-<br />
|[[Vorticon World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.steaver370.vorticon_world_demo.2001-02-21.zip demo]<br />
|2001-02-21<br />
|Steaver370<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Watch314 MkII]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.watch314_mkii.cnc.2004-10-03.zip full]<br />
|2004-10-03<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Where's My Pogo?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo.cnc.2003-06-24.zip full] <br> [https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo_demo.cnc.2000-05-23.zip demo]<br />
|2003-06-24 <br> 2000-05-23<br />
|[[xtraverse]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Worst Keen Fangame Ever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupid_bunny.the_worst_keen_fangame_ever.tgf.2004-03-14.zip full]<br />
|2005-12-05<br />
|Stupid Bunny<br />
|TGF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=183 Discussion]<br />
|-<br />
|[[Wurdz: Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.wurdz_ck.qbasic.2000-06-02.zip full]<br />
|2000-06-02<br />
|Steven Wallace (StevenVI)<br />
|QBASIC<br />
|DOS<br />
|[http://archive.shikadi.net/pckf/unofficial/37.htm Discussion]<br />
|-<br />
|[[Yorp Convention]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.yorp_convention.cnc.2000-08-29.zip full]<br />
|2000-08-29<br />
|Neil McRae<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Yorp Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.quest_king.yorp_wars.tgf.1999-06-03.zip full]<br />
|1999-06-03<br />
|Quest King, aka Dr. Thomas H. Bailey, Sr.<br />
|CNC<br />
|Windows<br />
|[https://archive.shikadi.net/sites/dosclassics.com/old/yorpology/downloads.htm Website]<br />
|}<br />
<br />
[[Category:Fangames]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Planet_Cloudius_IX&diff=48494Planet Cloudius IX2024-03-14T23:34:22Z<p>Nisaba: updated download link</p>
<hr />
<div>{{Fangame Infobox<br />
| Status = Completed<br />
| Authors = [[User:Roobar|Roobar]]<br />
| Created with = [[KEENGINE]]<br />
| OS = Windows<br />
| Genre = Platform<br />
| Homepage = https://gamejolt.com/games/PCIX/365252<br />
| Download = <!-- [https://gamejolt.com/games/PCIX/365252 v1.3.0], -->[https://files.shikadi.net/keenwiki/Fangames/f.roobar.planet_cloudius_ix_v.1.3.0.keengine.2023-10-22.zip v1.3.0]<br />
| ReleaseDate = 2019-04-18<br />
| LatestUpdate = 2023-10-22<br />
| Levels = 40<br />
| SecretLevels = 8<br />
| Discussion = [https://pckf.com/viewtopic.php?f=4&t=5199 PCKF discussion thread]<br />
}}<br />
<br />
'''Planet Cloudius IX''' is the most advanced and full-fledged keen-like experience you can get. It is based on [[KEENGINE]] by [[User:K1n9_Duk3|K1n9_Duk3]]. It uses gameplay mechanics similar to the [[Goodbye Galaxy|Keen: Galaxy]] games, but adds on to the gameplay in really nice and new ways.<br />
<br />
The development of the game began somewhere in the summer of 2010 and the development of the engine began somewhere in 2008. The initial version (1.0.0) was released on 18.04.2019.<br />
<br />
== Story ==<br />
<br />
While traveling in his spaceship, Jake Rodgers almost collided with another one that seemingly came out of nowhere. For a brief moment he saw that the pilot of that spaceship was... a beautiful girl. Shortly after, he followed her spaceship and they both went into uncharted territories. They found themselves in front of a giant formation made of floating islands and atmosphere that is similar to the Earth's one. He saw her spaceship crashing on one of the floating islands. As he felt strong feelings towards that girl, he decided to find and learn about her and what was going on.<br />
<br />
== Screenshots ==<br />
<br />
<gallery widths=320px heights=200px><br />
File:Screen_0.png | Darmondian Deep Forest level<br />
</gallery><br />
<br />
== Planet Cloudius IX Overview ==<br />
<br />
The world of Planet Cloudius IX from the initial version consist of 3 major islands: Darmondia (purple land), Jungle (green land) and Beach (yellow land). Jake's ship lands in Darmondia first.<br />
<br />
There are several categories of creatures and items in the game:<br />
<br />
* Common items, points and creatures - These cam be found in most of the world.<br/><br />
* Uncommon items, points and creatures - These can only be found in few places that sometimes can be secret as well.<br/><br />
* Rare items, points and creatures - These can only be found in secret locations or only in specific environments.<br/><br />
* Epic items, points and creatures - These can be very rare or unique. In most cases they can only be in one place in the entire game and can give you big points and/or special abilities.<br/><br />
<br />
== Common Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Standard Galactic Stunner 2000 | Desc1 = It temporally paralyzes the creatures. The red one gives you 5 ammo and the yellow one gives you 8 shots. | Link1 = -<br />
| Object2 = Rooibos | Desc2 = Rooibos (also known as Roobios) is arguably the finest intergalactic tea! Many scientific studies have show that regular drinking of this ancient tea (which originated from planet Earth) will give you extra lives in Planet Cloudius IX! Fortunately, there are plenty of Rooibos cups that can be vital for you. You need to drink 100 cups to get an extra life and replenish your hearts! | Link2 = -<br />
| Object3 = Spirulina Sphere | Desc3 = Extra life. These usually are rare and hard to find. Also replenish your hearts. | Link3 = -<br />
| Object4 = Heart | Desc4 = Adds an additional heart, if you are playing on a difficulty that allows you to carry more than one heart container. Very rare item. It also restores your health, if you have been hurt. | Link4 = -<br />
| Object5 = Gem-shaped keys | Desc5 = The keys to open doors. | Link5 = -<br />
| Object6 = Jake's Pogo Stick | Desc6 = Use it to jump higher and reach higher places. Don't loose it. | Link6 = -<br />
}}<br />
<br />
== Uncommon, Rare and Epic Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Crystal Shard | Desc1 = Crystal Shards are basically your currency in this planet. You will need them to pass through different areas and also can be used to unlock some doors along your way. | Link1 = -<br />
| Object2 = Ancient Ankh | Desc2 = Ancient artifact that gives you invulnerability for 15 seconds. Very rare EPIC item. | Link2 = -<br />
| Object3 = Gem-Shaped Crystal Key | Desc3 = Transparent crystal key that open doors. Avoid taking these as they will subtract 10 000 points from your score. | Link3 = -<br />
| Object4 = Pushable Silver And Gold Keys | Desc4 = These ancient-type keys are made of a very rare mineral alloy that have an anti-life magnetic field. That means you can't grab these and you'll only be able to push them away from you. Push them in their respective holes to open doors. These are rare and are available in Solid Gold and Deep Silver. | Link4 = -<br />
| Object5 = 3D Augmented Realms Headset | Desc5 = You can use this headset to see hidden platforms. | Link5 = -<br />
| Object6 = Huge Green Diamond | Desc6 = This diamond is one of the eight diamonds which are used to sustain the normal dark energy levels in this universe. | Link6 = -<br />
}}<br />
<br />
== Common Point Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Ice Cream Vanilla flavor | Desc1 = 100 points | Link1 = -<br />
| Object2 = Ice Cream Chocolate flavor | Desc2 = 100 points | Link2 = -<br />
| Object3 = Banana | Desc3 = 100 points | Link3 = -<br />
| Object4 = Cone-shaped Ice Cream | Desc4 = 500 points | Link4 = -<br />
| Object5 = Naar | Desc5 = 200 points | Link5 = -<br />
| Object6 = Perils of Naar | Desc6 = 1000 points | Link6 = -<br />
| Object7 = Cocktail | Desc7 = 1000 points | Link7 = -<br />
| Object8 = Non-alcoholic juice MUG | Desc8 = 100 points | Link8 = -<br />
| Object9 = Hot Coffee | Desc9 = 200 points | Link9 = -<br />
| Object10 = Stevia Candy | Desc10 = 200 points | Link10 = -<br />
| Object11 = Raw Chocolate Bar with Coco's Flavor | Desc11 = 500 points | Link11 = -<br />
| Object12 = Lollipop1 | Desc12 = 100 points | Link12 = -<br />
| Object13 = Lollipop2 | Desc13 = 200 points | Link13 = -<br />
| Object14 = Windmill Spinner | Desc14 = 2000 points | Link14 = -<br />
| Object15 = Oranges | Desc15 = 200 points | Link15 = -<br />
| Object16 = Smiley Face | Desc16 = 2000 points | Link16 = -<br />
| Object17 = Balloon | Desc17 = 5000 points | Link17 = -<br />
}}<br />
<br />
== Uncommon, Rare and Epic Point Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Signal Holders | Desc1 = 100 points | Link1 = -<br />
| Object2 = Diskette | Desc2 = 1000 points | Link2 = -<br />
| Object3 = SGA Letter S | Desc3 = 1000 points | Link3 = -<br />
| Object4 = SGA Letter P | Desc4 = 1000 points | Link4 = -<br />
| Object5 = SGA Letter Y | Desc5 = 1000 points | Link5 = -<br />
| Object6 = Dot Crystal | Desc6 = 100 points | Link6 = -<br />
| Object7 = Big Burger | Desc7 = 10 000 points | Link7 = -<br />
| Object8 = Golden Chalice | Desc8 = 2000 points | Link8 = -<br />
| Object9 = Golden Staff | Desc9 = 5000 points | Link9 = -<br />
| Object10 = Golden Crown | Desc10 = 10 000 points | Link10 = -<br />
| Object11 = Hand-drawn Lollipop | Desc11 = 100 points | Link11 = -<br />
| Object12 = Hand-drawn Cone-shaped Ice Cream | Desc12 = 200 points | Link12 = -<br />
}}<br />
<br />
== Common Creatures ==<br />
{|<br />
|<center>[[Image:Help_image_34.png]]</center> ||'''Rooplet''': Rooplets are the most common species in this world. They're usually a friendly race, but can harm you if you get too close to them.<br />
|-<br />
|<center>[[Image:Cooplet.png]]</center> ||'''Cooplet''': Cooplets are the little siblings of Rooplets and they're usually harmless. They can push you around.<br />
|-<br />
|<center>[[Image:Blorblob.png]]</center> ||'''Blorblob''': Blorblobs are though and can be dangerous. They take 3 hits with the Standard Galactic Stunner.<br />
|-<br />
|<center>[[Image:Sluglet.png]]</center> ||'''Sluglet''': These two-eyed slug-like creatures produce very poisonous... poop! Avoid them and their poo.<br />
|-<br />
|<center>[[Image:Snocky.png]]</center> ||'''Snocky''': These slug-snake like creatures can be electrifying to you when they stop and produce electricity.<br />
|-<br />
|<center>[[Image:Shroom.png]]</center> ||'''Shroom''': Shrooms are a deadly form of a mushroom that likes to bounce around.<br />
|-<br />
|<center>[[Image:Saugschnaufer.png]]</center> ||'''Saugschnaufer''': Saugschnaufer is a strange yellow creature that creates a strong wind with it's mouth and can push you. Otherwise it's quite harmless.<br />
|-<br />
|<center>[[Image:Rempy.png]]</center> ||'''Rempy''': Headcrabs with tentacles. Usually these are easy to stun, but you should avoid them.<br />
|-<br />
|<center>[[Image:Roadblock.png]]</center> ||'''RoadRock''': You could easily mistake these deadly creatures as regular rocks! But they're more than that. When they hear you, they will become awake and will use their spikes to protect themselves. You can find these in purple and grey.<br />
|-<br />
|<center>[[Image:Blurd.png]]</center> ||'''Blurd''': Blurds are the most common flying birds of Planet Cloudius IX. Tough creatures that takes 4 shots with the regular stunner.<br />
|-<br />
|<center>[[Image:Blurd Walker.png]]</center> ||'''Blurd Walker''': These are sub-type of Blurds which have developed stronger feet, but cannot fly.<br />
|-<br />
|<center>[[Image:Bat Pest.png]]</center> ||'''Bat Pest''': Flying bats that are also pests with dogtooths.<br />
|-<br />
|<center>[[Image:Slimer.png]]</center> ||'''Slimer''': These green slimy creatures can stick around hard surfaces, but they very often jump and fly in random directions until they stick to something else. The original idea behind this creature is that you were supposed to pogo onto it to get an extra high pogo jump, but as of version 1.0.12 of the game that is not implemented. As of version 1.0.11 they can hurt the player.<br />
|-<br />
|<center>[[Image:Butterflies.png]]</center> ||'''Butterflies''': These are pretty harmless. Still, they can block your shot. They also tend to fly around and follow you. The purple ones are usually found in Darmondia. The rest are in the jungles and beaches.<br />
|-<br />
|<center>[[Image:Small Souplet.png]]</center> ||'''Small Souplet''': These are not a big threat, when they're small. Side note: Their bigger "daddy" version however, is an entirely different thing! It's a big threat! But as of v1.0.12 it is not implemented. But if it was, then the term "soup" from the "souplet" will make sense.<br />
|-<br />
|<center>[[Image:Oxplet.png]]</center> ||'''Oxplet''': You can find these on the beaches and they use seashells to protect themselves.<br />
|-<br />
|<center>[[Image:Splooglet.png]]</center> ||'''Splooglet''': Splooglets are creatures from the beaches and can take two shots.<br />
|-<br />
|<center>[[Image:Rooplet swim ring.png]]</center> ||'''Rooplet swim ring''': Sometimes Rooplets enjoy going for a dive into the sea and are using swim rings to stay afloat in the water.<br />
|-<br />
|<center>[[Image:Rooplet Tank.png]]</center> ||'''Rooplet Tank''': It's getting serious at the Boring Mining Company headquarter where the stakes are high. So the BMC Boss has taken measures to protect The Diamond by equipping Rooplets with tanks.<br />
|-<br />
|}<br />
<br />
== Uncommon, Rare and Epic Creatures ==<br />
{|<br />
|<center>[[Image:TBMC Boss.png]]</center> ||'''TBMC Boss''': The Boring Mining Company Boss. He attacks and protects the Huge Green Diamond. Takes different amount of damage depending on the difficulty.<br />
|-<br />
|<center>[[Image:Raatlet.png]]</center> ||'''Raatlet''': Raatlets are uncommon creatures that you can find only in the sewers.<br />
|-<br />
|<center>[[Image:RoboRoop.png]]</center> ||'''RoboRoop''': Rooplets in Robot suit.<br />
|-<br />
|<center>[[Image:Red Braat.png]]</center> ||'''Red Braat''': These are very though, but fortunately for you, they don't move.<br />
|-<br />
|<center>[[Image:Purple Braat.png]]</center> ||'''Purple Braat''': These are very though, but unfortunately for you, they move.<br />
|-<br />
|<center>[[Image:Zombaiotlet.png]]</center> ||'''Zombaiotlet''': These zombies want to eat you alive, but they're slow and dumb. But then again, they respawn every now and then, so be careful. It might get a bit zombaicaliptyc!<br />
|-<br />
|}<br />
<br />
== Maps ==<br />
<gallery widths=320px heights=200px><br />
Darmondia_Level_00.PNG | Darmondia Level 00: Potatoes-With-Cereal Megarocket landing site<br />
Darmondia_Level_01.PNG | Darmondia Level 01: Deep Forest<br />
Darmondia Level 02.PNG | Darmondia Level 02: Darmondia's Pit<br />
Darmondia-Level-03.png | Darmondia Level 03: Dangerous Dome<br />
Darmondia Level 04.png | Darmondia Level 04: Diamond Caverns<br />
Darmondia Level 05.png | Darmondia Level 05: Darmondia River<br />
Darmondia-Level-06.png | Darmondia Level 06: Mushroom Village<br />
Darmondia-Level-07.png | Darmondia Level 07: Guardian Post 1<br />
Darmondia-Level-08.png | Darmondia Level 08: Guardian Post 2<br />
Darmondia Level 09.PNG | Darmondia Level 09: Spaceship Crash Site<br />
Darmondia-Level-10.png | Darmondia Level 10: Twisted Tower<br />
Darmondia Level 11.PNG | Darmondia Level 11: Zombaiotlet Mayhem!<br />
Darmondia Level 12.PNG | Darmondia Level 12: Escape The Cave<br />
Jungle-Level-01.png | Jungle Level 01: Jungle Craze<br />
Jungle-Level-02.png | Jungle Level 02: Jungle Forest (50% smaller image size due to wiki limitations)<br />
Jungle-Level-03.png | Jungle Level 03: Jungle Caverns<br />
Jungle Level 04.PNG | Jungle Level 04: Parkour<br />
Jungle-Level-05.png | Jungle Level 05: Jungle Post<br />
Jungle-Level-06.png | Jungle Level 06: Misty Hills<br />
Jungle-Level-07.png | Jungle Level 07: Ancient Ruins (50% smaller image size due to wiki limitations)<br />
Jungle Level 08.PNG | Jungle Level 08: Mountain Cave<br />
Jungle-Level-09.png | Jungle Level 09: Ninja Run<br />
Beach Level 01.PNG | Beach Level 01: Sunny Beach<br />
Beach Level 02.PNG | Beach Level 02: Huge Ice Creams<br />
Beach Level 03.PNG | Beach Level 03: Surf'n'Slide<br />
Beach-Level-04.png | Beach Level 04: Golden Beach<br />
Beach Level 05.PNG | Beach Level 05: Big Durrp Burger<br />
Beach Level 06.PNG | Beach Level 06: Sandy Tower<br />
Skyopolis Level 01.PNG | Skyopolis Level 01: Skyopolis<br />
Scores Level.PNG | Scores Level<br />
Secret-Level-01.png | Secret Level 01: Drawing<br />
Secret Level 02.PNG | Secret Level 02: 1UP<br />
Secret Level 03.PNG | Secret Level 03: Hunt for the Red Rover<br />
Secret Level 04.PNG | Secret Level 04: Dude, where's my pogo?<br />
Jungle Level 10 (Secret Level 05).PNG | Secret Level 05: Battle Island<br />
Secret Level 06.PNG | Secret Level 06: Space Station<br />
</gallery><br />
<br />
== More by Roobar ==<br />
<br />
If you enjoyed this game, you may also like:<br />
<gallery><br />
File:Fangame-ingame-Foray_In_The_Cherry_Blossom_Forest.png |'' [[Foray In The Cherry Blossom Forest]] by [[User:Roobar|Roobar]]''<br />
File:Fangame-ingame-Fribbulus_Xax_Falls.png |''[[Fribbulus Xax Falls]] by [[User:Roobar|Roobar]]''<br />
</gallery></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Episode_58_-_The_Ruin_of_Roib&diff=48493Episode 58 - The Ruin of Roib2024-03-14T23:25:52Z<p>Nisaba: updated download link</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = 4<br />
| Authors = Bernie<br />
| ReleaseDate = 2013-05-25<br />
| LatestUpdate = 2019-07-03<br />
| Status = Beta<br />
| Levels = 24<br />
| SecretLevels = 5<br />
| NewGameplay = No<br />
| NewGfx = Yes<br />
| NewLevels = Yes<br />
| NewSfx = Yes<br />
| NewMusic = Yes<br />
| Discussion = [https://pckf.com/viewtopic.php?f=4&t=2791 PCKF (beta 3)] <br>[https://pckf.com/viewtopic.php?f=4&t=2786 PCKF (betas 1 & 2)]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.the_ruin_of_roib_unofficial_v3.2.k4.2024-03-14.zip<br />
| LatestVersion = unofficial bug fixed v3.2 <br />
| Download = [https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.the_ruin_of_roib.k4.2013-07-01.zip Beta v3.0] <br> [https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.the_ruin_of_roib.k4.2013-06-09.zip Beta v2.0] <br> [https://files.shikadi.net/keenwiki/mods/Keen4/m.bernie.the_ruin_of_roib.k4.2013-05-25.zip Beta v1.0]<br />
| Series = [[Episode 59 - Underworld Ultimate!]]<br />
}}<br />
[[Image:MapRuinOfRoib.png|thumb|328px|World Map of Roib]]<br />
<br />
'''Episode 58 - The Ruin of Roib''' is a [[Keen 4]] mod released by Bernie.<br />
<br />
It features a humor laden plot involving an aged and disillusioned Commander Keen. The mod is set several decades after the conclusion of Keen's childhood adventures and is the first in a series of two, the sequel being [[Episode 59 - Underworld Ultimate!]]. (A joke sequel to both, [[Keen 60: Kreeg Crisis!]] also exists.) The graphics, patching and level design got highly praised by the community though the high difficulty, especially on hard mode, is often complained about.<br />
<br />
== Story ==<br />
<br />
The in game story states:<br />
<br />
Thirty five year old William Blaze - drunk, unemployed and treated like dirt by everyone - remembers his space adventures he had as a kid, and decides to transform into Commander Keen for one last time, to blast off into the stars forever. <br />
Finding his ship in the local dump he gets distress calls from planet Roib. <br />
Fumbling with the ship's controls, forgetting how he flew the damn thing, Keen eventually gets to Roib, but sees that he's too late.<br />
Roib is destroyed. <br />
Oops...<br />
<br />
== Level List ==<br />
* Keen roams around the Ruins<br />
* Keen crosses Boom St.<br />
* Keen flies the Crashed Ship<br />
* Keen visits Wreck City <br />
* Keen scales the Abandoned Tower<br />
* Keen drops down the Vault<br />
* Keen contracts the Sick Forest<br />
* Keen swims the Poison River<br />
* Keen needlessly enters the Wasteland<br />
* Keen resorts to ...the Resort<br />
* Keen nears the Border Woods<br />
* Keen finally enters the Last Outpost<br />
* Keen breaks into the Glass Gardens<br />
* Keen squints at Gleem City<br />
* Keen courts the Palace of Roib<br />
* Keen enters the Opening<br />
* Keen finds a secret Dump<br />
* ins.cq PLOH<br />
* Keen finds a forest of bugs<br />
* Keen comes across the Scoreboard<br />
* Keen finds some hermit's shack<br />
* Keen finds the emergency Candy Stores<br />
* Keen happens across the Roib Prophecy Stone<br />
* Keen checks out the rare Bobble Plant<br />
* Keen's Bean-with-Bacon Megarocket<br />
== Creatures and other modifications ==<br />
<br />
{{ObjectList2Col<br />
| Object1 = Beserky | Desc1 = [[Poison Slug]] replacement<br />
| Object2 = Fliphead | Desc2 = [[Arachnut]] replacement<br />
| Object3 = Slop | Desc3 = [[Blue Bird]] replacement<br />
| Object4 = Robo Wreck | Desc4 = [[Bounder]] replacement<br />
| Object5 = Bugbug | Desc5 = [[Mad Mushroom]] replacement<br />
| Object6 = Drone | Desc6 = [[Skypest]] replacement<br />
| Object7 = Mutate-O Tentacle| Desc7 = [[Wormouth]] replacement<br />
| Object8 = Loafer Mite | Desc8 = [[Treasure Eater]] replacement<br />
| Object9 = Ningnong Springship| Desc9 = [[Lick]] replacement<br />
| Object10 = Superduper | Desc10 = [[Mimrock]] replacement<br />
| Object11 = Roich | Desc11 = [[Inchworm]] replacement<br />
| Object12 = Junkball | Desc12 = [[Keen_4_Hazards|Underwater Mine]] replacement<br />
| Object13 = Sewage Shute | Desc13 = [[Thundercloud]] replacement<br />
| Object14 = Kreeg | Desc14 = [[Berkeloid]] replacement<br />
| Object15 = Killaea Keenilia| Desc15 = [[Sprite]] replacement<br />
| Object16 = Console Item | Desc16 = [[Foot]] replacement<br />
| Object17 = Yakki | Desc17 = [[Council Member]] replacement<br />
| Object18 = Megaboss 5000 | Desc18 = [[Dopefish]] replacement<br />
| Object19 = King Gak | Desc19 = [[Council Member|Oracle Janitor]] replacement<br />
| Object20 = Bobble Plant | Desc20 = [[Blue Bird Egg]] replacement<br />
}}<br />
<table class="threecol"><tr><br />
<td><br />
<br />
== Points ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Roib Cola | Desc1 = 100 points | Link1 = -<br />
| Object2 = Cupcake | Desc2 = 200 points | Link2 = -<br />
| Object3 = Thickshake | Desc3 = 500 points | Link3 = -<br />
| Object4 = Jell-o | Desc4 = 1000 points | Link4 = -<br />
| Object5 = Roib Cake | Desc5 = 2000 points | Link5 = -<br />
| Object6 = Keen Pez | Desc6 = 5000 points | Link6 = -<br />
}}<br />
<br />
</td><td><br />
<br />
== Items ==<br />
<br />
{{ObjectList1Col<br />
| Object1 = Neural Stunner | Desc1 = More ammo<br />
| Object2 = Gems | Desc2 = Unlock doors | Image2 = Gem.png<br />
| Object3 = Flowers | Desc3 = Collect 100 to get an extra life | Link3 = -<br />
| Object4 = Rare Flower | Desc4 = Extra life | Link4 = -<br />
| Object5 = Presents | Desc5 = Could contain anything at all<br />
}}<br />
<br />
</td></tr></table><br />
<br />
== Levels ==<br />
<gallery><br />
Roib_01_Boom_St.png<br />
Roib_02_Crashed_Ship.png<br />
Roib_03_Wreck_City.png<br />
Roib_04_Abandoned_Tower.png<br />
Roib_05_The_Vault.png<br />
Roib_06_Sick_Forest.png<br />
Roib_07_Poison_River.png<br />
Roib_08_Wasteland.png<br />
Roib_09_Resort.png<br />
Roib_10_Border_Woods.png<br />
Roib_11_Last_Outpost.png<br />
Roib_12_Glass_Gardens.png<br />
Roib_13_Gleem_City.png<br />
Roib_14_Palace.png<br />
Roib_15_Opening.png<br />
Roib_16_Dump.png<br />
Roib_17_PLOH.png<br />
Roib_18_Bug_Forest.png<br />
Roib_19_Scoreboard.png<br />
Roib_20_Shack.png<br />
Roib_21_Candy_Stores.png<br />
Roib_22_Stone.png<br />
Roib_23_Plant.png<br />
Roib_24_BWB_Megarocket.png<br />
</gallery><br />
<br />
<br />
== Known bugs and how to fix them ==<br />
<br />
The v3.0 beta still contains some bugs, including a nasty one in which any level containing the [[Superduper|Super Duper]] enemy is prone to crashing.<br />
<br />
To fix that particular bug, and possibly some others, open the ROIB.PAT file in a text editor and copy+paste the [https://pckf.com/viewtopic.php?p=89713#p89713 text] ([[Talk:Episode 58 - The Ruin of Roib|alternative link]]) written by [[User:K1n9 Duk3|K1n9 Duk3]]) into the line just ''before'' the very last line with the <tt>"%end"</tt> command. Then save the resulting file.<br />
<br />
<br />
[[Category:The Ruin of Roib]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Talk:Keen_1_Randomiser&diff=48492Talk:Keen 1 Randomiser2024-03-14T23:19:05Z<p>Nisaba: quick reply</p>
<hr />
<div>==Wrong download link==<br />
<br />
Just want to point out that the download link is wrong. It currently points to Spleen's [[Levelderp]]. I tried to fix it, but without FTP access, I wasn't able to guess the URL correctly. [[User:Quinton|Quinton]] ([[User talk:Quinton|talk]]) 22:39, 14 March 2024 (GMT)<br />
<br />
: Thanks for the hint. I fixed it. <br />
: -- [[User:Nisaba|Nisaba]] ([[User talk:Nisaba|talk]]) 23:18, 14 March 2024 (GMT)</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=VorticonView&diff=48491VorticonView2024-03-14T23:17:31Z<p>Nisaba: typo</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = VorticonView.png<br />
| InitialDeveloper = <br />
| Developers = [[User:K1n9_Duk3|K1n9 Duk3]]<br />
| InitialRelease = 2011-02-05<br />
| LatestUpdate = 2024-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = <br />
| Platform = Windows XP, 7-10, Linux via Wine<br />
| License = <br />
| Type = Level Viewer<br />
| Engine = Keen:Vorticons<br />
| Homepage = http://k1n9duk3.shikadi.net<br />
| Discussion = [https://pckf.com/viewtopic.php?t=1809 PCKF Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.vorticonview_v.1.6.k1n9_duk3.2024-03-14.zip VorticonView v.1.6<br />
| Download = <!-- [http://k1n9duk3.shikadi.net/files/viewers/vorticonview_15.zip Mirror] --><br />
}}</onlyinclude><br />
<br />
[[VorticonView]] is a Level Viewer for [[Invasion of the Vorticons|Keen Vorticons]] created by [[User:K1n9_Duk3|K1n9 Duk3]] in 2011. <br />
<br />
The tool is able to read each game's graphics files and load the tile images from those files to display the levels. <br />
Additionally it can export all graphics (tiles, pictures & sprites) PNG's for each of the level planes, it can display in-game sprites instead of icons, export "maps" as PNG images, read data from the game's EXE if necessary.<br />
<br />
It was written to create map graphics for this very [[Main_Page|KeenWiki]]. <br />
<br />
Furthermore it has been reported that recent versions run in Linux under the WINE compatibility layer with no major issues.<br />
<br />
== Featured games ==<br />
<br />
VorticonView can export "maps" as PNG images from the following games:<br />
<br />
* Commander Keen 1-3<br />
* Dangerous Dave in Copyright Infringement<br />
* Dangerous Dave in the Haunted Mansion<br />
* Hovertank<br />
* Shadow Knights<br />
* Slordax<br />
<br />
== Usage ==<br />
<br />
To use VorticonView extract all files from the archive and run the <tt>VorticonView.exe</tt> to start the program. You will the be asked to open a <tt>LEVEL??.CKx</tt> file. <br />
The program will try to load it.<br />
<br />
=== Controls ===<br />
{| class="wikitable"<br />
|<tt>ARROW KEYS</tt><br />
|scroll through the level.<br />
|-<br />
|<tt>PAGE UP / DOWN</tt><br />
|changes the level number.<br />
|-<br />
|<tt>P</tt><br />
|changes the level number.<br />
|-<br />
|<tt>1</tt> - <tt>2</tt><br />
|toggles plane visibility (Tiles, Info)<br />
|-<br />
|<tt>F1</tt><br />
|displays the current level filename and the level size.<br />
|-<br />
|<tt>F2</tt><br />
|saves the level's planes to separate PNG files.<br />
|-<br />
|<tt>F3</tt><br />
|saves the level (Tiles & Sprites) to "Level?.png"<br />
|-<br />
|<tt>CTRL</tt> + <tt>F2</tt> or <tt>F3</tt><br />
|saves ALL levels.<br />
|-<br />
|<tt>F4</tt><br />
|export the game's graphics as PNG images<br />
|-<br />
|<tt>F5 - F8</tt><br />
|changes the zoom level (1x - 4x)<br />
|-<br />
|<tt>ESC / ALT+F4</tt><br />
|terminates the program<br />
|-<br />
|}<br />
<br />
=== Control notes ===<br />
<br />
When you hit F2, the game will save the PNG files in the program's directory without asking you for a filename. The files will be labeled:<br />
<br />
<code><FILENAME> Plane x.png</code><br />
<br />
<FILENAME> is the name if the level file you opened (including it's extension). Most levels consist of two planes, except for LEVEL80.NIN (Shadow Knights' title screen) which only has one plane. In some cases the second plane will be completely empty (like in DDICI), but it will be saved anyway.<br />
<br />
== Known Issues ==<br />
<br />
The levels LEVEL12.CK1 and LEVEL02.CK2 are displayed with nonsense data in the last two lines of the second plane. It is guessed that the levels weren't cleaned up before release.<br />
<br />
== See also ==<br />
*[[GalaxyView]]<br />
<br />
* [[Abiathar]]<br />
<br />
[[Category:Modding Tools (Vorticons)]]<br />
[[Category:Graphics Modding Tools (Vorticons)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=GalaxyView&diff=48490GalaxyView2024-03-14T23:17:01Z<p>Nisaba: updated download link</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = GalaxyView.png<br />
| InitialDeveloper = <br />
| Developers = [[User:K1n9_Duk3|K1n9 Duk3]]<br />
| InitialRelease = 2011-02-03<br />
| LatestUpdate = 2024-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = <br />
| Platform = Windows XP, 7-10, Linux via Wine<br />
| License = <br />
| Type = Level Viewer<br />
| Engine = Keen:Galaxy, Keen:Dreams, Bio Menace, Catacomb 3-D, Dangerous Dave 3&4, Rescue Rover 2<br />
| Homepage = http://k1n9duk3.shikadi.net/<br />
| Discussion = [https://pckf.com/viewtopic.php?t=1809 PCKF Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.galaxyview_v.1.9.k1n9_duk3.2024-03-14.zip GalaxyView v.1.9<br />
| Download = <!-- [http://k1n9duk3.shikadi.net/files/viewers/galaxyview_18.zip Mirror] --><br />
}}</onlyinclude><br />
[[GalaxyView]] is a Level Viewer for Keen Galaxy created by [[User:K1n9_Duk3|K1n9 Duk3]]. <br />
<br />
This tool allows to view the levels from all the Keen games with the actual tile graphics being read from the game's graphics files. It is basically [[TED5]] minus map editing capabilities, but plus Win32 code and PNG export for each of the level planes. It was written to create map graphics for this very [[Main_Page|keenwiki]].<br />
<br />
== Featured games ==<br />
'''Full Supported'''<br />
* Commander Keen 4-6<br />
* Commander Keen: Keen Dreams<br />
* Catacomb 3-D<br />
* The Catacomb Trilogy (Abyss, Apocalypse & Armageddon)<br />
* Dangerous Dave 3 & 4<br />
* Rescue Rover 2<br />
* Bio Menace<br />
* any other TED5 compatible EGA/VGA game<br />
(For now, only the <tt>CGA</tt> and <tt>EGA</tt> versions of the games are supported.)<br />
<br />
'''Partially Supported'''<br />
* Wolfenstein 3-D<br />
* Spear of Destiny (including mission packs)<br />
* Blake Stone (Aliens of Gold & Planet Strike)<br />
* Operation Bodycount<br />
* Corridor 7<br />
* most Wolf3D-based modifications & total conversions<br />
<br />
== Usage ==<br />
To use GalaxyView 1.4 extract all files from the archive and run the <tt>GalaxyView.exe</tt> to start the program. You will the be asked to open a <tt>GAMEMAPS.???</tt> file (in some cases the file is named <tt>EDITMAPS.???</tt>, or <tt>KDREAMS.MAP</tt> for <tt>KEEN DREAMS</tt>). The program will then have to read the <br />
<br />
*<code> GFXINFOE.???</code><br /><br />
*<code> EGAHEAD.???</code><br /><br />
*<code> EGADICT.???</code><br /><br />
*<code> EGAGRAPH.???</code> (or <code>KDREAMS.EGA</code> for <tt>KEEN DREAMS</tt>)<br /><br />
*<code> MAPHEAD.???</code><br /><br />
*<code> MAPDICT.???</code> (only required for <tt>KEEN</tt> <tt>DREAMS</tt> and <tt>DAVE</tt> 3 & 4) <br />
<br />
The program will try to load them from the same directory the specified <tt>GAMEMAPS.???</tt> is located in. If this fails, it will look through all the <tt>EXE's</tt> in that folder and see if one of them matches an entry in the <tt>GalaxyView.ini</tt>. If that's the case, it will extract the missing data files from the <tt>EXE</tt>.<br />
<br />
If you're viewing <tt>KEEN</tt> or <tt>DAVE</tt> files and the viewer found one of the above files missing, you will be asked if you want to read the <tt>TileInfo</tt> data from the <tt>EXE</tt>. If you select <tt>cancel</tt>, you will be asked to open a custom <tt>TileInfo</tt> file. If you<br />
cancel that, the viewer will not display any collision info.<br />
<br />
=== Controls ===<br />
{| class="wikitable"<br />
|<tt>ARROW KEYS</tt><br />
|scroll through the level.<br />
|-<br />
|<tt>PAGE UP / PAGE DOWN</tt> <br />
|change the level number (FAST level change!)<br />
|-<br />
|<tt>TAB</tt><br />
|toggles between sprites, tiles and numbers for the InfoPlane<br />
|-<br />
|<tt>ESC / ALT+F4</tt><br />
|terminates the program<br />
|-<br />
|<tt>F1</tt><br />
|displays the current LevelNumber and the name of the level<br />
|-<br />
|<tt>F2</tt><br />
|saves the level's planes to separate PNG files<br />
|-<br />
|<tt>F4</tt><br />
|exports the images from the xGAGRAPH file<br />
|-<br />
|<tt>F5 - F8</tt><br />
|changes the zoom level (1x - 4x)<br />
|-<br />
|<tt>CTRL + F2/F3</tt><br />
|mass level export<br />
|}<br />
=== Control notes ===<br />
If the file you opened is called <tt>MAPTEMP</tt>, the viewer will assume that the file is not caramelized. If the map file you want to view can't be read correctly, try renaming it to <tt>MAPTEMP</tt> (or to something else it it's already named <tt>MAPTEMP</tt>) and open the renamed file.<br />
If you switch to a level number that has no level data, the program will skip over all empty level entries until it reaches the next level that has data.<br />
When you hit <tt>F2</tt>, the game will save the <tt>PNG</tt> files in the program's directory without asking you for a filename. The files will be labeled:<br />
<br />
<code>Level x Plane y.png</code><br />
<br />
Planes 0-2 are the level's planes, plane 3 contains the collision data and plane 4 cantains the sprites of the objects placed on the map. Planes 3 and 4 will only be saved if you loaded a TileInfo file or sprite info is available. Keep in mind that the program will overwrite any existing files, so move them to another folder after you're done exporting from a <tt>GAMEMAPS.???</tt> file.<br />
When you try to open mods, make sure all the files have the correct structure and match the filenames listed above. For <tt>KEEN</tt> <tt>DREAMS</tt>, the extension has to be <tt>.KDR</tt> for all files, except for the <tt>EGAGRAPH</tt> file, which can be <tt>KDREAMS.EGA</tt>.<br />
<br />
=== Adding new versions to the INI ===<br />
If you run the viewer on a game version that the viewer has no info for, it will offer to scan through all the executables in that folder and write its findings to the <tt>logfile</tt>. These can be used as a basis to add the new version to the <tt>INI</tt>.<br />
To add a new version, you need the location of the following files:<br />
* <tt>xGAHEAD</tt><br />
* <tt>xGADICT</tt><br />
* <tt>MAPHEAD</tt><br />
* <tt>MAPDICT</tt> (<tt>KEEN</tt> <tt>DREAMS</tt> and <tt>DAVE</tt> 3 & 4 only)<br />
<br />
The <tt>?GAHEAD</tt> can be either in 3-byte or the old 4-byte format (Keen Dreams). If you want to use the 4-byte format, you have to add <code>"4_byte_xgahead = 1</code> to the section or the program will assume it's in 3-byte format.<br />
In most cases there are multiple <tt>DICT</tt>s in an <tt>EXE</tt>. The first is usually for audio (If the audio file is named <tt>AUDIOT</tt>, then there's no <tt>DICT</tt> for audio!), the 2nd is for graphics (<tt>xGADICT</tt>) and the third (if present) is the <tt>MAPDICT</tt>. This rule does NOT apply to <tt>KEEN</tt> <tt>DREAMS</tt>! There, the order is <tt>xGA</tt>, <tt>MAP</tt> and then <tt>AUDIO</tt>.<br /><br />
Now use the locations and create a new section in the <tt>INI</tt>. If there already is an entry for another version of the game, you can copy the tile start and count entries from the other version. If the size of the <tt>xGAHEAD</tt> file is the same as in your version, these values should work just fine.<br /><br />
Now start up the viewer and try to read the maps. If it crashes, have a look at the <tt>logfile</tt> again. If it didn't go beyond reading the info chunks for unmasked, masked and sprites, either the <tt>xGAHEAD</tt> or <tt>DICT</tt> are wrong or the game is missing one of the info chunks (like in <tt>Dave</tt> 3 & 4). Change the values for that until the viewer is able to find the start chunks for unmasked, masked and sprites.<br /><br />
The <tt>tile8</tt>'s start directly after the sprite chunks (<tt>SpriteStart</tt> + <tt>SpriteCount</tt>), the <tt>tile8M</tt>'s one chunk later and the <tt>tile16</tt>'s two chunk after the sprites. The <tt>Tile16M</tt>'s start at <tt>Tile16Start</tt>+<tt>Tile16Count</tt>. Try setting the count of those tiles to a high value (120/40/3000/3000) and run the viewer. Press <tt>F4</tt> to export all images and have a look at the exported tile images. Now reduce the tile count until the exported tile images look okay.<br /><br />
The <tt>TileInfo</tt> file usually follows directly after the <tt>MAPHEAD</tt> in the <tt>EXE</tt>. Just add 402 (size of the maphead data) to the location of the <tt>MAPHEAD</tt> to get the location if the <tt>TileInfo</tt> data. (For <tt>KEEN</tt> <tt>DREAMS</tt> and <tt>DAVE</tt> 3 & 4 you need to add 502, not 402!) The size of the <tt>TileInfo</tt> data is <tt>2*Tile16Count</tt>+<tt>7*Tile16MCount</tt>.<br />
<br />
=== Sprite display ===<br />
As of version 1.4, this viewer is able to display sprites from the <tt>xGAGRAPH</tt> file for each object placed in the <tt>InfoPlane</tt>. This requires a mapping from tile number to sprite number, which will be read from <tt>INI</tt> files. By default, the viewer tries to read a file called <tt>SPRITES.INI</tt> from the folder that contains the opened map file. Sprite info will be read from the section ''sprites'' in that file.<br />
If the file doesn't exist, the viewer will try to read the sprite info from it's own <tt>INI</tt> file, <tt>GalaxyView.INI</tt>. Have a look at the sections for Keen 4-6 to see how this works. You can assign a sprite number and x/y offsets to each object:<br />
<br />
<code>object1.sprite=193</code><br /><br />
<code>object1.yoff=-8</code><br /><br />
<code>object1.xoff=16</code><br />
<br />
=== Output screenshots ===<br />
These example screenshots are take from the 10th [[Keen 4]] Level [[Lifewater Oasis]]<br />
<gallery widths=220px heights=360px perrow=5><br />
File:Level 10 Plane 0.png | Background plane<br />
File:Level 10 Plane 1.png | Foreground plane<br />
File:Level 10 Plane 2.png | Tile plane<br />
File:Level 10 Plane 3.png | collision data plane<br />
File:Level 10 Plane 4.png | Sprite plane<br />
</gallery><br />
<br />
== Known Issues ==<br />
* Rescue Rover 2 uses at least two different color palettes: One for the menu and the other for in-game graphics. So some of the graphics might look a little weird in the viewer.<br />
<br />
==See also==<br />
* [[VorticonView]]<br />
* [[Abiathar]]<br />
<br />
[[Category:Modding Tools (Galaxy)]]<br />
[[Category:Graphics Modding Tools (Galaxy)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=VorticonView&diff=48489VorticonView2024-03-14T23:15:24Z<p>Nisaba: updated download link</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = VorticonView.png<br />
| InitialDeveloper = <br />
| Developers = [[User:K1n9_Duk3|K1n9 Duk3]]<br />
| InitialRelease = 2011-02-05<br />
| LatestUpdate = 2024-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = <br />
| Platform = Windows XP, 7-10, Linux via Wine<br />
| License = <br />
| Type = Level Viewer<br />
| Engine = Keen:Vorticons<br />
| Homepage = http://k1n9duk3.shikadi.net<br />
| Discussion = [https://pckf.com/viewtopic.php?t=1809 PCKF Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.vorticonview_v.1.6.k1n9_duk3.2024-03-14.zip VorticonView v.1.5<br />
| Download = <!-- [http://k1n9duk3.shikadi.net/files/viewers/vorticonview_15.zip Mirror] --><br />
}}</onlyinclude><br />
<br />
[[VorticonView]] is a Level Viewer for [[Invasion of the Vorticons|Keen Vorticons]] created by [[User:K1n9_Duk3|K1n9 Duk3]] in 2011. <br />
<br />
The tool is able to read each game's graphics files and load the tile images from those files to display the levels. <br />
Additionally it can export all graphics (tiles, pictures & sprites) PNG's for each of the level planes, it can display in-game sprites instead of icons, export "maps" as PNG images, read data from the game's EXE if necessary.<br />
<br />
It was written to create map graphics for this very [[Main_Page|KeenWiki]]. <br />
<br />
Furthermore it has been reported that recent versions run in Linux under the WINE compatibility layer with no major issues.<br />
<br />
== Featured games ==<br />
<br />
VorticonView can export "maps" as PNG images from the following games:<br />
<br />
* Commander Keen 1-3<br />
* Dangerous Dave in Copyright Infringement<br />
* Dangerous Dave in the Haunted Mansion<br />
* Hovertank<br />
* Shadow Knights<br />
* Slordax<br />
<br />
== Usage ==<br />
<br />
To use VorticonView extract all files from the archive and run the <tt>VorticonView.exe</tt> to start the program. You will the be asked to open a <tt>LEVEL??.CKx</tt> file. <br />
The program will try to load it.<br />
<br />
=== Controls ===<br />
{| class="wikitable"<br />
|<tt>ARROW KEYS</tt><br />
|scroll through the level.<br />
|-<br />
|<tt>PAGE UP / DOWN</tt><br />
|changes the level number.<br />
|-<br />
|<tt>P</tt><br />
|changes the level number.<br />
|-<br />
|<tt>1</tt> - <tt>2</tt><br />
|toggles plane visibility (Tiles, Info)<br />
|-<br />
|<tt>F1</tt><br />
|displays the current level filename and the level size.<br />
|-<br />
|<tt>F2</tt><br />
|saves the level's planes to separate PNG files.<br />
|-<br />
|<tt>F3</tt><br />
|saves the level (Tiles & Sprites) to "Level?.png"<br />
|-<br />
|<tt>CTRL</tt> + <tt>F2</tt> or <tt>F3</tt><br />
|saves ALL levels.<br />
|-<br />
|<tt>F4</tt><br />
|export the game's graphics as PNG images<br />
|-<br />
|<tt>F5 - F8</tt><br />
|changes the zoom level (1x - 4x)<br />
|-<br />
|<tt>ESC / ALT+F4</tt><br />
|terminates the program<br />
|-<br />
|}<br />
<br />
=== Control notes ===<br />
<br />
When you hit F2, the game will save the PNG files in the program's directory without asking you for a filename. The files will be labeled:<br />
<br />
<code><FILENAME> Plane x.png</code><br />
<br />
<FILENAME> is the name if the level file you opened (including it's extension). Most levels consist of two planes, except for LEVEL80.NIN (Shadow Knights' title screen) which only has one plane. In some cases the second plane will be completely empty (like in DDICI), but it will be saved anyway.<br />
<br />
== Known Issues ==<br />
<br />
The levels LEVEL12.CK1 and LEVEL02.CK2 are displayed with nonsense data in the last two lines of the second plane. It is guessed that the levels weren't cleaned up before release.<br />
<br />
== See also ==<br />
*[[GalaxyView]]<br />
<br />
* [[Abiathar]]<br />
<br />
[[Category:Modding Tools (Vorticons)]]<br />
[[Category:Graphics Modding Tools (Vorticons)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=UGrab&diff=48488UGrab2024-03-14T23:14:03Z<p>Nisaba: updated download link</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = uGrab.png<br />
| InitialDeveloper = <br />
| Developers = [[User:K1n9_Duk3|K1n9_Duk3]]<br />
| InitialRelease = 2019-04-26<br />
| LatestUpdate = 2024-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = BlitzMax<br />
| Platform = Windows 32-bit<br />
| License = <br />
| Type = Graphics, Text Editor<br />
| Engine = Keen:Galaxy, Keen:Dreams<br />
| Homepage = http://k1n9duk3.shikadi.net/ugrab.html<br />
| Discussion = [https://pckf.com/viewtopic.php?f=4&t=6407 PCKF]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.ugrab_beta_v.1.013.k1n9_duk3.2024-03-14.zip (beta v.1.013)<br />
| Download = <!-- [http://k1n9duk3.shikadi.net/files/modding/ugrab_beta_1013.zip mirror] --><br />
}}</onlyinclude><br />
<br />
'''uGrab''' is an advanced [[moddingwiki:EGAGraph Format|EGAGRAPH]] editor with a graphical user interface, mainly intended for use with Commander Keen [[Keen_Dreams_Development#Source_code_release|source mods]].<br />
<br />
This tool was written because the existing tools to edit EGAGRAPH files (like [[ModKeen]] and [[ModKeen#Unofficial_ModId|ModId]]) were not designed to allow the user to add, move or remove sprites. This was fine for modding Keen 4-6, since the amount of sprites is hard-coded in those games. But for source mod development, this is a crippling disadvantage. <br />
uGrab prevents from having to rewrite half of the ModId definition file for a source mod every single time.<br />
<br />
== Features ==<br />
<br />
uGrab can...<br />
* read and write EGAGRAPH files<br />
* import graphics in any format, including BMP, PNG, GIF and JPEG<br />
* export graphics as fully ModId-compatible bitmaps<br />
* add new elements (fonts, sprites, pics, extern) and move them to any position without having to rename files<br />
* edit sprite hitboxes by pointing and clicking instead of typing numbers into a text file<br />
* add new elements by dragging and dropping files onto the uGrab window while the program is running<br />
* automatically remove any unnecessary transparent parts from sprites and adjust the offset values accordingly to reduce memory usage in-game<br />
* can be run from the command line as a ModId replacement.<br />
<br />
== See Also ==<br />
<br />
* [[Galaxy Tools]]<br />
* [[Keen_Dreams_Development#Source_code_release|Source code release]]<br />
<br />
[[Category:Modding Tools (Galaxy)]]<br />
[[Category:Graphics Modding Tools (Galaxy)]]<br />
[[Category:Text Modding Tools (Galaxy)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=List_of_fangames&diff=48487List of fangames2024-03-14T23:05:57Z<p>Nisaba: updated download link for Captain Rixot</p>
<hr />
<div>This is meant to be a constantly-updated list of '''Keen-related fangames''' that were:<br />
*Actually ''released'' in some form (either full or demo)<br />
*''Not'' made by modifying the original games (some of the best fangames are actually "mods". To see a list of them, go to [[Vorticon Mods]] and [[Galaxy Mods]]).<br />
<br />
Information compiled from [http://cc314.shikadi.net CC314], [http://www.dosclassics.com/keen/dl.php Beyond the Pogo], [http://www.bipship.com/fangames Bipship] and the forums.<br />
<br />
Many of these games require [https://files.shikadi.net/keenwiki/Fangames/cncs232.zip cncs232.dll] to play.<br />
<br />
'''Legend:'''<br />
*CNC = Click & Create<br />
*CTF = Clickteam Fusion<br />
*DPMI = [[Wikipedia:DOS Protected Mode Interface|DOS Protected Mode Interface]]<br />
*GBA = Game Boy Advance<br />
*KNP = Klik & Play<br />
*MMF = Multimedia Fusion<br />
*TGF = The Games Factory<br />
<br />
*Dates format: year-month-day (the release date can be determined by looking at the dates of the game files)<br />
<br />
*Real name of creator listed first, if available, then (nickname in brackets)<br />
<br />
Please click on the triangles to sort by different categories...<br />
<br />
{|class="wikitable sortable" border="1" cellpadding="1" cellspacing="0" style="font-size: 90%; border:1px solid gray; border-collapse: collapse; text-align: center; width: 100%;"<br />
|- style="background: #ececec"<br />
! Title<br />
! Download(s)<br />
! Release Date<br />
! Creator(s)<br />
! Created with<br />
! OS<br />
! Notes<br />
|-<br />
|[[Adventures of Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rave_o_mania.adventures_of_commander_keen_demo.mmf.2002-10-12.zip demo]<br />
|2002-10-12<br />
|Rave O Mania<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Aliens Ate My Little Sister!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.1.keengine.2010-08-11.zip full (v1.1)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.k1n9_duk3.aliens_ate_my_little_sister_v.1.keengine.2010-08-05.zip full (v1.0)]<br />
|2010-08-05<br />
|[[User:K1n9_Duk3|K1n9_Duk3]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1368 Discussion]<br />
|-<br />
|[[Alpha Manhattan]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_2.cnc.2003-05-05.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.alpha_manhattan_demo_1.cnc.2002-10-05.zip demo (v0.1)]<br />
|2003-05-05<br/>2002-10-05<br />
|[[xtraverse]]<br />
|MMF<br/>CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bacteri-Yuk]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.ilsoap.bacteri-yuk.cnc.2003-01-03.zip full]<br />
|2003-01-03<br />
|Slasher<br/>Chris Hendricks (Ilsoap)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Bean-with-Bacon Megarocket vs The Trecentiquindecim]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mortimer_in_black.bwb_vs_tqd.game_maker.2005-08-05.zip beta]<br />
|2005-08-05<br />
|MortimerInBlack<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/new-keen-game-almost-ready-t615-s10.html Discussion]<br />
|-<br />
|[[Bloog Dunking Booth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.bloog_dunking_booth.cnc.1999-09-06.zip full]<br />
|1999-09-06<br />
|The Soggy Mop<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Bloog Sports: Soccer]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_zingers.bloog_sports_soccer.knp.2001-11-03.zip full]<br />
|2001-11-03<br />
|Dr. Zingers<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[BWB Megarocket Space Invaders]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.bwb_megarocket_space_invaders.cnc.2000-07-03.zip full]<br />
|2000-07-03<br />
|Vaportech International<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Captain Rixot: Lost on Enceladus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.win64.2023-10-21.zip Windows]<br>[https://files.shikadi.net/keenwiki/Fangames/f.ktch0.captain_rixot_lost_on_enceladus_v2.1.linux64.2023-10-21.zip Linux]<br>[http://jlv.fi/pub/p/rixot/play/ browser]<br />
|2022-01-04<br />
|ktch0<br />
|C<br>JavaScript<br />
|Windows, Linux<br>Multiple<br />
|[http://jlv.fi/pub/p/rixot/ Website] [https://pckf.com/viewtopic.php?t=3678 Discussion]<br />
|-<br />
|[[CK Saga Episode 1: The Palace of King Yarkoud]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_1_the_palace_of_king_yarkoud.1999-07-05.zip full]<br />
|1999-07-05<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|text adventure<br />
|-<br />
|[[CK Saga Episode 2: Keen in Space]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_saga_2_keen_in_space.1999-07-20.zip beta]<br />
|1999-07-20<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|DPMI<br />
|<br />
|-<br />
|[[CKFSC Fangame]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.german_keen_community.ckfsc_fangame_v0.41.keengine.2008-12-20.zip demo (v0.41)]<br />
|2008-12-20<br />
|German Keen community<br />
|[[KEENGINE]]<br />
|Windows<br />
|details [http://k1n9duk3.k1.ohost.de/keen.html here (dead link)]<br />
|-<br />
|[[CKGBA]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.ckgba_v.1.2.0.gba.2023-07-06.zip v1.2.0]<br />
|2023-06-22<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/CKGBA GitHub] [https://pckf.com/viewtopic.php?t=16559 Discussion] Keen 4 port<br />
|-<br />
|[[Commander Keen 2000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_2000.knp.1998-11-24.zip full]<br />
|1998-11-24<br />
|A.R.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 2000 - Remake]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.cvh_9000.commander_keen_2000_remake.ctf.2022-02-18.zip full]<br />
|2022-02-18<br />
|CvH_9000<br />
|CTF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=12991 Discussion]<br />
|-<br />
|[[Commander Keen 2004]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.commander_keen_2004.knp.2006-01-01.zip full]<br />
|2006-01-01<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|Keen 2000 remake<br />
|-<br />
|[[Commander Keen 20,000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kohntarkosz.commander_keen_20,000.mmf.2007-07-28.zip full]<br />
|2007-07-28<br />
|Kohntarkosz<br />
|MMF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-20-000-t892.html Discussion]<br />
|-<br />
|[[Commander Keen 3000]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.a_r.commander_keen_3000_demo.tgf.1999-02-07.zip demo]<br />
|1999-02-07<br />
|A.R.<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 3000: Friend or Foe?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nicksoftware_&_szemigi.commander_keen_3000_friend_or_foe.knp.2012-03-04.zip full]<br />
|2012-03-04<br />
|Nickssoftware, [[User:Szemigi|Szemi]]<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 4.5: Parallel World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/Parallel.zip Engine beta]<br />
|2010-05-08<br />
|Andy<br />
|MMF2<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 64]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lava89.ck_64_beta_v0.1.5.blitz3d.2013-12-31.zip beta v0.1.5]<br />
|2009-08-15<br/>2013-06-11<br/>2013-12-31<br />
|Lava89<br />
|Blitz3D <br/> Wings3D<br />
|Windows<br />
|A 3D remake of Commander Keen: Marooned on Mars<br />
|-<br />
|[[Commander Keen 7: Keen Lives]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.noname.ck_7_keen_lives.knp.1998-07-02.zip demo]<br />
|1998-07-02<br />
|Noname<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 7: The Universe is Toast]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.2000-08-07.zip demos (v0.2)] [https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_7_the_universe_is_toast_demo.knp.1999-08-22.zip demos (v0.1)]<br />
|2000-08-07<br/>1999-08-22<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|A worse remake of Keen Lives demo<br />
|-<br />
|[[Commander Keen 7v]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.volte-face.ck_7v_demo.tgf.1999-07-25.zip demo]<br />
|1999-07-25<br />
|Volte-Face<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2003)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.brandon_walderman.ck_8_demo.knp.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Brandon Walderman<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen 8 (2000)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.ck_8_demo.knp.2000-09-30.zip demo]<br />
|2000-09-30<br />
|Neil McRae<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Adventure]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.ck_adventure.cnc.1999-07-17.zip demo]<br />
|1999-07-17<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen and The Grand Intellect]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.creative_madman.ck_the_grand_intellect_v1.1a.gamemaker.2004-10-17.zip full (v1.1a)]<br />
|2004-10-17<br />
|Creative madman<br />
|GameMaker<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/commander-keen-and-the-grand-intellect-online-get--t644.html Discussion]<br />
|-<br />
|[[Commander Keen Andromeda]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joe_capricorn.andromeda.2004-03-29.zip demo]<br />
|2004-03-29<br />
|Joe Capricorn<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen BreakOut]] 1 & 2<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_breakout_1_&_2.cnc.1999-07-20.zip full]<br />
|1999-07-20<br />
|The Soggy Mop <!-- aka Orb --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Code Name 13]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bean_with_bacon.ck_code_name_13.2003-01-02.zip full]<br />
|2003-01-02<br />
|Bean with Bacon<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Dark Horizon]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.ck_dark_horizon_demo.1999-10-20.zip demo]<br />
|1999-10-20<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Doom of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.doom_of_mars_v.2.gamemaker.2012-05-05.zip full]<br />
|2012-05-05<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/198573-commander-keen---doom-of-mars Release Page]<br />
|-<br />
|[[Commander Keen: Earthbound]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j_a.ck_earthbound_demo.knp.1999-07-21.zip demo]<br />
|1999-07-21<br />
|J.A.<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen - Heart of Darkness]]<br />
|<!-- http://richard-balluff.de/Keen3dPlatformer.exe --> [https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_3d_demo.gamemaker.2017-03-25.zip demo (3D version)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo_v0.2.gamemaker.2017-03-25.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.heart_of_darkness_demo.gamemaker.2016-02-07.zip dmeo (v0.1)]<br />
|2015-05 ?<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?p=75328#75328 Discussion]<br />
|-<br />
|[[Commander Keen: Heroes Lost]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thdpro.ck_heroes_lost.megazeux.2013-01-02.zip full]<br />
|2013-01-02<br />
|ThDPro aka Thud<br />
|MegaZeux<br />
|Multiple<br />
|[http://vault.digitalmzx.net/show.php?id=1986 Website]<br />
|-<br />
|[[Commander Keen Immortal: The Lamers]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_immortal_the_lamers.tgf.1999-06-02.zip full]<br />
|1999-06-02<br />
|The Soggy Mop <!-- aka Monsieur la Bloog --><br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in: Holiday Hijinx!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.ck_holiday_hijinx.tgf.2009-06-29.zip full]<br />
|2005-01-09<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Commander Keen in Joy Busters]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.gooverman.ck_joy_busters.2002-10-26.zip demo]<br />
|2002-10-26<br />
|Gooverman<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Commander Keen in: The Counter Crusades]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.yodablob.ck_the_counter_crusades_beta_v0.3.gamemaker.2005-05-01.zip beta (v0.3)]<br />
|2005-05<br />
|yodablob<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Dream Machine]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.ck_the_dream_machine.cnc.2003-07-06.zip full]<br />
|2003-03-15<br />
|DSL<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in the Earth's Chaos]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.superadammario64.ck_earths_chaos_demo.2002-07-23.zip demo]<br />
|2002-07-23<br />
|Superadammario64<br />
|TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Time Episode 1: Lost in Time]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.lost_in_time.1999-08-31.zip full]<br />
|1999-12-12<br />
|The Soggy Mop<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen in Trouble]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.till_gillsbach.ck_in_trouble_demo.2003-01-02.zip demo]<br />
|2003-01-02<br />
|Till Gillsbach<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Interactive Fiction]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ck_guy.ck_interactive_fiction_demo.2005-05-16.zip demo]<br />
|2005-05-16<br />
|[[User:CK Guy|CK Guy]]<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Laser Tag]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_laser_tag.2000-08-03.zip full]<br />
|2000-08-03<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Learns to Drive]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazy_keen.keen_learns_to_drive.tgf.1999-06-01.zip full]<br />
|1999-06-01<br />
|Logan Smith (CrazyKeen)<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040918201601/http://skyscraper.fortunecity.com/null/816/ckdrive.html Website]<br />
|-<br />
|[[Commander Keen - Marooned on Mars (Galaxy Style)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.marooned_on_mars_(galaxy_style).gamemaker.2012-07-29.zip full]<br />
|2012-07-29<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|[http://sandbox.yoyogames.com/games/202421-commander-keen---marooned-on-mars-galaxy-style Release Page]<br />
|-<br />
|[[Commander Keen Masked Crusaders: Asino's Uphail]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail.2003-01-03.tgf.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.blueIllusionx.ck_masked_crusaders_asinos_uphail_remake.mmf.2003-12-14.zip remake]<br />
|2003-01-03<br/>2003-12-14<br />
|BlueIllusionX<br />
|TGF<br/>MMF<br />
|Windows<br />
|<br />
|-<br />
|-<br />
|[[Commander Keen Maze]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.vaportech_international.ck_maze.1999-07-12.zip full]<br />
|2000-07-25<br />
|Vaportech International<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Psychedelic]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.some_guy.keen_psychedelic.cnc.1999-05-05.zip full]<br />
|1999-02-22<br />
|Some Guy<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Remastered]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kajuby.ck_remastered_v0.0.7b.2020-02-08.zip alpha v.0.0.7b]<br />
|2020-02-09<br />
|[[User:Kajuby|Kajuby]]<br />
|<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=6071 Discussion]<br />
|-<br />
|[[Commander Keen - Robot Invasion]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dr_colossus.robot_invasion_v.1.1.gamemaker.2011-07-14.zip full]<br />
|2011-07-14<br />
|[[User:DrColossus|DrColossus]]<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: School's Out]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.link_templeton.schools_out.knp.2002-08-03.zip full]<br />
|2002-08-03<br />
|LinkTempleton<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Shoot 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.ck_shoot_em_up.1999-08-23.zip full]<br />
|1999-08-23<br />
|The Soggy Mop<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: Tantalus Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.golden_rishi.ck_tantalus_wars_beta.gamemaker_7.0.2007-11-13.zip beta]<br />
|2007-11-05<br />
|GoldenRishi/LordofGlobox<br />
|GameMaker 7.0<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen Tetris]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.ck_tetris.1999-05-23.zip full]<br />
|1999-05-23<br />
|Steven Wallace (StevenVI)<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keen: The New Episode]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.daffydrukz.new_episode_demo.2001-01-09.zip demo]<br />
|2001-01-09<br />
|Daffydrukz<br />
|?<br />
|DOS<br />
|<br />
|-<br />
|[[Commander Keen: The Return to Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.return_to_mars.cnc.2000-07-19.zip full]<br />
|2000-07-19<br />
|?<br />
|CNC?<br />
|Windows<br />
|<br />
|-<br />
|[[The Commander Keen vs. Commander Kenny]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.korath_the_great.keen_vs_kenny.cnc.2000-02-18.zip full]<br />
|2000-02-18<br />
|Korath the Great<br />
|CNC <br />
|Windows<br />
|<br />
|-<br />
|[[Commander Keens Trek 96]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.j&o_software.cks_trek_96.visual_basic.1996-09-16.zip full]<br />
|1996-09-16<br />
|J&O Software<br />
|Visual Basic<br />
|Windows<br />
|<br />
|-<br />
|[[Commander Pang]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thomas_laguzzi.commander_pang.qbasic.1998-12-30.zip full]<br />
|1998-12-30<br />
|Thomas Laguzzi<br />
|QBASIC<br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Das Viva]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.das_viva.cnc.2006-01-24.zip full]<br />
|2004-03-14<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Day of the Alien: Tentacles Ate My Babysitter!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.day_of_the_alien_tentacles_ate_my_babysitter.2002-10-06.zip full]<br />
|2002-10-06<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Discontinued Keen Games Anthology]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.discontinued_keen_games_anthology_demo.2003-02-19.zip demo]<br />
|2003-02-19<br />
|Nickssoft<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[The Dopefish Challenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.beowulf.dope_fish_challenge.2001-12-02.zip full]<br />
|2001-12-02<br />
|Beowulf<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20020223123912/http://www.angelfire.com/games4/beowulf/fanmade/fangames.htm Website]<br />
|-<br />
|[[Dopefish Forever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_forever.knp.2003-01-03.zip full]<br>[https://files.shikadi.net/keenwiki/Fangames/f.chris_geroux.dopefish_lives.knp.1997-04-15.zip Dopefish Lives!]<br />
|1997-07-04<br>1997-04-15<br />
|Chris Geroux<br />
|KNP<br />
|Windows<br />
|[https://web.archive.org/web/20011209223116/http://www.geocities.com/Area51/Vault/5837/dope4evr.html Website]<br />
|-<br />
|[[Dopefish Races]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.dopefish_races.2002-12-15.zip full]<br />
|2002-12-15<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|C++<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/misc/1176.htm Discussion]<br />
|-<br />
|[[Dopefish Rescue]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_II_v1.0.1998-01-22.zip full]<br />
|1998-01-22<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[Dopefish Rescue II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.justin.dope_fish_rescue_I_v1.1.1998-02-12.zip full]<br />
|1998-02-12<br />
|Justin<br />
|QBASIC<br />
|Windows<br />
|[https://web.archive.org/web/20000615204841/http://members.xoom.com/MrMikeyMan/keen/dfdload.htm Website] text game<br />
|-<br />
|[[The Dopey Game]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zorath.the_dopey_game_demo.2002-10-17.zip demo]<br />
|2002-10-17<br />
|Zorath<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Eat 'em Up]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.eat_em_up.tgf.1999-08-17.zip full]<br />
|1999-08-17<br />
|The Soggy Mop<br />
|TGF?<br />
|Windows<br />
|<br />
|-<br />
|[[Escape from id! I: Executive's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_I_executive's_revenge.tgf.2002-03-22.zip full]<br />
|2002-03-22<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from id! II & III Double-Pak]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.escape_from_id_II_&_III_double-pak.tgf.2002-09-26.zip full]<br />
|2002-09-26<br />
|thenewmoonsidianx<br />
|TGF<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[Escape from the Dopefish]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mark_jenkins.escape_from_the_dopefish.knp.2002-02-21.zip full]<br />
|2002-02-21<br />
|Mark Jenkins<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Flash Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.glen_rhodes.flash_keen.flashmx.2003-02-18.zip full]<br>[https://ooooooooo.ooo/static/?fd6482b3-6d0f-418c-4ea7-693869e3fc29 9o3o]<br />
|2003-02-18<br />
|Glen Rhodes<br />
|Flash<br />
|Flash<br />
|[https://web.archive.org/web/20060203035353/http://www.glenrhodes.com/flashkeen/ Website] Keen 1 Flash clone, no world map<br />
|-<br />
|[[Foray In The Cherry Blossom Forest]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.foray_in_the_cherry_blossom_forest_demo_v0.1.3.keengine.2020-01-19.zip demo (v0.1.3)]<br />
|2020-01-19<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|Spin-off of [[Foray in the Forest]] [https://pckf.com/viewtopic.php?f=4&t=4120 Discussion]<br />
|-<br />
|[[Fribbulus Xax Falls]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.roobar.fribbulus_xax_falls_demo_v0.2.1.keengine.2017-10-20.zip demo (v0.2.1)]<br />
|2017-10-20<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=1402&p=30251 Discussion]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_1.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_2.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_3.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_4.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 5]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_5.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Goodbye Monkey Island|Goodbye Monkey Island Part 6]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.goodbye_monkey_island_part_6.unknown.2004-04-29.zip full]<br />
|2004-04-29<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[JavaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.paradox.javakeen_demo.java_1.4.2003-01-22.zip demo]<br />
|2003-01-24<br />
|paradox<br />
|Java 1.4<br />
|multiple<br />
|Open-source, has level editor<br />
|-<br />
|[[Journey to the Centre of Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.hagel.journey_to_the_centre_of_mars.v.0.9.1.1.gamemaker.2011-02-14.zip full]<br />
|2011-02-14<br />
|Hagel<br />
|Journey to the Centre of Mars Engine<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=1837 Discussion] [https://pckf.com/viewtopic.php?p=43100#43100 source code] is released.<br />
|-<br />
|[[Jungle Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.jungle_ck_demo.2002-10-05.zip demo]<br />
|2002-10-05<br />
|[[xtraverse]]<br />
|?<br />
|Windows<br />
|Evolved into "Alpha Manhattan"<br />
|-<br />
|[[Keen 2.5D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.win.2020-09-07.zip beta (v0.41, Windows)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.mac.2020-09-07.zip beta (v0.41, macOS)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.joseph_carney.keen_2.5d_build_41.linux.2020-05-04.zip beta (v0.41, Linux)]<br />
|2020-09-07<br />
|Joseph Carney (Ronnie)<br />
|Unity<br />
|Windows, macOS, Linux<br />
|[https://pckf.com/viewtopic.php?f=2&t=2778 Discussion]<br />
|-<br />
|[[Keen Dreams 3D]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.keen_dreams_3d.3d_game_studio.2006-03-17.zip full]<br />
|2006-03-17<br />
|thenewmoonsidianx<br />
|3D Game Studio<br />
|Windows<br />
|[http://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Keen Engine Test]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.dsl.keen_engine_test_demo_v0.13.mmf.2005-01-31.zip demo (v0.13)]<br />
|2005-01-31<br />
|DSL<br />
|MMF<br />
|Windows<br />
|<br />
|-<br />
|[[Keen Enters RON]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.das_tobi_as.keen_ron.2002-09-19.zip full]<br />
|2002-09-19<br />
|das TOBI AS<br />
|? <br />
|?<br />
|RON mod<br />
|-<br />
|[[Keen Fighter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.szemigi.keen_fighter_demo.knp.2010-07-12.zip demo]<br />
|2010-07-12<br />
|[[User:Szemigi|Szemi]]<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen Fury]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.blur.keen_fury_demo.1999-03-15.zip demo]<br />
|1999-03-15<br/>1999-03-06<br/>1999-01-02<br />
|Blur/YFS<br />
|? <br />
|DOS<br />
|<br />
|-<br />
|[[Keen Galaxies]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.keen_galaxies_demo.cnc.2007-05-20.zip demo]<br />
|2007-05-21<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|CNC<br />
|Windows<br />
|[http://web.archive.org/web/20031003113300/http://www.commanderkeen.net/keencyclopedia/kg.html Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/keen-galaxies-demo-t890.html Discussion]<br />
|-<br />
|[[Keen in the Bronze Age]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.skypestb2.keen_in_the_bronze_age.2004-04-25.zip full]<br />
|2004-04-25<br />
|SkypestB2<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Keen: Next (fangame)|Keen: Next]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.z-1.keen_next_demo_v0.3.2005-05-07.zip demo]<br />
|2005-05-07<br />
|Z-1<br />
|? <br />
|Windows<br />
|Made with Keen: Next editor. Abandoned, but source released. More info [https://pckf.com/viewtopic.php?t=725&postdays=0&postorder=asc&start=30 here].<br />
|-<br />
|[[Keen Signal]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.mink.keen_signal.knp.2008-03-16.zip full]<br />
|2008-03-17<br />
|[[User:Mink|Mink]]<br />
|KNP<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=182 Discussion]<br />
|-<br />
|[[Keen's Enemy Blowout!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ryan_mcgreer.keens_enemy_blowout_demo.knp.1998-01-17.zip demo]<br />
|1998-01-17<br />
|Ryan McGreer (What's His Name?)<br />
|KNP <br />
|Windows<br />
|<br />
|-<br />
|[[Keen's Watch]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.keens_watch.knp.2003-02-18.zip full]<br />
|2003-02-18<br />
|Nickssoft<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Keen4ever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.keen4ever.knp.2002-06-15.zip full]<br />
|1999-01-16<br />
|Pieter Jordaan (therealdopefish)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[KeenKong]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.allstories.keen_kong.knp.2003-11-04.zip full]<br />
|2003-11-04<br />
|[[User:Allstories|Allstories]]<br />
|KNP <br />
|Windows<br />
|[http://archive.shikadi.net/pckf/unofficial/842.htm Discussion]<br />
|-<br />
|[[KeenPlus]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.keen_plus_demo.2003-06-24.zip demo]<br />
|2000-03-14<br />
|Neil McRae<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Link-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.gba.2022-04-25.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.link_keen_v2.3.sc.2022-04-25.zip source code]<br />
|2022-04-25<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/LINK-Keen GitHub] [https://pckf.com/viewtopic.php?t=13355 Discussion] NetKeen port<br />
|-<br />
|[[Maniac Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.maniac_mars.tgf.2002-08-31.zip full]<br />
|2002-08-31<br />
|thenewmoonsidianx<br />
|TGF <br />
|Windows<br />
|[https://ridgwayfilms.com/games.html Website]<br />
|-<br />
|[[Mazes of Doom]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jm2006.mazes_of_doom.2008-12-16.zip full]<br />
|2008-12-16<br />
|JM2006<br />
|GameMaker<br />
|Windows<br />
|<br />
|-<br />
|[[Mopsy]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kus_software.mopsy.1993-06-19.zip shareware]<br />
|1993-06-19<br />
|K.U.S. Software<br />
|? <br />
|DOS<br />
|in German<br />
|-<br />
|[[Mortal Keenbat]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortal_keenbat.1999-06-13.zip full]<br />
|1999-07-13<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer Ate My Babysitter]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.unknown.mortimer_ate_my_babysitter_demo.1999-06-13.zip demo]<br />
|1999-07-07<br />
|?<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Mortimer McMire Stress Reliever]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.the_soggy_mop.mortimer_mcmire_stress_reliever.1999-09-04.zip full]<br />
|1999-09-04<br />
|The Soggy Mop<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[The Mystery of Isis II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_alpha_remake_v1.1a.pygame.2012-01-16.zip remake alpha (v0.1.1a)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.isis_ii_demo_2-4.djgpp_c.2003-12-16.zip demos 2, 3, 4] <br/>[https://files.shikadi.net/keenwiki/Fangames/f.geoff_et_al.keen_infinity_demo.djgpp_c.1999-06-18.zip demo 1]<br />
|2012-01-13 <br/> 2003-12-16 <br/> 1999-06-18<br />
|Geoff <br/> et al.<br />
|PyGame <br/> DJGPP C w/Allegro <br />
|Windows, DOS<br />
|<br />
|-<br />
|[[Mythical Stones 1: The End of McMire's Story]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.memsys.mythical_stones_1_the_end_of_mcmires_story.2003-12-24.zip full]<br />
|2003-12-24<br />
|memsys<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen|NetKeen (2011)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.lemm_et_al.netkeen.2013-03-26.zip NetKeen: Vorticons]<br />
|2013-03-26<br />
|lemm<br/>et al.<br />
|?<br />
|DOS<br />
|[https://pckf.com/viewtopic.php?t=1856 Discussion]<br/>[http://netkeen.nfshost.com/ Homepage]<br />
|-<br />
|[[NetKeen (1997)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_1_demo.1997-09-17.zip demo]<br />
|1997-11-16<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[NetKeen 2|NetKeen 2 (1998)]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zbad.netkeen_2_demo.1998-04-12.zip demo]<br />
|1998-04-12<br />
|Zbad<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Pac-Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.rorie1983.pac-keen.gamemaker.2005-11-07.zip full]<br />
|2003-12<br />
|rorie1983<br />
|GameMaker<br />
|Windows<br />
|[http://web.archive.org/web/20031022172945/http://www.freewebs.com/pac-keen/ Website] [http://archive.shikadi.net/pckf/unofficial/849.htm Discussion]<br />
|-<br />
|[[Planet Cloudius IX]]<br />
|[https://gamejolt.com/games/PCIX/365252 full] <!-- https://files.shikadi.net/keenwiki/Fangames/f.roobar.planet_cloudius_ix_v.1.2.6.keengine.2020-06-08.zip --><br />
|2019-04-18<br />
|[[User:Roobar|Roobar]]<br />
|[[KEENGINE]]<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?f=4&t=5199 Discussion]<br />
|-<br />
|[[Project Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.davince.keen_return_src.mmf.2006-04-18.zip demo]<br />
|2007-05-22<br />
|Vincent Beers (DaVince)<br />
|Sphere<br />
|Windows, Linux, OSX<br />
|abandoned; [http://spheredev.org/wiki/Project_Keen Website]<br />
|-<br />
|[[Quick Basic Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.kevin_wellwood.quick_basic_keen_v0.15.qbasic.2003-02-01.zip.zip beta v0.15]<br />
|2003-05-13<br />
|Kevin Wellwood<br />
|QBASIC<br />
|?<br />
|CK4 clone, has level editor; [http://www.vplanetmag.com/raview60.shtml Website]<br />
|-<br />
|[[Real Keen Player]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_1.turbo_pascal.2000-10-25.zip full]<br />
|2000-10-26<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor<br />
|-<br />
|[[Real Keen Player II]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_2.turbo_pascal.2001-04-22.zip full]<br />
|2001-04-22<br />
|Pieter Jordaan (therealdopefish)<br />
|Turbo Pascal <br />
|DOS<br />
|has level editor; [http://archive.shikadi.net/pckf/unofficial/278.htm Discussion]<br />
|-<br />
|[[Real Keen Player III]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.pieter_jordaan.real_keen_player_3.div_games_studio.2003-03-07.zip full]<br />
|2003-03-07<br />
|Pieter Jordaan (therealdopefish)<br />
|Div Games Studio<br />
|DPMI<br />
|[http://dosclassics.com/old/pckf/The%20cones%20have%20landed!%20-%20www_ezboard_com.htm Discussion]<br />
|-<br />
|[[Return of the Vorticons]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupidbunny.return_of_the_vorticons.tgf.2022-03-14.zip full]<br />
|2007-07-30<br />
|[[User:StupidBunny|StupidBunny]]<br />
|TGF<br />
|Windows<br />
|[https://www.tapatalk.com/groups/publiccommanderkeenforum/return-of-the-vorticons-t893.html Discussion]<br />
|-<br />
|[[Revolt on Camostria III Part 1]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_1.2003-07-28.zip full]<br />
|2003-07-28<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 2: Trouble 7]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_2_trouble_7.2003-07-29.zip full]<br />
|2003-07-29<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[Revolt on Camostria III Part 3: Regicide]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.bbalazs.revolt_on_camostria_iii_part_3_regicide.2004-04-27.zip full]<br />
|2004-04-27<br />
|BBalazs<br />
|?<br />
|?<br />
|<br />
|-<br />
|[[R.O.C.K.]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.5.gamemaker.2009-09-04.zip alpha (v0.5)] <br/><br />
[https://files.shikadi.net/keenwiki/Fangames/f.henrock431.rock_alpha_v0.1.gamemaker.2008-06-12.zip alpha (v0.1]<br />
|2009-09-04 <br/> 2008-06-12<br />
|Henrock431<br />
|GameMaker<br />
|Windows<br />
|[https://web.archive.org/web/20091209143710/http://henrock.net/rock.html Website] [https://pckf.com/viewtopic.php?t=285 Discussion] mimicks Keen 4-6 physics<br />
|-<br />
|[[The Rule of a Yorp's Dinner]]<br/>aka Friends of Commander Keen<br/>aka Keen Rescue Mission<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.2.cnc.2000-08-03.zip demo (v0.2)]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.ilsoap.the_rule_of_a_yorp's_dinner_demo_v0.1.cnc.1999-11-03.zip demo (v0.1)]<br />
|2000-08-22<br/>1999-11-03<br />
|Chris Hendricks (Ilsoap)<br/>aka "Pea Soup Fog Productions (a tiny division of Vapor Tech.)"<br />
|CNC<br>TGF<br />
|Windows<br />
|<br />
|-<br />
|[[Silly Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.zerker.silly_keen.cnc.2003-12-07.zip full]<br />
|2003-12-07<br />
|Zerker<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork I: Robot's Revenge]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge.cnc.2000-04-09.zip full]<br/>[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_I_robos_revenge_demo.cnc.2000-02-14.zip demo]<br />
|2000-04-09<br/>2000-02-14<br />
|Slasher <!-- aka Corey aka big-buff chicken --><br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork II: Escape from Dula 9]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_ii_escape_from_dula_9.cnc.2000-05-29.zip full]<br />
|2000-05-29<br />
|Slasher<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Spork III: Code of the Sporkia]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_2.tgf.2002-06-20.zip demo (v0.2)]<br />[https://files.shikadi.net/keenwiki/Fangames/f.slasher.spork_III_code_of_the_sporkia_demo_1.cnc.2000-08-27.zip demo (v0.1)]<br />
|2002-06-20<br />2000-08-27<br />
|Slasher<br />
|TGF<br />CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Stranded on Saturn]]<br />
|[https://janpaul.itch.io/stranded-on-saturn itch.io]<br />
|2021-01-20<br />
|janpaul<br />
|PICO-8<br />
|HTML5<br />
|<br />
|-<br />
|[[Super Keen Fighter 2]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_2.2002-07-22.zip full]<br />
|2002-07-22<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 3]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_3.2003-07-09.zip full]<br />
|2003-07-09<br />
|Nickssoft<br />
|?<br />
|Windows<br />
|<br />
|-<br />
|[[Super Keen Fighter 4]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.nickssoft.super_keen_fighter_4.mugen.2004-07-04.zip full]<br />
|2006-03-17<br />
|Nickssoft<br />
|M.U.G.E.N<br />
|Windows<br />
|[http://web.archive.org/web/20141013093038/http://nickssoftware.spatang.com/skf4.htm Website] [https://www.tapatalk.com/groups/publiccommanderkeenforum/super-keen-fighter-4-keen-fighting-online-support--t563.html Discussion]<br />
|-<br />
|[[Super Mario in Marooned on Mars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.jack-of-all_games.super_mario_in_marooned_on_mars.mario_3_engine.2019-05-11.zip full]<br />
|2019-04-07<br />
|Jack-of-All Games<br />
|Mario 3 engine by Djrellik<br />
|Windows<br />
|<br />
|-<br />
|[[Talkeen]]<br/>aka Commander Keen Goes AI<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.crazykeen.talkeen.1999-06-08.zip full]<br />
|1999-06-08<br />
|Logan Smith (CrazyKeen)<br />
|?<br />
|Windows, DOS<br />
|[https://web.archive.org/web/20040430123633/http://skyscraper.fortunecity.com/null/816/talkeen.html Website]<br />
|-<br />
|[[The Universe is Toast 1 - When Bloogs Attack!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_1_when_bloogs_attack.2001-05-13.zip full]<br />
|2001-05-13<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 2 - Stranded on Itchbay]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_2_stranded_on_itchbay.tuit2.2004-01-21.zip full]<br />
|2004-01-21<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[The Universe is Toast 3 - The Return of Mr. 314]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.thenewmoonsidianx.tuit_3_the_return_of_mr_314.2002-09-25.zip full]<br />
|2002-09-25<br />
|thenewmoonsidianx<br />
|?<br />
|Windows<br />
|[https://web.archive.org/web/20040803225608/http://www.freewebs.com/lucaskeen/keenonlygames.htm Website]<br />
|-<br />
|[[TUIT (fangame)|TUIT]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.fleexy.tuit.gamemaker.2009-08-15.zip full]<br />
|2009-08-15<br />
|[[User:Fleexy|Fleexy]]<br />
|GameMaker<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=804 Discussion]<br />
|-<br />
|[[VortaKeen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.gba.2022-06-28.zip full (v2.3)] <br> [https://files.shikadi.net/keenwiki/Fangames/f.john314.vortakeen_v0.3.sc.2022-06-28.zip source code]<br />
|2022-06-28<br />
|John314<br />
|C<br />
|GBA<br />
|[https://github.com/john314thegeekygenius/VortaKeen GitHub] [https://pckf.com/viewtopic.php?t=13822 Discussion] Keen 1-3 clone<br />
|-<br />
|[[Vorticon VI Episode 1: The Captive Planet]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.the_captive_planet.knp.1999-10-01.zip full]<br />
|1999-10-01<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|KNP<br />
|Windows<br />
|<br />
|-<br />
|[[Vorticon VI Episode 2: Attack on Earth]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.tcl999.attack_on_earth_demo.mmf.2002-07-29.zip demo]<br />
|2002-07-29<br />
|TCL999 aka Dopefish 9 (Travis Lauver)<br />
|MMF<br />
|Windows<br />
|[https://archive.shikadi.net/pckf/unofficial/485.htm Discussion]<br />
|-<br />
|[[Vorticon World]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.steaver370.vorticon_world_demo.2001-02-21.zip demo]<br />
|2001-02-21<br />
|Steaver370<br />
|? <br />
|Windows<br />
|<br />
|-<br />
|[[Watch314 MkII]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.commander_spleen.watch314_mkii.cnc.2004-10-03.zip full]<br />
|2004-10-03<br />
|[[User:Commander_Spleen|Commander Spleen]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Where's My Pogo?]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo.cnc.2003-06-24.zip full] <br> [https://files.shikadi.net/keenwiki/Fangames/f.xtraverse.wheres_my_pogo_demo.cnc.2000-05-23.zip demo]<br />
|2003-06-24 <br> 2000-05-23<br />
|[[xtraverse]]<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[The Worst Keen Fangame Ever!]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stupid_bunny.the_worst_keen_fangame_ever.tgf.2004-03-14.zip full]<br />
|2005-12-05<br />
|Stupid Bunny<br />
|TGF<br />
|Windows<br />
|[https://pckf.com/viewtopic.php?t=183 Discussion]<br />
|-<br />
|[[Wurdz: Commander Keen]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.stevenvi.wurdz_ck.qbasic.2000-06-02.zip full]<br />
|2000-06-02<br />
|Steven Wallace (StevenVI)<br />
|QBASIC<br />
|DOS<br />
|[http://archive.shikadi.net/pckf/unofficial/37.htm Discussion]<br />
|-<br />
|[[Yorp Convention]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.neil_mcrae.yorp_convention.cnc.2000-08-29.zip full]<br />
|2000-08-29<br />
|Neil McRae<br />
|CNC<br />
|Windows<br />
|<br />
|-<br />
|[[Yorp Wars]]<br />
|[https://files.shikadi.net/keenwiki/Fangames/f.quest_king.yorp_wars.tgf.1999-06-03.zip full]<br />
|1999-06-03<br />
|Quest King, aka Dr. Thomas H. Bailey, Sr.<br />
|CNC<br />
|Windows<br />
|[https://archive.shikadi.net/sites/dosclassics.com/old/yorpology/downloads.htm Website]<br />
|}<br />
<br />
[[Category:Fangames]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_1_Randomiser&diff=48486Keen 1 Randomiser2024-03-14T22:54:53Z<p>Nisaba: fixed wrong download file</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = Keen 1 Randomiser.png<br />
| InitialDeveloper = <br />
| Developers = [[User:Multimania|Multimania]]<br />
| InitialRelease = 2020-12-14<br />
| LatestUpdate = 2021-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = C<br />
| Platform = DOS, (DPMI), Windows XP, 7-10, Linux<br />
| Type = Commander Keen 1 Randomiser<br />
| Engine = Keen:Vorticons (Keen 1)<br />
| Homepage = https://davidgow.net/keen/randomiser.html<br />
| Discussion = [https://pckf.com/viewtopic.php?t=8569 PCKF Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.keen1_randomiser.v1.1.multimania.2021-03-14.zip<br />
| Download = <!-- https://davidgow.net/files/rndkeen11.zip Keen 1 Randomiser v.1.1 --><br />
}}</onlyinclude><br />
<br />
The '''Keen 1 Randomiser''' is a tool written by [[User:Multimania|Multimania]], released on the 30th anniversary of [[Keen 1]]. It takes the original levels of [[Keen 1]] (slightly modified to be suitable for the randomiser) and randomises various aspects, such as enemy and item placement. It also creates a patch file used for loading the new level files and patching in the random number seed. It won the "Best 30th Anniversary Tribute" award in [[Keen Awards#Keen Awards 2020|Keen Awards 2020]].<br />
<br />
==Modifications==<br />
[[File:Keen_1_Randomiser_-_Main_Menu.png|right|frame|[[Keen 1]] main menu after using the Keen 1 Randomiser's patch file]]<br />
[[File:Mod-ingame-Keen_1_Randomiser.png|right|frame|In-game screenshot of [[Keen 1]] using files created by the Keen 1 Randomiser. [[Secret City]] is being played along with seed number 22757]]<br />
<br />
Every time Keen 1 Randomiser is used, the following changes take effect, some of which can be toggled:<br />
<br />
*Entrances on the [[Mars|world map]] will lead to different levels.<br />
*Positions of [[Bean-with-Bacon Megarocket|spaceship parts]] and [[pogo stick]] are randomised.<br />
*It's impossible to leave a level through the exit if a [[Bean-with-Bacon Megarocket|spaceship part]] hasn't been collected yet.<br />
*[[Keen 1#Actors|Enemy]] positions are shuffled within each level.<br />
*Point items (such as [[lollipop]]s) are shuffled within each level.<br />
*Door colors and [[Keycard (Vorticons)|Keycard]] locations are randomised within each level.<br />
*Some block colors are randomised.<br />
*[[Yorp]] statues now hint at item locations. Normally, they'll use the [[Keen 1 Levels|level names]], but they can be toggled to use level numbers instead.<br />
*The random number seed is seen on the status screen and main menu, taking the place of the "Extra Keen At" number in the former.<br />
<br />
The following things stay the same:<br />
<br />
*Level layouts<br />
*[[Raygun]] positions<br />
*[[Pogo stick]] position in the [[Vorticon Commander's Castle]]<br />
*[[Fourth Red Rock Shrine|Garg statue]] message<br />
*[[Mars|World map]] layout<br />
<br />
==Usage==<br />
<br />
Run <tt>RANDKEEN.EXE</tt> to start the Keen 1 Randomiser. This will change the <tt>LEVELXX.CK1</tt> files included within the zip file and then export them as <tt>RNDLVXX.CK1</tt> files. A patch file, called <tt>RNDKEEN1.PAT</tt> is also created. If [[CKPatch|CK1Patch]] is ran with the newly created patch file, the randomised levels will be loaded along with any other changes. This can be done through the following command on either DOS or DOSBox:<br />
<br />
<code>CK1PATCH RNDKEEN1.PAT</code><br />
<br />
Alternatively, <tt>RNDKEEN1.BAT</tt> can be ran through either DOS (386 or higher) or DOSBox. This will run the Keen 1 Randomiser and then load [[Keen 1]] right away with the new changes.<br />
<br />
The following command-line parameters can be used with both <tt>RANDKEEN.EXE</tt> and <tt>RNDKEEN1.BAT</tt>:<br />
<br />
*<tt>/?</tt> — Shows a help screen listing these parameters.<br />
*<tt>/SEED x</tt> — Sets the random number seed to <tt>x</tt>. This is useful for those who want to play the same randomised version. Note that not every seed is winnable, although most should be possible to complete.<br />
*<tt>/DEBUG</tt> — Shows additional debug information, which may contain spoilers.<br />
*<tt>/NOLEVELNAMES</tt> — Makes [[Yorp]] statue hints use level numbers instead of names.<br />
*<tt>/NOENEMYSHUFFLE</tt> — Disables enemy position shuffling.<br />
*<tt>/STARTPOGO</tt> — Makes [[Keen]] start with the [[pogo stick]].<br />
*<tt>/STARTAMMO x</tt> — Makes [[Keen]] start with <tt>x</tt> ammo.<br />
*<tt>/EXTRAPOGO x</tt> — Hides <tt>x</tt> extra [[pogo stick]]s. <br />
<br />
==See Also==<br />
<br />
*[[Simulator Keen]] - [[Keen 3]] [[mod]] that is built off of the Keen 1 Randomiser<br />
<br />
[[Category:Modding Tools (Vorticons)]]<br />
[[Category:Miscellaneous Modding Tools (Vorticons)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=CloneKeen&diff=48485CloneKeen2024-03-14T22:53:07Z<p>Nisaba: added download link</p>
<hr />
<div>{{Fangame Infobox<br />
| GameplayImage = Fangame-ingame-CloneKeen.gif<br />
| Status = Completed<br />
| Authors = Caitlin Shaw<br />
| OS = Windows, Linux<br />
| ReleaseDate = 2005-11-19<br />
| LatestUpdate = 2010-05-25<br />
| Genre = Game engine<br />
| Levels = N/A<br />
| SecretLevels = N/A<br />
| Homepage = https://clonekeen.sourceforge.net<br />
| LatestDownloadURL = <br />
| Download = [https://files.shikadi.net/keenwiki/tools/t.clonekeen_src.v.8.4.caitlin_shaw.2010-05-25.zip v8.4]<br />
}}<br />
<br />
CloneKeen is a [[Wikipedia:GPL|GNU GPL]]-licensed imitation of the original game engine used for the [[Keen: Vorticons]] trilogy, written by Caitlin Shaw. It is designed to be portable to all compatible UNIX-style operating systems, and the Win32 (Windows) platform, by relying on the SDL library for multimedia. Alternate engine ports are maintained by other authors. The last release dates from November 19th, 2005.<br />
<br />
Since December 2008 [[User:Gerstrong|Gerstrong]] is working on a new version (called [[Commander Genius|Commander Genius]]) which has new features and better artificial intelligence. This version is also able to load mods.<br />
<br />
Only the engine is included in the clone. For actually running the game you need to get the original [[Keen 1]] shareware version, and/or purchase the other episodes of the [[Keen: Vorticons]] trilogy from Apogee (publisher) or Id Software (developer).<br />
<br />
== See also ==<br />
* [[Quick Basic Keen]]<br />
* [[Commander Genius|Commander Genius (aka Clone Keen Plus)]]<br />
<br />
[[Category:Game_engines]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_1_Randomiser&diff=48482Keen 1 Randomiser2024-03-14T22:33:04Z<p>Nisaba: added download link</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = Keen 1 Randomiser.png<br />
| InitialDeveloper = <br />
| Developers = [[User:Multimania|Multimania]]<br />
| InitialRelease = 2020-12-14<br />
| LatestUpdate = 2021-03-14<br />
| Status = Finished<br />
| ProgrammingLanguage = C<br />
| Platform = DOS, (DPMI), Windows XP, 7-10, Linux<br />
| Type = Commander Keen 1 Randomiser<br />
| Engine = Keen:Vorticons (Keen 1)<br />
| Homepage = https://davidgow.net/keen/randomiser.html<br />
| Discussion = [https://pckf.com/viewtopic.php?t=8569 PCKF Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.levelderp.commander_spleen.2016-03-10.zip<br />
| Download = <!-- https://davidgow.net/files/rndkeen11.zip Keen 1 Randomiser v.1.1 --><br />
}}</onlyinclude><br />
<br />
The '''Keen 1 Randomiser''' is a tool written by [[User:Multimania|Multimania]], released on the 30th anniversary of [[Keen 1]]. It takes the original levels of [[Keen 1]] (slightly modified to be suitable for the randomiser) and randomises various aspects, such as enemy and item placement. It also creates a patch file used for loading the new level files and patching in the random number seed. It won the "Best 30th Anniversary Tribute" award in [[Keen Awards#Keen Awards 2020|Keen Awards 2020]].<br />
<br />
==Modifications==<br />
[[File:Keen_1_Randomiser_-_Main_Menu.png|right|frame|[[Keen 1]] main menu after using the Keen 1 Randomiser's patch file]]<br />
[[File:Mod-ingame-Keen_1_Randomiser.png|right|frame|In-game screenshot of [[Keen 1]] using files created by the Keen 1 Randomiser. [[Secret City]] is being played along with seed number 22757]]<br />
<br />
Every time Keen 1 Randomiser is used, the following changes take effect, some of which can be toggled:<br />
<br />
*Entrances on the [[Mars|world map]] will lead to different levels.<br />
*Positions of [[Bean-with-Bacon Megarocket|spaceship parts]] and [[pogo stick]] are randomised.<br />
*It's impossible to leave a level through the exit if a [[Bean-with-Bacon Megarocket|spaceship part]] hasn't been collected yet.<br />
*[[Keen 1#Actors|Enemy]] positions are shuffled within each level.<br />
*Point items (such as [[lollipop]]s) are shuffled within each level.<br />
*Door colors and [[Keycard (Vorticons)|Keycard]] locations are randomised within each level.<br />
*Some block colors are randomised.<br />
*[[Yorp]] statues now hint at item locations. Normally, they'll use the [[Keen 1 Levels|level names]], but they can be toggled to use level numbers instead.<br />
*The random number seed is seen on the status screen and main menu, taking the place of the "Extra Keen At" number in the former.<br />
<br />
The following things stay the same:<br />
<br />
*Level layouts<br />
*[[Raygun]] positions<br />
*[[Pogo stick]] position in the [[Vorticon Commander's Castle]]<br />
*[[Fourth Red Rock Shrine|Garg statue]] message<br />
*[[Mars|World map]] layout<br />
<br />
==Usage==<br />
<br />
Run <tt>RANDKEEN.EXE</tt> to start the Keen 1 Randomiser. This will change the <tt>LEVELXX.CK1</tt> files included within the zip file and then export them as <tt>RNDLVXX.CK1</tt> files. A patch file, called <tt>RNDKEEN1.PAT</tt> is also created. If [[CKPatch|CK1Patch]] is ran with the newly created patch file, the randomised levels will be loaded along with any other changes. This can be done through the following command on either DOS or DOSBox:<br />
<br />
<code>CK1PATCH RNDKEEN1.PAT</code><br />
<br />
Alternatively, <tt>RNDKEEN1.BAT</tt> can be ran through either DOS (386 or higher) or DOSBox. This will run the Keen 1 Randomiser and then load [[Keen 1]] right away with the new changes.<br />
<br />
The following command-line parameters can be used with both <tt>RANDKEEN.EXE</tt> and <tt>RNDKEEN1.BAT</tt>:<br />
<br />
*<tt>/?</tt> — Shows a help screen listing these parameters.<br />
*<tt>/SEED x</tt> — Sets the random number seed to <tt>x</tt>. This is useful for those who want to play the same randomised version. Note that not every seed is winnable, although most should be possible to complete.<br />
*<tt>/DEBUG</tt> — Shows additional debug information, which may contain spoilers.<br />
*<tt>/NOLEVELNAMES</tt> — Makes [[Yorp]] statue hints use level numbers instead of names.<br />
*<tt>/NOENEMYSHUFFLE</tt> — Disables enemy position shuffling.<br />
*<tt>/STARTPOGO</tt> — Makes [[Keen]] start with the [[pogo stick]].<br />
*<tt>/STARTAMMO x</tt> — Makes [[Keen]] start with <tt>x</tt> ammo.<br />
*<tt>/EXTRAPOGO x</tt> — Hides <tt>x</tt> extra [[pogo stick]]s. <br />
<br />
==See Also==<br />
<br />
*[[Simulator Keen]] - [[Keen 3]] [[mod]] that is built off of the Keen 1 Randomiser<br />
<br />
[[Category:Modding Tools (Vorticons)]]<br />
[[Category:Miscellaneous Modding Tools (Vorticons)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Levelderp&diff=48481Levelderp2024-03-14T22:28:23Z<p>Nisaba: added download link</p>
<hr />
<div><onlyinclude>{{Tool Infobox|{{{1|}}}<br />
| TitleImage = levelderp.png<br />
| InitialDeveloper = <br />
| Developers = [[User:Commander Spleen|Commander Spleen]]<br />
| InitialRelease = 2016-03-10 (first public)<br />
| LatestUpdate = <br />
| Status = Beta<br />
| ProgrammingLanguage = Qt, C++<br />
| Platform = Linux<br />
| Type = Level Editor<br />
| Engine = Keen:Vorticons<br />
| Discussion = [https://www.keenmodding.org/viewtopic.php?f=33&t=1943 K:M Discussion Thread]<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/tools/t.levelderp.commander_spleen.2016-03-10.zip<br />
| Download = <!-- https://www.dropbox.com/s/8rq8g3rx9v8f335/levelderp.zip?dl=1 --><br />
}}</onlyinclude><br />
{{stub}}<br />
'''Levelderp''' is a [[Keen: Vorticons]] level editor that is made by [[User:Commander Spleen|Commander Spleen]], being released to public on early 2016 due to a request from MoffD.<br />
<br />
It is made for the purpose of having a Linux-native level editor that can work even on cheap hardware.<br />
<br />
[[Category:Modding Tools (Vorticons)]]<br />
[[Category:Level Editors (Vorticons)]]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_4_Composite_CGA_Edition&diff=48479Keen 4 Composite CGA Edition2024-03-14T22:12:17Z<p>Nisaba: added download link</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = 4<br />
| ImageScale = 320px<br />
| Authors = VileR<br />
| Status = Complete<br />
| ReleaseDate = 2016-05-22<br />
| Homepage = [https://int10h.org/blog/2016/05/dopefish-goes-ntsc-commander-keen-4/ int10h.org]<br />
| Discussion = [https://pckf.com/viewtopic.php?p=80917 PCKF]<br />
| Levels = 19<br />
| SecretLevels = 1<br />
| NewGameplay = No<br />
| NewGfx = Yes<br />
| NewLevels = No<br />
| NewSfx = No<br />
| NewMusic = No<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/Keen4/m.viler.keen4c16.k4.2016-05-22.zip<br />
| Download = <!-- ([http://int10h.org/filez/KEEN4C16.ZIP mirror]) --><br />
| Series = [[Keen 5 Composite CGA Edition]]<br />
}}<br />
'''Keen 4 Composite CGA Edition''' is a skin [[mod]] by VileR, made for [[Keen_4_Versions#Version_1.4|CGA version 1.4]] (the Apogee Software version) of [[Keen 4]]. The graphics are all redrawn to take advantage of how CGA looks with [[wikipedia:Color_Graphics_Adapter#Composite_output|composite output]]. In other words, the colors are replaced by black and white patterns that, when displayed in a [[wikipedia:Composite monitor|composite monitor]], each turn into one out of 16 colors. In addition, fade-in-and-out transitions are patched back in (the original CGA versions lacked any sort of transitions).<br />
<br />
To run this mod with the intended display on DOSBox, one should use a fork that supports emulation of CGA composite output. [https://dosbox-x.com/ DOSBox-X], for instance, has two options for this type of output, called <tt>cga_composite</tt> and <tt>cga_composite2</tt>. These are accessed in <code>Main</code> → <code>Configuration tool</code> → <code>Main</code> → <code>machine</code>.<br />
<br />
== In-Game Screenshot ==<br />
<gallery widths=320px heights=200px perrow=2><br />
Image:Mod-ingame-Keen 4 Composite CGA Edition2.png|Gameplay<br />
</gallery><br />
<br />
== Technical Information ==<br />
*Text: unchanged<br />
*Graphics: entirely redone for CGA's [[wikipedia:Color_Graphics_Adapter#Composite_output|composite output]]<br />
*Levels: unchanged<br />
*Tools used: cga2ntsc, [[CKPatch]], [[ModKeen|ModId]], Photoshop<br />
<br />
== External Links ==<br />
*[https://www.youtube.com/watch?v=VL1RcuZsnjg Video footage on DOSBox]<br />
*[https://www.youtube.com/watch?v=LJ_Fr7Ug7b4 Video footage on original hardware]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_5_Composite_CGA_Edition&diff=48478Keen 5 Composite CGA Edition2024-03-14T22:11:31Z<p>Nisaba: added download link</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = 5<br />
| ImageScale = 320px<br />
| Authors = VileR<br />
| Status = Complete<br />
| ReleaseDate = 2016-07-16<br />
| Homepage = [https://int10h.org/blog/2016/07/yet-another-16-color-cga-makeover-keen-5/ int10h.org]<br />
| Discussion = [https://pckf.com/viewtopic.php?p=80917#p80917 PCKF]<br />
| Levels = 14<br />
| SecretLevels = 1<br />
| NewGameplay = No<br />
| NewGfx = Yes<br />
| NewLevels = No<br />
| NewSfx = No<br />
| NewMusic = No<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/mods/Keen5/m.viler.keen5c16.k5.2016-07-16.zip<br />
| Download = <!-- ([http://int10h.org/filez/KEEN5C16.ZIP mirror]) --><br />
| Series = [[Keen 4 Composite CGA Edition]]<br />
}}<br />
'''Keen 5 Composite CGA Edition''' is a skin [[mod]] by VileR, made for [[Keen_5_Versions#Version_1.4|CGA version 1.4]] (the Apogee Software version) of [[Keen 5]]. The graphics are completely reworked to take advantage of how CGA looks with [[wikipedia:Color_Graphics_Adapter#Composite_output|composite output]]. In other words, the colors are replaced by black and white patterns that, when seen in a [[wikipedia:Composite monitor|composite monitor]], each display as one out of 16 colors. In addition, a couple visual effects that only the EGA versions had were patched back in, including fade-in-and-out transitions and the Game Over sequence's changing colors.<br />
<br />
To run this mod with the intended display on DOSBox, one should use a fork that supports emulation of CGA composite output. [https://dosbox-x.com/ DOSBox-X], for instance, has two options for this type of output, called <tt>cga_composite</tt> and <tt>cga_composite2</tt>. These are accessed in <code>Main</code> → <code>Configuration tool</code> → <code>Main</code> → <code>machine</code>.<br />
<br />
== In-Game Screenshots ==<br />
<gallery widths=320px heights=200px perrow=2><br />
Image:Mod-ingame-Keen 5 Composite CGA Edition2.png|Gameplay<br />
Image:Mod-ingame-Keen 5 Composite CGA Edition3.png|Gameplay<br />
</gallery><br />
<br />
== Technical Information ==<br />
*Text: unchanged<br />
*Graphics: entirely redone for CGA's [[wikipedia:Color_Graphics_Adapter#Composite_output|composite output]]<br />
*Levels: unchanged<br />
*Tools used: cga2ntsc, [[CKPatch]], [[ModKeen|ModId]], Photoshop<br />
<br />
== External Links ==<br />
*[https://www.youtube.com/watch?v=lQbAdAXIpZY Video footage on DOSBox]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=Keen_Is_At_It_Again!&diff=48477Keen Is At It Again!2024-03-14T22:04:59Z<p>Nisaba: added download link</p>
<hr />
<div>{{Mod Infobox<br />
| Episode = 1<br />
| Authors = [[User:Transporthummel|transporthummel]]<br />
| Status = Complete<br />
| ReleaseDate = 2023-10-02<br />
| LatestUpdate = 2024-02-18<br />
| Discussion = [https://pckf.com/viewtopic.php?t=16821 PCKF]<br />
| Levels = 24<br />
| SecretLevels = 1<br />
| NewGameplay = No<br />
| NewGfx = Some<br />
| NewLevels = Yes<br />
| NewSfx= No<br />
| NewMusic = No<br />
| LatestVersion = v.1.1<br />
| LatestDownloadURL = https://files.shikadi.net/keenwiki/Packs/Keen1/l.transporthummel.keen_is_at_it_again_1.1.k1.2024-02-18.zip<br />
| Download = [https://files.shikadi.net/keenwiki/Packs/Keen1/l.transporthummel.keen_is_at_it_again_1.0.k1.2023-10-02.zip v.1.0]<br />
}}<br />
'''Commander Keen Is At It Again!''' is a [[Keen 1]] levelpack by [[User:Transporthummel|transporthummel]], with 24 levels plus some modified graphics and a new story. It was made for the author's kids. The first half of the levelpack is comprised of linear level design with no [[Raygun]]s nor a [[pogo]], while the second half is a bit more open and non-linear with some Rayguns. The pogo is collected about midway into the levelpack to progress through a certain level (that is otherwise only exited via a teleporter). There are some inventive parts, such as skydiving with lots of [[Garg]]s. <br />
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== Story ==<br />
<br />
As stated in the in-game story section: <br />
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''Billy Blaze, the eight year-old genius only known to the universe as COMMANDER KEEN, DEFENDER OF EARTH is at it again! It's a boring Sunday afternoon, all his friends are on vacation, and there's nothing good on TV. Crusing through the vastness of space in his good old Bean-with-Bacon Megarocket to kill some time, our hero suddenly gets sucked into a wormhole. The next thing he knows, he's crash-landed on an unknown purple planet.<br />
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''As he steps out of his damaged spaceship, Keen quickly realizes that he's not alone on this strange new world. He knows he'll once again have to fight his way through a planet full of hidden secrets and dangers to survive and find his way back home to Earth...<br />
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== Actors ==<br />
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Besides the [[Vorticon Guard]], all actors remain unchanged.<br />
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{{ModActorList}}<br />
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== Items ==<br />
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In addition to most of the Keen 1 items, there is a new secret point item. Only the ship parts are replaced, by a trophy that is invisible until collected.<br />
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{{ItemList}}<br />
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== Levels ==<br />
<br />
{{ModLevelList}}<br />
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== Technical Information ==<br />
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* Stand-alone story<br />
* Graphics: mostly unchanged, with some recolors and new graphics by transporthummel<br />
* Levels: 24 levels, 1 secret level, 1 world map<br />
* Tools used: [[CKPatch]], [[Mindbelt]], [[ModKeen]], [[TileInfo]], [[UNLZEXE]]<br />
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==External Links==<br />
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*[https://www.youtube.com/watch?v=QFiV3cXEFkA Full walkthrough (YouTube)]</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-24_NORMAL.png&diff=48463File:FitF level-24 NORMAL.png2024-03-14T15:53:05Z<p>Nisaba: added some info</p>
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<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Top Secret ACME Inc. Laboratory (Normal)<br />
| LevelNumber = 24<br />
| EntryText = Keen discovers the top secret ACME Inc. Laboratory<br />
| Required = Yes<br />
| Points = 0<br />
| Ammo = 0<br />
| AmmoPacks = 0<br />
| Lives = 0<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-23_NORMAL.png&diff=48462File:FitF level-23 NORMAL.png2024-03-14T15:52:39Z<p>Nisaba: added some info</p>
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<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Le TARDIS (Normal)<br />
| LevelNumber = 23<br />
| EntryText = Keen rematerialises through time and space<br />
| Required = No<br />
| Points = 29300<br />
| Ammo = 20<br />
| AmmoPacks = 1 Dispenser<br />
| Lives = 2<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-20_NORMAL.png&diff=48461File:FitF level-20 NORMAL.png2024-03-14T15:51:39Z<p>Nisaba: added some info</p>
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<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Donut Heaven (Normal)<br />
| LevelNumber = 20<br />
| EntryText = Princess Lindsey takes Keen to Donut Heaven<br />
| Required = No<br />
| Points = 295000<br />
| Ammo = 0<br />
| AmmoPacks = 0<br />
| Lives = 3<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-19_NORMAL.png&diff=48460File:FitF level-19 NORMAL.png2024-03-14T15:50:29Z<p>Nisaba: added some info</p>
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<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Slugidarium (Normal)<br />
| LevelNumber = 19<br />
| EntryText = Keen follows a secret slime trail to the Slugidarium<br />
| Required = No<br />
| Points = 12200<br />
| Ammo = 10<br />
| AmmoPacks = 2 Pistols<br />
| Lives = 1<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-00_NORMAL.png&diff=48459File:FitF level-00 NORMAL.png2024-03-14T15:47:11Z<p>Nisaba: added some info</p>
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<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Ancient Forest (Normal)<br />
| LevelNumber = 0<br />
| EntryText = Keen wanders the Ancient Forest<br />
| Required = No<br />
| Points = 0<br />
| Ammo = 0<br />
| AmmoPacks = 0<br />
| Lives = 0<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-25_NORMAL.png&diff=48458File:FitF level-25 NORMAL.png2024-03-14T15:46:27Z<p>Nisaba: added some info</p>
<hr />
<div>== Summary ==<br />
<br />
{{LevelImage<br />
| Game = Foray in the Forest<br />
| LevelTitle = Cloudy Cliff (Normal)<br />
| LevelNumber = 25<br />
| EntryText = Keen bravely hops along a Cloud-Covered Cliff<br />
| Required = No<br />
| Points = 0<br />
| Ammo = 0<br />
| AmmoPacks = 0<br />
| Lives = 0<br />
}}</div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-25_NORMAL.png&diff=48457File:FitF level-25 NORMAL.png2024-03-14T15:38:10Z<p>Nisaba: </p>
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<div></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-24_NORMAL.png&diff=48456File:FitF level-24 NORMAL.png2024-03-14T15:38:05Z<p>Nisaba: </p>
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<div></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-23_NORMAL.png&diff=48455File:FitF level-23 NORMAL.png2024-03-14T15:38:01Z<p>Nisaba: </p>
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<div></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-20_NORMAL.png&diff=48454File:FitF level-20 NORMAL.png2024-03-14T15:37:56Z<p>Nisaba: </p>
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<div></div>Nisabahttps://keenwiki.shikadi.net/w/index.php?title=File:FitF_level-19_NORMAL.png&diff=48453File:FitF level-19 NORMAL.png2024-03-14T15:37:50Z<p>Nisaba: </p>
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<div></div>Nisaba