Patch:V Card

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The V Card is a special item in Keen 5 used to open 'V Card doors'. They do nothing but sit and animate like a regular item and as such patches relating to them can be found on the page Patch:Items.


Don't lose V card on opening a door

This patch prevents Keen from losing any V cards he has when opening 'V Card doors'. This means once he gets a card he can use it as many times as he wants in a level.

Keen 5

#Don't lose V card on opening a door
%patch $AD12 $EB $04


Don't lose V card on starting a level

This patch prevents Keen from losing any V cards he has when starting a level. His keygems will still be affected. See also Patch:Level start.

Keen 5

#Don't lose V card on starting a level
%patch $6A2B $EB $04


Don't lose keygems or V card

This patch stops Keen losing not only his keygems but also his V card on leaving a level (but again, not when dying.).

Keen 5

#Don't lose keygems or V card on starting a level
%patch $6A11 $EB $1E


Have one or more V cards when starting a level

This patch ensures Keen always has a V card when starting any level, including the map. He will be given the card whenever he leaves a level, but will lose it when he dies and retries a level. The value here can be other than 1 if desired.

Keen 5

#Have a V card on starting a level
%patch $6A2F [$0001W]


Give\take something instead of a V card on level start

This patch alters what is affected at level start so it is not necessarily a V card. This variable can also be set to other values aside from 0 or 1; in this case keen will start all levels with 10 ammo. Notice that if Keen dies he will lose the V card but not what is given here.

Give\take something instead of a V card on level start

#Start levels with 10 ammo
%patch $6A2D {$6F56W}  [$000AW]