Ally's Mod III

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Ally's Mod III
Ally's Mod III Title.png
Ally's Mod III InGame1.png
Modded episodeKeen 3
ProtagonistCommander Keen
Release date
Discussion(s)PCKF Keen: Modding
Number of levels3
Secret levels0
New gameplay?No
New graphics?Yes
New levels?Yes
New sounds?No
New music?No
(2 votes)
Other mods in this seriesAlly's Mod,
Ally's Mod II,
Ally's Mod IV

Ally's Mod IIII is a mod of Keen 3: Keen Must Die!. It features 3 short but rather difficult levels. In order to complete them the player must show very good jumping skills. Like Ally's Mod I and II, most of the structures and hazards were changed to one-colored or flashing blocks. There is only one type of enemy and it's round and bouncing around, based on the red ball in Keen 3, but it's deadly to touch. The last of the three levels is a heavily edited version of Mortimers Mangling Machine where the player has to shoot a lock. The ending sequence was edited as well.

Technical Information

  • Graphics: Plain one-colored backgrounds with shadows, blinking hazard blocks, shooting blocks, transporters.
  • Levels: 3 small levels


The Blockies captured Ally and took her to Blockian IV! Keen flies to Blockian IV to save her. Keen must get through the security centers to get to the lock and shoot it! That will free Ally!


There are no items to collect in this mod.

In-game pictures