Fribbulus Xax Falls
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Fribbulus Xax Falls is a fan-made project made with KEENGINE. The game is a mixture of old and new. It uses some Commander Keen 6 graphics, but also adds some new. The levels are new, but there is also one huge single level that is a combination of several Commander Keen 6 levels.
Story
Commander Keen, a.k.a. Billy Blaze, is on a vacation. And what better place to go on a trip than Fribbulus Xax Falls? He took his Bean-with-Bacon Megarocket and set the familiar course to planet Fribbulus Xax! But will this be a nice vacation trip for relaxation or will it turn into something else?
Release History
Version 2.1 (20.10.2017):
- Updated to keengine v0.48.0 (jumping from pole feels more keenish, better controllers support + various engine fixes and improvements)
- New level: Fribbulus Xax River
- Some new graphics
- Various fixes in the hi-score level + appropriate demo
- Various graphic changes and tile fixes in all maps
- Various sound fixes (and changed some sounds to sound CK6-ish)
- Added teleport with sound
- Updated Fleexy: now can stop and remove his glasses
- Talk-able Yorps changed to talk-able Blooglets + various text changes
Version 2.0 (28.05.2017):
- Updated to keengine v0.46.1 (better physics and more)
- Native wide screen support (16:9)
- Added Checkpoints (sound from Atroxian Realm)
- New enemies: Eagle from Keen 4 and Fleex (not complete)
- Additional Mad Mushroom frame and fix
- Zappers are now working
- Added moving platforms and clouds
- Added Yorp text messages
- Various sound, text, intro, outro, help menu additions and changes
- Tile fixes, improvements & changes in all levels
Version 1.3:
- fixed graphical issues, uses new version of keengine (i.e. better scrolling, world map routine etc.)
Version 1.2:
- fixed some graphical issues
Version 1.0 (2010):
- Initial release