Project Keen

From KeenWiki
Jump to navigation Jump to search

Project Keen
Project Keen.png
Fangame-ingame-Project Keen.png
Author(s)
StatusAbandoned
GenrePlatform
Created withSphere
OSWindows, Linux, Mac OS X
Release date
Latest update2007-05-22
HomepageDaVince's Website
Discussion(s)development (MMF)
source release (MMF)
demo (Sphere)
Number of levels1
Secret levels0
Downloadnewest (Sphere-based engine demo)
source to MMF-made game
Vote
0.00
(0 votes)

Project Keen, also known as Keen:Return, is a Commander Keen 4-6 platform engine by DaVince. A tech demo based on the Sphere engine was released in May 2007. Project Keen is no longer in development.

It started out as a fangame made with Multimedia Fusion that was announced by DaVince in February 2006. The full title is Commander Keen in Return to Gnosticus! DaVince eventually abandoned it and switched to Sphere, but made the earlier game's source available in November of the same year.

Story

Title screen of the MMF-made game

The game itself contains no story elements, but according to the author, the Bounders on Gnosticus IV have gone mad, which is also reflected by the title screen of the version abandoned in 2006.

Gameplay

Gameplay is aimed to play as much as possible as the original Keen 4-6 games. This means that the main person (Keen) is able to walk, jump and use a pogo stick to jump higher. The abilities of shooting and hanging on ledges were also planned, but are not implemented in the demo. The game was intended to play like a classic platformer.

Features

Anything not mentioned here is simply not implemented.

  • Walking and slope walking
  • Jumping and falling
  • Using the pogo stick
  • Collision detection (buggy)
  • Looking/waiting/misc animations

Controls

The controls of the engine in its current state are the same as that of the original games.

  • Keys left and right move Keen around the playfield.
  • Key down will make Keen duck. Quack.
  • Key up will make Keen look upwards.
  • Ctrl will make Keen jump. Jump height is dependant on how long the ctrl key was pressed.
  • Alt will activate/deactivate the pogo stick. Keen keeps on jumping low, but will blast into the air once you press ctrl during pogo mode.