Uploads by Litude
Jump to navigation
Jump to search
This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
12:18, 10 June 2012 | Kdreams metallic.png (file) | 229 bytes | 2x size | 2 | |
11:25, 10 June 2012 | Keen6items beta.png (file) | 432 bytes | Made spacing more even between the items | 2 | |
11:22, 10 June 2012 | Keen4items beta.png (file) | 410 bytes | Added Doughnut | 3 | |
00:02, 10 June 2012 | Keenggitems beta.png (file) | 326 bytes | A sheet with beta graphics for the Gems and the Neural Stunner. | 1 | |
14:16, 19 November 2011 | Dopefish devtools.png (file) | 4 KB | 1 | ||
13:55, 19 November 2011 | Dopefishoriginal.jpg (file) | 191 KB | 1 | ||
13:38, 19 November 2011 | Desert Town.png (file) | 1 KB | Desert town graphic from Keen 4, unused in the final game. | 1 | |
18:51, 16 June 2010 | ShadowKeen2.png (file) | 3 KB | Proper size for infobox | 2 | |
10:47, 26 May 2010 | Keen 1 Preview.png (file) | 5 KB | The contents of the PREVIEW1.CK1 file in version 1.32 of the game. | 1 | |
20:27, 21 May 2010 | Stalagmite.png (file) | 4 KB | Stalagmites from Keen 3. | 1 | |
18:13, 21 May 2010 | Broccolash early.gif (file) | 5 KB | Animation speed was messed up | 2 | |
18:05, 21 May 2010 | Squash early.gif (file) | 2 KB | An earlier version of the Keen Dreams Squash creature. | 1 | |
16:44, 21 May 2010 | Keen nightmare.gif (file) | 6 KB | Part of a removed ending sequence in Keen Dreams. | 1 | |
16:45, 16 May 2010 | Multikey.png (file) | 4 KB | The mysterious keycard which can be seen in the tileset of both Keen 1 and Keen 2, yet it isn't used in either of them. | 1 | |
13:21, 7 May 2010 | Sm3demo.gif (file) | 5 KB | Screenshot of the Super Mario Bros. 3 PC port that id Software developed in their early days. | 1 | |
13:02, 7 May 2010 | Ddici screen1.gif (file) | 4 KB | Dangerous Dave in Copyright Infringement game screen | 1 | |
12:11, 7 May 2010 | Ck apogee ad.jpg (file) | 538 KB | An advertisement sheet Apogee was distributing in 1991. Of interest is the mention that Commander Keen was being ported to the Nintendo and would soon be released by a major American Nintendo publisher. | 1 | |
12:05, 7 May 2010 | Scottm letter.jpg (file) | 942 KB | This is the letter Scott Miller sent to John Romero after getting in proper contact with him, proposing that Romero would develop a game for Scott's shareware company. | 1 | |
12:01, 7 May 2010 | Scott miller fake letter.jpg (file) | 574 KB | One of the letters Scott Miller wrote to John Romero in order to get in contact with him. Scott knew Softdisk was screening mail so he was trying to fish out Romero's personal mailing address by getting him to write back. | 1 | |
15:10, 30 January 2007 | Waving Keen.png (file) | 1 KB | 1 | ||
15:10, 30 January 2007 | Peppermint.png (file) | 1 KB | 1 | ||
15:10, 30 January 2007 | Magic Eyeball.png (file) | 1 KB | 1 | ||
15:08, 30 January 2007 | Lollipop (Keen Dreams).png (file) | 538 bytes | 1 | ||
15:07, 30 January 2007 | Key.png (file) | 1 KB | 1 | ||
15:07, 30 January 2007 | Flower Power.png (file) | 281 bytes | 1 | ||
15:07, 30 January 2007 | Super Flower Power.png (file) | 1 KB | 1 | ||
15:07, 30 January 2007 | Cotton Candy.png (file) | 1 KB | 1 | ||
15:07, 30 January 2007 | Cookie.png (file) | 436 bytes | 1 | ||
15:07, 30 January 2007 | Candy Bar (Keen Dreams).png (file) | 1 KB | 1 | ||
15:06, 30 January 2007 | Candy Cane.png (file) | 1 KB | 1 | ||
15:06, 30 January 2007 | Boobus Bomb.png (file) | 1 KB | 1 |