Talk:Keen 6 Bugs

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Does anyone know if that Keen-6-walkthrough-without-any-points is? The "Keendom" site seems to be down! -- CK Guy 15:27, 28 February 2007 (GMT)

Yeah, I'm pretty sure it *is* down. I managed to rescue a copy from www.archive.org. -- CK Guy 14:46, 8 March 2007 (GMT)

Hey,I've noticed that when Keen enters the "Bloogfoods,Inc." level,there's a typo in that it says "hungily" instead of "hungrily".Please notice this. Thank you kindly,Xterra1 02:48, 3 July 2007 (GMT)

Yes, it's listed in the Keen 6 Levels article. It probably should be added here. Any volunteers? -- Malvineous 11:41, 4 July 2007 (GMT)
I added it. Someone else will have to take a screenshot (with DOSBox normal2x scaler, please) and put it there, as my copy of Keen 6 is at home and I'm at college. And while you're at it, an expert could fix the terrible layout of this article? --Shadow Master 18:18, 4 July 2007 (GMT)
What do you think of that? Previously I made the images alternate left/right so that they'd be shown next to their articles, but perhaps that layout isn't for everyone. I've since discovered how useful <br style="clear: both;" /> is, so I used that to move all the pictures over to the right, while keeping them next to the relevant explanation. -- Malvineous 07:50, 13 July 2007 (GMT)

Bloogville - way to get trapped at the lower part of the level (near the beginning)

SupFanat (talk) 09:18, 29 April 2026 (GMT) Turn on the second switch for a moving platform near the beginning which leads the moving platform further up - to the red gem door. Then while the moving platform is located above the top of its path from its original way between lowest part of level and the first two passages upwards, turn it back off. Then the moving platform will move only in the top of its path. Now if you fall down, you are stuck there with only way upwards - die and restart the level - or (if you killed all the mortal enemies and no immortal Gik fell down), you can only use Impossible Bullet to go up again - or if you ran out of ammo too, then it's dead end.

SupFanat (talk) 09:49, 29 April 2026 (GMT) Addition: in Hard Game, there is a Gik at the beginning of this level, thus this bug doesn't apply to Hard Game in the most troublesome form (dead end) - it's always possible to die by colliding with Gik (as it turns itself) and restart the level

This seems less like a bug and more like a design oversight. There shouldn't be any reason why the player would do this, but it is possible. The fact that it softlocks you on easier difficulties makes it even more of an oversight because the developers didn't put any enemies in the bottom section, so I don't think it should go in the bugs page. I'll add it to Bloogville's Wiki page, though. SodiumtheGlitcher (talk) 15:23, 29 April 2026 (GMT)